mirror of
https://github.com/UberGames/ioef.git
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77de9e65a8
* replaced my cheap hack to search current working dir on OS X with a more complex hack that detects the .app bundle directory structure. This is so the game data dirs do not need to be inside of the .app bundle btw.
1491 lines
32 KiB
C
1491 lines
32 KiB
C
/*
|
||
===========================================================================
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||
Copyright (C) 1999-2005 Id Software, Inc.
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||
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This file is part of Quake III Arena source code.
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||
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||
Quake III Arena source code is free software; you can redistribute it
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||
and/or modify it under the terms of the GNU General Public License as
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||
published by the Free Software Foundation; either version 2 of the License,
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||
or (at your option) any later version.
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||
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||
Quake III Arena source code is distributed in the hope that it will be
|
||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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||
along with Quake III Arena source code; if not, write to the Free Software
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||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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||
#include <unistd.h>
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#include <signal.h>
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||
#include <stdlib.h>
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||
#include <limits.h>
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||
#include <sys/time.h>
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||
#include <sys/types.h>
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||
#include <unistd.h>
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||
#include <fcntl.h>
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||
#include <stdarg.h>
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||
#include <stdio.h>
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||
#include <sys/ipc.h>
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||
#include <sys/shm.h>
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||
#include <sys/stat.h>
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||
#include <string.h>
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||
#include <ctype.h>
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||
#include <sys/wait.h>
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||
#include <sys/mman.h>
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||
#include <errno.h>
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#include <libgen.h> // dirname
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#ifdef __linux__ // rb010123
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||
#include <mntent.h>
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||
#endif
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||
#if (defined(DEDICATED) && defined(USE_SDL_VIDEO))
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#undef USE_SDL_VIDEO
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#endif
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#if USE_SDL_VIDEO
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#include "SDL.h"
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||
#include "SDL_loadso.h"
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||
#else
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#include <dlfcn.h>
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||
#endif
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||
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||
#ifdef __linux__
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||
#include <fpu_control.h> // bk001213 - force dumps on divide by zero
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#endif
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||
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||
#if defined(__sun)
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#include <sys/file.h>
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#endif
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||
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||
// FIXME TTimo should we gard this? most *nix system should comply?
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#include <termios.h>
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#include "../qcommon/q_shared.h"
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#include "../qcommon/qcommon.h"
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#include "../renderer/tr_public.h"
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#include "linux_local.h" // bk001204
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#if idppc_altivec
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#ifdef MACOS_X
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#include <Carbon/Carbon.h>
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#endif
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||
#endif
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|
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unsigned sys_frame_time;
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||
|
||
qboolean stdin_active = qtrue;
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|
||
// =============================================================
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||
// tty console variables
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||
// =============================================================
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||
|
||
// enable/disabled tty input mode
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// NOTE TTimo this is used during startup, cannot be changed during run
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static cvar_t *ttycon = NULL;
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||
// general flag to tell about tty console mode
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static qboolean ttycon_on = qfalse;
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// when printing general stuff to stdout stderr (Sys_Printf)
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// we need to disable the tty console stuff
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||
// this increments so we can recursively disable
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static int ttycon_hide = 0;
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// some key codes that the terminal may be using
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// TTimo NOTE: I'm not sure how relevant this is
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static int tty_erase;
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static int tty_eof;
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static struct termios tty_tc;
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|
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static field_t tty_con;
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static cvar_t *ttycon_ansicolor = NULL;
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static qboolean ttycon_color_on = qfalse;
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|
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// history
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// NOTE TTimo this is a bit duplicate of the graphical console history
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// but it's safer and faster to write our own here
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#define TTY_HISTORY 32
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||
static field_t ttyEditLines[TTY_HISTORY];
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static int hist_current = -1, hist_count = 0;
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|
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// =======================================================================
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// General routines
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||
// =======================================================================
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||
|
||
// bk001207
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#define MEM_THRESHOLD 96*1024*1024
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||
|
||
/*
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||
==================
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||
Sys_LowPhysicalMemory()
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||
==================
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||
*/
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||
qboolean Sys_LowPhysicalMemory() {
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||
//MEMORYSTATUS stat;
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||
//GlobalMemoryStatus (&stat);
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||
//return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
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||
return qfalse; // bk001207 - FIXME
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||
}
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||
|
||
/*
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||
==================
|
||
Sys_FunctionCmp
|
||
==================
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||
*/
|
||
int Sys_FunctionCmp(void *f1, void *f2) {
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||
return qtrue;
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||
}
|
||
|
||
/*
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||
==================
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||
Sys_FunctionCheckSum
|
||
==================
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||
*/
|
||
int Sys_FunctionCheckSum(void *f1) {
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||
return 0;
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||
}
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||
|
||
/*
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||
==================
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||
Sys_MonkeyShouldBeSpanked
|
||
==================
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||
*/
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||
int Sys_MonkeyShouldBeSpanked( void ) {
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||
return 0;
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||
}
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||
|
||
void Sys_BeginProfiling( void ) {
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||
}
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||
|
||
/*
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||
=================
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||
Sys_In_Restart_f
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||
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||
Restart the input subsystem
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||
=================
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||
*/
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||
void Sys_In_Restart_f( void )
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||
{
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IN_Shutdown();
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IN_Init();
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||
}
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||
|
||
// =============================================================
|
||
// tty console routines
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||
// NOTE: if the user is editing a line when something gets printed to the early console then it won't look good
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// so we provide tty_Clear and tty_Show to be called before and after a stdout or stderr output
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// =============================================================
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// flush stdin, I suspect some terminals are sending a LOT of shit
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// FIXME TTimo relevant?
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void tty_FlushIn( void )
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{
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char key;
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while (read(0, &key, 1)!=-1);
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}
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|
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// do a backspace
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// TTimo NOTE: it seems on some terminals just sending '\b' is not enough
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||
// so for now, in any case we send "\b \b" .. yeah well ..
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// (there may be a way to find out if '\b' alone would work though)
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void tty_Back( void )
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||
{
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char key;
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key = '\b';
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write(1, &key, 1);
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key = ' ';
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write(1, &key, 1);
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key = '\b';
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write(1, &key, 1);
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}
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// clear the display of the line currently edited
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// bring cursor back to beginning of line
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||
void tty_Hide( void )
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||
{
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||
int i;
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assert(ttycon_on);
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||
if (ttycon_hide)
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||
{
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ttycon_hide++;
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return;
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||
}
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if (tty_con.cursor>0)
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||
{
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||
for (i=0; i<tty_con.cursor; i++)
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{
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tty_Back();
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}
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}
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ttycon_hide++;
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}
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// show the current line
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// FIXME TTimo need to position the cursor if needed??
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||
void tty_Show( void )
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||
{
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||
int i;
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assert(ttycon_on);
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assert(ttycon_hide>0);
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ttycon_hide--;
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if (ttycon_hide == 0)
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{
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||
if (tty_con.cursor)
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||
{
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||
for (i=0; i<tty_con.cursor; i++)
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{
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write(1, tty_con.buffer+i, 1);
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}
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}
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}
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}
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// never exit without calling this, or your terminal will be left in a pretty bad state
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void Sys_ConsoleInputShutdown( void )
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||
{
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||
if (ttycon_on)
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||
{
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||
Com_Printf("Shutdown tty console\n");
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tcsetattr (0, TCSADRAIN, &tty_tc);
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||
}
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||
}
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||
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||
void Hist_Add(field_t *field)
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||
{
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||
int i;
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assert(hist_count <= TTY_HISTORY);
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assert(hist_count >= 0);
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assert(hist_current >= -1);
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assert(hist_current <= hist_count);
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// make some room
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for (i=TTY_HISTORY-1; i>0; i--)
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{
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ttyEditLines[i] = ttyEditLines[i-1];
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}
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ttyEditLines[0] = *field;
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if (hist_count<TTY_HISTORY)
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{
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hist_count++;
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}
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hist_current = -1; // re-init
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}
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field_t *Hist_Prev( void )
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{
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int hist_prev;
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assert(hist_count <= TTY_HISTORY);
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assert(hist_count >= 0);
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assert(hist_current >= -1);
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assert(hist_current <= hist_count);
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hist_prev = hist_current + 1;
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if (hist_prev >= hist_count)
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{
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return NULL;
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}
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hist_current++;
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return &(ttyEditLines[hist_current]);
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}
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field_t *Hist_Next( void )
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{
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assert(hist_count <= TTY_HISTORY);
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assert(hist_count >= 0);
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assert(hist_current >= -1);
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assert(hist_current <= hist_count);
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if (hist_current >= 0)
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{
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hist_current--;
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}
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if (hist_current == -1)
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{
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return NULL;
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}
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return &(ttyEditLines[hist_current]);
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}
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// =============================================================
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// general sys routines
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// =============================================================
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#if 0
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// NOTE TTimo this is not used .. looks interesting though? protection against buffer overflow kind of stuff?
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void Sys_Printf (char *fmt, ...)
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{
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va_list argptr;
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char text[1024];
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unsigned char *p;
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va_start (argptr,fmt);
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vsprintf (text,fmt,argptr);
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va_end (argptr);
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if (strlen(text) > sizeof(text))
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Sys_Error("memory overwrite in Sys_Printf");
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for (p = (unsigned char *)text; *p; p++)
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{
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*p &= 0x7f;
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if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9)
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printf("[%02x]", *p);
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else
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putc(*p, stdout);
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}
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}
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#endif
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// single exit point (regular exit or in case of signal fault)
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void Sys_Exit( int ex ) {
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Sys_ConsoleInputShutdown();
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#ifdef NDEBUG // regular behavior
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// We can't do this
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// as long as GL DLL's keep installing with atexit...
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//exit(ex);
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_exit(ex);
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#else
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// Give me a backtrace on error exits.
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assert( ex == 0 );
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exit(ex);
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#endif
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}
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void Sys_Quit (void) {
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CL_Shutdown ();
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fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
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Sys_Exit(0);
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}
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||
|
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#if idppc_altivec && !MACOS_X
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/* This is the brute force way of detecting instruction sets...
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the code is borrowed from SDL, which got the idea from the libmpeg2
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library - thanks!
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*/
|
||
#include <signal.h>
|
||
#include <setjmp.h>
|
||
static jmp_buf jmpbuf;
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||
static void illegal_instruction(int sig)
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||
{
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longjmp(jmpbuf, 1);
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}
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#endif
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||
|
||
qboolean Sys_DetectAltivec( void )
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{
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||
qboolean altivec = qfalse;
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||
|
||
#if idppc_altivec
|
||
#ifdef MACOS_X
|
||
long feat = 0;
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||
OSErr err = Gestalt(gestaltPowerPCProcessorFeatures, &feat);
|
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if ((err==noErr) && ((1 << gestaltPowerPCHasVectorInstructions) & feat)) {
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altivec = qtrue;
|
||
}
|
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#else
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||
void (*handler)(int sig);
|
||
handler = signal(SIGILL, illegal_instruction);
|
||
if ( setjmp(jmpbuf) == 0 ) {
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||
asm volatile ("mtspr 256, %0\n\t"
|
||
"vand %%v0, %%v0, %%v0"
|
||
:
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||
: "r" (-1));
|
||
altivec = qtrue;
|
||
}
|
||
signal(SIGILL, handler);
|
||
#endif
|
||
#endif
|
||
|
||
return altivec;
|
||
}
|
||
|
||
void Sys_Init(void)
|
||
{
|
||
|
||
Cmd_AddCommand ("in_restart", Sys_In_Restart_f);
|
||
|
||
Cvar_Set( "arch", OS_STRING " " ARCH_STRING );
|
||
|
||
Cvar_Set( "username", Sys_GetCurrentUser() );
|
||
|
||
//IN_Init(); // rcg08312005 moved into glimp.
|
||
|
||
}
|
||
|
||
void Sys_Error( const char *error, ...)
|
||
{
|
||
va_list argptr;
|
||
char string[1024];
|
||
|
||
// change stdin to non blocking
|
||
// NOTE TTimo not sure how well that goes with tty console mode
|
||
fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
|
||
|
||
// don't bother do a show on this one heh
|
||
if (ttycon_on)
|
||
{
|
||
tty_Hide();
|
||
}
|
||
|
||
CL_Shutdown ();
|
||
|
||
va_start (argptr,error);
|
||
vsprintf (string,error,argptr);
|
||
va_end (argptr);
|
||
fprintf(stderr, "Sys_Error: %s\n", string);
|
||
|
||
Sys_Exit( 1 ); // bk010104 - use single exit point.
|
||
}
|
||
|
||
void Sys_Warn (char *warning, ...)
|
||
{
|
||
va_list argptr;
|
||
char string[1024];
|
||
|
||
va_start (argptr,warning);
|
||
vsprintf (string,warning,argptr);
|
||
va_end (argptr);
|
||
|
||
if (ttycon_on)
|
||
{
|
||
tty_Hide();
|
||
}
|
||
|
||
fprintf(stderr, "Warning: %s", string);
|
||
|
||
if (ttycon_on)
|
||
{
|
||
tty_Show();
|
||
}
|
||
}
|
||
|
||
/*
|
||
============
|
||
Sys_FileTime
|
||
|
||
returns -1 if not present
|
||
============
|
||
*/
|
||
int Sys_FileTime (char *path)
|
||
{
|
||
struct stat buf;
|
||
|
||
if (stat (path,&buf) == -1)
|
||
return -1;
|
||
|
||
return buf.st_mtime;
|
||
}
|
||
|
||
void floating_point_exception_handler(int whatever)
|
||
{
|
||
signal(SIGFPE, floating_point_exception_handler);
|
||
}
|
||
|
||
// initialize the console input (tty mode if wanted and possible)
|
||
void Sys_ConsoleInputInit( void )
|
||
{
|
||
struct termios tc;
|
||
|
||
// TTimo
|
||
// https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=390
|
||
// ttycon 0 or 1, if the process is backgrounded (running non interactively)
|
||
// then SIGTTIN or SIGTOU is emitted, if not catched, turns into a SIGSTP
|
||
signal(SIGTTIN, SIG_IGN);
|
||
signal(SIGTTOU, SIG_IGN);
|
||
|
||
// FIXME TTimo initialize this in Sys_Init or something?
|
||
ttycon = Cvar_Get("ttycon", "1", 0);
|
||
if (ttycon && ttycon->value)
|
||
{
|
||
if (isatty(STDIN_FILENO)!=1)
|
||
{
|
||
Com_Printf("stdin is not a tty, tty console mode failed\n");
|
||
Cvar_Set("ttycon", "0");
|
||
ttycon_on = qfalse;
|
||
return;
|
||
}
|
||
Com_Printf("Started tty console (use +set ttycon 0 to disable)\n");
|
||
Field_Clear(&tty_con);
|
||
tcgetattr (0, &tty_tc);
|
||
tty_erase = tty_tc.c_cc[VERASE];
|
||
tty_eof = tty_tc.c_cc[VEOF];
|
||
tc = tty_tc;
|
||
/*
|
||
ECHO: don't echo input characters
|
||
ICANON: enable canonical mode. This enables the special
|
||
characters EOF, EOL, EOL2, ERASE, KILL, REPRINT,
|
||
STATUS, and WERASE, and buffers by lines.
|
||
ISIG: when any of the characters INTR, QUIT, SUSP, or
|
||
DSUSP are received, generate the corresponding sig<69>
|
||
nal
|
||
*/
|
||
tc.c_lflag &= ~(ECHO | ICANON);
|
||
/*
|
||
ISTRIP strip off bit 8
|
||
INPCK enable input parity checking
|
||
*/
|
||
tc.c_iflag &= ~(ISTRIP | INPCK);
|
||
tc.c_cc[VMIN] = 1;
|
||
tc.c_cc[VTIME] = 0;
|
||
tcsetattr (0, TCSADRAIN, &tc);
|
||
ttycon_on = qtrue;
|
||
|
||
ttycon_ansicolor = Cvar_Get( "ttycon_ansicolor", "0", CVAR_ARCHIVE );
|
||
if( ttycon_ansicolor && ttycon_ansicolor->value )
|
||
{
|
||
ttycon_color_on = qtrue;
|
||
}
|
||
} else
|
||
ttycon_on = qfalse;
|
||
}
|
||
|
||
char *Sys_ConsoleInput(void)
|
||
{
|
||
// we use this when sending back commands
|
||
static char text[256];
|
||
int avail;
|
||
char key;
|
||
field_t *history;
|
||
|
||
if (ttycon && ttycon->value)
|
||
{
|
||
avail = read(0, &key, 1);
|
||
if (avail != -1)
|
||
{
|
||
// we have something
|
||
// backspace?
|
||
// NOTE TTimo testing a lot of values .. seems it's the only way to get it to work everywhere
|
||
if ((key == tty_erase) || (key == 127) || (key == 8))
|
||
{
|
||
if (tty_con.cursor > 0)
|
||
{
|
||
tty_con.cursor--;
|
||
tty_con.buffer[tty_con.cursor] = '\0';
|
||
tty_Back();
|
||
}
|
||
return NULL;
|
||
}
|
||
// check if this is a control char
|
||
if ((key) && (key) < ' ')
|
||
{
|
||
if (key == '\n')
|
||
{
|
||
// push it in history
|
||
Hist_Add(&tty_con);
|
||
strcpy(text, tty_con.buffer);
|
||
Field_Clear(&tty_con);
|
||
key = '\n';
|
||
write(1, &key, 1);
|
||
return text;
|
||
}
|
||
if (key == '\t')
|
||
{
|
||
tty_Hide();
|
||
Field_AutoComplete( &tty_con );
|
||
tty_Show();
|
||
return NULL;
|
||
}
|
||
avail = read(0, &key, 1);
|
||
if (avail != -1)
|
||
{
|
||
// VT 100 keys
|
||
if (key == '[' || key == 'O')
|
||
{
|
||
avail = read(0, &key, 1);
|
||
if (avail != -1)
|
||
{
|
||
switch (key)
|
||
{
|
||
case 'A':
|
||
history = Hist_Prev();
|
||
if (history)
|
||
{
|
||
tty_Hide();
|
||
tty_con = *history;
|
||
tty_Show();
|
||
}
|
||
tty_FlushIn();
|
||
return NULL;
|
||
break;
|
||
case 'B':
|
||
history = Hist_Next();
|
||
tty_Hide();
|
||
if (history)
|
||
{
|
||
tty_con = *history;
|
||
} else
|
||
{
|
||
Field_Clear(&tty_con);
|
||
}
|
||
tty_Show();
|
||
tty_FlushIn();
|
||
return NULL;
|
||
break;
|
||
case 'C':
|
||
return NULL;
|
||
case 'D':
|
||
return NULL;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
Com_DPrintf("droping ISCTL sequence: %d, tty_erase: %d\n", key, tty_erase);
|
||
tty_FlushIn();
|
||
return NULL;
|
||
}
|
||
// push regular character
|
||
tty_con.buffer[tty_con.cursor] = key;
|
||
tty_con.cursor++;
|
||
// print the current line (this is differential)
|
||
write(1, &key, 1);
|
||
}
|
||
return NULL;
|
||
} else
|
||
{
|
||
int len;
|
||
fd_set fdset;
|
||
struct timeval timeout;
|
||
|
||
if (!com_dedicated || !com_dedicated->value)
|
||
return NULL;
|
||
|
||
if (!stdin_active)
|
||
return NULL;
|
||
|
||
FD_ZERO(&fdset);
|
||
FD_SET(0, &fdset); // stdin
|
||
timeout.tv_sec = 0;
|
||
timeout.tv_usec = 0;
|
||
if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset))
|
||
{
|
||
return NULL;
|
||
}
|
||
|
||
len = read (0, text, sizeof(text));
|
||
if (len == 0)
|
||
{ // eof!
|
||
stdin_active = qfalse;
|
||
return NULL;
|
||
}
|
||
|
||
if (len < 1)
|
||
return NULL;
|
||
text[len-1] = 0; // rip off the /n and terminate
|
||
|
||
return text;
|
||
}
|
||
}
|
||
|
||
/*****************************************************************************/
|
||
|
||
char *do_dlerror(void)
|
||
{
|
||
#if USE_SDL_VIDEO
|
||
return SDL_GetError();
|
||
#else
|
||
return dlerror();
|
||
#endif
|
||
}
|
||
|
||
|
||
/*
|
||
=================
|
||
Sys_UnloadDll
|
||
|
||
=================
|
||
*/
|
||
void Sys_UnloadDll( void *dllHandle ) {
|
||
// bk001206 - verbose error reporting
|
||
if ( !dllHandle )
|
||
{
|
||
Com_Printf("Sys_UnloadDll(NULL)\n");
|
||
return;
|
||
}
|
||
|
||
#if USE_SDL_VIDEO
|
||
SDL_UnloadObject(dllHandle);
|
||
#else
|
||
dlclose( dllHandle );
|
||
{
|
||
const char* err; // rb010123 - now const
|
||
err = dlerror();
|
||
if ( err != NULL )
|
||
Com_Printf ( "Sys_UnloadGame failed on dlclose: \"%s\"!\n", err );
|
||
}
|
||
#endif
|
||
}
|
||
|
||
|
||
/*
|
||
=================
|
||
Sys_LoadDll
|
||
|
||
Used to load a development dll instead of a virtual machine
|
||
TTimo:
|
||
changed the load procedure to match VFS logic, and allow developer use
|
||
#1 look down current path
|
||
#2 look in fs_homepath
|
||
#3 look in fs_basepath
|
||
=================
|
||
*/
|
||
|
||
static void* try_dlopen(const char* base, const char* gamedir, const char* fname, char* fqpath )
|
||
{
|
||
void* libHandle;
|
||
char* fn;
|
||
|
||
*fqpath = 0;
|
||
|
||
// bk001129 - was RTLD_LAZY
|
||
#define Q_RTLD RTLD_NOW
|
||
|
||
fn = FS_BuildOSPath( base, gamedir, fname );
|
||
Com_Printf( "Sys_LoadDll(%s)... \n", fn );
|
||
|
||
#if USE_SDL_VIDEO
|
||
libHandle = SDL_LoadObject(fn);
|
||
#else
|
||
libHandle = dlopen( fn, Q_RTLD );
|
||
#endif
|
||
|
||
if(!libHandle) {
|
||
Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, do_dlerror() );
|
||
return NULL;
|
||
}
|
||
|
||
Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn );
|
||
Q_strncpyz ( fqpath , fn , MAX_QPATH ) ; // added 7/20/02 by T.Ray
|
||
|
||
return libHandle;
|
||
}
|
||
|
||
void *Sys_LoadDll( const char *name, char *fqpath ,
|
||
intptr_t (**entryPoint)(int, ...),
|
||
intptr_t (*systemcalls)(intptr_t, ...) )
|
||
{
|
||
void *libHandle;
|
||
void (*dllEntry)( intptr_t (*syscallptr)(intptr_t, ...) );
|
||
char curpath[MAX_OSPATH];
|
||
char fname[MAX_OSPATH];
|
||
char *basepath;
|
||
char *homepath;
|
||
char *pwdpath;
|
||
char *cdpath;
|
||
char *gamedir;
|
||
const char* err = NULL;
|
||
|
||
// bk001206 - let's have some paranoia
|
||
assert( name );
|
||
|
||
getcwd(curpath, sizeof(curpath));
|
||
snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name);
|
||
|
||
// TODO: use fs_searchpaths from files.c
|
||
pwdpath = Sys_Cwd();
|
||
basepath = Cvar_VariableString( "fs_basepath" );
|
||
homepath = Cvar_VariableString( "fs_homepath" );
|
||
cdpath = Cvar_VariableString( "fs_cdpath" );
|
||
gamedir = Cvar_VariableString( "fs_game" );
|
||
|
||
libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath);
|
||
|
||
if(!libHandle && homepath)
|
||
libHandle = try_dlopen(homepath, gamedir, fname, fqpath);
|
||
|
||
if(!libHandle && basepath)
|
||
libHandle = try_dlopen(basepath, gamedir, fname, fqpath);
|
||
|
||
if(!libHandle && cdpath)
|
||
libHandle = try_dlopen(cdpath, gamedir, fname, fqpath);
|
||
|
||
if(!libHandle) {
|
||
#if 0 // don't abort -- ln
|
||
//#ifndef NDEBUG // bk001206 - in debug abort on failure
|
||
Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlopen() completely!\n", name );
|
||
#else
|
||
Com_Printf ( "Sys_LoadDll(%s) failed dlopen() completely!\n", name );
|
||
#endif
|
||
return NULL;
|
||
}
|
||
|
||
#if USE_SDL_VIDEO
|
||
dllEntry = SDL_LoadFunction( libHandle, "dllEntry" );
|
||
*entryPoint = SDL_LoadFunction( libHandle, "vmMain" );
|
||
#else
|
||
dllEntry = dlsym( libHandle, "dllEntry" );
|
||
*entryPoint = dlsym( libHandle, "vmMain" );
|
||
#endif
|
||
|
||
if ( !*entryPoint || !dllEntry )
|
||
{
|
||
err = do_dlerror();
|
||
#ifndef NDEBUG // bk001206 - in debug abort on failure
|
||
Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err );
|
||
#else
|
||
Com_Printf ( "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err );
|
||
#endif
|
||
#if USE_SDL_VIDEO
|
||
SDL_UnloadObject(libHandle);
|
||
#else
|
||
dlclose( libHandle );
|
||
err = do_dlerror();
|
||
if ( err != NULL ) {
|
||
Com_Printf ( "Sys_LoadDll(%s) failed dlcose:\n\"%s\"\n", name, err );
|
||
}
|
||
#endif
|
||
|
||
return NULL;
|
||
}
|
||
Com_Printf ( "Sys_LoadDll(%s) found **vmMain** at %p \n", name, *entryPoint ); // bk001212
|
||
dllEntry( systemcalls );
|
||
Com_Printf ( "Sys_LoadDll(%s) succeeded!\n", name );
|
||
return libHandle;
|
||
}
|
||
|
||
/*
|
||
========================================================================
|
||
|
||
BACKGROUND FILE STREAMING
|
||
|
||
========================================================================
|
||
*/
|
||
|
||
#if 1
|
||
|
||
void Sys_InitStreamThread( void ) {
|
||
}
|
||
|
||
void Sys_ShutdownStreamThread( void ) {
|
||
}
|
||
|
||
void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) {
|
||
}
|
||
|
||
void Sys_EndStreamedFile( fileHandle_t f ) {
|
||
}
|
||
|
||
int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
|
||
return FS_Read( buffer, size * count, f );
|
||
}
|
||
|
||
void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
|
||
FS_Seek( f, offset, origin );
|
||
}
|
||
|
||
#else
|
||
|
||
typedef struct
|
||
{
|
||
fileHandle_t file;
|
||
byte *buffer;
|
||
qboolean eof;
|
||
int bufferSize;
|
||
int streamPosition; // next byte to be returned by Sys_StreamRead
|
||
int threadPosition; // next byte to be read from file
|
||
} streamState_t;
|
||
|
||
streamState_t stream;
|
||
|
||
/*
|
||
===============
|
||
Sys_StreamThread
|
||
|
||
A thread will be sitting in this loop forever
|
||
================
|
||
*/
|
||
void Sys_StreamThread( void )
|
||
{
|
||
int buffer;
|
||
int count;
|
||
int readCount;
|
||
int bufferPoint;
|
||
int r;
|
||
|
||
// if there is any space left in the buffer, fill it up
|
||
if ( !stream.eof )
|
||
{
|
||
count = stream.bufferSize - (stream.threadPosition - stream.streamPosition);
|
||
if ( count )
|
||
{
|
||
bufferPoint = stream.threadPosition % stream.bufferSize;
|
||
buffer = stream.bufferSize - bufferPoint;
|
||
readCount = buffer < count ? buffer : count;
|
||
r = FS_Read ( stream.buffer + bufferPoint, readCount, stream.file );
|
||
stream.threadPosition += r;
|
||
|
||
if ( r != readCount )
|
||
stream.eof = qtrue;
|
||
}
|
||
}
|
||
}
|
||
|
||
/*
|
||
===============
|
||
Sys_InitStreamThread
|
||
|
||
================
|
||
*/
|
||
void Sys_InitStreamThread( void )
|
||
{
|
||
}
|
||
|
||
/*
|
||
===============
|
||
Sys_ShutdownStreamThread
|
||
|
||
================
|
||
*/
|
||
void Sys_ShutdownStreamThread( void )
|
||
{
|
||
}
|
||
|
||
|
||
/*
|
||
===============
|
||
Sys_BeginStreamedFile
|
||
|
||
================
|
||
*/
|
||
void Sys_BeginStreamedFile( fileHandle_t f, int readAhead )
|
||
{
|
||
if ( stream.file )
|
||
{
|
||
Com_Error( ERR_FATAL, "Sys_BeginStreamedFile: unclosed stream");
|
||
}
|
||
|
||
stream.file = f;
|
||
stream.buffer = Z_Malloc( readAhead );
|
||
stream.bufferSize = readAhead;
|
||
stream.streamPosition = 0;
|
||
stream.threadPosition = 0;
|
||
stream.eof = qfalse;
|
||
}
|
||
|
||
/*
|
||
===============
|
||
Sys_EndStreamedFile
|
||
|
||
================
|
||
*/
|
||
void Sys_EndStreamedFile( fileHandle_t f )
|
||
{
|
||
if ( f != stream.file )
|
||
{
|
||
Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file");
|
||
}
|
||
|
||
stream.file = 0;
|
||
Z_Free( stream.buffer );
|
||
}
|
||
|
||
|
||
/*
|
||
===============
|
||
Sys_StreamedRead
|
||
|
||
================
|
||
*/
|
||
int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f )
|
||
{
|
||
int available;
|
||
int remaining;
|
||
int sleepCount;
|
||
int copy;
|
||
int bufferCount;
|
||
int bufferPoint;
|
||
byte *dest;
|
||
|
||
dest = (byte *)buffer;
|
||
remaining = size * count;
|
||
|
||
if ( remaining <= 0 )
|
||
{
|
||
Com_Error( ERR_FATAL, "Streamed read with non-positive size" );
|
||
}
|
||
|
||
sleepCount = 0;
|
||
while ( remaining > 0 )
|
||
{
|
||
available = stream.threadPosition - stream.streamPosition;
|
||
if ( !available )
|
||
{
|
||
if (stream.eof)
|
||
break;
|
||
Sys_StreamThread();
|
||
continue;
|
||
}
|
||
|
||
bufferPoint = stream.streamPosition % stream.bufferSize;
|
||
bufferCount = stream.bufferSize - bufferPoint;
|
||
|
||
copy = available < bufferCount ? available : bufferCount;
|
||
if ( copy > remaining )
|
||
{
|
||
copy = remaining;
|
||
}
|
||
memcpy( dest, stream.buffer + bufferPoint, copy );
|
||
stream.streamPosition += copy;
|
||
dest += copy;
|
||
remaining -= copy;
|
||
}
|
||
|
||
return(count * size - remaining) / size;
|
||
}
|
||
|
||
/*
|
||
===============
|
||
Sys_StreamSeek
|
||
|
||
================
|
||
*/
|
||
void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
|
||
// clear to that point
|
||
FS_Seek( f, offset, origin );
|
||
stream.streamPosition = 0;
|
||
stream.threadPosition = 0;
|
||
stream.eof = qfalse;
|
||
}
|
||
|
||
#endif
|
||
|
||
/*
|
||
========================================================================
|
||
|
||
EVENT LOOP
|
||
|
||
========================================================================
|
||
*/
|
||
|
||
// bk000306: upped this from 64
|
||
#define MAX_QUED_EVENTS 256
|
||
#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
|
||
|
||
sysEvent_t eventQue[MAX_QUED_EVENTS];
|
||
// bk000306: initialize
|
||
int eventHead = 0;
|
||
int eventTail = 0;
|
||
byte sys_packetReceived[MAX_MSGLEN];
|
||
|
||
/*
|
||
================
|
||
Sys_QueEvent
|
||
|
||
A time of 0 will get the current time
|
||
Ptr should either be null, or point to a block of data that can
|
||
be freed by the game later.
|
||
================
|
||
*/
|
||
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) {
|
||
sysEvent_t *ev;
|
||
|
||
ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
|
||
|
||
// bk000305 - was missing
|
||
if ( eventHead - eventTail >= MAX_QUED_EVENTS )
|
||
{
|
||
Com_Printf("Sys_QueEvent: overflow\n");
|
||
// we are discarding an event, but don't leak memory
|
||
if ( ev->evPtr )
|
||
{
|
||
Z_Free( ev->evPtr );
|
||
}
|
||
eventTail++;
|
||
}
|
||
|
||
eventHead++;
|
||
|
||
if ( time == 0 )
|
||
{
|
||
time = Sys_Milliseconds();
|
||
}
|
||
|
||
ev->evTime = time;
|
||
ev->evType = type;
|
||
ev->evValue = value;
|
||
ev->evValue2 = value2;
|
||
ev->evPtrLength = ptrLength;
|
||
ev->evPtr = ptr;
|
||
}
|
||
|
||
/*
|
||
================
|
||
Sys_GetEvent
|
||
|
||
================
|
||
*/
|
||
sysEvent_t Sys_GetEvent( void ) {
|
||
sysEvent_t ev;
|
||
char *s;
|
||
msg_t netmsg;
|
||
netadr_t adr;
|
||
|
||
// return if we have data
|
||
if ( eventHead > eventTail )
|
||
{
|
||
eventTail++;
|
||
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
||
}
|
||
|
||
// pump the message loop
|
||
// in vga this calls KBD_Update, under X, it calls GetEvent
|
||
Sys_SendKeyEvents ();
|
||
|
||
// check for console commands
|
||
s = Sys_ConsoleInput();
|
||
if ( s )
|
||
{
|
||
char *b;
|
||
int len;
|
||
|
||
len = strlen( s ) + 1;
|
||
b = Z_Malloc( len );
|
||
strcpy( b, s );
|
||
Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
|
||
}
|
||
|
||
// check for other input devices
|
||
IN_Frame();
|
||
|
||
// check for network packets
|
||
MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
|
||
if ( Sys_GetPacket ( &adr, &netmsg ) )
|
||
{
|
||
netadr_t *buf;
|
||
int len;
|
||
|
||
// copy out to a seperate buffer for qeueing
|
||
len = sizeof( netadr_t ) + netmsg.cursize;
|
||
buf = Z_Malloc( len );
|
||
*buf = adr;
|
||
memcpy( buf+1, netmsg.data, netmsg.cursize );
|
||
Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf );
|
||
}
|
||
|
||
// return if we have data
|
||
if ( eventHead > eventTail )
|
||
{
|
||
eventTail++;
|
||
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
||
}
|
||
|
||
// create an empty event to return
|
||
|
||
memset( &ev, 0, sizeof( ev ) );
|
||
ev.evTime = Sys_Milliseconds();
|
||
|
||
return ev;
|
||
}
|
||
|
||
/*****************************************************************************/
|
||
|
||
qboolean Sys_CheckCD( void ) {
|
||
return qtrue;
|
||
}
|
||
|
||
void Sys_AppActivate (void)
|
||
{
|
||
}
|
||
|
||
char *Sys_GetClipboardData(void)
|
||
{
|
||
return NULL;
|
||
}
|
||
|
||
static struct Q3ToAnsiColorTable_s
|
||
{
|
||
char Q3color;
|
||
char *ANSIcolor;
|
||
} tty_colorTable[ ] =
|
||
{
|
||
{ COLOR_BLACK, "30" },
|
||
{ COLOR_RED, "31" },
|
||
{ COLOR_GREEN, "32" },
|
||
{ COLOR_YELLOW, "33" },
|
||
{ COLOR_BLUE, "34" },
|
||
{ COLOR_CYAN, "36" },
|
||
{ COLOR_MAGENTA, "35" },
|
||
{ COLOR_WHITE, "0" }
|
||
};
|
||
|
||
static int tty_colorTableSize =
|
||
sizeof( tty_colorTable ) / sizeof( tty_colorTable[ 0 ] );
|
||
|
||
void Sys_ANSIColorify( const char *msg, char *buffer, int bufferSize )
|
||
{
|
||
int msgLength, pos;
|
||
int i, j;
|
||
char *escapeCode;
|
||
char tempBuffer[ 7 ];
|
||
|
||
if( !msg || !buffer )
|
||
return;
|
||
|
||
msgLength = strlen( msg );
|
||
pos = 0;
|
||
i = 0;
|
||
buffer[ 0 ] = '\0';
|
||
|
||
while( i < msgLength )
|
||
{
|
||
if( msg[ i ] == '\n' )
|
||
{
|
||
Com_sprintf( tempBuffer, 7, "%c[0m\n", 0x1B );
|
||
strncat( buffer, tempBuffer, bufferSize );
|
||
i++;
|
||
}
|
||
else if( msg[ i ] == Q_COLOR_ESCAPE )
|
||
{
|
||
i++;
|
||
|
||
if( i < msgLength )
|
||
{
|
||
escapeCode = NULL;
|
||
for( j = 0; j < tty_colorTableSize; j++ )
|
||
{
|
||
if( msg[ i ] == tty_colorTable[ j ].Q3color )
|
||
{
|
||
escapeCode = tty_colorTable[ j ].ANSIcolor;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if( escapeCode )
|
||
{
|
||
Com_sprintf( tempBuffer, 7, "%c[%sm", 0x1B, escapeCode );
|
||
strncat( buffer, tempBuffer, bufferSize );
|
||
}
|
||
|
||
i++;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
Com_sprintf( tempBuffer, 7, "%c", msg[ i++ ] );
|
||
strncat( buffer, tempBuffer, bufferSize );
|
||
}
|
||
}
|
||
}
|
||
|
||
void Sys_Print( const char *msg )
|
||
{
|
||
if (ttycon_on)
|
||
{
|
||
tty_Hide();
|
||
}
|
||
|
||
if( ttycon_on && ttycon_color_on )
|
||
{
|
||
char ansiColorString[ MAXPRINTMSG ];
|
||
Sys_ANSIColorify( msg, ansiColorString, MAXPRINTMSG );
|
||
fputs( ansiColorString, stderr );
|
||
}
|
||
else
|
||
fputs(msg, stderr);
|
||
|
||
if (ttycon_on)
|
||
{
|
||
tty_Show();
|
||
}
|
||
}
|
||
|
||
|
||
void Sys_ConfigureFPU( void ) { // bk001213 - divide by zero
|
||
#ifdef __linux__
|
||
#ifdef __i386
|
||
#ifndef NDEBUG
|
||
|
||
// bk0101022 - enable FPE's in debug mode
|
||
static int fpu_word = _FPU_DEFAULT & ~(_FPU_MASK_ZM | _FPU_MASK_IM);
|
||
int current = 0;
|
||
_FPU_GETCW(current);
|
||
if ( current!=fpu_word)
|
||
{
|
||
#if 0
|
||
Com_Printf("FPU Control 0x%x (was 0x%x)\n", fpu_word, current );
|
||
_FPU_SETCW( fpu_word );
|
||
_FPU_GETCW( current );
|
||
assert(fpu_word==current);
|
||
#endif
|
||
}
|
||
#else // NDEBUG
|
||
static int fpu_word = _FPU_DEFAULT;
|
||
_FPU_SETCW( fpu_word );
|
||
#endif // NDEBUG
|
||
#endif // __i386
|
||
#endif // __linux
|
||
}
|
||
|
||
void Sys_PrintBinVersion( const char* name ) {
|
||
char* date = __DATE__;
|
||
char* time = __TIME__;
|
||
char* sep = "==============================================================";
|
||
fprintf( stdout, "\n\n%s\n", sep );
|
||
#ifdef DEDICATED
|
||
fprintf( stdout, "Linux Quake3 Dedicated Server [%s %s]\n", date, time );
|
||
#else
|
||
fprintf( stdout, "Linux Quake3 Full Executable [%s %s]\n", date, time );
|
||
#endif
|
||
fprintf( stdout, " local install: %s\n", name );
|
||
fprintf( stdout, "%s\n\n", sep );
|
||
}
|
||
|
||
/*
|
||
=================
|
||
Sys_BinName
|
||
|
||
This resolves any symlinks to the binary. It's disabled for debug
|
||
builds because there are situations where you are likely to want
|
||
to symlink to binaries and /not/ have the links resolved.
|
||
=================
|
||
*/
|
||
char *Sys_BinName( const char *arg0 )
|
||
{
|
||
static char dst[ PATH_MAX ];
|
||
|
||
#ifdef NDEBUG
|
||
|
||
#ifdef __linux__
|
||
int n = readlink( "/proc/self/exe", dst, PATH_MAX - 1 );
|
||
|
||
if( n >= 0 && n < PATH_MAX )
|
||
dst[ n ] = '\0';
|
||
else
|
||
Q_strncpyz( dst, arg0, PATH_MAX );
|
||
#else
|
||
#warning Sys_BinName not implemented
|
||
Q_strncpyz( dst, arg0, PATH_MAX );
|
||
#endif
|
||
|
||
#else
|
||
Q_strncpyz( dst, arg0, PATH_MAX );
|
||
#endif
|
||
|
||
return dst;
|
||
}
|
||
|
||
void Sys_ParseArgs( int argc, char* argv[] ) {
|
||
|
||
if ( argc==2 )
|
||
{
|
||
if ( (!strcmp( argv[1], "--version" ))
|
||
|| ( !strcmp( argv[1], "-v" )) )
|
||
{
|
||
Sys_PrintBinVersion( Sys_BinName( argv[0] ) );
|
||
Sys_Exit(0);
|
||
}
|
||
}
|
||
}
|
||
|
||
#ifdef MACOS_X
|
||
/*
|
||
=================
|
||
Sys_EscapeAppBundle
|
||
|
||
Discovers if passed dir is suffixed with the directory structure of a
|
||
Mac OS X .app bundle. If it is, the .app directory structure is stripped off
|
||
the end and the result is returned. If not, dir is returned untouched.
|
||
|
||
=================
|
||
*/
|
||
char *Sys_StripAppBundle(char *dir)
|
||
{
|
||
static char cwd[MAX_OSPATH];
|
||
|
||
Q_strncpyz(cwd, dir, sizeof(cwd));
|
||
if(strcmp(basename(cwd), "MacOS"))
|
||
return dir;
|
||
Q_strncpyz(cwd, dirname(cwd), sizeof(cwd));
|
||
if(strcmp(basename(cwd), "Contents"))
|
||
return dir;
|
||
Q_strncpyz(cwd, dirname(cwd), sizeof(cwd));
|
||
if(!strstr(basename(cwd), ".app"))
|
||
return dir;
|
||
Q_strncpyz(cwd, dirname(cwd), sizeof(cwd));
|
||
return cwd;
|
||
}
|
||
#endif /* MACOS_X */
|
||
|
||
#ifndef DEFAULT_BASEDIR
|
||
#ifdef MACOS_X
|
||
// if run from an .app bundle, we want to also search its containing dir
|
||
#define DEFAULT_BASEDIR Sys_StripAppBundle(Sys_DefaultCDPath())
|
||
#else
|
||
#define DEFAULT_BASEDIR Sys_DefaultCDPath()
|
||
#endif
|
||
#endif
|
||
|
||
#include "../client/client.h"
|
||
extern clientStatic_t cls;
|
||
|
||
int main ( int argc, char* argv[] )
|
||
{
|
||
// int oldtime, newtime; // bk001204 - unused
|
||
int len, i;
|
||
char *cmdline;
|
||
char cdpath[PATH_MAX] = {0};
|
||
void Sys_SetDefaultCDPath(const char *path);
|
||
|
||
Sys_ParseArgs( argc, argv ); // bk010104 - added this for support
|
||
|
||
strncat(cdpath, Sys_BinName( argv[0] ), sizeof(cdpath)-1);
|
||
Sys_SetDefaultCDPath(dirname(cdpath));
|
||
|
||
Sys_SetDefaultInstallPath(DEFAULT_BASEDIR);
|
||
|
||
// merge the command line, this is kinda silly
|
||
for (len = 1, i = 1; i < argc; i++)
|
||
len += strlen(argv[i]) + 1;
|
||
cmdline = malloc(len);
|
||
*cmdline = 0;
|
||
for (i = 1; i < argc; i++)
|
||
{
|
||
if (i > 1)
|
||
strcat(cmdline, " ");
|
||
strcat(cmdline, argv[i]);
|
||
}
|
||
|
||
// bk000306 - clear queues
|
||
memset( &eventQue[0], 0, MAX_QUED_EVENTS*sizeof(sysEvent_t) );
|
||
memset( &sys_packetReceived[0], 0, MAX_MSGLEN*sizeof(byte) );
|
||
|
||
Com_Init(cmdline);
|
||
NET_Init();
|
||
|
||
Sys_ConsoleInputInit();
|
||
|
||
fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
|
||
|
||
#ifdef DEDICATED
|
||
// init here for dedicated, as we don't have GLimp_Init
|
||
InitSig();
|
||
#endif
|
||
|
||
while (1)
|
||
{
|
||
#if !defined( DEDICATED ) && USE_SDL_VIDEO
|
||
int appState = SDL_GetAppState( );
|
||
|
||
// If we have no input focus at all, sleep a bit
|
||
if( !( appState & ( SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS ) ) )
|
||
usleep( 16000 );
|
||
|
||
// If we're minimised, sleep a bit more
|
||
if( !( appState & SDL_APPACTIVE ) )
|
||
usleep( 32000 );
|
||
#endif
|
||
|
||
#ifdef __linux__
|
||
Sys_ConfigureFPU();
|
||
#endif
|
||
Com_Frame ();
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|