ioef/code
Thilo Schulz 503c0a22c6 Partially applied patch from Joerg Dietrich. Fixes:
- incorrect handling of file names when opening sound files by name without extension
 - byte endian issues in ogg decoder.
2006-06-01 00:14:56 +00:00
..
AL
botlib
cgame Added return; statement so it doesn't complain when it receives a remapShader command. 2006-05-06 12:11:24 +00:00
client Partially applied patch from Joerg Dietrich. Fixes: 2006-06-01 00:14:56 +00:00
game
jpeg-6
libs/macosx
null
q3_ui
qcommon Correction in PowerPC JIT code. Fixes crash in server browser, etc, on Mac OS X 2006-05-29 03:02:54 +00:00
renderer * Fix the MinGW build. Ugh. 2006-05-06 16:01:41 +00:00
SDL12/include
server Fixed missing initialization of idPack and missionPack variables which may result in failure to autodownload files from the server even if legitimate. 2006-05-15 19:50:44 +00:00
tools
ui Fix remapShader command in cgame and tweak it in ui. 2006-05-06 10:54:55 +00:00
unix add update_url. Maybe we need it in the future 2006-05-06 08:46:21 +00:00
win32 Applied parts of Josh Weisskopf's patch to make naming of executables consistent with Linux. 2006-05-16 07:11:39 +00:00