ioef/code
2013-02-17 18:56:31 -06:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Fix #5849 - broken snapvector inverts player speed 2013-01-09 23:15:21 -06:00
botlib Fix freeing source while parsing botfiles/items.c 2013-02-16 04:40:27 -06:00
cgame renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
client Add Ogg Opus support 2013-02-17 18:32:05 -06:00
game Update invalid g_gametype right away 2013-02-11 16:43:18 -06:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libcurl/curl
libogg-1.3.0 Add libogg 1.3.0 2013-02-17 18:56:06 -06:00
libs More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice. 2012-12-31 01:32:15 +00:00
libspeex
null Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
opus-1.0.2 Add libopus 1.0.2 and libopusfile 0.2 2013-02-17 18:33:39 -06:00
opusfile-0.2 Fix compiling opus using mingw 2013-02-17 18:56:31 -06:00
q3_ui renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
qcommon 5717 - Gamecode can open file "" for reading 2013-02-15 21:08:47 -06:00
renderercommon Add GPL header to tr_common.h 2013-02-16 15:46:09 -06:00
renderergl1 Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
renderergl2 Remove a few name tags 2013-02-16 21:03:56 +00:00
sdl Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
SDL12/include
server Unify/cleanup max snapshot entities on client and server 2013-02-11 15:49:47 -06:00
sys 5717 - Gamecode can open file "" for reading 2013-02-15 21:08:47 -06:00
tools Remove a few name tags 2013-02-16 21:03:56 +00:00
ui renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
zlib