ioef/code
Zack Middleton 2292bf5bb2 Save bot accompany distance across map change or restart
If a bot is accompanying someone before map change or restart, the bot would
continue accompanying them but press up against them and orbit around them.
This is caused by the bot's formation distance being 0.

Save the formation distance so they maintain proper distance and do not
orbit around the player.
2015-04-30 17:19:00 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Fix crash in MSVC x64 qsnapvectorsse, bug #5905 2015-01-14 15:29:45 -06:00
botlib Set bsp_trace_t::surface.flags to surfaceFlags in server and game 2015-02-18 15:17:57 -06:00
cgame Let's not ifdef MISSIONPACK inside of ifdef MISSIONPACK 2015-04-12 20:00:08 -05:00
client Fix incorrect strncpy in S_AL_StartBackgroundTrack 2015-02-05 04:37:26 -06:00
game Save bot accompany distance across map change or restart 2015-04-30 17:19:00 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libcurl-7.35.0/curl Fix building with curl on Linux PPC and Sparc 2014-09-09 13:18:28 -04:00
libogg-1.3.1 Upgrade libogg 1.3.0 to 1.3.1 2014-02-08 03:38:01 +00:00
libs Rebuilt MSVC SDL 1.2.15 Revision 8040 import libs 2014-04-16 15:08:21 -05:00
libspeex Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
libvorbis-1.3.4 There have been 0 days since the last compiler warning 2014-08-27 12:40:45 +01:00
null Remove unused functions from null_main.c and null_input.c 2014-08-27 20:35:16 -05:00
opus-1.1 Fix a few warnings 2014-08-30 17:29:23 +01:00
opusfile-0.5 Fix a few warnings 2014-08-30 17:29:23 +01:00
q3_ui Make barrel/flash model name buffer safe 2015-01-12 22:35:20 -06:00
qcommon Merge pull request #116 from smcv/system-minizip 2015-04-12 19:56:37 -05:00
renderercommon Fix saving/loading glyph 255 in RegisterFont 2014-12-01 22:04:40 -06:00
renderergl1 Fix MDR surface indexes overflow check 2015-03-25 15:41:03 -05:00
renderergl2 OpenGL2: Use signed value in case value goes below 0. 2015-04-06 03:05:28 -07:00
sdl Don't run vid_restart when "resized" to current size 2015-02-28 18:35:41 -06:00
SDL2/include Update SDL2 to 2.0.3 2014-03-24 19:13:56 -04:00
server Set bsp_trace_t::surface.flags to surfaceFlags in server and game 2015-02-18 15:17:57 -06:00
sys Add arrow key support for win32 console 2015-01-26 02:39:59 -06:00
tools Merge pull request #100 from Pan7/q3lcc 2015-01-07 19:45:12 -06:00
ui Make barrel/flash model name buffer safe 2015-01-12 22:35:20 -06:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00