mirror of
https://github.com/UberGames/ioef.git
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751 lines
15 KiB
C++
Executable file
751 lines
15 KiB
C++
Executable file
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "stdafx.h"
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#include "qe3.h"
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#include "PrefsDlg.h"
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#include <direct.h>
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#include <sys\stat.h>
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QEGlobals_t g_qeglobals;
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void WINAPI QE_CheckOpenGLForErrors(void)
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{
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CString strMsg;
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int i = qglGetError();
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if (i != GL_NO_ERROR)
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{
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if (i == GL_OUT_OF_MEMORY)
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{
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//strMsg.Format("OpenGL out of memory error %s\nDo you wish to save before exiting?", qgluErrorString((GLenum)i));
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if (MessageBox(g_qeglobals.d_hwndMain, strMsg, "Q3Radiant Error", MB_YESNO) == IDYES)
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{
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Map_SaveFile(NULL, false);
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}
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exit(1);
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}
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else
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{
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//strMsg.Format("Warning: OpenGL Error %s\n ", qgluErrorString((GLenum)i));
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Sys_Printf (strMsg.GetBuffer(0));
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}
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}
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}
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char *ExpandReletivePath (char *p)
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{
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static char temp[1024];
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char *base;
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if (!p || !p[0])
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return NULL;
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if (p[0] == '/' || p[0] == '\\')
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return p;
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base = ValueForKey(g_qeglobals.d_project_entity, "basepath");
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sprintf (temp, "%s/%s", base, p);
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return temp;
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}
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char *copystring (char *s)
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{
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char *b;
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b = (char*)malloc(strlen(s)+1);
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strcpy (b,s);
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return b;
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}
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bool DoesFileExist(const char* pBuff, long& lSize)
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{
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CFile file;
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if (file.Open(pBuff, CFile::modeRead | CFile::shareDenyNone))
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{
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lSize += file.GetLength();
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file.Close();
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return true;
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}
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return false;
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}
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void Map_Snapshot()
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{
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CString strMsg;
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// we need to do the following
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// 1. make sure the snapshot directory exists (create it if it doesn't)
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// 2. find out what the lastest save is based on number
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// 3. inc that and save the map
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CString strOrgPath, strOrgFile;
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ExtractPath_and_Filename(currentmap, strOrgPath, strOrgFile);
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AddSlash(strOrgPath);
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strOrgPath += "snapshots";
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bool bGo = true;
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struct _stat Stat;
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if (_stat(strOrgPath, &Stat) == -1)
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{
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bGo = (_mkdir(strOrgPath) != -1);
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}
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AddSlash(strOrgPath);
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if (bGo)
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{
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int nCount = 0;
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long lSize = 0;
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CString strNewPath = strOrgPath;
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strNewPath += strOrgFile;
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CString strFile;
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while (bGo)
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{
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strFile.Format("%s.%i", strNewPath, nCount);
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bGo = DoesFileExist(strFile, lSize);
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nCount++;
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}
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// strFile has the next available slot
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Map_SaveFile(strFile.GetBuffer(0), false);
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Sys_SetTitle (currentmap);
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if (lSize > 12 * 1024 * 1024) // total size of saves > 4 mb
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{
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Sys_Printf("The snapshot files in the [%s] directory total more than 4 megabytes. You might consider cleaning the directory up.", strOrgPath);
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}
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}
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else
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{
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strMsg.Format("Snapshot save failed.. unabled to create directory\n%s", strOrgPath);
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g_pParentWnd->MessageBox(strMsg);
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}
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}
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/*
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===============
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QE_CheckAutoSave
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If five minutes have passed since making a change
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and the map hasn't been saved, save it out.
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===============
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*/
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void QE_CheckAutoSave( void )
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{
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static clock_t s_start;
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clock_t now;
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now = clock();
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if ( modified != 1 || !s_start)
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{
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s_start = now;
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return;
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}
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if ( now - s_start > ( CLOCKS_PER_SEC * 60 * g_PrefsDlg.m_nAutoSave))
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{
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if (g_PrefsDlg.m_bAutoSave)
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{
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CString strMsg = g_PrefsDlg.m_bSnapShots ? "Autosaving snapshot..." : "Autosaving...";
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Sys_Printf(strMsg.GetBuffer(0));
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Sys_Printf("\n");
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Sys_Status (strMsg.GetBuffer(0),0);
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// only snapshot if not working on a default map
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if (g_PrefsDlg.m_bSnapShots && stricmp(currentmap, "unnamed.map") != 0)
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{
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Map_Snapshot();
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}
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else
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{
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Map_SaveFile (ValueForKey(g_qeglobals.d_project_entity, "autosave"), false);
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}
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Sys_Status ("Autosaving...Saved.", 0 );
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modified = 2;
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}
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else
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{
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Sys_Printf ("Autosave skipped...\n");
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Sys_Status ("Autosave skipped...", 0 );
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}
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s_start = now;
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}
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}
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int BuildShortPathName(const char* pPath, char* pBuffer, int nBufferLen)
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{
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char *pFile = NULL;
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int nResult = GetFullPathName(pPath, nBufferLen, pBuffer, &pFile);
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nResult = GetShortPathName(pPath, pBuffer, nBufferLen);
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if (nResult == 0)
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strcpy(pBuffer, pPath); // Use long filename
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return nResult;
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}
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const char *g_pPathFixups[]=
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{
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"basepath",
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"remotebasepath",
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"entitypath",
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"texturepath",
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"autosave",
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"mapspath"
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};
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const int g_nPathFixupCount = sizeof(g_pPathFixups) / sizeof(const char*);
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/*
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===========
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QE_LoadProject
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===========
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*/
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qboolean QE_LoadProject (char *projectfile)
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{
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char *data;
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Sys_Printf ("QE_LoadProject (%s)\n", projectfile);
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if ( LoadFileNoCrash (projectfile, (void **)&data) == -1)
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return false;
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g_strProject = projectfile;
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CString strData = data;
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free(data);
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CString strQ2Path = g_PrefsDlg.m_strQuake2;
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CString strQ2File;
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ExtractPath_and_Filename(g_PrefsDlg.m_strQuake2, strQ2Path, strQ2File);
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AddSlash(strQ2Path);
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char* pBuff = new char[1024];
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BuildShortPathName(strQ2Path, pBuff, 1024);
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FindReplace(strData, "__Q2PATH", pBuff);
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BuildShortPathName(g_strAppPath, pBuff, 1024);
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FindReplace(strData, "__QERPATH", pBuff);
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char* pFile;
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if (GetFullPathName(projectfile, 1024, pBuff, &pFile))
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{
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g_PrefsDlg.m_strLastProject = pBuff;
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BuildShortPathName(g_PrefsDlg.m_strLastProject, pBuff, 1024);
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g_PrefsDlg.m_strLastProject = pBuff;
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g_PrefsDlg.SavePrefs();
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ExtractPath_and_Filename(pBuff, strQ2Path, strQ2File);
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int nLen = strQ2Path.GetLength();
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if (nLen > 0)
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{
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if (strQ2Path[nLen - 1] == '\\')
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strQ2Path.SetAt(nLen-1,'\0');
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char* pBuffer = strQ2Path.GetBufferSetLength(_MAX_PATH + 1);
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int n = strQ2Path.ReverseFind('\\');
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if (n >=0 )
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pBuffer[n + 1] = '\0';
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strQ2Path.ReleaseBuffer();
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FindReplace(strData, "__QEPROJPATH", strQ2Path);
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}
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}
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StartTokenParsing (strData.GetBuffer(0));
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g_qeglobals.d_project_entity = Entity_Parse (true);
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if (!g_qeglobals.d_project_entity)
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Error ("Couldn't parse %s", projectfile);
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for (int i = 0; i < g_nPathFixupCount; i++)
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{
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char *pPath = ValueForKey (g_qeglobals.d_project_entity, g_pPathFixups[i]);
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if (pPath[0] != '\\' && pPath[0] != '/')
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{
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if (GetFullPathName(pPath, 1024, pBuff, &pFile))
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{
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SetKeyValue(g_qeglobals.d_project_entity, g_pPathFixups[i], pBuff);
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}
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}
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}
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delete []pBuff;
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// set here some default project settings you need
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if ( strlen( ValueForKey( g_qeglobals.d_project_entity, "brush_primit" ) ) == 0 )
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{
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SetKeyValue( g_qeglobals.d_project_entity, "brush_primit", "0" );
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}
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g_qeglobals.m_bBrushPrimitMode = IntForKey( g_qeglobals.d_project_entity, "brush_primit" );
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Eclass_InitForSourceDirectory (ValueForKey (g_qeglobals.d_project_entity, "entitypath"));
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FillClassList(); // list in entity window
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Map_New();
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FillTextureMenu();
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FillBSPMenu();
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return true;
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}
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/*
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===========
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QE_SaveProject
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===========
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*/
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//extern char *bsp_commands[256];
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qboolean QE_SaveProject (const char* pProjectFile)
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{
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//char filename[1024];
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FILE *fp;
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epair_t *ep;
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//sprintf (filename, "%s\\%s.prj", g_projectdir, g_username);
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if (!(fp = fopen (pProjectFile, "w+")))
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Error ("Could not open project file!");
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fprintf (fp, "{\n");
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for (ep = g_qeglobals.d_project_entity->epairs; ep; ep=ep->next)
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fprintf (fp, "\"%s\" \"%s\"\n", ep->key, ep->value);
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fprintf (fp, "}\n");
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fclose (fp);
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return TRUE;
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}
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/*
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===========
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QE_KeyDown
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===========
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*/
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#define SPEED_MOVE 32
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#define SPEED_TURN 22.5
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/*
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===============
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ConnectEntities
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Sets target / targetname on the two entities selected
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from the first selected to the secon
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===============
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*/
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void ConnectEntities (void)
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{
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entity_t *e1, *e2, *e;
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char *target, *tn;
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int maxtarg, targetnum;
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char newtarg[32];
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if (g_qeglobals.d_select_count != 2)
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{
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Sys_Status ("Must have two brushes selected.", 0);
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Sys_Beep ();
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return;
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}
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e1 = g_qeglobals.d_select_order[0]->owner;
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e2 = g_qeglobals.d_select_order[1]->owner;
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if (e1 == world_entity || e2 == world_entity)
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{
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Sys_Status ("Can't connect to the world.", 0);
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Sys_Beep ();
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return;
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}
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if (e1 == e2)
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{
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Sys_Status ("Brushes are from same entity.", 0);
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Sys_Beep ();
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return;
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}
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target = ValueForKey (e1, "target");
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if (target && target[0])
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strcpy (newtarg, target);
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else
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{
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target = ValueForKey (e2, "targetname");
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if (target && target[0])
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strcpy (newtarg, target);
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else
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{
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// make a unique target value
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maxtarg = 0;
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for (e=entities.next ; e != &entities ; e=e->next)
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{
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tn = ValueForKey (e, "targetname");
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if (tn && tn[0])
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{
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targetnum = atoi(tn+1);
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if (targetnum > maxtarg)
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maxtarg = targetnum;
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}
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}
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sprintf (newtarg, "t%i", maxtarg+1);
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}
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}
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SetKeyValue (e1, "target", newtarg);
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SetKeyValue (e2, "targetname", newtarg);
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Sys_UpdateWindows (W_XY | W_CAMERA);
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Select_Deselect();
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Select_Brush (g_qeglobals.d_select_order[1]);
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}
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qboolean QE_SingleBrush (bool bQuiet)
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{
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if ( (selected_brushes.next == &selected_brushes)
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|| (selected_brushes.next->next != &selected_brushes) )
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{
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if (!bQuiet)
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{
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Sys_Printf ("Error: you must have a single brush selected\n");
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}
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return false;
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}
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if (selected_brushes.next->owner->eclass->fixedsize)
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{
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if (!bQuiet)
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{
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Sys_Printf ("Error: you cannot manipulate fixed size entities\n");
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}
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return false;
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}
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return true;
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}
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void QE_Init (void)
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{
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/*
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** initialize variables
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*/
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g_qeglobals.d_gridsize = 8;
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g_qeglobals.d_showgrid = true;
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/*
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** other stuff
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*/
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Texture_Init (true);
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//Cam_Init ();
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//XY_Init ();
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Z_Init ();
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Terrain_Init();
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}
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void WINAPI QE_ConvertDOSToUnixName( char *dst, const char *src )
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{
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while ( *src )
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{
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if ( *src == '\\' )
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*dst = '/';
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else
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*dst = *src;
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dst++; src++;
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}
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*dst = 0;
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}
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int g_numbrushes, g_numentities;
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void QE_CountBrushesAndUpdateStatusBar( void )
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{
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static int s_lastbrushcount, s_lastentitycount;
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static qboolean s_didonce;
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//entity_t *e;
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brush_t *b, *next;
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g_numbrushes = 0;
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g_numentities = 0;
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if ( active_brushes.next != NULL )
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{
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for ( b = active_brushes.next ; b != NULL && b != &active_brushes ; b=next)
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{
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next = b->next;
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if (b->brush_faces )
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{
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if ( !b->owner->eclass->fixedsize)
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g_numbrushes++;
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else
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g_numentities++;
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}
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}
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}
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/*
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if ( entities.next != NULL )
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{
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for ( e = entities.next ; e != &entities && g_numentities != MAX_MAP_ENTITIES ; e = e->next)
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{
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g_numentities++;
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}
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}
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*/
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if ( ( ( g_numbrushes != s_lastbrushcount ) || ( g_numentities != s_lastentitycount ) ) || ( !s_didonce ) )
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{
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Sys_UpdateStatusBar();
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s_lastbrushcount = g_numbrushes;
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s_lastentitycount = g_numentities;
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s_didonce = true;
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}
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}
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char com_token[1024];
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qboolean com_eof;
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/*
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================
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I_FloatTime
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================
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*/
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double I_FloatTime (void)
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{
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time_t t;
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time (&t);
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return t;
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#if 0
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// more precise, less portable
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struct timeval tp;
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struct timezone tzp;
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static int secbase;
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gettimeofday(&tp, &tzp);
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if (!secbase)
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{
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secbase = tp.tv_sec;
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return tp.tv_usec/1000000.0;
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}
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return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
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#endif
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}
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/*
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==============
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COM_Parse
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Parse a token out of a string
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==============
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*/
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char *COM_Parse (char *data)
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{
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int c;
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int len;
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len = 0;
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com_token[0] = 0;
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|
|
if (!data)
|
|
return NULL;
|
|
|
|
// skip whitespace
|
|
skipwhite:
|
|
while ( (c = *data) <= ' ')
|
|
{
|
|
if (c == 0)
|
|
{
|
|
com_eof = true;
|
|
return NULL; // end of file;
|
|
}
|
|
data++;
|
|
}
|
|
|
|
// skip // comments
|
|
if (c=='/' && data[1] == '/')
|
|
{
|
|
while (*data && *data != '\n')
|
|
data++;
|
|
goto skipwhite;
|
|
}
|
|
|
|
|
|
// handle quoted strings specially
|
|
if (c == '\"')
|
|
{
|
|
data++;
|
|
do
|
|
{
|
|
c = *data++;
|
|
if (c=='\"')
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
com_token[len] = c;
|
|
len++;
|
|
} while (1);
|
|
}
|
|
|
|
// parse single characters
|
|
if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
|
|
{
|
|
com_token[len] = c;
|
|
len++;
|
|
com_token[len] = 0;
|
|
return data+1;
|
|
}
|
|
|
|
// parse a regular word
|
|
do
|
|
{
|
|
com_token[len] = c;
|
|
data++;
|
|
len++;
|
|
c = *data;
|
|
if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
|
|
break;
|
|
} while (c>32);
|
|
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
MISC FUNCTIONS
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
|
|
int argc;
|
|
char *argv[MAX_NUM_ARGVS];
|
|
|
|
/*
|
|
============
|
|
ParseCommandLine
|
|
============
|
|
*/
|
|
void ParseCommandLine (char *lpCmdLine)
|
|
{
|
|
argc = 1;
|
|
argv[0] = "programname";
|
|
|
|
while (*lpCmdLine && (argc < MAX_NUM_ARGVS))
|
|
{
|
|
while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
|
|
lpCmdLine++;
|
|
|
|
if (*lpCmdLine)
|
|
{
|
|
argv[argc] = lpCmdLine;
|
|
argc++;
|
|
|
|
while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
|
|
lpCmdLine++;
|
|
|
|
if (*lpCmdLine)
|
|
{
|
|
*lpCmdLine = 0;
|
|
lpCmdLine++;
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=================
|
|
CheckParm
|
|
|
|
Checks for the given parameter in the program's command line arguments
|
|
Returns the argument number (1 to argc-1) or 0 if not present
|
|
=================
|
|
*/
|
|
int CheckParm (char *check)
|
|
{
|
|
int i;
|
|
|
|
for (i = 1;i<argc;i++)
|
|
{
|
|
if ( stricmp(check, argv[i]) )
|
|
return i;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
==============
|
|
ParseNum / ParseHex
|
|
==============
|
|
*/
|
|
int ParseHex (char *hex)
|
|
{
|
|
char *str;
|
|
int num;
|
|
|
|
num = 0;
|
|
str = hex;
|
|
|
|
while (*str)
|
|
{
|
|
num <<= 4;
|
|
if (*str >= '0' && *str <= '9')
|
|
num += *str-'0';
|
|
else if (*str >= 'a' && *str <= 'f')
|
|
num += 10 + *str-'a';
|
|
else if (*str >= 'A' && *str <= 'F')
|
|
num += 10 + *str-'A';
|
|
else
|
|
Error ("Bad hex number: %s",hex);
|
|
str++;
|
|
}
|
|
|
|
return num;
|
|
}
|
|
|
|
|
|
int ParseNum (char *str)
|
|
{
|
|
if (str[0] == '$')
|
|
return ParseHex (str+1);
|
|
if (str[0] == '0' && str[1] == 'x')
|
|
return ParseHex (str+2);
|
|
return atol (str);
|
|
}
|
|
|
|
|