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51 lines
1.3 KiB
C
Executable file
51 lines
1.3 KiB
C
Executable file
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// window system independent camera view code
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typedef enum
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{
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cd_wire,
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cd_solid,
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cd_texture,
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cd_light,
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cd_blend
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} camera_draw_mode;
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typedef struct
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{
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int width, height;
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qboolean timing;
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vec3_t origin;
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vec3_t angles;
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camera_draw_mode draw_mode;
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vec3_t color; // background
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vec3_t forward, right, up; // move matrix
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vec3_t vup, vpn, vright; // view matrix
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} camera_t;
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