mirror of
https://github.com/UberGames/ioef.git
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6828 lines
220 KiB
Perl
Executable file
6828 lines
220 KiB
Perl
Executable file
#!/usr/bin/env perl
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# NOTE: Cons intentionally does not use the "perl -w" option or
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# "use strict." Because Cons "configuration files" are actually
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# Perl scripts, enabling those restrictions here would force them
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# on every user's config files, wanted or not. Would users write
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# "better" Construct and Conscript files if we forced "use strict"
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# on them? Probably. But we want people to use Cons to get work
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# done, not force everyone to become a Perl guru to use it, so we
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# don't insist.
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#
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# That said, Cons' code is both "perl -w" and "use strict" clean.
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# Regression tests keep the code honest by checking for warnings
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# and "use strict" failures.
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use vars qw( $CVS_id $CVS_ver $ver_num $ver_rev $version );
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$CVS_id = 'Id';
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$CVS_ver = (split(/\s+/, $CVS_id))[2];
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$ver_num = "2.3";
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$ver_rev = ".1";
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$version = "This is Cons $ver_num$ver_rev ($CVS_id)\n";
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# Cons: A Software Construction Tool.
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# Copyright (c) 1996-2001 Free Software Foundation, Inc.
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; see the file COPYING. If not, write to
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# the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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# Boston, MA 02111-1307, USA.
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require 5.003;
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# See the NOTE above about why Cons doesn't "use strict".
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use integer;
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use Cwd;
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use File::Copy;
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use vars qw( $_WIN32 $_a $_exe $_o $_so );
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#------------------------------------------------------------------
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# Determine if running on win32 platform - either Windows NT or 95
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#------------------------------------------------------------------
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use vars qw( $PATH_SEPARATOR $iswin32 $_WIN32 $usage $indent @targets );
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BEGIN {
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use Config;
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# if the version is 5.003, we can check $^O
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if ($] < 5.003) {
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eval("require Win32");
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$_WIN32 = (!$@);
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} else {
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$_WIN32 = ($^O eq "MSWin32") ? 1 : 0;
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}
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# Fetch the PATH separator from Config;
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# provide our old defaults in case it's not set.
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$PATH_SEPARATOR = $Config{path_sep};
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$PATH_SEPARATOR = $_WIN32 ? ';' : ':' if ! defined $PATH_SEPARATOR;
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# Fetch file suffixes from Config,
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# accomodating differences in the Config variables
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# used by different Perl versions.
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$_exe = $Config{_exe};
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$_exe = $Config{exe_ext} if ! defined $_exe;
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$_exe = $_WIN32 ? '.exe' : '' if ! defined $_exe;
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$_o = $Config{_o};
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$_o = $Config{obj_ext} if ! defined $_o;
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$_o = $_WIN32 ? '.obj' : '.o' if ! defined $_o;
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$_a = $Config{_a};
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$_a = $Config{lib_ext} if ! defined $_a;
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$_a = $_WIN32 ? '.lib' : '.a' if ! defined $_a;
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$_so = ".$Config{so}";
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$_so = $_WIN32 ? '.dll' : '.so' if ! defined $_so;
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}
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# Flush stdout each time.
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$| = 1;
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# Seed random number generator.
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srand(time . $$); # this works better than time ^ $$ in perlfunc manpage.
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$usage = q(
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Usage: cons <arguments> -- <construct-args>
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Arguments can be any of the following, in any order:
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<targets> Build the specified targets. If <target> is a directory
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recursively build everything within that directory.
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+<pattern> Limit the cons scripts considered to just those that
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match <pattern>. Multiple + arguments are accepted.
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<name>=<val> Sets <name> to value <val> in the ARG hash passed to the
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top-level Construct file.
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-cc Show command that would have been executed, when
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retrieving from cache. No indication that the file
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has been retrieved is given; this is useful for
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generating build logs that can be compared with
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real build logs.
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-cd Disable all caching. Do not retrieve from cache nor
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flush to cache.
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-cr Build dependencies in random order. This is useful when
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building multiple similar trees with caching enabled.
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-cs Synchronize existing build targets that are found to be
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up-to-date with cache. This is useful if caching has
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been disabled with -cc or just recently enabled with
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UseCache.
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-d Enable dependency debugging.
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-f <file> Use the specified file instead of "Construct" (but first
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change to containing directory of <file>).
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-h Show a help message local to the current build if
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one such is defined, and exit.
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-k Keep going as far as possible after errors.
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-o <file> Read override file <file>.
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-p Show construction products in specified trees.
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-pa Show construction products and associated actions.
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-pw Show products and where they are defined.
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-q Be quiet; multiple -q flags increase quietness level:
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1: quiet about Installing and Removing targets
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2: quiet about build commands, up-to-date targets
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-r Remove construction products associated with <targets>
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-R <repos> Search for files in <repos>. Multiple -R <repos>
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directories are searched in the order specified.
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-S <pkg> Use package sig::<pkg> to calculate file signatures.
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Currently supported values are "md5" for MD5
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signatures (the default) and "md5::debug" for MD5
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signature debug information.
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-t Traverse up the directory hierarchy looking for a
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Construct file, if none exists in the current directory.
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(Targets will be modified to be relative to the
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Construct file.)
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-v Show cons version and continue processing.
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-V Show cons version and exit.
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-wf <file> Write all filenames considered into <file>.
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-x Show this message and exit.
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Please report any suggestions through the cons-discuss@gnu.org mailing
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list.
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To subscribe, send mail to cons-discuss-request@gnu.org with body
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'subscribe'.
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If you find a bug, please report it through the bug-cons@gnu.org
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mailing list.
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Information about CONS can be obtained from the official cons web site
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http://www.dsmit.com/cons/ or its mirrors (listed there).
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The cons maintainers can be contacted by email at cons-maintainers@gnu.org
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User documentation of cons is contained in cons and can be obtained
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by doing 'perldoc /path/to/cons'.
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);
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# Simplify program name, if it is a path.
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{
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my ($vol, $dir, $file) = File::Spec->splitpath(File::Spec->canonpath($0));
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$0 = $file;
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}
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# Default parameters.
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$param::topfile = 'Construct'; # Top-level construction file.
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$param::install = 1; # Show installations
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$param::build = 1; # Build targets
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### $param::show = 1; # Show building of targets.
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$param::sigpro = 'md5'; # Signature protocol.
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$param::depfile = ''; # Write all deps out to this file
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$param::salt = ''; # Salt derived file signatures with this.
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$param::sourcesig = ['*' => 'content'];# Source file signature calculation
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$param::rep_sig_times_ok = 1; # Repository .consign times are in sync
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# w/files.
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$param::conscript_chdir = 0; # Change dir to Conscript directory
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$param::quiet = 0; # should we show the command being executed.
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@param::defaults = ();
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#
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$indent = '';
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# Display a command while executing or otherwise. This
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# should be called by command builder action methods.
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sub showcom {
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print($indent . $_[0] . "\n") if ($param::quiet < 2);
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}
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# Default environment.
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# This contains only the completely platform-independent information
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# we can figure out. Platform-specific information (UNIX, Win32)
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# gets added below.
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@param::base = (
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'SIGNATURE' => [ '*' => 'build' ],
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'SUFEXE' => $_exe, # '' on UNIX systems
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'SUFLIB' => $_a, # '.a' on UNIX systems
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'SUFLIBS' => "$_so:$_a", # '.so:.a' on UNIX
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'SUFOBJ' => $_o, # '.o' on UNIX systems
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'SUFMAP' => {
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'.c' => 'build::command::cc',
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'.s' => 'build::command::cc',
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'.S' => 'build::command::cc',
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'.C' => 'build::command::cxx',
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'.cc' => 'build::command::cxx',
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'.cxx'=> 'build::command::cxx',
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'.cpp'=> 'build::command::cxx',
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'.c++'=> 'build::command::cxx',
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'.C++'=> 'build::command::cxx',
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},
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'PERL' => $^X,
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);
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%param::rulesets =
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(
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# Defaults for Win32.
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# Defined for VC++ 6.0 by Greg Spencer <greg_spencer@acm.org>
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# Your mileage may vary.
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'msvc' => [
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'CC' => 'cl',
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'CFLAGS' => '/nologo',
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'CCCOM' => '%CC %CFLAGS %_IFLAGS /c %< /Fo%>',
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'CXX' => '%CC',
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'CXXFLAGS' => '%CFLAGS',
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'CXXCOM' => '%CXX %CXXFLAGS %_IFLAGS /c %< /Fo%>',
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'INCDIRPREFIX' => '/I',
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'INCDIRSUFFIX' => '',
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'LINK' => 'link',
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'LINKCOM' => '%LINK %LDFLAGS /out:%> %< %_LDIRS %LIBS',
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'LINKMODULECOM' => '%LD /r /o %> %<',
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'LIBDIRPREFIX' => '/LIBPATH:',
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'LIBDIRSUFFIX' => '',
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'AR' => 'lib',
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'ARFLAGS' => '/nologo ',
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'ARCOM' => "%AR %ARFLAGS /out:%> %<",
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'RANLIB' => '',
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'LD' => 'link',
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'LDFLAGS' => '/nologo ',
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'PREFLIB' => '',
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],
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# Defaults for a typical (?) UNIX platform.
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# Your mileage may vary.
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'unix' => [
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'CC' => 'cc',
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'CFLAGS' => '',
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'CCCOM' => '%CC %CFLAGS %_IFLAGS -c %< -o %>',
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'CXX' => '%CC',
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'CXXFLAGS' => '%CFLAGS',
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'CXXCOM' => '%CXX %CXXFLAGS %_IFLAGS -c %< -o %>',
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'INCDIRPREFIX' => '-I',
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'INCDIRSUFFIX' => '',
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'LINK' => '%CXX',
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'LINKCOM' => '%LINK %LDFLAGS -o %> %< %_LDIRS %LIBS',
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'LINKMODULECOM' => '%LD -r -o %> %<',
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'LIBDIRPREFIX' => '-L',
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'LIBDIRSUFFIX' => '',
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'AR' => 'ar',
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'ARFLAGS' => 'r', # rs?
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'ARCOM' => ['%AR %ARFLAGS %> %<', '%RANLIB %>'],
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'RANLIB' => 'ranlib',
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'AS' => 'as',
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'ASFLAGS' => '',
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'ASCOM' => '%AS %ASFLAGS %< -o %>',
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'LD' => 'ld',
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'LDFLAGS' => '',
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'PREFLIB' => 'lib',
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'ENV' => { 'PATH' => '/bin:/usr/bin' },
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],
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);
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# Set the rules based on the platform.
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script::DefaultRules(script::RuleSet($_WIN32 ? 'msvc' : 'unix'));
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# Handle command line arguments.
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while (@ARGV) {
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$_ = shift @ARGV;
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last if /^--$/; # Argument passing to Construct.
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&option, next if s/^-//;
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push (@param::include, $_), next if s/^\+//;
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&equate, next if /=/;
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push (@targets, $_), next;
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}
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sub option {
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my %opt = (
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'cc' => sub { $param::cachecom = 1; },
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'cd' => sub { $param::cachedisable = 1; },
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'cr' => sub { $param::random = 1; },
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'cs' => sub { $param::cachesync = 1; },
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'd' => sub { $param::depends = 1; },
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'h' => sub { $param::localhelp = 1; },
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'k' => sub { $param::kflag = 1; },
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'p' => sub { $param::pflag = 1;
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$param::build = 0; },
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'pa' => sub { $param::pflag = 1;
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$param::aflag = 1;
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$indent = "... ";
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$param::build = 0; },
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'pw' => sub { $param::pflag = 1;
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$param::wflag = 1;
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$param::build = 0; },
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||
'q' => sub { $param::quiet++; },
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'r' => sub { $param::rflag = 1;
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$param::build = 0; },
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't' => sub { $param::traverse = 1; },
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'v' => sub { print($version); },
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'V' => sub { print($version), exit(0); },
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'x' => sub { print($usage), exit 0; },
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||
);
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my %opt_arg = (
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'f' => sub { $param::topfile = $_[0]; },
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'o' => sub { $param::overfile = $_[0]; },
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||
'R' => sub { script::Repository($_[0]); },
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||
'S' => sub { $param::sigpro = $_[0]; },
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'wf' => sub { $param::depfile = $_[0]; },
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);
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if (defined $opt{$_}) {
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||
&{$opt{$_}}();
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||
return;
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||
}
|
||
while ($_) {
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||
$_ =~ m/(.)(.*)/;
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||
if (defined $opt{$1}) {
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||
&{$opt{$1}}();
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$_ = $2;
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||
next;
|
||
}
|
||
if (defined $opt_arg{$1}) {
|
||
if (! $2) {
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||
$_ = shift @ARGV;
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||
die("$0: -$1 option requires an argument.\n") if ! $_;
|
||
}
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||
&{$opt_arg{$1}}($2 || $_);
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return;
|
||
}
|
||
$_ =~ m/(..)(.*)/;
|
||
if (defined $opt_arg{$1}) {
|
||
if (! $2) {
|
||
$_ = shift @ARGV;
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||
die("$0: -$1 option requires an argument.\n") if ! $_;
|
||
}
|
||
&{$opt_arg{$1}}($2 || $_);
|
||
return;
|
||
}
|
||
if ($_) {
|
||
die qq($0: unrecognized option "-$_". Use -x for a usage message.\n);
|
||
}
|
||
}
|
||
}
|
||
|
||
# Process an equate argument (var=val).
|
||
sub equate {
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||
my($var, $val) = /([^=]*)=(.*)/;
|
||
$script::ARG{$var} = $val;
|
||
}
|
||
|
||
# Define file signature protocol.
|
||
'sig'->select($param::sigpro);
|
||
|
||
# Cleanup after an interrupt.
|
||
$SIG{INT} = $SIG{QUIT} = $SIG{TERM} = sub {
|
||
$SIG{PIPE} = $SIG{INT} = $SIG{QUIT} = $SIG{TERM} = 'IGNORE';
|
||
$SIG{HUP} = $SIG{INT} if ! $main::_WIN32;
|
||
warn("\n$0: killed\n");
|
||
# Call this first, to make sure that this processing
|
||
# occurs even if a child process does not die (and we
|
||
# hang on the wait).
|
||
sig::hash::END();
|
||
wait();
|
||
exit(1);
|
||
};
|
||
$SIG{HUP} = $SIG{INT} if ! $main::_WIN32;
|
||
|
||
# Cleanup after a broken pipe (someone piped our stdout?)
|
||
$SIG{PIPE} = sub {
|
||
$SIG{PIPE} = $SIG{HUP} = $SIG{INT} = $SIG{QUIT} = $SIG{TERM} = 'IGNORE';
|
||
warn("\n$0: broken pipe\n");
|
||
sig::hash::END();
|
||
wait();
|
||
exit(1);
|
||
};
|
||
|
||
if ($param::depfile) {
|
||
open (main::DEPFILE, ">".$param::depfile) ||
|
||
die ("$0: couldn't open $param::depfile ($!)\n");
|
||
}
|
||
|
||
# If the supplied top-level Conscript file is not in the
|
||
# current directory, then change to that directory.
|
||
{
|
||
my ($vol, $dir, $file) =
|
||
File::Spec->splitpath(File::Spec->canonpath($param::topfile));
|
||
if ($vol || $dir) {
|
||
my($cd) = File::Spec->catpath($vol, $dir, undef);
|
||
chdir($cd) || die("$0: couldn't change to directory $cd ($!)\n");
|
||
$param::topfile = $file;
|
||
}
|
||
}
|
||
|
||
# Walk up the directory hierarchy looking for a Conscript file (if -t set).
|
||
my($target_top);
|
||
my(@targetdir) = ();
|
||
if ($param::traverse && ! -f $param::topfile) {
|
||
my($vol, $dirs, $file) = File::Spec->splitpath(cwd());
|
||
my(@dirs) = (File::Spec->splitdir($dirs), $file);
|
||
while (! -f File::Spec->catpath($vol, File::Spec->catdir(@dirs),
|
||
$param::topfile)) {
|
||
die("$0: unable to find $param::topfile.\n") if ! @dirs;
|
||
unshift(@targetdir, pop(@dirs));
|
||
}
|
||
my($cwd) = File::Spec->catpath($vol, File::Spec->catdir(@dirs), '');
|
||
print "$0: Entering directory `$cwd'\n";
|
||
chdir($cwd);
|
||
@targets = map {File::Spec->catdir(@targetdir, $_)} @targets;
|
||
}
|
||
|
||
# Set up $dir::top and $dir::cwd, now that we are in the right directory.
|
||
dir::init();
|
||
|
||
#
|
||
if (@targetdir) {
|
||
$target_top = $dir::top->lookupdir(File::Spec->catdir(@targetdir));
|
||
}
|
||
|
||
# Now handle override file.
|
||
package override;
|
||
if ($param::overfile) {
|
||
my($ov) = $param::overfile;
|
||
die qq($0: can\'t read override file "$ov" ($!)\n) if ! -f $ov; #'
|
||
do $ov;
|
||
if ($@) {
|
||
chop($@);
|
||
die qq($0: errors in override file "$ov" ($@)\n);
|
||
}
|
||
}
|
||
|
||
# Provide this to user to setup override patterns.
|
||
sub Override {
|
||
my($re, @env) = @_;
|
||
return if $param::overrides{$re}; # if identical, first will win.
|
||
$param::overrides = 1;
|
||
$param::overrides{$re} = \@env;
|
||
push(@param::overrides, $re);
|
||
}
|
||
|
||
package main;
|
||
|
||
use vars qw( %priority $errors );
|
||
|
||
# Check script inclusion regexps
|
||
my $re;
|
||
for $re (@param::include) {
|
||
if (! defined eval {"" =~ /$re/}) {
|
||
my($err) = $@;
|
||
$err =~ s/in regexp at .*$//;
|
||
die("$0: error in regexp $err");
|
||
}
|
||
}
|
||
|
||
# Read the top-level construct file and its included scripts.
|
||
doscripts($param::topfile);
|
||
|
||
# Status priorities. This lets us aggregate status for directories
|
||
# and print an appropriate message (at the top-level).
|
||
%priority =
|
||
('none' => 1, 'handled' => 2, 'built' => 3, 'unknown' => 4, 'errors' => 5);
|
||
|
||
# If no targets were specified, supply default targets (if any).
|
||
@targets = @param::default_targets if ! @targets;
|
||
|
||
$errors = 0;
|
||
|
||
# Build the supplied target patterns.
|
||
my $tgt;
|
||
for $tgt (map($dir::top->lookup($_), @targets)) {
|
||
if ($target_top && ! $tgt->is_under($target_top)) {
|
||
# A -t option was used, and this target is not underneath
|
||
# the directory where we were invoked via -t.
|
||
# If the target is a directory and the -t directory
|
||
# is underneath it, then build the -t directory.
|
||
if (ref $tgt ne "dir" || ! $target_top->is_under($tgt)) {
|
||
next;
|
||
}
|
||
$tgt = $target_top;
|
||
}
|
||
buildtoptarget($tgt);
|
||
}
|
||
|
||
exit 0 + ($errors != 0);
|
||
|
||
sub buildtoptarget {
|
||
my($tgt) = @_;
|
||
return if ! $tgt;
|
||
my($status) = buildtarget($tgt);
|
||
if ($status ne 'built') {
|
||
my($path) = $tgt->path;
|
||
if ($status eq "errors") {
|
||
print qq($0: "$path" not remade because of errors.\n);
|
||
$errors++;
|
||
} elsif ($status eq "handled") {
|
||
print qq($0: "$path" is up-to-date.\n) if ($param::quiet < 2);
|
||
} elsif ($status eq "unknown") {
|
||
# cons error already reported.
|
||
$errors++;
|
||
} elsif ($status eq "none") {
|
||
# search for targets that may be linked to the given path.
|
||
my @linked = dir::linked_targets($tgt) if $target_top;
|
||
if (@linked) {
|
||
my @names = map($_->path, @linked);
|
||
print "Linked targets: @names\n" if ($param::quiet < 1);
|
||
map(buildtoptarget($_), @linked);
|
||
} else {
|
||
print qq($0: nothing to be built in "$path".\n)
|
||
if $param::build && ($param::quiet < 2);
|
||
}
|
||
} else {
|
||
print qq($0: don\'t know how to construct "$path".\n); #'
|
||
$errors++;
|
||
}
|
||
}
|
||
}
|
||
|
||
# Build the supplied target directory or files. Return aggregated status.
|
||
sub buildtarget {
|
||
my($tgt) = @_;
|
||
if (ref($tgt) eq "dir") {
|
||
my($result) = "none";
|
||
my($priority) = $priority{$result};
|
||
if (exists $tgt->{member}) {
|
||
my($members) = $tgt->{member};
|
||
my $entry;
|
||
for $entry (sort keys %$members) {
|
||
next if $entry eq $dir::CURDIR || $entry eq $dir::UPDIR;
|
||
my($tgt) = $members->{$entry};
|
||
next if ref($tgt) ne "dir" && !exists($tgt->{builder});
|
||
my($stat) = buildtarget($members->{$entry});
|
||
my($pri) = $priority{$stat};
|
||
if ($pri > $priority) {
|
||
$priority = $pri;
|
||
$result = $stat;
|
||
}
|
||
}
|
||
}
|
||
return $result;
|
||
}
|
||
if ($param::depends) {
|
||
my($path) = $tgt->path;
|
||
if ($tgt->{builder}) {
|
||
my(@dep) = (@{$tgt->{dep}}, @{$tgt->{sources}});
|
||
my($dep) = join(' ',map($_->path, @dep));
|
||
print("Target $path: $dep\n");
|
||
} else {
|
||
print("Target $path: not a derived file\n");
|
||
}
|
||
}
|
||
if ($param::build) {
|
||
return build $tgt;
|
||
} elsif ($param::pflag || $param::wflag || $param::aflag) {
|
||
if ($tgt->{builder}) {
|
||
if ($param::wflag) {
|
||
print qq(${\$tgt->path}: $tgt->{script}\n);
|
||
} elsif ($param::pflag) {
|
||
print qq(${\$tgt->path}:\n) if $param::aflag;
|
||
print qq(${\$tgt->path}\n) if !$param::aflag;
|
||
}
|
||
if ($param::aflag) {
|
||
$tgt->{builder}->action($tgt);
|
||
}
|
||
}
|
||
} elsif ($param::rflag && $tgt->{builder}) {
|
||
my($path) = $tgt->path;
|
||
if (-f $path) {
|
||
if (unlink($path)) {
|
||
print("Removed $path\n") if ($param::quiet < 1);
|
||
} else {
|
||
warn("$0: couldn't remove $path\n");
|
||
}
|
||
}
|
||
}
|
||
|
||
return "none";
|
||
}
|
||
|
||
package NameSpace;
|
||
|
||
# Return a hash that maps the name of symbols in a namespace to an
|
||
# array of refs for all types for which the name has a defined value.
|
||
# A list of symbols may be specified; default is all symbols in the
|
||
# name space.
|
||
sub save {
|
||
my $package = shift;
|
||
my(%namerefs, $var, $type);
|
||
no strict 'refs';
|
||
@_ = keys %{$package."::"} if ! @_;
|
||
foreach $var (@_) {
|
||
$namerefs{$var} = [];
|
||
my $fqvar = $package."::".$var;
|
||
# If the scalar for this variable name doesn't already
|
||
# exist, *foo{SCALAR} will autovivify the reference
|
||
# instead of returning undef, so unlike the other types,
|
||
# we have to dereference to find out if it exists.
|
||
push(@{$namerefs{$var}}, *{$fqvar}{SCALAR})
|
||
if defined ${*{$fqvar}{SCALAR}};
|
||
foreach $type (qw(ARRAY HASH CODE IO)) {
|
||
push(@{$namerefs{$var}}, *{$fqvar}{$type})
|
||
if defined *{$fqvar}{$type};
|
||
}
|
||
}
|
||
return \%namerefs;
|
||
}
|
||
|
||
# Remove the specified symbols from the namespace.
|
||
# Default is to remove all.
|
||
sub remove {
|
||
my $package = shift;
|
||
my(%namerefs, $var);
|
||
no strict 'refs';
|
||
@_ = keys %{$package."::"} if ! @_;
|
||
foreach $var (@_) {
|
||
delete ${$package."::"}{$var};
|
||
}
|
||
}
|
||
|
||
# Restore values to symbols specified in a hash as returned
|
||
# by NameSpace::save.
|
||
sub restore {
|
||
my($package, $namerefs) = @_;
|
||
my($var, $ref);
|
||
no strict 'refs';
|
||
foreach $var (keys %$namerefs) {
|
||
my $fqvar = $package."::".$var;
|
||
foreach $ref (@{$namerefs->{$var}}) {
|
||
*{$fqvar} = $ref;
|
||
}
|
||
}
|
||
}
|
||
|
||
# Support for "building" scripts, importing and exporting variables.
|
||
# With the exception of the top-level routine here (invoked from the
|
||
# main package by cons), these are all invoked by user scripts.
|
||
package script;
|
||
|
||
use vars qw( $ARG $caller_dir_path %special_var );
|
||
|
||
BEGIN {
|
||
# We can't Export or Import the following variables because Perl always
|
||
# treats them as part of the "main::" package (see perlvar(1)).
|
||
%special_var = map {$_ => 1} qw(ENV INC ARGV ARGVOUT SIG
|
||
STDIN STDOUT STDERR);
|
||
}
|
||
|
||
# This is called from main to interpret/run the top-level Construct
|
||
# file, passed in as the single argument.
|
||
sub main::doscripts {
|
||
my($script) = @_;
|
||
Build($script);
|
||
# Now set up the includes/excludes (after the Construct file is read).
|
||
$param::include = join('|', @param::include);
|
||
|
||
# Save the original variable names from the script package.
|
||
# These will stay intact, but any other "script::" variables
|
||
# defined in a Conscript file will get saved, deleted,
|
||
# and (when necessary) restored.
|
||
my(%orig_script_var) = map {$_ => 1} keys %script::;
|
||
$caller_dir_path = undef;
|
||
my $cwd = Cwd::cwd();
|
||
my(@scripts) = pop(@priv::scripts);
|
||
while ($priv::self = shift(@scripts)) {
|
||
my($path) = $priv::self->{script}->rsrcpath;
|
||
if (-f $path) {
|
||
$dir::cwd = $priv::self->{script}->{dir};
|
||
# Handle chdir to the Conscript file directory, if necessary.
|
||
my ($vol, $dir, $file);
|
||
if ($param::conscript_chdir) {
|
||
($vol, $dir, $file) =
|
||
File::Spec->splitpath(File::Spec->canonpath($path));
|
||
if ($vol ne '' || $dir ne '') {
|
||
$caller_dir_path = File::Spec->catpath($vol, $dir, undef);
|
||
chdir($caller_dir_path) ||
|
||
die "Could not chdir to $caller_dir_path: $!\n";
|
||
}
|
||
} else {
|
||
$file = $path;
|
||
}
|
||
# Actually process the Conscript file.
|
||
do $file;
|
||
# Save any variables defined by the Conscript file
|
||
# so we can restore them later, if needed;
|
||
# then delete them from the script:: namespace.
|
||
my(@del) = grep(! $orig_script_var{$_}, keys %script::);
|
||
if (@del) {
|
||
$priv::self->{script}->{pkgvars} = NameSpace::save('script',
|
||
@del);
|
||
NameSpace::remove('script', @del);
|
||
}
|
||
if ($caller_dir_path) {
|
||
chdir($cwd);
|
||
$caller_dir_path = undef;
|
||
}
|
||
if ($@) {
|
||
chomp($@);
|
||
my $err = ($@ =~ /\n/ms) ? ":\n$@" : " ($@)";
|
||
print qq($0: error in file "$path"$err\n);
|
||
$run::errors++;
|
||
} else {
|
||
# Only process subsidiary scripts if no errors in parent.
|
||
unshift(@scripts, @priv::scripts);
|
||
}
|
||
undef @priv::scripts;
|
||
} else {
|
||
my $where = '';
|
||
my $cref = $priv::self->{script}->creator;
|
||
if (defined $cref) {
|
||
my($_foo, $script, $line, $sub) = @$cref;
|
||
$where = " ($sub in $script, line $line)";
|
||
}
|
||
warn qq(Ignoring missing script "$path"$where);
|
||
}
|
||
}
|
||
die("$0: script errors encountered: construction aborted\n")
|
||
if $run::errors;
|
||
}
|
||
|
||
# Return caller info about the method being invoked.
|
||
# This is everything from the Perl "caller" builtin function,
|
||
# including which Construct/Conscript file, line number,
|
||
# subroutine name, etc.
|
||
sub caller_info {
|
||
my($lev) = 1;
|
||
my(@frame);
|
||
do {
|
||
@frame = caller ++$lev;
|
||
if (defined($frame[3]) && $frame[3] eq '(eval)') {
|
||
@frame = caller --$lev;
|
||
if ($caller_dir_path) {
|
||
$frame[1] = File::Spec->catfile($caller_dir_path, $frame[1]);
|
||
}
|
||
return @frame;
|
||
}
|
||
} while ($frame[3]);
|
||
return;
|
||
}
|
||
|
||
# Link a directory to another. This simply means set up the *source*
|
||
# for the directory to be the other directory.
|
||
sub Link {
|
||
dir::link(@_);
|
||
}
|
||
|
||
# Add directories to the repository search path for files.
|
||
# Strip our current directory from the list so Repository
|
||
# (or -R options) can be used from within the repository.
|
||
sub Repository {
|
||
my($my_dir) = Cwd::cwd();
|
||
my $dir;
|
||
foreach $dir (@_) {
|
||
# The following more direct call isn't available in
|
||
# Cwd.pm until some time after 5.003...
|
||
# my($d) = Cwd::abs_path($dir);
|
||
chdir($dir);
|
||
my($d) = Cwd::cwd();
|
||
chdir($my_dir);
|
||
#
|
||
next if ! $d || ! -d $d || $d eq $my_dir;
|
||
# We know we can get away with passing undef to lookupdir
|
||
# as the directory because $dir is an absolute path.
|
||
push(@param::rpath, dir::lookupdir(undef, $dir));
|
||
push @INC, $d;
|
||
}
|
||
}
|
||
|
||
# Return the list of Repository directories specified.
|
||
sub Repository_List {
|
||
map($_->path, @param::rpath);
|
||
}
|
||
|
||
# Specify whether the .consign signature times in repository files are,
|
||
# in fact, consistent with the times on the files themselves.
|
||
sub Repository_Sig_Times_OK {
|
||
$param::rep_sig_times_ok = shift;
|
||
}
|
||
|
||
sub SourceSignature {
|
||
$param::sourcesig = [@_];
|
||
}
|
||
|
||
# Specify whether we should chdir to the containing directories
|
||
# of Conscript files.
|
||
sub Conscript_chdir {
|
||
$param::conscript_chdir = shift;
|
||
}
|
||
|
||
# Specify files/targets that must be present and built locally,
|
||
# even if they exist already-built in a Repository.
|
||
sub Local {
|
||
my(@files) = map($dir::cwd->lookupfile($_), @_);
|
||
map($_->local(1), @files);
|
||
}
|
||
|
||
# Export variables to any scripts invoked from this one.
|
||
sub Export {
|
||
my(@illegal) = grep($special_var{$_}, @_);
|
||
if (@illegal) {
|
||
die qq($0: cannot Export special Perl variables: @illegal\n);
|
||
}
|
||
@{$priv::self->{exports}} = grep(! defined $special_var{$_}, @_);
|
||
}
|
||
|
||
# Import variables from the export list of the caller
|
||
# of the current script.
|
||
sub Import {
|
||
my(@illegal) = grep($special_var{$_}, @_);
|
||
if (@illegal) {
|
||
die qq($0: cannot Import special Perl variables: @illegal\n);
|
||
}
|
||
my($parent) = $priv::self->{parent};
|
||
my($imports) = $priv::self->{imports};
|
||
@{$priv::self->{exports}} = keys %$imports;
|
||
my($var);
|
||
foreach $var (grep(! defined $special_var{$_}, @_)) {
|
||
if (!exists $imports->{$var}) {
|
||
my($path) = $parent->{script}->path;
|
||
die qq($0: variable "$var" not exported by file "$path"\n);
|
||
}
|
||
if (!defined $imports->{$var}) {
|
||
my $path = $parent->{script}->path;
|
||
my $err = "$0: variable \"$var\" exported but not " .
|
||
"defined by file \"$path\"\n";
|
||
die $err;
|
||
}
|
||
${"script::$var"} = $imports->{$var};
|
||
}
|
||
}
|
||
|
||
# Build an inferior script. That is, arrange to read and execute
|
||
# the specified script, passing to it any exported variables from
|
||
# the current script.
|
||
sub Build {
|
||
my(@files) = map($dir::cwd->lookupfile($_), @_);
|
||
my(%imports) = map {$_ => ${"script::$_"}} @{$priv::self->{exports}};
|
||
my $file;
|
||
for $file (@files) {
|
||
next if $param::include && $file->path !~ /$param::include/o;
|
||
my($self) = {'script' => $file,
|
||
'parent' => $priv::self,
|
||
'imports' => \%imports};
|
||
bless $self; # may want to bless into class of parent in future
|
||
push(@priv::scripts, $self);
|
||
}
|
||
}
|
||
|
||
# Set up regexps dependencies to ignore. Should only be called once.
|
||
sub Ignore {
|
||
die("Ignore called more than once\n") if $param::ignore;
|
||
$param::ignore = join("|", map("($_)", @_)) if @_;
|
||
}
|
||
|
||
# Specification of default targets.
|
||
sub Default {
|
||
push(@param::default_targets, map($dir::cwd->lookup($_)->path, @_));
|
||
}
|
||
|
||
# Local Help. Should only be called once.
|
||
sub Help {
|
||
if ($param::localhelp) {
|
||
print "@_\n";
|
||
exit 2;
|
||
}
|
||
}
|
||
|
||
# For windows platforms which use unix tool sets, the msvc defaults may
|
||
# not be useful. Also, in the future, other platforms (Mac?) may have the
|
||
# same problem.
|
||
sub RuleSet {
|
||
my $style = shift;
|
||
my @rulesets = sort keys %param::rulesets;
|
||
die "Unknown style for rules: $style.\n" .
|
||
"Supported rules are: (" . join(" ", @rulesets) . ")"
|
||
unless eval(join("||", map("\$style eq '$_'", @rulesets)));
|
||
return @param::base, @{$param::rulesets{$style}};
|
||
}
|
||
|
||
sub DefaultRules {
|
||
@param::defaults = ();
|
||
push @param::defaults, @_;
|
||
}
|
||
|
||
# Return the build name(s) of a file or file list.
|
||
sub FilePath {
|
||
wantarray
|
||
? map($dir::cwd->lookupfile($_)->path, @_)
|
||
: $dir::cwd->lookupfile($_[0])->path;
|
||
}
|
||
|
||
# Return the build name(s) of a directory or directory list.
|
||
sub DirPath {
|
||
wantarray
|
||
? map($dir::cwd->lookupdir($_)->path, @_)
|
||
: $dir::cwd->lookupdir($_[0])->path;
|
||
}
|
||
|
||
# Split the search path provided into components. Look each up
|
||
# relative to the current directory.
|
||
# The usual path separator problems abound; for now we'll use :
|
||
sub SplitPath {
|
||
my($dirs) = @_;
|
||
if (ref($dirs) ne "ARRAY") {
|
||
$dirs = [ split(/$main::PATH_SEPARATOR/o, $dirs) ];
|
||
}
|
||
map { DirPath($_) } @$dirs;
|
||
}
|
||
|
||
# Return true if the supplied path is available as a source file
|
||
# or is buildable (by rules seen to-date in the build).
|
||
sub ConsPath {
|
||
my($path) = @_;
|
||
my($file) = $dir::cwd->lookup($path);
|
||
return $file->accessible;
|
||
}
|
||
|
||
# Return the source path of the supplied path.
|
||
sub SourcePath {
|
||
wantarray
|
||
? map($dir::cwd->lookupfile($_)->rsrcpath, @_)
|
||
: $dir::cwd->lookupfile($_[0])->rsrcpath;
|
||
}
|
||
|
||
# Search up the tree for the specified cache directory, starting with
|
||
# the current directory. Returns undef if not found, 1 otherwise.
|
||
# If the directory is found, then caching is enabled. The directory
|
||
# must be readable and writable. If the argument "mixtargets" is provided,
|
||
# then targets may be mixed in the cache (two targets may share the same
|
||
# cache file--not recommended).
|
||
sub UseCache($@) {
|
||
my($dir, @args) = @_;
|
||
# NOTE: it's important to process arguments here regardless of whether
|
||
# the cache is disabled temporarily, since the mixtargets option affects
|
||
# the salt for derived signatures.
|
||
for (@args) {
|
||
if ($_ eq "mixtargets") {
|
||
# When mixtargets is enabled, we salt the target signatures.
|
||
# This is done purely to avoid a scenario whereby if
|
||
# mixtargets is turned on or off after doing builds, and
|
||
# if cache synchronization with -cs is used, then
|
||
# cache files may be shared in the cache itself (linked
|
||
# under more than one name in the cache). This is not bad,
|
||
# per se, but simply would mean that a cache cleaning algorithm
|
||
# that looked for a link count of 1 would never find those
|
||
# particular files; they would always appear to be in use.
|
||
$param::salt = 'M' . $param::salt;
|
||
$param::mixtargets = 1;
|
||
} else {
|
||
die qq($0: UseCache unrecognized option "$_"\n);
|
||
}
|
||
}
|
||
if ($param::cachedisable) {
|
||
warn("Note: caching disabled by -cd flag\n");
|
||
return 1;
|
||
}
|
||
my($depth) = 15;
|
||
while ($depth-- && ! -d $dir) {
|
||
$dir = File::Spec->catdir($dir::UPDIR, $dir);
|
||
}
|
||
if (-d $dir) {
|
||
$param::cache = $dir;
|
||
return 1;
|
||
}
|
||
return undef;
|
||
}
|
||
|
||
# Salt the signature generator. The salt (a number of string) is added
|
||
# into the signature of each derived file. Changing the salt will
|
||
# force recompilation of all derived files.
|
||
sub Salt($) {
|
||
# We append the value, so that UseCache and Salt may be used
|
||
# in either order without changing the signature calculation.
|
||
$param::salt .= $_[0];
|
||
}
|
||
|
||
# Mark files (or directories) to not be removed before building.
|
||
sub Precious {
|
||
map($_->{precious} = 1, map($dir::cwd->lookup($_), @_));
|
||
}
|
||
|
||
|
||
# These methods are callable from Conscript files, via a cons
|
||
# object. Procs beginning with _ are intended for internal use.
|
||
package cons;
|
||
|
||
use vars qw( %envcache );
|
||
|
||
# This is passed the name of the base environment to instantiate.
|
||
# Overrides to the base environment may also be passed in
|
||
# as key/value pairs.
|
||
sub new {
|
||
my($package) = shift;
|
||
my ($env) = {@param::defaults, @_};
|
||
@{$env->{_envcopy}} = %$env; # Note: we never change PATH
|
||
$env->{_cwd} = $dir::cwd; # Save directory of environment for
|
||
bless $env, $package; # any deferred name interpretation.
|
||
}
|
||
|
||
# Clone an environment.
|
||
# Note that the working directory will be the initial directory
|
||
# of the original environment.
|
||
sub clone {
|
||
my($env) = shift;
|
||
my $clone = {@{$env->{_envcopy}}, @_};
|
||
@{$clone->{_envcopy}} = %$clone; # Note: we never change PATH
|
||
$clone->{_cwd} = $env->{_cwd};
|
||
bless $clone, ref $env;
|
||
}
|
||
|
||
# Create a flattened hash representing the environment.
|
||
# It also contains a copy of the PATH, so that the path
|
||
# may be modified if it is converted back to a hash.
|
||
sub copy {
|
||
my($env) = shift;
|
||
(@{$env->{_envcopy}}, 'ENV' => {%{$env->{ENV}}}, @_)
|
||
}
|
||
|
||
# Resolve which environment to actually use for a given
|
||
# target. This is just used for simple overrides.
|
||
sub _resolve {
|
||
return $_[0] if !$param::overrides;
|
||
my($env, $tgt) = @_;
|
||
my($path) = $tgt->path;
|
||
my $re;
|
||
for $re (@param::overrides) {
|
||
next if $path !~ /$re/;
|
||
# Found one. Return a combination of the original environment
|
||
# and the override.
|
||
my($ovr) = $param::overrides{$re};
|
||
return $envcache{$env,$re} if $envcache{$env,$re};
|
||
my($newenv) = {@{$env->{_envcopy}}, @$ovr};
|
||
@{$newenv->{_envcopy}} = %$env;
|
||
$newenv->{_cwd} = $env->{_cwd};
|
||
return $envcache{$env,$re} = bless $newenv, ref $env;
|
||
}
|
||
return $env;
|
||
}
|
||
|
||
# Substitute construction environment variables into a string.
|
||
# Internal function/method.
|
||
sub _subst {
|
||
my($env, $str) = @_;
|
||
if (! defined $str) {
|
||
return undef;
|
||
} elsif (ref($str) eq "ARRAY") {
|
||
return [ map($env->_subst($_), @$str) ];
|
||
} else {
|
||
# % expansion. %% gets converted to % later, so expand any
|
||
# %keyword construction that doesn't have a % in front of it,
|
||
# modulo multiple %% pairs in between.
|
||
# In Perl 5.005 and later, we could actually do this in one regex
|
||
# using a conditional expression as follows,
|
||
# while ($str =~ s/($pre)\%(\{)?([_a-zA-Z]\w*)(?(2)\})/"$1".
|
||
# $env->{$3}/ge) {}
|
||
# The following two-step approach is backwards-compatible
|
||
# to (at least) Perl5.003.
|
||
my $pre = '^|[^\%](?:\%\%)*';
|
||
while (($str =~ s/($pre)\%([_a-zA-Z]\w*)/$1.($env->{$2}||'')/ge) ||
|
||
($str =~ s/($pre)\%\{([_a-zA-Z]\w*)\}/$1.($env->{$2}||'')/ge)) {
|
||
}
|
||
return $str;
|
||
}
|
||
}
|
||
|
||
sub AfterBuild {
|
||
my($env) = shift;
|
||
my($perl_eval_str) = pop(@_);
|
||
my $file;
|
||
for $file (map($dir::cwd->lookup($_), @_)) {
|
||
$file->{after_build_func} = $perl_eval_str;
|
||
}
|
||
}
|
||
|
||
sub Install {
|
||
my($env) = shift;
|
||
my($tgtdir) = $dir::cwd->lookupdir($env->_subst(shift));
|
||
my $file;
|
||
for $file (map($dir::cwd->lookupfile($env->_subst($_)), @_)) {
|
||
my($tgt) = $tgtdir->lookupfile($file->{entry});
|
||
$tgt->bind(find build::install($env), $file);
|
||
}
|
||
}
|
||
|
||
sub InstallAs {
|
||
my $env = shift;
|
||
my $tgt = shift;
|
||
my $src = shift;
|
||
my @sources = ();
|
||
my @targets = ();
|
||
|
||
if (ref $tgt) {
|
||
die "InstallAs: Source is a file and target is a list!\n"
|
||
if (!ref($src));
|
||
@sources = @$src;
|
||
@targets = @$tgt;
|
||
} elsif (ref $src) {
|
||
die "InstallAs: Target is a file and source is a list!\n";
|
||
} else {
|
||
push @sources, $src;
|
||
push @targets, $tgt;
|
||
}
|
||
|
||
if ($#sources != $#targets) {
|
||
my $tn = $#targets+1;
|
||
my $sn = $#sources+1;
|
||
die "InstallAs: Source file list ($sn) and target file list ($tn) " .
|
||
"are inconsistent in length!\n";
|
||
} else {
|
||
foreach (0..$#sources) {
|
||
my $tfile = $dir::cwd->lookupfile($env->_subst($targets[$_]));
|
||
my $sfile = $dir::cwd->lookupfile($env->_subst($sources[$_]));
|
||
$tfile->bind(find build::install($env), $sfile);
|
||
}
|
||
}
|
||
}
|
||
|
||
# Installation in a local build directory,
|
||
# copying from the repository if it's already built there.
|
||
# Functionally equivalent to:
|
||
# Install $env $dir, $file;
|
||
# Local "$dir/$file";
|
||
sub Install_Local {
|
||
my($env) = shift;
|
||
my($tgtdir) = $dir::cwd->lookupdir($env->_subst(shift));
|
||
my $file;
|
||
for $file (map($dir::cwd->lookupfile($env->_subst($_)), @_)) {
|
||
my($tgt) = $tgtdir->lookupfile($file->{entry});
|
||
$tgt->bind(find build::install($env), $file);
|
||
$tgt->local(1);
|
||
}
|
||
}
|
||
|
||
sub Objects {
|
||
my($env) = shift;
|
||
map($dir::cwd->relpath($_), $env->_Objects(@_));
|
||
}
|
||
|
||
# Called with multiple source file references (or object files).
|
||
# Returns corresponding object files references.
|
||
sub _Objects {
|
||
my($env) = shift;
|
||
my($suffix) = $env->{SUFOBJ};
|
||
map($env->_Object($_, $_->{dir}->lookupfile($_->base_suf($suffix))),
|
||
map { ref $_ ? $_ : $dir::cwd->lookupfile($env->_subst($_)) }
|
||
grep(defined $_, @_));
|
||
}
|
||
|
||
# Called with an object and source reference. If no object reference
|
||
# is supplied, then the object file is determined implicitly from the
|
||
# source file's extension. Sets up the appropriate rules for creating
|
||
# the object from the source. Returns the object reference.
|
||
sub _Object {
|
||
my($env, $src, $obj) = @_;
|
||
return $obj if $src eq $obj; # don't need to build self from self.
|
||
my($objenv) = $env->_resolve($obj);
|
||
my($suffix) = $src->suffix;
|
||
|
||
my($builder) = $env->{SUFMAP}{$suffix};
|
||
|
||
if ($builder) {
|
||
$obj->bind((find $builder($objenv)), $src);
|
||
} else {
|
||
die("don't know how to construct ${\$obj->path} from " .
|
||
"${\$src->path}.\n");
|
||
}
|
||
$obj
|
||
}
|
||
|
||
sub Program {
|
||
my($env) = shift;
|
||
my($tgt) = $dir::cwd->lookupfile(file::addsuffix($env->_subst(shift),
|
||
$env->{SUFEXE}));
|
||
my($progenv) = $env->_resolve($tgt);
|
||
$tgt->bind(find build::command::link($progenv, $progenv->{LINKCOM}),
|
||
$env->_Objects(@_));
|
||
}
|
||
|
||
sub Module {
|
||
my($env) = shift;
|
||
my($tgt) = $dir::cwd->lookupfile($env->_subst(shift));
|
||
my($modenv) = $env->_resolve($tgt);
|
||
my($com) = pop(@_);
|
||
$tgt->bind(find build::command::link($modenv, $com), $env->_Objects(@_));
|
||
}
|
||
|
||
sub LinkedModule {
|
||
my($env) = shift;
|
||
my($tgt) = $dir::cwd->lookupfile($env->_subst(shift));
|
||
my($progenv) = $env->_resolve($tgt);
|
||
$tgt->bind(find build::command::linkedmodule
|
||
($progenv, $progenv->{LINKMODULECOM}),
|
||
$env->_Objects(@_));
|
||
}
|
||
|
||
sub Library {
|
||
my($env) = shift;
|
||
my($lib) = $dir::cwd->lookupfile(file::addsuffix($env->_subst(shift),
|
||
$env->{SUFLIB}));
|
||
my($libenv) = $env->_resolve($lib);
|
||
$lib->bind(find build::command::library($libenv), $env->_Objects(@_));
|
||
}
|
||
|
||
# Simple derivation: you provide target, source(s), command.
|
||
# Special variables substitute into the rule.
|
||
# Target may be a reference, in which case it is taken
|
||
# to be a multiple target (all targets built at once).
|
||
sub Command {
|
||
my($env) = shift;
|
||
my($tgt) = $env->_subst(shift);
|
||
my($builder) = find build::command::user($env, pop(@_), 'script');
|
||
my(@sources) = map($dir::cwd->lookupfile($env->_subst($_)), @_);
|
||
if (ref($tgt)) {
|
||
# A multi-target command.
|
||
my(@tgts) = map($dir::cwd->lookupfile($_), @$tgt);
|
||
die("empty target list in multi-target command\n") if !@tgts;
|
||
$env = $env->_resolve($tgts[0]);
|
||
my($multi) = build::multiple->new($builder, \@tgts);
|
||
for $tgt (@tgts) {
|
||
$tgt->bind($multi, @sources);
|
||
}
|
||
} else {
|
||
$tgt = $dir::cwd->lookupfile($tgt);
|
||
$env = $env->_resolve($tgt);
|
||
$tgt->bind($builder, @sources);
|
||
}
|
||
}
|
||
|
||
sub Depends {
|
||
my($env) = shift;
|
||
my($tgt) = $env->_subst(shift);
|
||
my(@deps) = map($dir::cwd->lookup($env->_subst($_)), @_);
|
||
if (! ref($tgt)) {
|
||
$tgt = [ $tgt ];
|
||
}
|
||
my($t);
|
||
foreach $t (map($dir::cwd->lookupfile($_), @$tgt)) {
|
||
push(@{$t->{dep}}, @deps);
|
||
}
|
||
}
|
||
|
||
# Setup a quick scanner for the specified input file, for the
|
||
# associated environment. Any use of the input file will cause the
|
||
# scanner to be invoked, once only. The scanner sees just one line at
|
||
# a time of the file, and is expected to return a list of
|
||
# dependencies.
|
||
sub QuickScan {
|
||
my($env, $code, $file, $path) = @_;
|
||
$dir::cwd->lookup($env->_subst($file))->{'srcscan',$env} =
|
||
find scan::quickscan($code, $env, $env->_subst($path));
|
||
}
|
||
|
||
# Generic builder module. Just a few default methods. Every derivable
|
||
# file must have a builder object of some sort attached. Usually
|
||
# builder objects are shared.
|
||
package build;
|
||
|
||
use vars qw( %builder );
|
||
|
||
# Every builder must now have at least an associated environment,
|
||
# so we can find its sigarray and calculate the proper signature.
|
||
sub find {
|
||
my($class, $env) = @_;
|
||
$builder{$env} || do {
|
||
my $self = { env => $env };
|
||
$builder{$env} = bless $self, $class;
|
||
}
|
||
}
|
||
|
||
# Null signature for dynamic includes.
|
||
sub includes { () }
|
||
|
||
# Null signature for build script.
|
||
sub scriptsig { () }
|
||
|
||
# Not compatible with any other builder, by default.
|
||
sub compatible { 0 }
|
||
|
||
|
||
# Builder module for the Install command.
|
||
package build::install;
|
||
|
||
use vars qw( @ISA );
|
||
|
||
BEGIN { @ISA = qw(build) }
|
||
|
||
# Caching not supported for Install: generally install is trivial anyway,
|
||
# and we don't want to clutter the cache.
|
||
sub cachin { undef }
|
||
sub cachout { }
|
||
|
||
# Do the installation.
|
||
sub action {
|
||
my($self, $tgt) = @_;
|
||
my($src) = $tgt->{sources}[0];
|
||
main::showcom("Install ${\$src->rpath} as ${\$tgt->path}")
|
||
if ($param::install && $param::quiet < 1);
|
||
return unless $param::build;
|
||
futil::install($src->rpath, $tgt);
|
||
return 1;
|
||
}
|
||
|
||
|
||
# Builder module for generic UNIX commands.
|
||
package build::command;
|
||
|
||
use vars qw( @ISA %com );
|
||
|
||
BEGIN { @ISA = qw(build) }
|
||
|
||
sub find {
|
||
my($class, $env, $cmd, $package) = @_;
|
||
my($act) = action::new($env, $cmd);
|
||
$package ||= '';
|
||
$com{$env,$act,$package} || do {
|
||
my $self = { env => $env, act => $act, 'package' => $package };
|
||
$com{$env,$act,$package} = bless $self, $class;
|
||
}
|
||
}
|
||
|
||
# Default cache in function.
|
||
sub cachin {
|
||
my($self, $tgt, $sig) = @_;
|
||
if (cache::in($tgt, $sig)) {
|
||
if ($param::cachecom) {
|
||
$self->{act}->show($self->{env}, $tgt);
|
||
} else {
|
||
printf("Retrieved %s from cache\n", $tgt->path)
|
||
if ($param::quiet < 1);
|
||
}
|
||
return 1;
|
||
}
|
||
return undef;
|
||
}
|
||
|
||
# Default cache out function.
|
||
sub cachout {
|
||
my($self, $tgt, $sig) = @_;
|
||
cache::out($tgt, $sig);
|
||
}
|
||
|
||
# Build the target using the previously specified commands.
|
||
sub action {
|
||
my($self, $tgt) = @_;
|
||
$self->{act}->execute($self->{env}, $tgt, $self->{'package'});
|
||
}
|
||
|
||
# Return script signature.
|
||
sub scriptsig {
|
||
$_[0]->{act}->scriptsig
|
||
}
|
||
|
||
|
||
# Create a linked module.
|
||
package build::command::link;
|
||
|
||
use vars qw( @ISA );
|
||
|
||
BEGIN { @ISA = qw(build::command) }
|
||
|
||
# Find an appropriate linker.
|
||
sub find {
|
||
my($class, $env, $command) = @_;
|
||
if (!exists $env->{_LDIRS}) {
|
||
my($ldirs) = '';
|
||
my($wd) = $env->{_cwd};
|
||
my($pdirs) = $env->{LIBPATH};
|
||
if (! defined $pdirs) {
|
||
$pdirs = [ ];
|
||
} elsif (ref($pdirs) ne 'ARRAY') {
|
||
$pdirs = [ split(/$main::PATH_SEPARATOR/o, $pdirs) ];
|
||
}
|
||
my($dir, $dpath);
|
||
for $dir (map($wd->lookupdir($env->_subst($_)), @$pdirs)) {
|
||
$dpath = $dir->path;
|
||
# Add the (presumably local) directory to the -L flags
|
||
# if we're not using repositories, the directory exists,
|
||
# or it's Linked to a source directory (that is, it *will*
|
||
# exist by the time the link occurs).
|
||
$ldirs .= " ".$env->{LIBDIRPREFIX}.$dpath.$env->{LIBDIRSUFFIX}
|
||
if ! @param::rpath || -d $dpath || $dir->is_linked;
|
||
next if File::Spec->file_name_is_absolute($dpath);
|
||
if (@param::rpath) {
|
||
my $d;
|
||
if ($dpath eq $dir::CURDIR) {
|
||
foreach $d (map($_->path, @param::rpath)) {
|
||
$ldirs .= " " . $env->{LIBDIRPREFIX} .
|
||
$d . $env->{LIBDIRSUFFIX};
|
||
}
|
||
} else {
|
||
my($rpath);
|
||
foreach $d (map($_->path, @param::rpath)) {
|
||
$rpath = File::Spec->catfile($d, $dpath);
|
||
$ldirs .= " ". $env->{LIBDIRPREFIX} .
|
||
$rpath . $env->{LIBDIRSUFFIX} if -d $rpath;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
$env->{_LDIRS} = "%($ldirs%)";
|
||
}
|
||
|
||
# Introduce a new magic _LIBS symbol which allows to use the
|
||
# Unix-style -lNAME syntax for Win32 only. -lNAME will be replaced
|
||
# with %{PREFLIB}NAME%{SUFLIB}. <schwarze@isa.de> 1998-06-18
|
||
|
||
if ($main::_WIN32 && !exists $env->{_LIBS}) {
|
||
my $libs;
|
||
my $name;
|
||
for $name (split(' ', $env->_subst($env->{LIBS} || ''))) {
|
||
if ($name =~ /^-l(.*)/) {
|
||
$name = "$env->{PREFLIB}$1$env->{SUFLIB}";
|
||
}
|
||
$libs .= ' ' . $name;
|
||
}
|
||
$env->{_LIBS} = $libs ? "%($libs%)" : '';
|
||
}
|
||
bless find build::command($env, $command);
|
||
}
|
||
|
||
# Called from file::build. Make sure any libraries needed by the
|
||
# environment are built, and return the collected signatures
|
||
# of the libraries in the path.
|
||
sub includes {
|
||
return $_[0]->{'bsig'} if exists $_[0]->{'bsig'};
|
||
my($self, $tgt) = @_;
|
||
my($env) = $self->{env};
|
||
my($ewd) = $env->{_cwd};
|
||
my $ldirs = $env->{LIBPATH};
|
||
if (! defined $ldirs) {
|
||
$ldirs = [ ];
|
||
} elsif (ref($ldirs) ne 'ARRAY') {
|
||
$ldirs = [ split(/$main::PATH_SEPARATOR/o, $ldirs) ];
|
||
}
|
||
my @lpath = map($ewd->lookupdir($_), @$ldirs);
|
||
my(@sigs);
|
||
my(@names);
|
||
|
||
# Pass %LIBS symbol through %-substituition
|
||
# <schwarze@isa.de> 1998-06-18
|
||
@names = split(' ', $env->_subst($env->{LIBS} || ''));
|
||
my $name;
|
||
for $name (@names) {
|
||
my ($lpath, @allnames);
|
||
if ($name =~ /^-l(.*)/) {
|
||
# -l style names are looked up on LIBPATH, using all
|
||
# possible lib suffixes in the same search order the
|
||
# linker uses (according to SUFLIBS).
|
||
# Recognize new PREFLIB symbol, which should be 'lib' on
|
||
# Unix, and empty on Win32. TODO: What about shared
|
||
# library suffixes? <schwarze@isa.de> 1998-05-13
|
||
@allnames = map("$env->{PREFLIB}$1$_",
|
||
split(/:/, $env->{SUFLIBS}));
|
||
$lpath = \@lpath;
|
||
} else {
|
||
@allnames = ($name);
|
||
# On Win32, all library names are looked up in LIBPATH
|
||
# <schwarze@isa.de> 1998-05-13
|
||
if ($main::_WIN32) {
|
||
$lpath = [$dir::top, @lpath];
|
||
}
|
||
else {
|
||
$lpath = [$dir::top];
|
||
}
|
||
}
|
||
my $dir;
|
||
DIR: for $dir (@$lpath) {
|
||
my $n;
|
||
for $n (@allnames) {
|
||
my($lib) = $dir->lookup_accessible($n);
|
||
if ($lib) {
|
||
last DIR if $lib->ignore;
|
||
if ((build $lib) eq 'errors') {
|
||
$tgt->{status} = 'errors';
|
||
return undef;
|
||
}
|
||
push(@sigs, 'sig'->signature($lib));
|
||
last DIR;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
$self->{'bsig'} = 'sig'->collect(@sigs);
|
||
}
|
||
|
||
# Always compatible with other such builders, so the user
|
||
# can define a single program or module from multiple places.
|
||
sub compatible {
|
||
my($self, $other) = @_;
|
||
ref($other) eq "build::command::link";
|
||
}
|
||
|
||
# Link a program.
|
||
package build::command::linkedmodule;
|
||
|
||
use vars qw( @ISA );
|
||
|
||
BEGIN { @ISA = qw(build::command) }
|
||
|
||
# Always compatible with other such builders, so the user
|
||
# can define a single linked module from multiple places.
|
||
sub compatible {
|
||
my($self, $other) = @_;
|
||
ref($other) eq "build::command::linkedmodule";
|
||
}
|
||
|
||
# Builder for a C module
|
||
package build::command::cc;
|
||
|
||
use vars qw( @ISA );
|
||
|
||
BEGIN { @ISA = qw(build::command) }
|
||
|
||
sub find {
|
||
$_[1]->{_cc} || do {
|
||
my($class, $env) = @_;
|
||
my($cpppath) = $env->_subst($env->{CPPPATH});
|
||
my($cscanner) = find scan::cpp($env->{_cwd}, $cpppath);
|
||
$env->{_IFLAGS} = "%(" . $cscanner->iflags($env) . "%)";
|
||
my($self) = find build::command($env, $env->{CCCOM});
|
||
$self->{scanner} = $cscanner;
|
||
bless $env->{_cc} = $self;
|
||
}
|
||
}
|
||
|
||
# Invoke the associated C scanner to get signature of included files.
|
||
sub includes {
|
||
my($self, $tgt) = @_;
|
||
$self->{scanner}->includes($tgt, $tgt->{sources}[0]);
|
||
}
|
||
|
||
# Builder for a C++ module
|
||
package build::command::cxx;
|
||
|
||
use vars qw( @ISA );
|
||
|
||
BEGIN { @ISA = qw(build::command) }
|
||
|
||
sub find {
|
||
$_[1]->{_cxx} || do {
|
||
my($class, $env) = @_;
|
||
my($cpppath) = $env->_subst($env->{CPPPATH});
|
||
my($cscanner) = find scan::cpp($env->{_cwd}, $cpppath);
|
||
$env->{_IFLAGS} = "%(" . $cscanner->iflags($env) . "%)";
|
||
my($self) = find build::command($env, $env->{CXXCOM});
|
||
$self->{scanner} = $cscanner;
|
||
bless $env->{_cxx} = $self;
|
||
}
|
||
}
|
||
|
||
# Invoke the associated C scanner to get signature of included files.
|
||
sub includes {
|
||
my($self, $tgt) = @_;
|
||
$self->{scanner}->includes($tgt, $tgt->{sources}[0]);
|
||
}
|
||
|
||
# Builder for a user command (cons::Command). We assume that a user
|
||
# command might be built and implement the appropriate dependencies on
|
||
# the command itself (actually, just on the first word of the command
|
||
# line).
|
||
package build::command::user;
|
||
|
||
use vars qw( @ISA );
|
||
|
||
BEGIN { @ISA = qw(build::command) }
|
||
|
||
sub includes {
|
||
my($self, $tgt) = @_;
|
||
my($sig) = '';
|
||
|
||
# Check for any quick scanners attached to source files.
|
||
my $dep;
|
||
for $dep (@{$tgt->{dep}}, @{$tgt->{sources}}) {
|
||
my($scanner) = $dep->{'srcscan',$self->{env}};
|
||
if ($scanner) {
|
||
$sig .= $scanner->includes($tgt, $dep);
|
||
}
|
||
}
|
||
|
||
# XXX Optimize this to not use ignored paths.
|
||
if (! exists $self->{_comsig}) {
|
||
my($env) = $self->{env};
|
||
$self->{_comsig} = '';
|
||
my($com, $dir);
|
||
com:
|
||
for $com ($self->{act}->commands) {
|
||
my($pdirs) = $env->{ENV}->{PATH};
|
||
if (! defined $pdirs) {
|
||
$pdirs = [ ];
|
||
} elsif (ref($pdirs) ne 'ARRAY') {
|
||
$pdirs = [ split(/$main::PATH_SEPARATOR/o, $pdirs) ];
|
||
}
|
||
for $dir (map($dir::top->lookupdir($_), @$pdirs)) {
|
||
my($prog) = $dir->lookup_accessible($com);
|
||
if ($prog) { # XXX Not checking execute permission.
|
||
if ((build $prog) eq 'errors') {
|
||
$tgt->{status} = 'errors';
|
||
return $sig;
|
||
}
|
||
next com if $prog->ignore;
|
||
$self->{_comsig} .= 'sig'->signature($prog);
|
||
next com;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return $self->{_comsig} . $sig
|
||
}
|
||
|
||
|
||
# Builder for a library module (archive).
|
||
# We assume that a user command might be built and implement the
|
||
# appropriate dependencies on the command itself.
|
||
package build::command::library;
|
||
|
||
use vars qw( @ISA );
|
||
|
||
BEGIN { @ISA = qw(build::command) }
|
||
|
||
sub find {
|
||
my($class, $env) = @_;
|
||
bless find build::command($env, $env->{ARCOM})
|
||
}
|
||
|
||
# Always compatible with other library builders, so the user
|
||
# can define a single library from multiple places.
|
||
sub compatible {
|
||
my($self, $other) = @_;
|
||
ref($other) eq "build::command::library";
|
||
}
|
||
|
||
# A multi-target builder.
|
||
# This allows multiple targets to be associated with a single build
|
||
# script, without forcing all the code to be aware of multiple targets.
|
||
package build::multiple;
|
||
|
||
sub new {
|
||
my($class, $builder, $tgts) = @_;
|
||
bless { 'builder' => $builder, 'env' => $builder->{env}, 'tgts' => $tgts };
|
||
}
|
||
|
||
sub scriptsig {
|
||
my($self, $tgt) = @_;
|
||
$self->{builder}->scriptsig($tgt);
|
||
}
|
||
|
||
sub includes {
|
||
my($self, $tgt) = @_;
|
||
$self->{builder}->includes($tgt);
|
||
}
|
||
|
||
sub compatible {
|
||
my($self, $tgt) = @_;
|
||
$self->{builder}->compatible($tgt);
|
||
}
|
||
|
||
sub cachin {
|
||
my($self, $tgt, $sig) = @_;
|
||
$self->{builder}->cachin($tgt, $sig);
|
||
}
|
||
|
||
sub cachout {
|
||
my($self, $tgt, $sig) = @_;
|
||
$self->{builder}->cachout($tgt, $sig);
|
||
}
|
||
|
||
sub action {
|
||
my($self, $invoked_tgt) = @_;
|
||
return $self->{built} if exists $self->{built};
|
||
|
||
# Make sure all targets in the group are unlinked before building any.
|
||
my($tgts) = $self->{tgts};
|
||
my $tgt;
|
||
for $tgt (@$tgts) {
|
||
futil::mkdir($tgt->{dir});
|
||
unlink($tgt->path) if ! $tgt->precious;
|
||
}
|
||
|
||
# Now do the action to build all the targets. For consistency
|
||
# we always call the action on the first target, just so that
|
||
# $> is deterministic.
|
||
$self->{built} = $self->{builder}->action($tgts->[0]);
|
||
|
||
# Now "build" all the other targets (except for the one
|
||
# we were called with). This guarantees that the signature
|
||
# of each target is updated appropriately. We force the
|
||
# targets to be built even if they have been previously
|
||
# considered and found to be OK; the only effect this
|
||
# has is to make sure that signature files are updated
|
||
# correctly.
|
||
for $tgt (@$tgts) {
|
||
if ($tgt ne $invoked_tgt) {
|
||
delete $tgt->{status};
|
||
'sig'->invalidate($tgt);
|
||
build $tgt;
|
||
}
|
||
}
|
||
|
||
# Status of action.
|
||
$self->{built};
|
||
}
|
||
|
||
package action;
|
||
|
||
sub new {
|
||
my($env, $act) = @_;
|
||
if (ref($act) eq 'CODE') {
|
||
return action::perl->new($act);
|
||
} else {
|
||
return action::command->new($env, $act);
|
||
}
|
||
}
|
||
|
||
package action::command;
|
||
|
||
use vars qw( @ISA %cmd %_varopts $_varletters );
|
||
|
||
BEGIN {
|
||
@ISA = $main::_WIN32 ? 'action::command::win32' : 'action::command::unix';
|
||
|
||
# Internal hash for processing variable options.
|
||
# f: return file part
|
||
# d: return directory part
|
||
# F: return file part, but strip any suffix
|
||
# b: return full path, but strip any suffix (a.k.a. return basename)
|
||
# s: return only the suffix (or an empty string, if no suffix is there)
|
||
# a: return the absolute path to the file
|
||
# S: return the absolute path to a Linked source file
|
||
%_varopts = (
|
||
'f' => sub { return $_[0]->{entry}; },
|
||
'd' => sub { return $_[0]->{dir}->path; },
|
||
'F' => sub { my $subst = $_[0]->{entry};
|
||
$subst =~ s/\.[^\.]+$//;
|
||
return $subst; },
|
||
'b' => sub { my $subst = $_[0]->path;
|
||
$subst =~ s/\.[^\.]+$//;
|
||
return $subst; },
|
||
's' => sub { my $subst = $_[0]->{entry};
|
||
$subst =~ m/(\.[^\.]+)$/;
|
||
return $1; },
|
||
'a' => sub { my $path = $_[0]->path;
|
||
if (! File::Spec->file_name_is_absolute($path)) {
|
||
$path = File::Spec->catfile(Cwd::cwd(), $path);
|
||
}
|
||
return $path; },
|
||
'S' => sub { my $path = $_[0]->srcpath;
|
||
if (! File::Spec->file_name_is_absolute($path)) {
|
||
my $cwd = File::Spec->canonpath(Cwd::cwd());
|
||
$path = File::Spec->catfile($cwd, $path);
|
||
}
|
||
return $path; },
|
||
);
|
||
|
||
$_varletters = join('', keys %_varopts);
|
||
}
|
||
|
||
# Internal routine for processing variable options.
|
||
# Options are specified in hash in the BEGIN block above.
|
||
# no option: return path to file (relative to top,
|
||
# or absolute if it's outside)
|
||
sub _variant {
|
||
my($opt, $file) = @_;
|
||
$opt = '' if ! defined $opt;
|
||
if (defined $_varopts{$opt}) {
|
||
return &{$_varopts{$opt}}($file);
|
||
}
|
||
return $file->path;
|
||
}
|
||
|
||
sub new {
|
||
my($class, $env, $cmd) = @_;
|
||
$cmd = $env->_subst($cmd);
|
||
$cmd{$env,$cmd} || do {
|
||
# Remove unwanted bits from signature -- those bracketed by %( ... %)
|
||
my $sigs = $cmd;
|
||
my $sig = '';
|
||
if (ref($sigs) eq 'ARRAY') {
|
||
# This is an array of commands..
|
||
my $f;
|
||
foreach $f (@$sigs) {
|
||
$sig .= _strip($f);
|
||
}
|
||
} else {
|
||
$sig = _strip($sigs);
|
||
}
|
||
my $self = { cmd => $cmd, cmdsig => 'sig'->cmdsig($sig) };
|
||
$cmd{$env,$cmd} = bless $self, $class;
|
||
}
|
||
}
|
||
|
||
sub _strip {
|
||
my $sig = shift;
|
||
$sig =~ s/^\@\s*//mg;
|
||
while ($sig =~ s/%\(([^%]|%[^\(])*?%\)//g) { }
|
||
$sig;
|
||
}
|
||
|
||
sub scriptsig {
|
||
$_[0]->{cmdsig};
|
||
}
|
||
|
||
# Return an array of all the commands (first word on each line).
|
||
sub commands {
|
||
my($self) = @_;
|
||
my(@cmds) = ();
|
||
my $com;
|
||
my $cmd = $self->{'cmd'};
|
||
my @allcoms;
|
||
|
||
push @allcoms, ref $cmd ? @{$cmd} : split(/\n/, $cmd);
|
||
|
||
for $com (@allcoms) {
|
||
$com =~ s/^\s*//;
|
||
$com =~ s/\s.*//;
|
||
next if ! $com; # blank line
|
||
push @cmds, $com;
|
||
}
|
||
@cmds;
|
||
}
|
||
|
||
# For the signature of a basic command, we don't bother
|
||
# including the command itself. This is not strictly correct,
|
||
# and if we wanted to be rigorous, we might want to insist
|
||
# that the command was checked for all the basic commands
|
||
# like gcc, etc. For this reason we don't have an includes
|
||
# method.
|
||
|
||
# Call this to get the command line script: an array of
|
||
# fully substituted commands.
|
||
sub getcoms {
|
||
my($self, $env, $tgt) = @_;
|
||
my(@coms);
|
||
my $com;
|
||
my @allcoms = ();
|
||
my $cmd = $self->{'cmd'};
|
||
|
||
push @allcoms, ref $cmd ? @{$cmd} : split(/\n/, $cmd);
|
||
|
||
for $com (@allcoms) {
|
||
my(@src) = (undef, @{$tgt->{sources}});
|
||
my(@src1) = @src;
|
||
|
||
next if $com =~ /^\s*$/;
|
||
|
||
# NOTE: we used to have a more elegant s//.../e solution
|
||
# for the items below, but this caused a bus error...
|
||
|
||
# Remove %( and %) -- those are only used to bracket parts
|
||
# of the command that we don't depend on.
|
||
$com =~ s/%[()]//g;
|
||
|
||
# Deal with %n, n=1,9 and variants.
|
||
while ($com =~ /%([1-9])(:([$_varletters]?))?/o) {
|
||
my($match) = $&;
|
||
my($src) = $src1[$1];
|
||
my($subst) = _variant($3, $src1[$1]->rfile);
|
||
undef $src[$1];
|
||
$com =~ s/$match/$subst/;
|
||
}
|
||
|
||
# Deal with %0 aka %> and variants.
|
||
while ($com =~ /%[0>](:([$_varletters]?))?/o) {
|
||
my($match) = $&;
|
||
my($subst) = _variant($2, $tgt);
|
||
$com =~ s/$match/$subst/;
|
||
}
|
||
|
||
# Deal with %< (all sources except %n's already used)
|
||
while ($com =~ /%<(:([$_varletters]?))?/o) {
|
||
my($match) = $&;
|
||
my @list = ();
|
||
foreach (@src) {
|
||
push(@list, _variant($2, $_->rfile)) if $_;
|
||
}
|
||
my($subst) = join(' ', @list);
|
||
$com =~ s/$match/$subst/;
|
||
}
|
||
|
||
# Deal with %[ %].
|
||
$com =~ s{%\[(.*?)%\]}{
|
||
my($func, @args) = grep { $_ ne '' } split(/\s+/, $1);
|
||
die("$0: \"$func\" is not defined.\n")
|
||
unless ($env->{$func});
|
||
&{$env->{$func}}(@args);
|
||
}gex;
|
||
|
||
# Convert left-over %% into %.
|
||
$com =~ s/%%/%/g;
|
||
|
||
# White space cleanup. XXX NO WAY FOR USER TO HAVE QUOTED SPACES
|
||
$com = join(' ', split(' ', $com));
|
||
next if $com =~ /^:/ && $com !~ /^:\S/;
|
||
push(@coms, $com);
|
||
}
|
||
@coms
|
||
}
|
||
|
||
# Build the target using the previously specified commands.
|
||
sub execute {
|
||
my($self, $env, $tgt, $package) = @_;
|
||
|
||
if ($param::build) {
|
||
futil::mkdir($tgt->{dir});
|
||
unlink($tgt->path) if ! $tgt->precious;
|
||
}
|
||
|
||
# Set environment.
|
||
map(delete $ENV{$_}, keys %ENV);
|
||
%ENV = %{$env->{ENV}};
|
||
|
||
# Handle multi-line commands.
|
||
my $com;
|
||
for $com ($self->getcoms($env, $tgt)) {
|
||
if ($com !~ s/^\@\s*//) {
|
||
main::showcom($com);
|
||
}
|
||
next if ! $param::build;
|
||
|
||
if ($com =~ /^\[perl\]\s*/) {
|
||
my $perlcmd = $';
|
||
my $status;
|
||
{
|
||
# Restore the script package variables that were defined
|
||
# in the Conscript file that defined this [perl] build,
|
||
# so the code executes with the expected variables.
|
||
# Then actually execute (eval) the [perl] command to build
|
||
# the target, followed by cleaning up the name space
|
||
# by deleting the package variables we just restored.
|
||
my($pkgvars) = $tgt->{conscript}->{pkgvars};
|
||
NameSpace::restore($package, $pkgvars) if $pkgvars;
|
||
$status = eval "package $package; $perlcmd";
|
||
NameSpace::remove($package, keys %$pkgvars) if $pkgvars;
|
||
}
|
||
if (!defined($status)) {
|
||
warn "$0: *** Error during perl command eval: $@.\n";
|
||
return undef;
|
||
} elsif ($status == 0) {
|
||
warn "$0: *** Perl command returned $status "
|
||
. "(this indicates an error).\n";
|
||
return undef;
|
||
}
|
||
next;
|
||
}
|
||
if (! $self->do_command($com, $tgt->path)) {
|
||
return undef;
|
||
}
|
||
}
|
||
|
||
# success.
|
||
return 1;
|
||
}
|
||
|
||
sub show {
|
||
my($self, $env, $tgt) = @_;
|
||
my $com;
|
||
for $com ($self->getcoms($env, $tgt)) {
|
||
if ($com !~ /^\@\s*/) {
|
||
main::showcom($com);
|
||
}
|
||
}
|
||
}
|
||
|
||
package action::command::unix;
|
||
|
||
sub do_command {
|
||
my($class, $com, $path) = @_;
|
||
my($pid) = fork();
|
||
die("$0: unable to fork child process ($!)\n") if !defined $pid;
|
||
if (!$pid) {
|
||
# This is the child. We eval the command to suppress -w
|
||
# warnings about not reaching the statements afterwards.
|
||
eval 'exec($com)';
|
||
$com =~ s/\s.*//;
|
||
die qq($0: failed to execute "$com" ($!). )
|
||
. qq(Is this an executable on path "$ENV{PATH}"?\n);
|
||
}
|
||
for (;;) {
|
||
do {} until wait() == $pid;
|
||
my ($b0, $b1) = ($? & 0xFF, $? >> 8);
|
||
# Don't actually see 0177 on stopped process; is this necessary?
|
||
next if $b0 == 0177; # process stopped; we can wait.
|
||
if ($b0) {
|
||
my($core, $sig) = ($b0 & 0200, $b0 & 0177);
|
||
my($coremsg) = $core ? "; core dumped" : "";
|
||
$com =~ s/\s.*//;
|
||
my $err = "$0: *** \[$path\] $com terminated by signal " .
|
||
"$sig$coremsg\n";
|
||
warn $err;
|
||
return undef;
|
||
}
|
||
if ($b1) {
|
||
warn qq($0: *** [$path] Error $b1\n); # trying to be like make.
|
||
return undef;
|
||
}
|
||
last;
|
||
}
|
||
return 1;
|
||
}
|
||
|
||
package action::command::win32;
|
||
|
||
sub do_command {
|
||
my($class, $com, $path) = @_;
|
||
system($com);
|
||
if ($?) {
|
||
my ($b0, $b1) = ($? & 0xFF, $? >> 8);
|
||
my $err = $b1 || $?;
|
||
my $warn = qq($0: *** [$path] Error $err);
|
||
$warn .= " (executable not found in path?)" if $b1 == 0xFF;
|
||
warn "$warn\n";
|
||
return undef;
|
||
}
|
||
return 1;
|
||
}
|
||
|
||
package action::perl;
|
||
|
||
# THIS IS AN EXPERIMENTAL PACKAGE. It's entirely possible that the
|
||
# interface may change as this gets completed, so use at your own risk.
|
||
#
|
||
# There are (at least) two issues that need to be solved before blessing
|
||
# this as a real, fully-supported feature:
|
||
#
|
||
# -- We need to calculate a signature value for a Perl code ref, in
|
||
# order to rebuild the target if there's a change to the Perl code
|
||
# used to generate it.
|
||
#
|
||
# This is not straightforward. A B::Deparse package exists that
|
||
# decompiles a coderef into text. It's reportedly not completely
|
||
# reliable for closures; it misses which variables are global, and
|
||
# the values of private lexicals. Nevertheless, it'd probably
|
||
# be perfect for our purposes, except that it wasn't added until
|
||
# some time between Perl 5.00502 and 5.00554, and doesn't seem to
|
||
# really work until Perl 5.6.0, so by relying on it, we'd lose
|
||
# support for Perl versions back to 5.003*.
|
||
#
|
||
# -- Ideally, a code ref should be able to use something like
|
||
# $env->_subst to fetch values from the construction environment
|
||
# to modify its behavior without having to cut-and-paste code.
|
||
# (Actually, since we pass the environment to the executed code
|
||
# ref, there's no reason you can't do this with the code as it
|
||
# stands today.) But this REALLY complicates the signature
|
||
# calculation, because now the actual signature would depend not
|
||
# just on the code contents, but on the construction variables (or
|
||
# maybe just the environment).
|
||
#
|
||
# A potentially valid workaround would be to use the contents of the
|
||
# Conscript file in which the code reference is defined as the code
|
||
# ref's signature. This has the drawback of causing a recompilation of
|
||
# the target file even in response to unrelated changes in the Conscript
|
||
# file, but it would ensure correct builds without having to solve the
|
||
# messy issues of generating a signature directly from a code ref.
|
||
#
|
||
# Nevertheless, this seemed a useful enough skeleton of a feature that
|
||
# it made sense to release it in hopes that some practical experience
|
||
# will encourage someone to figure out how to solve the signature
|
||
# issues. Or maybe we'll discover these aren't big issues in practice
|
||
# and end up blessing it as is.
|
||
|
||
use vars qw( %code );
|
||
|
||
sub new {
|
||
my($class, $cref) = @_;
|
||
$code{$cref} || do {
|
||
my $sig = '';
|
||
# Generating a code signature using B::Deparse doesn't really
|
||
# work for us until Perl 5.6.0. Here's the code in case
|
||
# someone wants to use it.
|
||
#use B::Deparse;
|
||
#my $deparse = B::Deparse->new();
|
||
#my $body = $deparse->coderef2text($cref);
|
||
#$sig = $body; # should be an MD5 sig
|
||
my($self) = { cref => $cref, crefsig => $sig };
|
||
$code{$cref} = bless $self, $class;
|
||
}
|
||
}
|
||
|
||
sub scriptsig {
|
||
$_[0]->{crefsig}
|
||
}
|
||
|
||
sub execute {
|
||
my($self, $env, $tgt) = @_;
|
||
if ($param::build) {
|
||
futil::mkdir($tgt->{dir});
|
||
unlink($tgt->path) if ! $tgt->precious;
|
||
my($cref) = $self->{cref};
|
||
&$cref($env, $tgt->path, map($_->rpath, @{$tgt->{sources}}));
|
||
}
|
||
}
|
||
|
||
sub commands {
|
||
return ();
|
||
}
|
||
|
||
|
||
# Generic scanning module.
|
||
package scan;
|
||
|
||
# Returns the signature of files included by the specified files on
|
||
# behalf of the associated target. Any errors in handling the included
|
||
# files are propagated to the target on whose behalf this processing
|
||
# is being done. Signatures are cached for each unique file/scanner
|
||
# pair.
|
||
sub includes {
|
||
my($self, $tgt, @files) = @_;
|
||
my(%files, $file);
|
||
my($inc) = $self->{includes} || ($self->{includes} = {});
|
||
while ($file = pop @files) {
|
||
next if exists $files{$file};
|
||
if ($inc->{$file}) {
|
||
push(@files, @{$inc->{$file}});
|
||
$files{$file} = 'sig'->signature($file->rfile);
|
||
} else {
|
||
if ((build $file) eq 'errors') {
|
||
$tgt->{status} = 'errors'; # tgt inherits build status
|
||
return ();
|
||
}
|
||
$files{$file} = 'sig'->signature($file->rfile);
|
||
my(@includes) = $self->scan($file);
|
||
$inc->{$file} = \@includes;
|
||
push(@files, @includes);
|
||
}
|
||
}
|
||
'sig'->collect(sort values %files)
|
||
}
|
||
|
||
|
||
# A simple scanner. This is used by the QuickScanfunction, to setup
|
||
# one-time target and environment-independent scanning for a source
|
||
# file. Only used for commands run by the Command method.
|
||
package scan::quickscan;
|
||
|
||
use vars qw( @ISA %scanner );
|
||
|
||
BEGIN { @ISA = qw(scan) }
|
||
|
||
sub find {
|
||
my($class, $code, $env, $pdirs) = @_;
|
||
if (! defined $pdirs) {
|
||
$pdirs = [ ] ;
|
||
} elsif (ref($pdirs) ne 'ARRAY') {
|
||
$pdirs = [ split(/$main::PATH_SEPARATOR/o, $pdirs) ];
|
||
}
|
||
my(@path) = map { $dir::cwd->lookupdir($_) } @$pdirs;
|
||
my($spath) = "@path";
|
||
$scanner{$code,$env,$spath} || do {
|
||
my($self) = { code => $code, env => $env, path => \@path };
|
||
$scanner{$code,$env,$spath} = bless $self;
|
||
}
|
||
}
|
||
|
||
# Scan the specified file for included file names.
|
||
sub scan {
|
||
my($self, $file) = @_;
|
||
my($code) = $self->{code};
|
||
my(@includes);
|
||
# File should have been built by now. If not, we'll ignore it.
|
||
return () unless open(SCAN, $file->rpath);
|
||
while(<SCAN>) {
|
||
push(@includes, grep($_ ne '', &$code));
|
||
}
|
||
close(SCAN);
|
||
my($wd) = $file->{dir};
|
||
my(@files);
|
||
my $name;
|
||
for $name (@includes) {
|
||
my $dir;
|
||
for $dir ($file->{dir}, @{$self->{path}}) {
|
||
my($include) = $dir->lookup_accessible($name);
|
||
if ($include) {
|
||
push(@files, $include) unless $include->ignore;
|
||
last;
|
||
}
|
||
}
|
||
}
|
||
@files
|
||
}
|
||
|
||
|
||
# CPP (C preprocessor) scanning module
|
||
package scan::cpp;
|
||
|
||
use vars qw( @ISA %scanner );
|
||
|
||
BEGIN { @ISA = qw(scan) }
|
||
|
||
# For this constructor, provide the include path argument (colon
|
||
# separated). Each path is taken relative to the provided directory.
|
||
|
||
# Note: a particular scanning object is assumed to always return the
|
||
# same result for the same input. This is why the search path is a
|
||
# parameter to the constructor for a CPP scanning object. We go to
|
||
# some pains to make sure that we return the same scanner object
|
||
# for the same path: otherwise we will unecessarily scan files.
|
||
sub find {
|
||
my($class, $dir, $pdirs) = @_;
|
||
if (! defined $pdirs) {
|
||
$pdirs = [ ];
|
||
} elsif (ref($pdirs) ne 'ARRAY') {
|
||
$pdirs = [ split(/$main::PATH_SEPARATOR/o, $pdirs) ];
|
||
}
|
||
my @path = map($dir->lookupdir($_), @$pdirs);
|
||
my($spath) = "@path";
|
||
$scanner{$spath} || do {
|
||
my($self) = {'path' => \@path};
|
||
$scanner{$spath} = bless $self;
|
||
}
|
||
}
|
||
|
||
# Scan the specified file for include lines.
|
||
sub scan {
|
||
my($self, $file) = @_;
|
||
my($angles, $quotes);
|
||
|
||
if (exists $file->{angles}) {
|
||
$angles = $file->{angles};
|
||
$quotes = $file->{quotes};
|
||
} else {
|
||
my(@anglenames, @quotenames);
|
||
return () unless open(SCAN, $file->rpath);
|
||
while (<SCAN>) {
|
||
next unless /^\s*#/;
|
||
if (/^\s*#\s*include\s*([<"])(.*?)[>"]/) {
|
||
if ($1 eq "<") {
|
||
push(@anglenames, $2);
|
||
} else {
|
||
push(@quotenames, $2);
|
||
}
|
||
}
|
||
}
|
||
close(SCAN);
|
||
$angles = $file->{angles} = \@anglenames;
|
||
$quotes = $file->{quotes} = \@quotenames;
|
||
}
|
||
|
||
|
||
my(@shortpath) = @{$self->{path}}; # path for <> style includes
|
||
my(@longpath) = ($file->{dir}, @shortpath); # path for "" style includes
|
||
|
||
my(@includes);
|
||
|
||
my $name;
|
||
for $name (@$angles) {
|
||
my $dir;
|
||
for $dir (@shortpath) {
|
||
my($include) = $dir->lookup_accessible($name);
|
||
if ($include) {
|
||
push(@includes, $include) unless $include->ignore;
|
||
last;
|
||
}
|
||
}
|
||
}
|
||
|
||
for $name (@$quotes) {
|
||
my $dir;
|
||
for $dir(@longpath) {
|
||
my($include) = $dir->lookup_accessible($name);
|
||
if ($include) {
|
||
push(@includes, $include) unless $include->ignore;
|
||
last;
|
||
}
|
||
}
|
||
}
|
||
|
||
return @includes
|
||
}
|
||
|
||
# Return the include flags that would be used for a C Compile.
|
||
sub iflags {
|
||
my($self, $env) = @_;
|
||
my($iflags) = '';
|
||
my($dir, $dpath);
|
||
for $dir (@{$self->{path}}) {
|
||
$dpath = $dir->path;
|
||
# Add the (presumably local) directory to the -I flags
|
||
# if we're not using repositories, the directory exists,
|
||
# or it's Linked to a source directory (that is, it *will*
|
||
# exist by the time the compilation occurs).
|
||
$iflags .= " ".$env->{INCDIRPREFIX}.$dpath.$env->{INCDIRSUFFIX}
|
||
if ! @param::rpath || -d $dpath || $dir->is_linked;
|
||
next if File::Spec->file_name_is_absolute($dpath);
|
||
if (@param::rpath) {
|
||
my $d;
|
||
if ($dpath eq $dir::CURDIR) {
|
||
foreach $d (map($_->path, @param::rpath)) {
|
||
$iflags .= " ".$env->{INCDIRPREFIX}.$d.$env->{INCDIRSUFFIX};
|
||
}
|
||
} else {
|
||
my($rpath);
|
||
foreach $d (map($_->path, @param::rpath)) {
|
||
$rpath = File::Spec->catfile($d, $dpath);
|
||
$iflags .= " ".$env->{INCDIRPREFIX}.$rpath.$env->{INCDIRSUFFIX}
|
||
if -d $rpath;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
$iflags
|
||
}
|
||
|
||
package File::Spec;
|
||
|
||
use vars qw( $_SEP $_MATCH_SEP $_MATCH_VOL );
|
||
|
||
# Cons is migrating to using File::Spec for portable path name
|
||
# manipulation. This is the right long-term direction, but there are
|
||
# some problems with making the transition:
|
||
#
|
||
# For multi-volume support, we need to use newer interfaces
|
||
# (splitpath, catpath, splitdir) that are only available in
|
||
# File::Spec 0.8.
|
||
#
|
||
# File::Spec 0.8 doesn't work with Perl 5.00[34] due to
|
||
# regular expression incompatibilities (use of \z).
|
||
#
|
||
# Forcing people to use a new version of a module is painful
|
||
# because (in the workplace) their administrators aren't
|
||
# always going to agree to install it everywhere.
|
||
#
|
||
# As a middle ground, we provide our own versions of all the File::Spec
|
||
# methods we use, supporting both UNIX and Win32. Some of these methods
|
||
# are home brew, some are cut-and-pasted from the real File::Spec methods.
|
||
# This way, we're not reinventing the whole wheel, at least.
|
||
#
|
||
# We can (and should) get rid of this class whenever 5.00[34] and
|
||
# versions of File::Spec prior to 0.9 (?) have faded sufficiently.
|
||
# We also may need to revisit whenever someone first wants to use
|
||
# Cons on some platform other than UNIX or Win32.
|
||
|
||
BEGIN {
|
||
if ($main::_WIN32) {
|
||
$_SEP = '\\';
|
||
$_MATCH_SEP = "[\Q/$_SEP\E]";
|
||
$_MATCH_VOL = "([a-z]:)?$_MATCH_SEP";
|
||
} else {
|
||
$_SEP = '/';
|
||
$_MATCH_SEP = "\Q$_SEP\E";
|
||
$_MATCH_VOL = $_MATCH_SEP;
|
||
}
|
||
}
|
||
|
||
sub canonpath {
|
||
my ($self, $path) = @_;
|
||
if ($main::_WIN32) {
|
||
$path =~ s/^([a-z]:)/\u$1/s;
|
||
$path =~ s|/|\\|g;
|
||
$path =~ s|([^\\])\\+|$1\\|g; # xx////xx -> xx/xx
|
||
$path =~ s|(\\\.)+\\|\\|g; # xx/././xx -> xx/xx
|
||
$path =~ s|^(\.\\)+||s unless $path eq ".\\"; # ./xx -> xx
|
||
$path =~ s|\\$||
|
||
unless $path =~ m#^([A-Z]:)?\\$#s; # xx/ -> xx
|
||
} else {
|
||
$path =~ s|/+|/|g unless($^O eq 'cygwin'); # xx////xx -> xx/xx
|
||
$path =~ s|(/\.)+/|/|g; # xx/././xx -> xx/xx
|
||
$path =~ s|^(\./)+||s unless $path eq "./"; # ./xx -> xx
|
||
$path =~ s|^/(\.\./)+|/|s; # /../../xx -> xx
|
||
$path =~ s|/$|| unless $path eq "/"; # xx/ -> xx
|
||
}
|
||
return $path;
|
||
}
|
||
|
||
sub catdir {
|
||
my $self = shift;
|
||
my @args = @_;
|
||
foreach (@args) {
|
||
# append a slash to each argument unless it has one there
|
||
$_ .= $_SEP if $_ eq '' || substr($_,-1) ne $_SEP;
|
||
}
|
||
return $self->canonpath(join('', @args));
|
||
}
|
||
|
||
sub catfile {
|
||
my $self = shift;
|
||
my $file = pop @_;
|
||
return $file unless @_;
|
||
my $dir = $self->catdir(@_);
|
||
$dir .= $_SEP unless substr($dir,-1) eq $_SEP;
|
||
$file = '' if ! defined($file);
|
||
return $dir.$file;
|
||
}
|
||
|
||
sub catpath {
|
||
my $path = $_[1] . $_[0]->catfile(@_[2..$#_]);
|
||
$path =~ s/(.)$_MATCH_SEP*$/$1/;
|
||
$path;
|
||
}
|
||
|
||
sub curdir {
|
||
'.'
|
||
}
|
||
|
||
sub file_name_is_absolute {
|
||
my ($self, $file) = @_;
|
||
return scalar($file =~ m{^$_MATCH_VOL}is);
|
||
}
|
||
|
||
sub splitdir {
|
||
my @dirs = split(/$_MATCH_SEP/, $_[1], -1);
|
||
push(@dirs, '') if $dirs[$#dirs];
|
||
@dirs;
|
||
}
|
||
|
||
sub splitpath {
|
||
my ($self, $path) = @_;
|
||
my $vol = '';
|
||
my $sep = $_SEP;
|
||
if ($main::_WIN32) {
|
||
if ($path =~ s#^([A-Za-z]:|(?:\\\\|//)[^\\/]+[\\/][^\\/]+)([\\/])#$2#) {
|
||
$vol = $1;
|
||
$sep = $2;
|
||
}
|
||
}
|
||
my(@path) = split(/$_MATCH_SEP/, $path, -1);
|
||
my $file = pop @path;
|
||
my $dirs = join($sep, @path, '');
|
||
return ($vol, $dirs, $file);
|
||
}
|
||
|
||
sub updir {
|
||
'..'
|
||
}
|
||
|
||
sub case_tolerant {
|
||
return $main::_WIN32;
|
||
}
|
||
|
||
# Directory and file handling. Files/dirs are represented by objects.
|
||
# Other packages are welcome to add component-specific attributes.
|
||
package dir;
|
||
|
||
use vars qw( $SEPARATOR $MATCH_SEPARATOR $CURDIR $UPDIR
|
||
$cwd_vol %root $top $cwd );
|
||
|
||
BEGIN {
|
||
# A portable way of determing our directory separator.
|
||
$SEPARATOR = File::Spec->catdir('', '');
|
||
# A fast-path regular expression to match a directory separator
|
||
# anywhere in a path name.
|
||
if ($SEPARATOR eq '/') {
|
||
$MATCH_SEPARATOR = "\Q$SEPARATOR\E";
|
||
} else {
|
||
$MATCH_SEPARATOR = "[\Q/$SEPARATOR\E]";
|
||
}
|
||
# Cache these values so we don't have to make a method call
|
||
# every time we need them.
|
||
$CURDIR = File::Spec->curdir; # '.' on UNIX
|
||
$UPDIR = File::Spec->updir; # '..' on UNIX
|
||
#
|
||
$cwd_vol = '';
|
||
}
|
||
|
||
# Annotate a node (file or directory) with info about the
|
||
# method that created it.
|
||
sub creator {
|
||
my($self, @frame) = @_;
|
||
$self->{'creator'} = \@frame if @frame;
|
||
$self->{'creator'};
|
||
}
|
||
|
||
# Handle a file|dir type exception. We only die if we find we were
|
||
# invoked by something in a Conscript/Construct file, because
|
||
# dependencies created directly by Cons' analysis shouldn't cause
|
||
# an error.
|
||
sub _type_exception {
|
||
my($e) = @_;
|
||
my($line, $sub);
|
||
(undef, undef, $line, $sub) = script::caller_info;
|
||
if (defined $line) {
|
||
my $err = "\"${\$e->path}\" already in use as a " . ref($e) . " before $sub on line $line";
|
||
if ($e->{'creator'}) {
|
||
my $script;
|
||
(undef, $script, $line, $sub) = @{$e->{'creator'}};
|
||
$err = "\t" . $err . ",\n\t\tdefined by $sub in $script, line $line";
|
||
}
|
||
$err .= "\n";
|
||
die $err;
|
||
}
|
||
}
|
||
|
||
# This wraps up all the common File::Spec logic that we use for parsing
|
||
# directory separators in a path and turning it into individual
|
||
# subdirectories that we must create, as well as creation of root
|
||
# nodes for any new file system volumes we find. File::Spec doesn't have
|
||
# intuitively obvious interfaces, so this is heavily commented.
|
||
#
|
||
# Note: This is NOT an object or class method;
|
||
# it's just a utility subroutine.
|
||
sub _parse_path {
|
||
my($dir, $path) = @_;
|
||
|
||
# Convert all slashes to the native directory separator.
|
||
# This allows Construct files to always be written with good
|
||
# old POSIX path names, regardless of what we're running on.
|
||
$path = File::Spec->canonpath($path);
|
||
|
||
# File::Spec doesn't understand the Cons convention of
|
||
# an initial '#' for top-relative files. Strip it.
|
||
my($toprel) = $path =~ s/^#//;
|
||
|
||
# Let File::Spec do the heavy lifting of parsing the path name.
|
||
my($vol, $directories, $entry) = File::Spec->splitpath($path);
|
||
my @dirs = File::Spec->splitdir($directories);
|
||
|
||
# If there was a file entry on the end of the path, then the
|
||
# last @dirs element is '' and we don't need it. If there
|
||
# wasn't a file entry on the end (File::Spec->splitpath() knew
|
||
# the last component was a directory), then the last @dirs
|
||
# element becomes the entry we want to look up.
|
||
my($e) = pop @dirs;
|
||
$entry = $e if $entry eq '';
|
||
|
||
if (File::Spec->file_name_is_absolute($path)) {
|
||
# An absolute path name. If no volume was supplied,
|
||
# use the volume of our current directory.
|
||
$vol = $cwd_vol if $vol eq '';
|
||
$vol = uc($vol) if File::Spec->case_tolerant;
|
||
if (! defined $root{$vol}) {
|
||
# This is our first time looking up a path name
|
||
# on this volume, so create a root node for it.
|
||
# (On UNIX systems, $vol is always '', so '/'
|
||
# always maps to the $root{''} node.)
|
||
$root{$vol} = {path => $vol.$SEPARATOR,
|
||
prefix => $vol.$SEPARATOR,
|
||
srcpath => $vol.$SEPARATOR,
|
||
'exists' => 1 };
|
||
$root{$vol}->{'srcdir'} = $root{$vol};
|
||
bless $root{$vol};
|
||
}
|
||
# We're at the top, so strip the blank entry from the front of
|
||
# the @dirs array since the initial '/' it represents will now
|
||
# be supplied by the root node we return.
|
||
shift @dirs;
|
||
$dir = $root{$vol};
|
||
} elsif ($toprel) {
|
||
$dir = $dir::top;
|
||
}
|
||
($dir, \@dirs, $entry);
|
||
}
|
||
|
||
# Common subroutine for creating directory nodes.
|
||
sub _create_dirs {
|
||
my ($dir, @dirs) = @_;
|
||
my $e;
|
||
foreach $e (@dirs) {
|
||
my $d = $dir->{member}->{$e};
|
||
if (! defined $d) {
|
||
bless $d = { 'entry' => $e, 'dir' => $dir, }, 'dir';
|
||
$d->creator(script::caller_info);
|
||
$d->{member}->{$dir::CURDIR} = $d;
|
||
$d->{member}->{$dir::UPDIR} = $dir;
|
||
$dir->{member}->{$e} = $d;
|
||
} elsif (ref $d eq 'entry') {
|
||
bless $d, 'dir';
|
||
$d->{member}->{$dir::CURDIR} = $d;
|
||
$d->{member}->{$dir::UPDIR} = $dir;
|
||
} elsif (ref $d eq 'file') {
|
||
# This clause is to supply backwards compatibility,
|
||
# with a warning, for anyone that's used FilePath
|
||
# to refer to a directory. After people have using
|
||
# 1.8 have had time to adjust (sometime in version
|
||
# 1.9 or later), we should remove this entire clause.
|
||
my($script, $line, $sub);
|
||
(undef, $script, $line, $sub) = @{$d->{'creator'}};
|
||
if ($sub eq 'script::FilePath') {
|
||
print STDERR "$0: Warning: $sub used to refer to a directory\n"
|
||
. "\tat line $line of $script. Use DirPath instead.\n";
|
||
bless $d, 'dir';
|
||
} else {
|
||
_type_exception($d);
|
||
}
|
||
} elsif (ref $d ne 'dir') {
|
||
_type_exception($d);
|
||
}
|
||
$dir = $d;
|
||
}
|
||
$dir;
|
||
}
|
||
|
||
# Look up an entry in a directory. This method is for when we don't
|
||
# care whether a file or directory is returned, so if the entry already
|
||
# exists, it will simply be returned. If not, we create it as a
|
||
# generic "entry" which can be later turned into a file or directory
|
||
# by a more-specific lookup.
|
||
#
|
||
# The file entry may be specified as relative, absolute (starts with /),
|
||
# or top-relative (starts with #).
|
||
sub lookup {
|
||
my($dir, $entry) = @_;
|
||
|
||
if ($entry !~ m#$MATCH_SEPARATOR#o) {
|
||
# Fast path: simple entry name in a known directory.
|
||
if ($entry =~ s/^#//) {
|
||
# Top-relative names begin with #.
|
||
$dir = $dir::top;
|
||
} elsif ($entry =~ s/^!//) {
|
||
$dir = $dir::cwd->srcdir;
|
||
}
|
||
} else {
|
||
my $dirsref;
|
||
($dir, $dirsref, $entry) = _parse_path($dir, $entry);
|
||
$dir = _create_dirs($dir, @$dirsref) if @$dirsref;
|
||
return if ! defined $dir;
|
||
return $dir if $entry eq '';
|
||
}
|
||
|
||
my $e = $dir->{member}->{$entry};
|
||
if (! defined $e) {
|
||
bless $e = { 'entry' => $entry, 'dir' => $dir, }, 'entry';
|
||
$e->creator(script::caller_info);
|
||
$dir->{member}->{$entry} = $e;
|
||
}
|
||
|
||
$e;
|
||
}
|
||
|
||
# Look up a file entry in a directory.
|
||
#
|
||
# The file entry may be specified as relative, absolute (starts with /),
|
||
# or top-relative (starts with #).
|
||
sub lookupfile {
|
||
my($dir, $entry) = @_;
|
||
|
||
if ($entry !~ m#$MATCH_SEPARATOR#o) {
|
||
# Fast path: simple entry name in a known directory.
|
||
if ($entry =~ s/^#//) {
|
||
# Top-relative names begin with #.
|
||
$dir = $dir::top;
|
||
} elsif ($entry =~ s/^!//) {
|
||
$dir = $dir::cwd->srcdir;
|
||
}
|
||
} else {
|
||
my $dirsref;
|
||
($dir, $dirsref, $entry) = _parse_path($dir, $entry);
|
||
$dir = _create_dirs($dir, @$dirsref) if @$dirsref;
|
||
return undef if $entry eq '';
|
||
}
|
||
|
||
my $f = $dir->{member}->{$entry};
|
||
if (! defined $f) {
|
||
bless $f = { 'entry' => $entry, 'dir' => $dir, }, 'file';
|
||
$f->creator(script::caller_info);
|
||
$dir->{member}->{$entry} = $f;
|
||
} elsif (ref $f eq 'entry') {
|
||
bless $f, 'file';
|
||
} elsif (ref $f ne 'file') {
|
||
_type_exception($f);
|
||
}
|
||
|
||
$f;
|
||
}
|
||
|
||
# Look up a (sub-)directory entry in a directory.
|
||
#
|
||
# The (sub-)directory entry may be specified as relative, absolute
|
||
# (starts with /), or top-relative (starts with #).
|
||
sub lookupdir {
|
||
my($dir, $entry) = @_;
|
||
|
||
my $dirsref;
|
||
if ($entry !~ m#$MATCH_SEPARATOR#o) {
|
||
# Fast path: simple entry name in a known directory.
|
||
if ($entry =~ s/^#//) {
|
||
# Top-relative names begin with #.
|
||
$dir = $dir::top;
|
||
} elsif ($entry =~ s/^!//) {
|
||
$dir = $dir::cwd->srcdir;
|
||
}
|
||
} else {
|
||
($dir, $dirsref, $entry) = _parse_path($dir, $entry);
|
||
}
|
||
push(@$dirsref, $entry) if $entry ne '';
|
||
_create_dirs($dir, @$dirsref);
|
||
}
|
||
|
||
# Look up a file entry and return it if it's accessible.
|
||
sub lookup_accessible {
|
||
my $file = $_[0]->lookupfile($_[1]);
|
||
return ($file && $file->accessible) ? $file : undef;
|
||
}
|
||
|
||
# Return the parent directory without doing a lookupdir,
|
||
# which would create a parent if it doesn't already exist.
|
||
# A return value of undef (! $dir->up) indicates a root directory.
|
||
sub up {
|
||
$_[0]->{member}->{$dir::UPDIR};
|
||
}
|
||
|
||
# Return whether this is an entry somewhere underneath the
|
||
# specified directory.
|
||
sub is_under {
|
||
my $dir = $_[0];
|
||
while ($dir) {
|
||
return 1 if $_[1] == $dir;
|
||
$dir = $dir->up;
|
||
}
|
||
return undef;
|
||
}
|
||
|
||
# Return the relative path from the calling directory ($_[1])
|
||
# to the object. If the object is not under the directory, then
|
||
# we return it as a top-relative or absolute path name.
|
||
sub relpath {
|
||
my ($dir, $obj) = @_;
|
||
my @dirs;
|
||
my $o = $obj;
|
||
while ($o) {
|
||
if ($dir == $o) {
|
||
if (@dirs < 2) {
|
||
return $dirs[0] || '';
|
||
} else {
|
||
return File::Spec->catdir(@dirs);
|
||
}
|
||
}
|
||
unshift(@dirs, $o->{entry});
|
||
$o = $o->up;
|
||
}
|
||
# The object was not underneath the specified directory.
|
||
# Use the node's cached path, which is either top-relative
|
||
# (in which case we append '#' to the beginning) or
|
||
# absolute.
|
||
my $p = $obj->path;
|
||
$p = '#' . $p if ! File::Spec->file_name_is_absolute($p);
|
||
return $p;
|
||
}
|
||
|
||
# Return the path of the directory (file paths implemented
|
||
# separately, below).
|
||
sub path {
|
||
$_[0]->{path} ||
|
||
($_[0]->{path} = $_[0]->{dir}->prefix . $_[0]->{entry});
|
||
}
|
||
|
||
# Return the pathname as a prefix to be concatenated with an entry.
|
||
sub prefix {
|
||
return $_[0]->{prefix} if exists $_[0]->{prefix};
|
||
$_[0]->{prefix} = $_[0]->path . $SEPARATOR;
|
||
}
|
||
|
||
# Return the related source path prefix.
|
||
sub srcprefix {
|
||
return $_[0]->{srcprefix} if exists $_[0]->{srcprefix};
|
||
my($srcdir) = $_[0]->srcdir;
|
||
$srcdir->{srcprefix} = $srcdir eq $_[0] ? $srcdir->prefix
|
||
: $srcdir->srcprefix;
|
||
}
|
||
|
||
# Return the related source directory.
|
||
sub srcdir {
|
||
$_[0]->{'srcdir'} ||
|
||
($_[0]->{'srcdir'} = $_[0]->{dir}->srcdir->lookupdir($_[0]->{entry}))
|
||
}
|
||
|
||
# Return if the directory is linked to a separate source directory.
|
||
sub is_linked {
|
||
return $_[0]->{is_linked} if defined $_[0]->{is_linked};
|
||
$_[0]->{is_linked} = $_[0]->path ne $_[0]->srcdir->path;
|
||
}
|
||
|
||
sub link {
|
||
my(@paths) = @_;
|
||
my($srcdir) = $dir::cwd->lookupdir(pop @paths)->srcdir;
|
||
map($dir::cwd->lookupdir($_)->{'srcdir'} = $srcdir, @paths);
|
||
|
||
# make a reverse lookup for the link.
|
||
$srcdir->{links} = [] if ! $srcdir->{links};
|
||
push @{$srcdir->{links}}, @paths;
|
||
}
|
||
|
||
use vars qw( @tail ); # TODO: Why global ????
|
||
|
||
sub linked_targets {
|
||
my $tgt = shift;
|
||
my @targets = ();
|
||
my $dir;
|
||
if (ref $tgt eq 'dir') {
|
||
$dir = $tgt;
|
||
} else {
|
||
push @tail, $tgt;
|
||
$dir = $tgt->{dir};
|
||
}
|
||
while ($dir) {
|
||
if (defined $dir->{links} && @{$dir->{links}}) {
|
||
push @targets,
|
||
map(File::Spec->catdir($_, @tail), @{$dir->{links}});
|
||
#print STDERR "Found Link: ${\$dir->path} -> @{\$dir->{links}}\n";
|
||
}
|
||
unshift @tail, $dir->{entry};
|
||
$dir = $dir->up;
|
||
}
|
||
|
||
return map($dir::top->lookupdir($_), @targets);
|
||
}
|
||
|
||
sub accessible {
|
||
my $path = $_[0]->path;
|
||
my $err = "$0: you have attempted to use path \"$path\" both as a file " .
|
||
"and as a directory!\n";
|
||
die $err;
|
||
}
|
||
|
||
sub init {
|
||
my $path = Cwd::cwd();
|
||
|
||
# We know we can get away with passing undef to lookupdir
|
||
# as the directory because $dir is an absolute path.
|
||
$top = lookupdir(undef, $path);
|
||
$top->{'path'} = $top->{srcpath} = $dir::CURDIR;
|
||
$top->{'prefix'} = '';
|
||
$top->{'srcdir'} = $top;
|
||
|
||
$cwd = $top;
|
||
|
||
($cwd_vol, undef, undef) = File::Spec->splitpath($path);
|
||
$cwd_vol = '' if ! defined $cwd_vol;
|
||
$cwd_vol = uc($cwd_vol) if File::Spec->case_tolerant;
|
||
}
|
||
|
||
package file;
|
||
|
||
use vars qw( @ISA $level );
|
||
|
||
BEGIN { @ISA = qw(dir); $level = 0 }
|
||
|
||
# Return the pathname of the file.
|
||
# Define this separately from dir::path because we don't want to
|
||
# cache all file pathnames (just directory pathnames).
|
||
sub path {
|
||
$_[0]->{dir}->prefix . $_[0]->{entry}
|
||
}
|
||
|
||
# Return the related source file path.
|
||
sub srcpath {
|
||
$_[0]->{dir}->srcprefix . $_[0]->{entry}
|
||
}
|
||
|
||
# Return if the file is (should be) linked to a separate source file.
|
||
sub is_linked {
|
||
$_[0]->{dir}->is_linked
|
||
}
|
||
|
||
# Repository file search. If the local file exists, that wins.
|
||
# Otherwise, return the first existing same-named file under a
|
||
# Repository directory. If there isn't anything with the same name
|
||
# under a Repository directory, return the local file name anyway
|
||
# so that some higher layer can try to construct it.
|
||
sub rfile {
|
||
return $_[0]->{rfile} if exists $_[0]->{rfile};
|
||
my($self) = @_;
|
||
my($rfile) = $self;
|
||
if (@param::rpath) {
|
||
my($path) = $self->path;
|
||
if (! File::Spec->file_name_is_absolute($path) && ! -f $path) {
|
||
my($dir);
|
||
foreach $dir (@param::rpath) {
|
||
my($t) = $dir->prefix . $path;
|
||
if (-f $t) {
|
||
$rfile = $_[0]->lookupfile($t);
|
||
$rfile->{'lfile'} = $self;
|
||
last;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
$self->{rfile} = $rfile;
|
||
}
|
||
|
||
# Returns the local file for a repository file;
|
||
# returns self if it's already a local file.
|
||
sub lfile {
|
||
$_[0]->{'lfile'} || $_[0]
|
||
}
|
||
|
||
# returns the "precious" status of this file.
|
||
sub precious {
|
||
return $_[0]->{precious};
|
||
}
|
||
|
||
# "Erase" reference to a Repository file,
|
||
# making this a completely local file object
|
||
# by pointing it back to itself.
|
||
sub no_rfile {
|
||
$_[0]->{'rfile'} = $_[0];
|
||
}
|
||
|
||
# Return a path to the first existing file under a Repository directory,
|
||
# implicitly returning the current file's path if there isn't a
|
||
# same-named file under a Repository directory.
|
||
sub rpath {
|
||
$_[0]->{rpath} ||
|
||
($_[0]->{rpath} = $_[0]->rfile->path)
|
||
}
|
||
|
||
# Return a path to the first linked srcpath file under a Repositoy
|
||
# directory, implicitly returning the current file's srcpath if there
|
||
# isn't a same-named file under a Repository directory.
|
||
sub rsrcpath {
|
||
return $_[0]->{rsrcpath} if exists $_[0]->{rsrcpath};
|
||
my($self) = @_;
|
||
my($path) = $self->{rsrcpath} = $self->srcpath;
|
||
if (@param::rpath && ! File::Spec->file_name_is_absolute($path) && ! -f $path) {
|
||
my($dir);
|
||
foreach $dir (@param::rpath) {
|
||
my($t) = $dir->prefix . $path;
|
||
if (-f $t) {
|
||
$self->{rsrcpath} = $t;
|
||
last;
|
||
}
|
||
}
|
||
}
|
||
$self->{rsrcpath};
|
||
}
|
||
|
||
# Return if a same-named file source file exists.
|
||
# This handles the interaction of Link and Repository logic.
|
||
# As a side effect, it will link a source file from its Linked
|
||
# directory (preferably local, but maybe in a repository)
|
||
# into a build directory from its proper Linked directory.
|
||
sub source_exists {
|
||
return $_[0]->{source_exists} if defined $_[0]->{source_exists};
|
||
my($self) = @_;
|
||
my($path) = $self->path;
|
||
my($mtime, $ctime) = (stat($path))[9,10];
|
||
if ($self->is_linked) {
|
||
# Linked directory, local logic.
|
||
my($srcpath) = $self->srcpath;
|
||
my($src_mtime, $src_ctime) = (stat($srcpath))[9,10];
|
||
if ($src_mtime) {
|
||
if (! $mtime || $src_mtime != $mtime || $src_ctime != $ctime) {
|
||
futil::install($srcpath, $self);
|
||
}
|
||
return $self->{source_exists} = 1;
|
||
}
|
||
# Linked directory, repository logic.
|
||
if (@param::rpath) {
|
||
if ($self != $self->rfile) {
|
||
return $self->{source_exists} = 1;
|
||
}
|
||
my($rsrcpath) = $self->rsrcpath;
|
||
if ($path ne $rsrcpath) {
|
||
my($rsrc_mtime, $rsrc_ctime) = (stat($rsrcpath))[9,10];
|
||
if ($rsrc_mtime) {
|
||
if (! $mtime || $rsrc_mtime != $mtime
|
||
|| $rsrc_ctime != $ctime) {
|
||
futil::install($rsrcpath, $self);
|
||
}
|
||
return $self->{source_exists} = 1;
|
||
}
|
||
}
|
||
}
|
||
# There was no source file in any Linked directory
|
||
# under any Repository. If there's one in the local
|
||
# build directory, it no longer belongs there.
|
||
if ($mtime) {
|
||
unlink($path) || die("$0: couldn't unlink $path ($!)\n");
|
||
}
|
||
return $self->{source_exists} = '';
|
||
} else {
|
||
if ($mtime) {
|
||
return $self->{source_exists} = 1;
|
||
}
|
||
if (@param::rpath && $self != $self->rfile) {
|
||
return $self->{source_exists} = 1;
|
||
}
|
||
return $self->{source_exists} = '';
|
||
}
|
||
}
|
||
|
||
# Return if a same-named derived file exists under a Repository directory.
|
||
sub derived_exists {
|
||
$_[0]->{derived_exists} ||
|
||
($_[0]->{derived_exists} = ($_[0] != $_[0]->rfile));
|
||
}
|
||
|
||
# Return if this file is somewhere under a Repository directory.
|
||
sub is_on_rpath {
|
||
defined $_[0]->{'lfile'};
|
||
}
|
||
|
||
sub local {
|
||
my($self, $arg) = @_;
|
||
if (defined $arg) {
|
||
$self->{'local'} = $arg;
|
||
}
|
||
$self->{'local'};
|
||
}
|
||
|
||
# Return the entry name of the specified file with the specified
|
||
# suffix appended. Leave it untouched if the suffix is already there.
|
||
# Differs from the addsuffix function, below, in that this strips
|
||
# the existing suffix (if any) before appending the desired one.
|
||
sub base_suf {
|
||
my($entry) = $_[0]->{entry};
|
||
if ($entry !~ m/$_[1]$/) {
|
||
$entry =~ s/\.[^\.]*$//;
|
||
$entry .= $_[1];
|
||
}
|
||
$entry;
|
||
}
|
||
|
||
# Return the suffix of the file; everything including and to the
|
||
# right of the last dot.
|
||
sub suffix {
|
||
my @pieces = split(/\./, $_[0]->{entry});
|
||
my $suffix = pop(@pieces);
|
||
return ".$suffix";
|
||
}
|
||
|
||
# Called as a simple function file::addsuffix(name, suffix)
|
||
sub addsuffix {
|
||
my($name, $suffix) = @_;
|
||
|
||
if ($suffix && substr($name, -length($suffix)) ne $suffix) {
|
||
return $name .= $suffix;
|
||
}
|
||
$name;
|
||
}
|
||
|
||
# Return true if the file is (or will be) accessible.
|
||
# That is, if we can build it, or if it is already present.
|
||
sub accessible {
|
||
(exists $_[0]->{builder}) || ($_[0]->source_exists);
|
||
}
|
||
|
||
# Return true if the file should be ignored for the purpose
|
||
# of computing dependency information (should not be considered
|
||
# as a dependency and, further, should not be scanned for
|
||
# dependencies).
|
||
sub ignore {
|
||
return 0 if !$param::ignore;
|
||
return $_[0]->{ignore} if exists $_[0]->{ignore};
|
||
$_[0]->{ignore} = $_[0]->path =~ /$param::ignore/o;
|
||
}
|
||
|
||
# Build the file, if necessary.
|
||
sub build {
|
||
return $_[0]->{status} if $_[0]->{status};
|
||
my($status) = &file::_build;
|
||
if ($_[0]->{after_build_func}) {
|
||
my($pkgvars) = $_[0]->{conscript}->{pkgvars};
|
||
NameSpace::restore('script', $pkgvars) if $pkgvars;
|
||
eval("package script; " . $_[0]->{after_build_func});
|
||
print "Error running AfterBuild for ${\$_[0]->path}: $@\n" if ($@);
|
||
NameSpace::remove('script', keys %$pkgvars) if $pkgvars;
|
||
}
|
||
return $status;
|
||
}
|
||
|
||
sub _build {
|
||
my($self) = @_;
|
||
print main::DEPFILE $self->path, "\n" if $param::depfile;
|
||
print((' ' x $level), "Checking ", $self->path, "\n") if $param::depends;
|
||
if (!exists $self->{builder}) {
|
||
# We don't know how to build the file. This is OK, if
|
||
# the file is present as a source file, under either the
|
||
# local tree or a Repository.
|
||
if ($self->source_exists) {
|
||
return $self->{status} = 'handled';
|
||
} else {
|
||
my($name) = $self->path;
|
||
print("$0: don't know how to construct \"$name\"\n");
|
||
exit(1) unless $param::kflag;
|
||
return $self->{status} = 'errors'; # xxx used to be 'unknown'
|
||
}
|
||
}
|
||
|
||
# An associated build object exists, so we know how to build
|
||
# the file. We first compute the signature of the file, based
|
||
# on its dependendencies, then only rebuild the file if the
|
||
# signature has changed.
|
||
my($builder) = $self->{builder};
|
||
$level += 2;
|
||
|
||
my(@deps) = (@{$self->{dep}}, @{$self->{sources}});
|
||
my($rdeps) = \@deps;
|
||
|
||
if ($param::random) {
|
||
# If requested, build in a random order, instead of the
|
||
# order that the dependencies were listed.
|
||
my(%rdeps);
|
||
map { $rdeps{$_,'*' x int(rand 10)} = $_ } @deps;
|
||
$rdeps = [values(%rdeps)];
|
||
}
|
||
|
||
$self->{status} = '';
|
||
|
||
my $dep;
|
||
for $dep (@$rdeps) {
|
||
if ((build $dep) eq 'errors') {
|
||
# Propagate dependent errors to target.
|
||
# but try to build all dependents regardless of errors.
|
||
$self->{status} = 'errors';
|
||
}
|
||
}
|
||
|
||
# If any dependents had errors, then we abort.
|
||
if ($self->{status} eq 'errors') {
|
||
$level -= 2;
|
||
return 'errors';
|
||
}
|
||
|
||
# Compute the final signature of the file, based on
|
||
# the static dependencies (in order), dynamic dependencies,
|
||
# output path name, and (non-substituted) build script.
|
||
my($sig) = 'sig'->collect(map('sig'->signature($_->rfile), @deps),
|
||
$builder->includes($self),
|
||
$builder->scriptsig);
|
||
|
||
# May have gotten errors during computation of dynamic
|
||
# dependency signature, above.
|
||
$level -= 2;
|
||
return 'errors' if $self->{status} eq 'errors';
|
||
|
||
if (@param::rpath && $self->derived_exists) {
|
||
# There is no local file of this name, but there is one
|
||
# under a Repository directory.
|
||
|
||
if ('sig'->current($self->rfile, $sig)) {
|
||
# The Repository copy is current (its signature matches
|
||
# our calculated signature).
|
||
if ($self->local) {
|
||
# ...but they want a local copy, so provide it.
|
||
main::showcom("Local copy of ${\$self->path} from " .
|
||
"${\$self->rpath}");
|
||
futil::install($self->rpath, $self);
|
||
'sig'->bsig($self, $sig);
|
||
}
|
||
return $self->{status} = 'handled';
|
||
}
|
||
|
||
# The signatures don't match, implicitly because something
|
||
# on which we depend exists locally. Get rid of the reference
|
||
# to the Repository file; we'll build this (and anything that
|
||
# depends on it) locally.
|
||
$self->no_rfile;
|
||
}
|
||
|
||
# Then check for currency.
|
||
if (! 'sig'->current($self, $sig)) {
|
||
# We have to build/derive the file.
|
||
print((' ' x $level), "Rebuilding ", $self->path, ": out of date.\n")
|
||
if $param::depends;
|
||
# First check to see if the built file is cached.
|
||
if ($builder->cachin($self, $sig)) {
|
||
'sig'->bsig($self, $sig);
|
||
return $self->{status} = 'built';
|
||
} elsif ($builder->action($self)) {
|
||
$builder->cachout($self, $sig);
|
||
'sig'->bsig($self, $sig);
|
||
return $self->{status} = 'built';
|
||
} else {
|
||
die("$0: errors constructing ${\$self->path}\n")
|
||
unless $param::kflag;
|
||
return $self->{status} = 'errors';
|
||
}
|
||
} else {
|
||
# Push this out to the cache if we've been asked to (-C option).
|
||
# Don't normally do this because it slows us down.
|
||
# In a fully built system, no accesses to the cache directory
|
||
# are required to check any files. This is a win if cache is
|
||
# heavily shared. Enabling this option puts the directory in the
|
||
# loop. Useful only when you wish to recreate a cache from a build.
|
||
if ($param::cachesync) {
|
||
$builder->cachout($self, $sig);
|
||
'sig'->bsig($self, $sig);
|
||
}
|
||
return $self->{status} = 'handled';
|
||
}
|
||
}
|
||
|
||
# Bind an action to a file, with the specified sources. No return value.
|
||
sub bind {
|
||
my($self, $builder, @sources) = @_;
|
||
if ($self->{builder} && !$self->{builder}->compatible($builder)) {
|
||
# Even if not "compatible", we can still check to see if the
|
||
# derivation is identical. It should be identical if the builder is
|
||
# the same and the sources are the same.
|
||
if ("$self->{builder} @{$self->{sources}}" ne "$builder @sources") {
|
||
$main::errors++;
|
||
my($_foo1, $script1, $line1, $sub1) = @{$self->creator};
|
||
my($_foo2, $script2, $line2, $sub2) = script::caller_info;
|
||
my $err = "\t${\$self->path}\n" .
|
||
"\tbuilt (at least) two different ways:\n" .
|
||
"\t\t$script1, line $line1: $sub1\n" .
|
||
"\t\t$script2, line $line2: $sub2\n";
|
||
die $err;
|
||
}
|
||
return;
|
||
}
|
||
if ($param::wflag) {
|
||
my($script, $line, $sub);
|
||
(undef, $script, $line, $sub) = script::caller_info;
|
||
$self->{script} = '' if ! defined $self->{script};
|
||
$self->{script} .= "; " if $self->{script};
|
||
$self->{script} .= qq($sub in "$script", line $line);
|
||
}
|
||
$self->{builder} = $builder;
|
||
push(@{$self->{sources}}, @sources);
|
||
@{$self->{dep}} = () if ! defined $self->{dep};
|
||
$self->{conscript} = $priv::self->{script};
|
||
}
|
||
|
||
sub is_under {
|
||
$_[0]->{dir}->is_under($_[1]);
|
||
}
|
||
|
||
sub relpath {
|
||
my $dirpath = $_[0]->relpath($_[1]->{dir});
|
||
if (! $dirpath) {
|
||
return $_[1]->{entry};
|
||
} else {
|
||
File::Spec->catfile($dirpath, $_[1]->{entry});
|
||
}
|
||
}
|
||
|
||
# Return the signature array for this file.
|
||
# This probably belongs in its own "sigarray" package,
|
||
# which would make it easier to optimize performance.
|
||
sub sigarray {
|
||
if ($_[0]->{sigaref}) {
|
||
return @{$_[0]->{sigaref}};
|
||
}
|
||
my $self = shift;
|
||
# glob2pat based on The Perl Cookbook, p. 180.
|
||
sub glob2pat {
|
||
my $globstr = shift;
|
||
my %patmap = (
|
||
'*' => '.*',
|
||
'?' => '.',
|
||
'[' => '[',
|
||
']' => ']',
|
||
'/' => "\Q$dir::SEPARATOR", # Cons-specific modification
|
||
);
|
||
$globstr =~ s{(.)} { $patmap{$1} || "\Q$1" }ge;
|
||
return '^' . $globstr . '$';
|
||
}
|
||
my @sigarray;
|
||
my $default;
|
||
my $builder = $self->lfile->{builder};
|
||
if (! $builder) {
|
||
@sigarray = @$param::sourcesig;
|
||
$default = [qw(content)];
|
||
} else {
|
||
if ($builder->{env} && $builder->{env}->{SIGNATURE}) {
|
||
@sigarray = @{$builder->{env}->{SIGNATURE}};
|
||
} else {
|
||
my $class = ref $builder;
|
||
my $path = $self->path;
|
||
warn qq($0: Warning: Builder package $class did not record\n) .
|
||
qq(\tthe calling environment for '$path'.\n) .
|
||
qq(\tUnable to use any %SIGNATURE construction variable\n) .
|
||
qq(\tfor signature configuration.\n);
|
||
}
|
||
$default = [qw(build)];
|
||
}
|
||
my $path = $self->path;
|
||
while (@sigarray) {
|
||
my($glob, $aref) = splice(@sigarray, 0, 2);
|
||
my $re = glob2pat($glob);
|
||
if ($path =~ /$re/) {
|
||
$aref = [split(/\s+/, $aref)] if ! ref $aref;
|
||
$self->{sigaref} = $aref;
|
||
return @$aref;
|
||
}
|
||
}
|
||
$self->{sigaref} = $default;
|
||
return @{$self->{sigaref}}
|
||
}
|
||
|
||
# Decide if this file's signature should be the content or build signature.
|
||
sub sigtype {
|
||
if ($_[0]->{sigtype}) {
|
||
return $_[0]->{sigtype};
|
||
}
|
||
my $self = shift;
|
||
my @sigarray = $self->sigarray;
|
||
my $sigtype;
|
||
if (grep($_ eq "build", @sigarray)) {
|
||
$sigtype = 'bsig';
|
||
} elsif (grep($_ =~ /content$/, @sigarray)) {
|
||
$sigtype = 'csig';
|
||
}
|
||
return $self->{sigtype} = $sigtype;
|
||
}
|
||
|
||
# Return whether this file is configured to use stored
|
||
# signature values from the .consign file.
|
||
sub stored {
|
||
if (! defined $_[0]->{stored}) {
|
||
$_[0]->{stored} = grep($_ eq "stored-content", $_[0]->sigarray);
|
||
}
|
||
return $_[0]->{stored};
|
||
}
|
||
|
||
# Generic entry (file or directory) handling.
|
||
# This is an empty subclass for nodes that haven't
|
||
# quite decided whether they're files or dirs.
|
||
# Use file methods until someone blesses them one way or the other.
|
||
package entry;
|
||
|
||
use vars qw( @ISA );
|
||
|
||
BEGIN { @ISA = qw(file) }
|
||
|
||
# File utilities
|
||
package futil;
|
||
|
||
# Install one file as another.
|
||
# Links them if possible (hard link), otherwise copies.
|
||
# Don't ask why, but the source is a path, the tgt is a file obj.
|
||
sub install {
|
||
my($sp, $tgt) = @_;
|
||
my($tp) = $tgt->path;
|
||
return 1 if $tp eq $sp;
|
||
return 1 if eval { link($sp, $tp) };
|
||
unlink($tp);
|
||
if (! futil::mkdir($tgt->{dir})) {
|
||
return undef;
|
||
}
|
||
return 1 if eval { link($sp, $tp) };
|
||
futil::copy($sp, $tp);
|
||
}
|
||
|
||
# Copy one file to another. Arguments are actual file names.
|
||
# Returns undef on failure. Preserves mtime and mode.
|
||
sub copy {
|
||
my ($sp, $tp) = @_;
|
||
my ($mode, $length, $atime, $mtime) = (stat($sp))[2,7,8,9];
|
||
|
||
# Use Perl standard library module for file copying, which handles
|
||
# binary copies. <schwarze@isa.de> 1998-06-18
|
||
if (! File::Copy::copy($sp, $tp)) {
|
||
warn qq($0: can\'t install "$sp" to "$tp" ($!)\n); #'
|
||
return undef;
|
||
}
|
||
# The file has been created, so try both the chmod and utime,
|
||
# first making sure the copy is writable (because permissions
|
||
# affect the ability to modify file times on some operating
|
||
# systems), and then changing permissions back if necessary.
|
||
my $ret = 1;
|
||
my $wmode = $mode | 0700;
|
||
if (! chmod $wmode, $tp) {
|
||
warn qq($0: can\'t set mode $wmode on file "$tp" ($!)\n); #'
|
||
$ret = undef;
|
||
}
|
||
if (! utime $atime, $mtime, $tp) {
|
||
warn qq($0: can\'t set modification time for file "$tp" ($!)\n); #'
|
||
$ret = undef;
|
||
}
|
||
if ($mode != $wmode && ! chmod $mode, $tp) {
|
||
warn qq($0: can\'t set mode $mode on file "$tp" ($!)\n); #'
|
||
$ret = undef;
|
||
}
|
||
return $ret;
|
||
}
|
||
|
||
# Ensure that the specified directory exists.
|
||
# Aborts on failure.
|
||
sub mkdir {
|
||
return 1 if $_[0]->{'exists'};
|
||
if (! futil::mkdir($_[0]->{dir})) { # Recursively make parent.
|
||
return undef;
|
||
}
|
||
my($path) = $_[0]->path;
|
||
if (!-d $path && !mkdir($path, 0777)) {
|
||
warn qq($0: can't create directory $path ($!).\n); #'
|
||
return undef;
|
||
}
|
||
$_[0]->{'exists'} = 1;
|
||
}
|
||
|
||
|
||
# Signature package.
|
||
package sig::hash;
|
||
|
||
use vars qw( $called );
|
||
|
||
sub init {
|
||
my($dir) = @_;
|
||
my($consign) = $dir->prefix . ".consign";
|
||
my($dhash) = $dir->{consign} = {};
|
||
if (-f $consign) {
|
||
open(CONSIGN, $consign) || die("$0: can't open $consign ($!)\n");
|
||
while(<CONSIGN>) {
|
||
chop;
|
||
my ($file, $sig) = split(/:/,$_);
|
||
$dhash->{$file} = $sig;
|
||
}
|
||
close(CONSIGN);
|
||
}
|
||
$dhash
|
||
}
|
||
|
||
# Read the hash entry for a particular file.
|
||
sub in {
|
||
my($dir) = $_[0]->{dir};
|
||
($dir->{consign} || init($dir))->{$_[0]->{entry}}
|
||
}
|
||
|
||
# Write the hash entry for a particular file.
|
||
sub out {
|
||
my($file, $sig) = @_;
|
||
my($dir) = $file->{dir};
|
||
($dir->{consign} || init($dir))->{$file->{entry}} = $sig;
|
||
$sig::hash::dirty{$dir} = $dir;
|
||
}
|
||
|
||
# Eliminate the hash entry for a particular file.
|
||
sub clear {
|
||
my($file) = @_;
|
||
my($dir) = $file->{dir};
|
||
delete $dir->{consign}->{$file->{entry}} if $dir->{consign};
|
||
$sig::hash::dirty{$dir} = $dir;
|
||
}
|
||
|
||
# Flush hash entries. Called at end or via ^C interrupt.
|
||
sub END {
|
||
return if $called++; # May be called twice.
|
||
close(CONSIGN); # in case this came in via ^C.
|
||
my $dir;
|
||
for $dir (values %sig::hash::dirty) {
|
||
my($consign) = $dir->prefix . ".consign";
|
||
my($constemp) = $consign . ".$$";
|
||
if (! open(CONSIGN, ">$constemp")) {
|
||
die("$0: can't create $constemp ($!)\n");
|
||
}
|
||
my($entry, $sig);
|
||
while (($entry, $sig) = each %{$dir->{consign}}) {
|
||
if (! print CONSIGN "$entry:$sig\n") {
|
||
die("$0: error writing to $constemp ($!)\n");
|
||
}
|
||
}
|
||
close(CONSIGN);
|
||
if (! rename($constemp, $consign)) {
|
||
if (futil::copy($constemp, $consign)) {
|
||
unlink($constemp);
|
||
} else {
|
||
die("$0: couldn't rename or copy $constemp to $consign " .
|
||
"($!)\n");
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
# Derived file caching.
|
||
package cache;
|
||
|
||
# Find a file in the cache. Return non-null if the file is in the cache.
|
||
sub in {
|
||
return undef unless $param::cache;
|
||
my($file, $sig) = @_;
|
||
# Add the path to the signature, to make it unique.
|
||
$sig = 'sig'->collect($sig, $file->path) unless $param::mixtargets;
|
||
my($dir) = substr($sig, 0, 1);
|
||
my($cp) = File::Spec->catfile($param::cache, $dir, $sig);
|
||
return -f $cp && futil::install($cp, $file);
|
||
}
|
||
|
||
# Try to flush a file to the cache, if not already there.
|
||
# If it doesn't make it out, due to an error, then that doesn't
|
||
# really matter.
|
||
sub out {
|
||
return unless $param::cache;
|
||
my($file, $sig) = @_;
|
||
# Add the path to the signature, to make it unique.
|
||
$sig = 'sig'->collect($sig, $file->path) unless $param::mixtargets;
|
||
my($dir) = substr($sig, 0, 1);
|
||
my($sp) = $file->path;
|
||
my($cp) = File::Spec->catfile($param::cache, $dir, $sig);
|
||
my($cdir) = File::Spec->catfile($param::cache, $dir);
|
||
if (! -d $cdir) {
|
||
mkdir($cdir, 0777) ||
|
||
die("$0: can't create cache directory $cdir ($!).\n");
|
||
} elsif (-f $cp) {
|
||
# Already cached: try to use that instead, to save space.
|
||
# This can happen if the -cs option is used on a previously
|
||
# uncached build, or if two builds occur simultaneously.
|
||
my($lp) = ".$sig";
|
||
unlink($lp);
|
||
return if ! eval { link($cp, $lp) };
|
||
rename($lp, $sp);
|
||
# Unix98 says, "If the old argument and the new argument both
|
||
# [refer] to the same existing file, the rename() function
|
||
# returns successfully and performs no other action." So, if
|
||
# $lp and $sp are links (i.e., $cp and $sp are links), $lp is
|
||
# left, and we must unlink it ourselves. If the rename failed
|
||
# for any reason, it is also good form to unlink the temporary
|
||
# $lp. Otherwise $lp no longer exists and, barring some race,
|
||
# the unlink fails silently.
|
||
unlink($lp);
|
||
return;
|
||
}
|
||
|
||
return if eval { link($sp, $cp) };
|
||
return if ! -f $sp; # if nothing to cache.
|
||
if (futil::copy($sp, "$cp.new")) {
|
||
rename("$cp.new", $cp);
|
||
}
|
||
}
|
||
|
||
|
||
# Generic signature handling package.
|
||
# This handles the higher-layer distinction between content and build
|
||
# signatures, relying on an underlying calculation package like
|
||
# "sig::md5"" to provide the signature values themselves.
|
||
package sig;
|
||
|
||
use vars qw( @ISA );
|
||
|
||
# Select the underlying package to be used for signature calculation.
|
||
# We play a few namespace games here. Specifically, we append
|
||
# "sig::" to the beginning of the subclass we're passed. Then,
|
||
# if the package ends in "::debug", we actually subclass the
|
||
# "sig::debug" package and as a wrapper around the underlying
|
||
# (e.g.) "sig::md5" package that's doing the real calculation.
|
||
sub select {
|
||
my($package, $subclass) = @_;
|
||
my $p = $package . "::" . $subclass;
|
||
my $sigpkg = $p;
|
||
if ($p =~ /(.*)::debug$/) {
|
||
$sigpkg = $1;
|
||
$p = 'sig::debug';
|
||
}
|
||
@ISA = ($p);
|
||
$p->init($sigpkg);
|
||
};
|
||
|
||
# Set or return the build signature of a file.
|
||
# This is computed elsewhere and passed in to us.
|
||
sub bsig {
|
||
my($self, $file, $sig) = @_;
|
||
if (defined $sig) {
|
||
$file->{'bsig'} = $sig;
|
||
$self->set($file);
|
||
} elsif (! defined $file->{'bsig'}) {
|
||
$file->{'bsig'} = '';
|
||
}
|
||
$file->{'bsig'}
|
||
}
|
||
|
||
# Determine the content signature of a file.
|
||
# This also sets the .consign entry unless the file is in a
|
||
# repository; we don't write into repositories, only read from them.
|
||
sub csig {
|
||
my($self, $file) = @_;
|
||
if (! $file->{'csig'}) {
|
||
$file->{'csig'} = $self->srcsig($file->path);
|
||
$self->set($file) if ! $file->is_on_rpath;
|
||
}
|
||
$_[1]->{'csig'}
|
||
}
|
||
|
||
# Determine the current signature of an already-existing or
|
||
# non-existant file. Unless a specific signature type (bsig
|
||
# or csig) is requested, this consults the file's signature
|
||
# array to decide whether to return content or build signature,
|
||
# and whether to use a cached value from a .consign file.
|
||
sub signature {
|
||
my($self, $file, $sigtype) = @_;
|
||
$sigtype = $file->sigtype if ! $sigtype;
|
||
#open(TTY, ">/dev/tty");
|
||
#print TTY $file->path, ": $sigtype\n";
|
||
#close(TTY);
|
||
my($path) = $file->path;
|
||
my($time) = (stat($path))[9];
|
||
if ($time) {
|
||
if ($file->{$sigtype}) {
|
||
return $file->{$sigtype};
|
||
}
|
||
if ($file->is_on_rpath || $file->stored) {
|
||
if ('sig'->fetch($file) && $file->{$sigtype}) {
|
||
if ($file->{'sigtime'} == $time ||
|
||
! $param::rep_sig_times_ok
|
||
&& $file->is_on_rpath) {
|
||
return $file->{$sigtype};
|
||
}
|
||
}
|
||
$file->{$sigtype} = undef;
|
||
}
|
||
if ($file->is_on_rpath || ! File::Spec->file_name_is_absolute($path)) {
|
||
my $sig = '';
|
||
if ($sigtype eq 'bsig') { $sig = $self->bsig($file); }
|
||
elsif ($sigtype eq 'csig') { $sig = $self->csig($file); }
|
||
return $sig;
|
||
}
|
||
# This file is not in a repository or under the local directory
|
||
# structure. In the canonical case, it's a utility that will be
|
||
# executed by a command. Historically, Cons has returned the
|
||
# name of the command concatenated with the modification time.
|
||
# Note that this is *not* the path ("cc" not "/bin/cc"), so it
|
||
# would lose in the unlikely event that a different copy of the
|
||
# utility was used that happened to have the same modification
|
||
# time (due to living in a different directory on the PATH, for
|
||
# example). The obvious "fix" of using the path like so, however:
|
||
# return $path . $time;
|
||
# is wrong. In a multi-machine build environment, different
|
||
# systems may have the same utility in different locations (due
|
||
# to different NFS mount points, for example), which would
|
||
# cause a lot of unnecessary builds if we used the full path.
|
||
# A better solution to strengthen this signature would be to
|
||
# also concatenate the size of the file, but that would cause
|
||
# unnecessary rebuilds when coming from .consign files that used
|
||
# the old scheme. All of which is to merely explain why we're
|
||
# leaving this as it has been, but documenting it here in case
|
||
# there's reason to change it in the future.
|
||
return $file->{entry} . $time;
|
||
}
|
||
return $file->{$sigtype} = '';
|
||
}
|
||
|
||
sub bsignature {
|
||
my($self, $file) = @_;
|
||
my($path) = $file->path;
|
||
my($time) = (stat($path))[9];
|
||
if ($time) {
|
||
if ($file->{'bsig'}) {
|
||
return $file->{'bsig'};
|
||
}
|
||
if ('sig'->fetch($file, 'bsig') && $file->{'bsig'}) {
|
||
if ($file->{'sigtime'} == $time ||
|
||
! $param::rep_sig_times_ok
|
||
&& $file->is_on_rpath) {
|
||
return $file->{'bsig'};
|
||
}
|
||
}
|
||
if ($file->is_on_rpath || ! File::Spec->file_name_is_absolute($path)) {
|
||
return $self->bsig($file);
|
||
}
|
||
return $path . $time;
|
||
}
|
||
return $file->{'bsig'} = '';
|
||
}
|
||
|
||
# Invalidate a file's signature, also clearing its .consign entry.
|
||
sub invalidate {
|
||
my($self, $file) = @_;
|
||
delete $file->{'sigtime'};
|
||
delete $file->{'bsig'};
|
||
delete $file->{'csig'};
|
||
sig::hash::clear($file);
|
||
}
|
||
|
||
# Store the signature for a file.
|
||
sub set {
|
||
my($self, $file) = @_;
|
||
my $sig = (stat($file->path))[9];
|
||
$sig .= " " . ($file->{'bsig'} || '-');
|
||
$sig .= " " . $file->{'csig'} if $file->{'csig'};
|
||
sig::hash::out($file, $sig);
|
||
}
|
||
|
||
# Fetch the signature(s) for a file.
|
||
# Returns whether there was a signature to fetch.
|
||
sub fetch {
|
||
my($self, $file, @kw) = @_;
|
||
@kw = ('bsig', 'csig') if ! @kw;
|
||
my $sig = sig::hash::in($file) || '';
|
||
my($sigtime, $bsig, $csig) = split(/ /, $sig);
|
||
$file->{'sigtime'} = $sigtime;
|
||
$file->{'bsig'} = $bsig || '' if grep($_ eq 'bsig', @kw);
|
||
$file->{'csig'} = $csig || '' if grep($_ eq 'csig', @kw);
|
||
$file->{'bsig'} = '' if $file->{'bsig'} eq '-';
|
||
return $sig ne '';
|
||
}
|
||
|
||
# MD5-based signature package.
|
||
package sig::md5;
|
||
|
||
use vars qw( $md5 );
|
||
|
||
# Initialize MD5 signature calculation by finding an appropriate
|
||
# module and creating the proper object.
|
||
sub init {
|
||
my $self = shift;
|
||
my @md5_modules = qw(Digest::MD5 MD5 Digest::Perl::MD5);
|
||
# We used to find the right module more simply, using $_ as the
|
||
# loop iterator and just doing:
|
||
#
|
||
# eval "use $_";
|
||
# $module = $_, $last if ! $@;
|
||
#
|
||
# in the loop. Empirically, though, this doesn't pass back the
|
||
# right value in $module on some ActiveState versions. (Maybe
|
||
# it's something to do with the eval in a for loop, I dunno.)
|
||
# Work around it by using $_ to pass the value out of the loop,
|
||
# which seems to work everywhere.
|
||
my $module;
|
||
for $module (@md5_modules) {
|
||
eval "use $module";
|
||
$_ = $module, last if ! $@;
|
||
}
|
||
$module = $_;
|
||
die "Cannot find any MD5 module from: @md5_modules" if $@;
|
||
|
||
$md5 = new $module;
|
||
}
|
||
|
||
# Is the provided signature equal to the signature of the current
|
||
# instantiation of the target (and does the target exist)?
|
||
sub current {
|
||
my($self, $file, $sig, $sigtype) = @_;
|
||
$self->bsignature($file) eq $sig;
|
||
}
|
||
|
||
# Return an aggregate signature for a list of signature values.
|
||
sub collect {
|
||
my($self, @sigs) = @_;
|
||
# The following sequence is faster than calling the hex interface.
|
||
$md5->reset();
|
||
$md5->add(join('', $param::salt, @sigs));
|
||
unpack("H*", $md5->digest());
|
||
}
|
||
|
||
# Directly compute a file signature as the MD5 checksum of the
|
||
# bytes in the file.
|
||
sub srcsig {
|
||
my($self, $path) = @_;
|
||
$md5->reset();
|
||
open(FILE, $path) || return '';
|
||
binmode(FILE);
|
||
$md5->addfile(\*FILE);
|
||
close(FILE);
|
||
unpack("H*", $md5->digest());
|
||
}
|
||
|
||
# Compute the signature of a command string.
|
||
# For MD5, this is just the string itself, since MD5 will condense
|
||
# the string contents into the ultimate signature. Other signature
|
||
# schemes may need to figure this out differently.
|
||
sub cmdsig {
|
||
my($self, $sig) = @_;
|
||
return $sig
|
||
}
|
||
|
||
# Generic debug package for signature calculation.
|
||
# Because of the way we're called by sig::select() and then use
|
||
# the specified value to set up @ISA, this package is essentially a
|
||
# factory that creates packages like sig::md5::debug, etc., on the fly.
|
||
package sig::debug;
|
||
|
||
use vars qw( @ISA $sigpkg $outfh );
|
||
|
||
local *FH;
|
||
|
||
sub init {
|
||
my $self = shift;
|
||
$sigpkg = shift;
|
||
@ISA = ($sigpkg);
|
||
$sigpkg->init();
|
||
my $file = $ENV{CONS_SIG_DEBUG};
|
||
if ($file) {
|
||
if (! open(FH, ">$file")) {
|
||
die "Cannot open $file: $!";
|
||
}
|
||
$outfh = \*FH;
|
||
} else {
|
||
$outfh = \*STDOUT;
|
||
}
|
||
}
|
||
|
||
sub current {
|
||
my($self, $file, $sig, $sigtype) = @_;
|
||
my $fsig = $self->bsignature($file);
|
||
my $sub = "${sigpkg}::current";
|
||
my $sep = "\n" . ' ' x (length($sub) + 1 - 3);
|
||
print $outfh "$sub(|$fsig|${sep}eq |$sig|)\n";
|
||
return $fsig eq $sig;
|
||
}
|
||
|
||
sub collect {
|
||
my($self, @sigs) = @_;
|
||
my $sig = $sigpkg->collect(@sigs);
|
||
my $sub = "${sigpkg}::collect";
|
||
my $sep = ",\n" . ' ' x (length($sub) + 1);
|
||
my $buf = join($sep, @sigs);
|
||
$buf = $param::salt . $sep . $buf if $param::salt;
|
||
print $outfh "$sub($buf)\n\t=> |$sig|\n";
|
||
return $sig;
|
||
}
|
||
|
||
sub srcsig {
|
||
my($self, $path) = @_;
|
||
my $sig = $sigpkg->srcsig($path);
|
||
print $outfh "${sigpkg}::srcsig($path)\n\t=> |$sig|\n";
|
||
return $sig;
|
||
}
|
||
|
||
__END__;
|
||
|
||
=head1 NAME
|
||
|
||
Cons - A Software Construction System
|
||
|
||
=head1 DESCRIPTION
|
||
|
||
A guide and reference for version 2.3.1
|
||
|
||
Copyright (c) 1996-2001 Free Software Foundation, Inc.
|
||
|
||
This program is free software; you can redistribute it and/or modify
|
||
it under the terms of the GNU General Public License as published by
|
||
the Free Software Foundation; either version 2 of the License, or
|
||
(at your option) any later version.
|
||
|
||
This program is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
GNU General Public License for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with this program; see the file COPYING. If not, write to
|
||
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||
Boston, MA 02111-1307, USA.
|
||
|
||
=head1 Introduction
|
||
|
||
B<Cons> is a system for constructing, primarily, software, but is quite
|
||
different from previous software construction systems. Cons was designed
|
||
from the ground up to deal easily with the construction of software spread
|
||
over multiple source directories. Cons makes it easy to create build scripts
|
||
that are simple, understandable and maintainable. Cons ensures that complex
|
||
software is easily and accurately reproducible.
|
||
|
||
Cons uses a number of techniques to accomplish all of this. Construction
|
||
scripts are just Perl scripts, making them both easy to comprehend and very
|
||
flexible. Global scoping of variables is replaced with an import/export
|
||
mechanism for sharing information between scripts, significantly improving
|
||
the readability and maintainability of each script. B<Construction
|
||
environments> are introduced: these are Perl objects that capture the
|
||
information required for controlling the build process. Multiple
|
||
environments are used when different semantics are required for generating
|
||
products in the build tree. Cons implements automatic dependency analysis
|
||
and uses this to globally sequence the entire build. Variant builds are
|
||
easily produced from a single source tree. Intelligent build subsetting is
|
||
possible, when working on localized changes. Overrides can be setup to
|
||
easily override build instructions without modifying any scripts. MD5
|
||
cryptographic B<signatures> are associated with derived files, and are used
|
||
to accurately determine whether a given file needs to be rebuilt.
|
||
|
||
While offering all of the above, and more, Cons remains simple and easy to
|
||
use. This will, hopefully, become clear as you read the remainder of this
|
||
document.
|
||
|
||
|
||
=head1 Why Cons? Why not Make?
|
||
|
||
Cons is a B<make> replacement. In the following paragraphs, we look at a few
|
||
of the undesirable characteristics of make--and typical build environments
|
||
based on make--that motivated the development of Cons.
|
||
|
||
=head2 Build complexity
|
||
|
||
Traditional make-based systems of any size tend to become quite complex. The
|
||
original make utility and its derivatives have contributed to this tendency
|
||
in a number of ways. Make is not good at dealing with systems that are
|
||
spread over multiple directories. Various work-arounds are used to overcome
|
||
this difficulty; the usual choice is for make to invoke itself recursively
|
||
for each sub-directory of a build. This leads to complicated code, in which
|
||
it is often unclear how a variable is set, or what effect the setting of a
|
||
variable will have on the build as a whole. The make scripting language has
|
||
gradually been extended to provide more possibilities, but these have
|
||
largely served to clutter an already overextended language. Often, builds
|
||
are done in multiple passes in order to provide appropriate products from
|
||
one directory to another directory. This represents a further increase in
|
||
build complexity.
|
||
|
||
|
||
=head2 Build reproducibility
|
||
|
||
The bane of all makes has always been the correct handling of
|
||
dependencies. Most often, an attempt is made to do a reasonable job of
|
||
dependencies within a single directory, but no serious attempt is made to do
|
||
the job between directories. Even when dependencies are working correctly,
|
||
make's reliance on a simple time stamp comparison to determine whether a
|
||
file is out of date with respect to its dependents is not, in general,
|
||
adequate for determining when a file should be rederived. If an external
|
||
library, for example, is rebuilt and then ``snapped'' into place, the
|
||
timestamps on its newly created files may well be earlier than the last
|
||
local build, since it was built before it became visible.
|
||
|
||
|
||
=head2 Variant builds
|
||
|
||
Make provides only limited facilities for handling variant builds. With the
|
||
proliferation of hardware platforms and the need for debuggable
|
||
vs. optimized code, the ability to easily create these variants is
|
||
essential. More importantly, if variants are created, it is important to
|
||
either be able to separate the variants or to be able to reproduce the
|
||
original or variant at will. With make it is very difficult to separate the
|
||
builds into multiple build directories, separate from the source. And if
|
||
this technique isn't used, it's also virtually impossible to guarantee at
|
||
any given time which variant is present in the tree, without resorting to a
|
||
complete rebuild.
|
||
|
||
|
||
=head2 Repositories
|
||
|
||
Make provides only limited support for building software from code that
|
||
exists in a central repository directory structure. The VPATH feature of
|
||
GNU make (and some other make implementations) is intended to provide this,
|
||
but doesn't work as expected: it changes the path of target file to the
|
||
VPATH name too early in its analysis, and therefore searches for all
|
||
dependencies in the VPATH directory. To ensure correct development builds,
|
||
it is important to be able to create a file in a local build directory and
|
||
have any files in a code repository (a VPATH directory, in make terms) that
|
||
depend on the local file get rebuilt properly. This isn't possible with
|
||
VPATH, without coding a lot of complex repository knowledge directly into
|
||
the makefiles.
|
||
|
||
|
||
=head1 Keeping it simple
|
||
|
||
A few of the difficulties with make have been cited above. In this and
|
||
subsequent sections, we shall introduce Cons and show how these issues are
|
||
addressed.
|
||
|
||
=head2 Perl scripts
|
||
|
||
Cons is Perl-based. That is, Cons scripts--F<Conscript> and F<Construct>
|
||
files, the equivalent to F<Makefile> or F<makefile>--are all written in
|
||
Perl. This provides an immediate benefit: the language for writing scripts
|
||
is a familiar one. Even if you don't happen to be a Perl programmer, it
|
||
helps to know that Perl is basically just a simple declarative language,
|
||
with a well-defined flow of control, and familiar semantics. It has
|
||
variables that behave basically the way you would expect them to,
|
||
subroutines, flow of control, and so on. There is no special syntax
|
||
introduced for Cons. The use of Perl as a scripting language simplifies
|
||
the task of expressing the appropriate solution to the often complex
|
||
requirements of a build.
|
||
|
||
|
||
=head2 Hello, World!
|
||
|
||
To ground the following discussion, here's how you could build the B<Hello,
|
||
World!> C application with Cons:
|
||
|
||
|
||
|
||
$env = new cons();
|
||
Program $env 'hello', 'hello.c';
|
||
|
||
If you install this script in a directory, naming the script F<Construct>,
|
||
and create the F<hello.c> source file in the same directory, then you can
|
||
type C<cons hello> to build the application:
|
||
|
||
|
||
|
||
% cons hello
|
||
cc -c hello.c -o hello.o
|
||
cc -o hello hello.o
|
||
|
||
|
||
=head2 Construction environments
|
||
|
||
A key simplification of Cons is the idea of a B<construction environment>. A
|
||
construction environment is an B<object> characterized by a set of key/value
|
||
pairs and a set of B<methods>. In order to tell Cons how to build something,
|
||
you invoke the appropriate method via an appropriate construction
|
||
environment. Consider the following example:
|
||
|
||
|
||
|
||
$env = new cons(
|
||
CC => 'gcc',
|
||
LIBS => 'libworld.a'
|
||
);
|
||
|
||
Program $env 'hello', 'hello.c';
|
||
|
||
In this case, rather than using the default construction environment, as is,
|
||
we have overridden the value of C<CC> so that the GNU C Compiler equivalent
|
||
is used, instead. Since this version of B<Hello, World!> requires a library,
|
||
F<libworld.a>, we have specified that any program linked in this environment
|
||
should be linked with that library. If the library exists already, well and
|
||
good, but if not, then we'll also have to include the statement:
|
||
|
||
|
||
|
||
Library $env 'libworld', 'world.c';
|
||
|
||
Now if you type C<cons hello>, the library will be built before the program
|
||
is linked, and, of course, C<gcc> will be used to compile both modules:
|
||
|
||
|
||
|
||
% cons hello
|
||
gcc -c hello.c -o hello.o
|
||
gcc -c world.c -o world.o
|
||
ar r libworld.a world.o
|
||
ar: creating libworld.a
|
||
ranlib libworld.a
|
||
gcc -o hello hello.o libworld.a
|
||
|
||
|
||
=head2 Automatic and complete dependency analysis
|
||
|
||
With Cons, dependencies are handled automatically. Continuing the previous
|
||
example, note that when we modify F<world.c>, F<world.o> is recompiled,
|
||
F<libworld.a> recreated, and F<hello> relinked:
|
||
|
||
|
||
|
||
% vi world.c
|
||
[EDIT]
|
||
% cons hello
|
||
gcc -c world.c -o world.o
|
||
ar r libworld.a world.o
|
||
ar: creating libworld.a
|
||
ranlib libworld.a
|
||
gcc -o hello hello.o libworld.a
|
||
|
||
This is a relatively simple example: Cons ``knows'' F<world.o> depends upon
|
||
F<world.c>, because the dependency is explicitly set up by the C<Library>
|
||
method. It also knows that F<libworld.a> depends upon F<world.o> and that
|
||
F<hello> depends upon F<libworld.a>, all for similar reasons.
|
||
|
||
Now it turns out that F<hello.c> also includes the interface definition
|
||
file, F<world.h>:
|
||
|
||
|
||
|
||
% emacs world.h
|
||
[EDIT]
|
||
% cons hello
|
||
gcc -c hello.c -o hello.o
|
||
gcc -o hello hello.o libworld.a
|
||
|
||
How does Cons know that F<hello.c> includes F<world.h>, and that F<hello.o>
|
||
must therefore be recompiled? For now, suffice it to say that when
|
||
considering whether or not F<hello.o> is up-to-date, Cons invokes a scanner
|
||
for its dependency, F<hello.c>. This scanner enumerates the files included
|
||
by F<hello.c> to come up with a list of further dependencies, beyond those
|
||
made explicit by the Cons script. This process is recursive: any files
|
||
included by included files will also be scanned.
|
||
|
||
Isn't this expensive? The answer is--it depends. If you do a full build of a
|
||
large system, the scanning time is insignificant. If you do a rebuild of a
|
||
large system, then Cons will spend a fair amount of time thinking about it
|
||
before it decides that nothing has to be done (although not necessarily more
|
||
time than make!). The good news is that Cons makes it very easy to
|
||
intelligently subset your build, when you are working on localized changes.
|
||
|
||
|
||
=head2 Automatic global build sequencing
|
||
|
||
Because Cons does full and accurate dependency analysis, and does this
|
||
globally, for the entire build, Cons is able to use this information to take
|
||
full control of the B<sequencing> of the build. This sequencing is evident
|
||
in the above examples, and is equivalent to what you would expect for make,
|
||
given a full set of dependencies. With Cons, this extends trivially to
|
||
larger, multi-directory builds. As a result, all of the complexity involved
|
||
in making sure that a build is organized correctly--including multi-pass
|
||
hierarchical builds--is eliminated. We'll discuss this further in the next
|
||
sections.
|
||
|
||
=head1 Building large trees--still just as simple
|
||
|
||
|
||
=head2 A hierarchy of build scripts
|
||
|
||
A larger build, in Cons, is organized by creating a hierarchy of B<build
|
||
scripts>. At the top of the tree is a script called F<Construct>. The rest
|
||
of the scripts, by convention, are each called F<Conscript>. These scripts
|
||
are connected together, very simply, by the C<Build>, C<Export>, and
|
||
C<Import> commands.
|
||
|
||
|
||
=head2 The Build command
|
||
|
||
The C<Build> command takes a list of F<Conscript> file names, and arranges
|
||
for them to be included in the build. For example:
|
||
|
||
Build qw(
|
||
drivers/display/Conscript
|
||
drivers/mouse/Conscript
|
||
parser/Conscript
|
||
utilities/Conscript
|
||
);
|
||
|
||
This is a simple two-level hierarchy of build scripts: all the subsidiary
|
||
F<Conscript> files are mentioned in the top-level F<Construct> file. Notice
|
||
that not all directories in the tree necessarily have build scripts
|
||
associated with them.
|
||
|
||
This could also be written as a multi-level script. For example, the
|
||
F<Construct> file might contain this command:
|
||
|
||
Build qw(
|
||
parser/Conscript
|
||
drivers/Conscript
|
||
utilities/Conscript
|
||
);
|
||
|
||
and the F<Conscript> file in the F<drivers> directory might contain this:
|
||
|
||
Build qw(
|
||
display/Conscript
|
||
mouse/Conscript
|
||
);
|
||
|
||
Experience has shown that the former model is a little easier to understand,
|
||
since the whole construction tree is laid out in front of you, at the
|
||
top-level. Hybrid schemes are also possible. A separately maintained
|
||
component that needs to be incorporated into a build tree, for example,
|
||
might hook into the build tree in one place, but define its own construction
|
||
hierarchy.
|
||
|
||
By default, Cons does not change its working directory to the directory
|
||
containing a subsidiary F<Conscript> file it is including. This behavior
|
||
can be enabled for a build by specifying, in the top-level F<Construct>
|
||
file:
|
||
|
||
Conscript_chdir 1;
|
||
|
||
When enabled, Cons will change to the subsidiary F<Conscript> file's
|
||
containing directory while reading in that file, and then change back
|
||
to the top-level directory once the file has been processed.
|
||
|
||
It is expected that this behavior will become the default in some future
|
||
version of Cons. To prepare for this transition, builds that expect
|
||
Cons to remain at the top of the build while it reads in a subsidiary
|
||
F<Conscript> file should explicitly disable this feature as follows:
|
||
|
||
Conscript_chdir 0;
|
||
|
||
|
||
=head2 Relative, top-relative, and absolute file names
|
||
|
||
You may have noticed that the file names specified to the Build command are
|
||
relative to the location of the script it is invoked from. This is generally
|
||
true for other filename arguments to other commands, too, although we might
|
||
as well mention here that if you begin a file name with a hash mark, ``#'',
|
||
then that file is interpreted relative to the top-level directory (where the
|
||
F<Construct> file resides). And, not surprisingly, if you begin it with ``/'',
|
||
then it is considered to be an absolute pathname. This is true even on
|
||
systems which use a back slash rather than a forward slash to name absolute
|
||
paths.
|
||
|
||
(There is another file prefix, ``!'', that is interpreted specially by
|
||
Cons. See discussion of the C<Link> command, below, for details.)
|
||
|
||
|
||
=head2 Using modules in build scripts
|
||
|
||
You may pull modules into each F<Conscript> file using the normal Perl
|
||
C<use> or C<require> statements:
|
||
|
||
use English;
|
||
require My::Module;
|
||
|
||
Each C<use> or C<require> only affects the one F<Conscript> file in which
|
||
it appears. To use a module in multiple F<Conscript> files, you must
|
||
put a C<use> or C<require> statement in each one that needs the module.
|
||
|
||
|
||
=head2 Scope of variables
|
||
|
||
The top-level F<Construct> file and all F<Conscript> files begin life in
|
||
a common, separate Perl package. B<Cons> controls the symbol table for
|
||
the package so that, the symbol table for each script is empty, except
|
||
for the F<Construct> file, which gets some of the command line arguments.
|
||
All of the variables that are set or used, therefore, are set by the
|
||
script itself--not by some external script.
|
||
|
||
Variables can be explicitly B<imported> by a script from its parent
|
||
script. To import a variable, it must have been B<exported> by the parent
|
||
and initialized (otherwise an error will occur).
|
||
|
||
|
||
=head2 The Export command
|
||
|
||
The C<Export> command is used as in the following example:
|
||
|
||
$env = new cons();
|
||
$INCLUDE = "#export/include";
|
||
$LIB = "#export/lib";
|
||
Export qw( env INCLUDE LIB );
|
||
Build qw( util/Conscript );
|
||
|
||
The values of the simple variables mentioned in the C<Export> list will be
|
||
squirreled away by any subsequent C<Build> commands. The C<Export> command
|
||
will only export Perl B<scalar> variables, that is, variables whose name
|
||
begins with C<$>. Other variables, objects, etc. can be exported by
|
||
reference--but all scripts will refer to the same object, and this object
|
||
should be considered to be read-only by the subsidiary scripts and by the
|
||
original exporting script. It's acceptable, however, to assign a new value
|
||
to the exported scalar variable--that won't change the underlying variable
|
||
referenced. This sequence, for example, is OK:
|
||
|
||
$env = new cons();
|
||
Export qw( env INCLUDE LIB );
|
||
Build qw( util/Conscript );
|
||
$env = new cons(CFLAGS => '-O');
|
||
Build qw( other/Conscript );
|
||
|
||
It doesn't matter whether the variable is set before or after the C<Export>
|
||
command. The important thing is the value of the variable at the time the
|
||
C<Build> command is executed. This is what gets squirreled away. Any
|
||
subsequent C<Export> commands, by the way, invalidate the first: you must
|
||
mention all the variables you wish to export on each C<Export> command.
|
||
|
||
|
||
=head2 The Import command
|
||
|
||
Variables exported by the C<Export> command can be imported into subsidiary
|
||
scripts by the C<Import> command. The subsidiary script always imports
|
||
variables directly from the superior script. Consider this example:
|
||
|
||
Import qw( env INCLUDE );
|
||
|
||
This is only legal if the parent script exported both C<$env> and
|
||
C<$INCLUDE>. It also must have given each of these variables values. It is
|
||
OK for the subsidiary script to only import a subset of the exported
|
||
variables (in this example, C<$LIB>, which was exported by the previous
|
||
example, is not imported).
|
||
|
||
All the imported variables are automatically re-exported, so the sequence:
|
||
|
||
Import qw ( env INCLUDE );
|
||
Build qw ( beneath-me/Conscript );
|
||
|
||
will supply both C<$env> and C<$INCLUDE> to the subsidiary file. If only
|
||
C<$env> is to be exported, then the following will suffice:
|
||
|
||
Import qw ( env INCLUDE );
|
||
Export qw ( env );
|
||
Build qw ( beneath-me/Conscript );
|
||
|
||
Needless to say, the variables may be modified locally before invoking
|
||
C<Build> on the subsidiary script.
|
||
|
||
|
||
=head2 Build script evaluation order
|
||
|
||
The only constraint on the ordering of build scripts is that superior
|
||
scripts are evaluated before their inferior scripts. The top-level
|
||
F<Construct> file, for instance, is evaluated first, followed by any
|
||
inferior scripts. This is all you really need to know about the evaluation
|
||
order, since order is generally irrelevant. Consider the following C<Build>
|
||
command:
|
||
|
||
Build qw(
|
||
drivers/display/Conscript
|
||
drivers/mouse/Conscript
|
||
parser/Conscript
|
||
utilities/Conscript
|
||
);
|
||
|
||
We've chosen to put the script names in alphabetical order, simply because
|
||
that's the most convenient for maintenance purposes. Changing the order will
|
||
make no difference to the build.
|
||
|
||
|
||
=head1 A Model for sharing files
|
||
|
||
|
||
=head2 Some simple conventions
|
||
|
||
In any complex software system, a method for sharing build products needs to
|
||
be established. We propose a simple set of conventions which are trivial to
|
||
implement with Cons, but very effective.
|
||
|
||
The basic rule is to require that all build products which need to be shared
|
||
between directories are shared via an intermediate directory. We have
|
||
typically called this F<export>, and, in a C environment, provided
|
||
conventional sub-directories of this directory, such as F<include>, F<lib>,
|
||
F<bin>, etc.
|
||
|
||
These directories are defined by the top-level F<Construct> file. A simple
|
||
F<Construct> file for a B<Hello, World!> application, organized using
|
||
multiple directories, might look like this:
|
||
|
||
# Construct file for Hello, World!
|
||
|
||
# Where to put all our shared products.
|
||
$EXPORT = '#export';
|
||
|
||
Export qw( CONS INCLUDE LIB BIN );
|
||
|
||
# Standard directories for sharing products.
|
||
$INCLUDE = "$EXPORT/include";
|
||
$LIB = "$EXPORT/lib";
|
||
$BIN = "$EXPORT/bin";
|
||
|
||
# A standard construction environment.
|
||
$CONS = new cons (
|
||
CPPPATH => $INCLUDE, # Include path for C Compilations
|
||
LIBPATH => $LIB, # Library path for linking programs
|
||
LIBS => '-lworld', # List of standard libraries
|
||
);
|
||
|
||
Build qw(
|
||
hello/Conscript
|
||
world/Conscript
|
||
);
|
||
|
||
The F<world> directory's F<Conscript> file looks like this:
|
||
|
||
# Conscript file for directory world
|
||
Import qw( CONS INCLUDE LIB );
|
||
|
||
# Install the products of this directory
|
||
Install $CONS $LIB, 'libworld.a';
|
||
Install $CONS $INCLUDE, 'world.h';
|
||
|
||
# Internal products
|
||
Library $CONS 'libworld.a', 'world.c';
|
||
|
||
and the F<hello> directory's F<Conscript> file looks like this:
|
||
|
||
# Conscript file for directory hello
|
||
Import qw( CONS BIN );
|
||
|
||
# Exported products
|
||
Install $CONS $BIN, 'hello';
|
||
|
||
# Internal products
|
||
Program $CONS 'hello', 'hello.c';
|
||
|
||
To construct a B<Hello, World!> program with this directory structure, go to
|
||
the top-level directory, and invoke C<cons> with the appropriate
|
||
arguments. In the following example, we tell Cons to build the directory
|
||
F<export>. To build a directory, Cons recursively builds all known products
|
||
within that directory (only if they need rebuilding, of course). If any of
|
||
those products depend upon other products in other directories, then those
|
||
will be built, too.
|
||
|
||
% cons export
|
||
Install world/world.h as export/include/world.h
|
||
cc -Iexport/include -c hello/hello.c -o hello/hello.o
|
||
cc -Iexport/include -c world/world.c -o world/world.o
|
||
ar r world/libworld.a world/world.o
|
||
ar: creating world/libworld.a
|
||
ranlib world/libworld.a
|
||
Install world/libworld.a as export/lib/libworld.a
|
||
cc -o hello/hello hello/hello.o -Lexport/lib -lworld
|
||
Install hello/hello as export/bin/hello
|
||
|
||
|
||
=head2 Clean, understandable, location-independent scripts
|
||
|
||
You'll note that the two F<Conscript> files are very clean and
|
||
to-the-point. They simply specify products of the directory and how to build
|
||
those products. The build instructions are minimal: they specify which
|
||
construction environment to use, the name of the product, and the name of
|
||
the inputs. Note also that the scripts are location-independent: if you wish
|
||
to reorganize your source tree, you are free to do so: you only have to
|
||
change the F<Construct> file (in this example), to specify the new locations
|
||
of the F<Conscript> files. The use of an export tree makes this goal easy.
|
||
|
||
Note, too, how Cons takes care of little details for you. All the F<export>
|
||
directories, for example, were made automatically. And the installed files
|
||
were really hard-linked into the respective export directories, to save
|
||
space and time. This attention to detail saves considerable work, and makes
|
||
it even easier to produce simple, maintainable scripts.
|
||
|
||
|
||
=head1 Separating source and build trees
|
||
|
||
It's often desirable to keep any derived files from the build completely
|
||
separate from the source files. This makes it much easier to keep track of
|
||
just what is a source file, and also makes it simpler to handle B<variant>
|
||
builds, especially if you want the variant builds to co-exist.
|
||
|
||
|
||
=head2 Separating build and source directories using the Link command
|
||
|
||
Cons provides a simple mechanism that handles all of these requirements. The
|
||
C<Link> command is invoked as in this example:
|
||
|
||
Link 'build' => 'src';
|
||
|
||
The specified directories are ``linked'' to the specified source
|
||
directory. Let's suppose that you setup a source directory, F<src>, with the
|
||
sub-directories F<world> and F<hello> below it, as in the previous
|
||
example. You could then substitute for the original build lines the
|
||
following:
|
||
|
||
Build qw(
|
||
build/world/Conscript
|
||
build/hello/Conscript
|
||
);
|
||
|
||
Notice that you treat the F<Conscript> file as if it existed in the build
|
||
directory. Now if you type the same command as before, you will get the
|
||
following results:
|
||
|
||
% cons export
|
||
Install build/world/world.h as export/include/world.h
|
||
cc -Iexport/include -c build/hello/hello.c -o build/hello/hello.o
|
||
cc -Iexport/include -c build/world/world.c -o build/world/world.o
|
||
ar r build/world/libworld.a build/world/world.o
|
||
ar: creating build/world/libworld.a
|
||
ranlib build/world/libworld.a
|
||
Install build/world/libworld.a as export/lib/libworld.a
|
||
cc -o build/hello/hello build/hello/hello.o -Lexport/lib -lworld
|
||
Install build/hello/hello as export/bin/hello
|
||
|
||
Again, Cons has taken care of the details for you. In particular, you will
|
||
notice that all the builds are done using source files and object files from
|
||
the build directory. For example, F<build/world/world.o> is compiled from
|
||
F<build/world/world.c>, and F<export/include/world.h> is installed from
|
||
F<build/world/world.h>. This is accomplished on most systems by the simple
|
||
expedient of ``hard'' linking the required files from each source directory
|
||
into the appropriate build directory.
|
||
|
||
The links are maintained correctly by Cons, no matter what you do to the
|
||
source directory. If you modify a source file, your editor may do this ``in
|
||
place'' or it may rename it first and create a new file. In the latter case,
|
||
any hard link will be lost. Cons will detect this condition the next time
|
||
the source file is needed, and will relink it appropriately.
|
||
|
||
You'll also notice, by the way, that B<no> changes were required to the
|
||
underlying F<Conscript> files. And we can go further, as we shall see in the
|
||
next section.
|
||
|
||
=head2 Explicit references to the source directory
|
||
|
||
When using the C<Link> command on some operating systems or with some
|
||
tool chains, it's sometimes useful to have a command actually use
|
||
the path name to the source directory, not the build directory. For
|
||
example, on systems that must copy, not "hard link," the F<src/> and
|
||
F<build/> copies of C<Linked> files, using the F<src/> path of a file
|
||
name might make an editor aware that a syntax error must be fixed in the
|
||
source directory, not the build directory.
|
||
|
||
You can tell Cons that you want to use the "source path" for a file by
|
||
preceding the file name with a ``!'' (exclamation point). For example,
|
||
if we add a ``!'' to the beginning of a source file:
|
||
|
||
Program $env "foo", "!foo.c"; # Notice initial ! on foo.c
|
||
|
||
Cons will compile the target as follows:
|
||
|
||
cc -c src/foo.c -o build/foo.o
|
||
cc -o build/foo build/foo.o
|
||
|
||
Notice that Cons has compiled the program from the the F<src/foo.c>
|
||
source file. Without the initial ``!'', Cons would have compiled the
|
||
program using the F<build/foo.c> path name.
|
||
|
||
|
||
|
||
=head1 Variant builds
|
||
|
||
|
||
=head2 Hello, World! for baNaNa and peAcH OS's
|
||
|
||
Variant builds require just another simple extension. Let's take as an
|
||
example a requirement to allow builds for both the baNaNa and peAcH
|
||
operating systems. In this case, we are using a distributed file system,
|
||
such as NFS to access the particular system, and only one or the other of
|
||
the systems has to be compiled for any given invocation of C<cons>. Here's
|
||
one way we could set up the F<Construct> file for our B<Hello, World!>
|
||
application:
|
||
|
||
# Construct file for Hello, World!
|
||
|
||
die qq(OS must be specified) unless $OS = $ARG{OS};
|
||
die qq(OS must be "peach" or "banana")
|
||
if $OS ne "peach" && $OS ne "banana";
|
||
|
||
# Where to put all our shared products.
|
||
$EXPORT = "#export/$OS";
|
||
|
||
Export qw( CONS INCLUDE LIB BIN );
|
||
|
||
# Standard directories for sharing products.
|
||
$INCLUDE = "$EXPORT/include";
|
||
$LIB = "$EXPORT/lib";
|
||
$BIN = "$EXPORT/bin";
|
||
|
||
# A standard construction environment.
|
||
$CONS = new cons (
|
||
CPPPATH => $INCLUDE, # Include path for C Compilations
|
||
LIBPATH => $LIB, # Library path for linking programs
|
||
LIBS => '-lworld', # List of standard libraries
|
||
);
|
||
|
||
# $BUILD is where we will derive everything.
|
||
$BUILD = "#build/$OS";
|
||
|
||
# Tell cons where the source files for $BUILD are.
|
||
Link $BUILD => 'src';
|
||
|
||
Build (
|
||
"$BUILD/hello/Conscript",
|
||
"$BUILD/world/Conscript",
|
||
);
|
||
|
||
Now if we login to a peAcH system, we can build our B<Hello, World!>
|
||
application for that platform:
|
||
|
||
% cons export OS=peach
|
||
Install build/peach/world/world.h as export/peach/include/world.h
|
||
cc -Iexport/peach/include -c build/peach/hello/hello.c -o build/peach/hello/hello.o
|
||
cc -Iexport/peach/include -c build/peach/world/world.c -o build/peach/world/world.o
|
||
ar r build/peach/world/libworld.a build/peach/world/world.o
|
||
ar: creating build/peach/world/libworld.a
|
||
ranlib build/peach/world/libworld.a
|
||
Install build/peach/world/libworld.a as export/peach/lib/libworld.a
|
||
cc -o build/peach/hello/hello build/peach/hello/hello.o -Lexport/peach/lib -lworld
|
||
Install build/peach/hello/hello as export/peach/bin/hello
|
||
|
||
|
||
=head2 Variations on a theme
|
||
|
||
Other variations of this model are possible. For example, you might decide
|
||
that you want to separate out your include files into platform dependent and
|
||
platform independent files. In this case, you'd have to define an
|
||
alternative to C<$INCLUDE> for platform-dependent files. Most F<Conscript>
|
||
files, generating purely platform-independent include files, would not have
|
||
to change.
|
||
|
||
You might also want to be able to compile your whole system with debugging
|
||
or profiling, for example, enabled. You could do this with appropriate
|
||
command line options, such as C<DEBUG=on>. This would then be translated
|
||
into the appropriate platform-specific requirements to enable debugging
|
||
(this might include turning off optimization, for example). You could
|
||
optionally vary the name space for these different types of systems, but, as
|
||
we'll see in the next section, it's not B<essential> to do this, since Cons
|
||
is pretty smart about rebuilding things when you change options.
|
||
|
||
|
||
=head1 Signatures
|
||
|
||
Cons uses file B<signatures> to decide if a derived file is out-of-date
|
||
and needs rebuilding. In essence, if the contents of a file change,
|
||
or the manner in which the file is built changes, the file's signature
|
||
changes as well. This allows Cons to decide with certainty when a file
|
||
needs rebuilding, because Cons can detect, quickly and reliably, whether
|
||
any of its dependency files have been changed.
|
||
|
||
|
||
=head2 MD5 content and build signatures
|
||
|
||
Cons uses the B<MD5> (B<Message Digest 5>) algorithm to compute file
|
||
signatures. The MD5 algorithm computes a strong cryptographic checksum
|
||
for any given input string. Cons can, based on configuration, use two
|
||
different MD5 signatures for a given file:
|
||
|
||
The B<content signature> of a file is an MD5 checksum of the file's
|
||
contents. Consequently, when the contents of a file change, its content
|
||
signature changes as well.
|
||
|
||
The B<build signature> of a file is a combined MD5 checksum of:
|
||
|
||
=over 4
|
||
|
||
the signatures of all the input files used to build the file
|
||
|
||
the signatures of all dependency files discovered by source scanners
|
||
(for example, C<.h> files)
|
||
|
||
the signatures of all dependency files specified explicitly via the
|
||
C<Depends> method)
|
||
|
||
the command-line string used to build the file
|
||
|
||
=back
|
||
|
||
The build signature is, in effect, a digest of all the dependency
|
||
information for the specified file. Consequently, a file's build
|
||
signature changes whenever any part of its dependency information
|
||
changes: a new file is added, the contents of a file on which it depends
|
||
change, there's a change to the command line used to build the file (or
|
||
any of its dependency files), etc.
|
||
|
||
For example, in the previous section, the build signature of the
|
||
F<world.o> file will include:
|
||
|
||
=over 4
|
||
|
||
the signature of the F<world.c> file
|
||
|
||
the signatures of any header files that Cons detects are included,
|
||
directly or indirectly, by F<world.c>
|
||
|
||
the text of the actual command line was used to generate F<world.o>
|
||
|
||
=back
|
||
|
||
Similarly, the build signature of the F<libworld.a> file will include
|
||
all the signatures of its constituents (and hence, transitively, the
|
||
signatures of B<their> constituents), as well as the command line that
|
||
created the file.
|
||
|
||
Note that there is no need for a derived file to depend upon any
|
||
particular F<Construct> or F<Conscript> file. If changes to these files
|
||
affect a file, then this will be automatically reflected in its build
|
||
signature, since relevant parts of the command line are included in the
|
||
signature. Unrelated F<Construct> or F<Conscript> changes will have no
|
||
effect.
|
||
|
||
|
||
=head2 Storing signatures in .consign files
|
||
|
||
Before Cons exits, it stores the calculated signatures for all of the
|
||
files it built or examined in F<.consign> files, one per directory.
|
||
Cons uses this stored information on later invocations to decide if
|
||
derived files need to be rebuilt.
|
||
|
||
After the previous example was compiled, the F<.consign> file in the
|
||
F<build/peach/world> directory looked like this:
|
||
|
||
world.h:985533370 - d181712f2fdc07c1f05d97b16bfad904
|
||
world.o:985533372 2a0f71e0766927c0532977b0d2158981
|
||
world.c:985533370 - c712f77189307907f4189b5a7ab62ff3
|
||
libworld.a:985533374 69e568fc5241d7d25be86d581e1fb6aa
|
||
|
||
After the file name and colon, the first number is a timestamp of the
|
||
file's modification time (on UNIX systems, this is typically the number
|
||
of seconds since January 1st, 1970). The second value is the build
|
||
signature of the file (or ``-'' in the case of files with no build
|
||
signature--that is, source files). The third value, if any, is the
|
||
content signature of the file.
|
||
|
||
|
||
=head2 Using build signatures to decide when to rebuild files
|
||
|
||
When Cons is deciding whether to build or rebuild a derived file, it
|
||
first computes the file's current build signature. If the file doesn't
|
||
exist, it must obviously be built.
|
||
|
||
If, however, the file already exists, Cons next compares the
|
||
modification timestamp of the file against the timestamp value in
|
||
the F<.consign> file. If the timestamps match, Cons compares the
|
||
newly-computed build signature against the build signature in the
|
||
F<.consign> file. If the timestamps do not match or the build
|
||
signatures do not match, the derived file is rebuilt.
|
||
|
||
After the file is built or rebuilt, Cons arranges to store the
|
||
newly-computed build signature in the F<.consign> file when it exits.
|
||
|
||
|
||
=head2 Signature example
|
||
|
||
The use of these signatures is an extremely simple, efficient, and
|
||
effective method of improving--dramatically--the reproducibility of a
|
||
system.
|
||
|
||
We'll demonstrate this with a simple example:
|
||
|
||
# Simple "Hello, World!" Construct file
|
||
$CFLAGS = '-g' if $ARG{DEBUG} eq 'on';
|
||
$CONS = new cons(CFLAGS => $CFLAGS);
|
||
Program $CONS 'hello', 'hello.c';
|
||
|
||
Notice how Cons recompiles at the appropriate times:
|
||
|
||
% cons hello
|
||
cc -c hello.c -o hello.o
|
||
cc -o hello hello.o
|
||
% cons hello
|
||
cons: "hello" is up-to-date.
|
||
% cons DEBUG=on hello
|
||
cc -g -c hello.c -o hello.o
|
||
cc -o hello hello.o
|
||
% cons DEBUG=on hello
|
||
cons: "hello" is up-to-date.
|
||
% cons hello
|
||
cc -c hello.c -o hello.o
|
||
cc -o hello hello.o
|
||
|
||
|
||
=head2 Source-file signature configuration
|
||
|
||
Cons provides a C<SourceSignature> method that allows you to configure
|
||
how the signature should be calculated for any source file when its
|
||
signature is being used to decide if a dependent file is up-to-date.
|
||
The arguments to the C<SourceSignature> method consist of one or more
|
||
pairs of strings:
|
||
|
||
SourceSignature 'auto/*.c' => 'content',
|
||
'*' => 'stored-content';
|
||
|
||
The first string in each pair is a pattern to match against derived file
|
||
path names. The pattern is a file-globbing pattern, not a Perl regular
|
||
expression; the pattern <*.l> will match all Lex source files. The C<*>
|
||
wildcard will match across directory separators; the pattern C<foo/*.c>
|
||
would match all C source files in any subdirectory underneath the C<foo>
|
||
subdirectory.
|
||
|
||
The second string in each pair contains one of the following keywords to
|
||
specify how signatures should be calculated for source files that match
|
||
the pattern. The available keywords are:
|
||
|
||
=over 4
|
||
|
||
=item content
|
||
|
||
Use the content signature of the source file when calculating signatures
|
||
of files that depend on it. This guarantees correct calculation of the
|
||
file's signature for all builds, by telling Cons to read the contents of
|
||
a source file to calculate its content signature each time it is run.
|
||
|
||
=item stored-content
|
||
|
||
Use the source file's content signature as stored in the F<.consign>
|
||
file, provided the file's timestamp matches the cached timestamp value
|
||
in the F<.consign> file. This optimizes performance, with the slight
|
||
risk of an incorrect build if a source file's contents have been changed
|
||
so quickly after its previous update that the timestamp still matches
|
||
the stored timestamp in the F<.consign> file even though the contents
|
||
have changed.
|
||
|
||
=back
|
||
|
||
The Cons default behavior of always calculating a source file's
|
||
signature from the file's contents is equivalent to specifying:
|
||
|
||
SourceSignature '*' => 'content';
|
||
|
||
The C<*> will match all source files. The C<content> keyword
|
||
specifies that Cons will read the contents of a source file to calculate
|
||
its signature each time it is run.
|
||
|
||
A useful global performance optimization is:
|
||
|
||
SourceSignature '*' => 'stored-content';
|
||
|
||
This specifies that Cons will use pre-computed content signatures
|
||
from F<.consign> files, when available, rather than re-calculating a
|
||
signature from the the source file's contents each time Cons is run. In
|
||
practice, this is safe for most build situations, and only a problem
|
||
when source files are changed automatically (by scripts, for example).
|
||
The Cons default, however, errs on the side of guaranteeing a correct
|
||
build in all situations.
|
||
|
||
Cons tries to match source file path names against the patterns in the
|
||
order they are specified in the C<SourceSignature> arguments:
|
||
|
||
SourceSignature '/usr/repository/objects/*' => 'stored-content',
|
||
'/usr/repository/*' => 'content',
|
||
'*.y' => 'content',
|
||
'*' => 'stored-content';
|
||
|
||
In this example, all source files under the F</usr/repository/objects>
|
||
directory will use F<.consign> file content signatures, source files
|
||
anywhere else underneath F</usr/repository> will not use F<.consign>
|
||
signature values, all Yacc source files (C<*.y>) anywhere else will not
|
||
use F<.consign> signature values, and any other source file will use
|
||
F<.consign> signature values.
|
||
|
||
|
||
=head2 Derived-file signature configuration
|
||
|
||
Cons provides a C<SIGNATURE> construction variable that allows you to
|
||
configure how signatures are calculated for any derived file when its
|
||
signature is being used to decide if a dependent file is up-to-date.
|
||
The value of the C<SIGNATURE> construction variable is a Perl array
|
||
reference that holds one or more pairs of strings, like the arguments to
|
||
the C<SourceSignature> method.
|
||
|
||
The first string in each pair is a pattern to match against derived file
|
||
path names. The pattern is a file-globbing pattern, not a Perl regular
|
||
expression; the pattern `*.obj' will match all (Win32) object files.
|
||
The C<*> wildcard will match across directory separators; the pattern
|
||
`foo/*.a' would match all (UNIX) library archives in any subdirectory
|
||
underneath the foo subdirectory.
|
||
|
||
The second string in each pair contains one of the following keywords
|
||
to specify how signatures should be calculated for derived files that
|
||
match the pattern. The available keywords are the same as for the
|
||
C<SourceSignature> method, with an additional keyword:
|
||
|
||
=over 4
|
||
|
||
=item build
|
||
|
||
Use the build signature of the derived file when calculating signatures
|
||
of files that depend on it. This guarantees correct builds by forcing
|
||
Cons to rebuild any and all files that depend on the derived file.
|
||
|
||
=item content
|
||
|
||
Use the content signature of the derived file when calculating signatures
|
||
of files that depend on it. This guarantees correct calculation of the
|
||
file's signature for all builds, by telling Cons to read the contents of
|
||
a derived file to calculate its content signature each time it is run.
|
||
|
||
=item stored-content
|
||
|
||
Use the derived file's content signature as stored in the F<.consign>
|
||
file, provided the file's timestamp matches the cached timestamp value
|
||
in the F<.consign> file. This optimizes performance, with the slight
|
||
risk of an incorrect build if a derived file's contents have been
|
||
changed so quickly after a Cons build that the file's timestamp still
|
||
matches the stored timestamp in the F<.consign> file.
|
||
|
||
=back
|
||
|
||
The Cons default behavior (as previously described) for using
|
||
derived-file signatures is equivalent to:
|
||
|
||
$env = new cons(SIGNATURE => ['*' => 'build']);
|
||
|
||
The C<*> will match all derived files. The C<build> keyword specifies
|
||
that all derived files' build signatures will be used when calculating
|
||
whether a dependent file is up-to-date.
|
||
|
||
A useful alternative default C<SIGNATURE> configuration for many sites:
|
||
|
||
$env = new cons(SIGNATURE => ['*' => 'content']);
|
||
|
||
In this configuration, derived files have their signatures calculated
|
||
from the file contents. This adds slightly to Cons' workload, but has
|
||
the useful effect of "stopping" further rebuilds if a derived file is
|
||
rebuilt to exactly the same file contents as before, which usually
|
||
outweighs the additional computation Cons must perform.
|
||
|
||
For example, changing a comment in a C file and recompiling should
|
||
generate the exact same object file (assuming the compiler doesn't
|
||
insert a timestamp in the object file's header). In that case,
|
||
specifying C<content> or C<stored-content> for the signature calculation
|
||
will cause Cons to recognize that the object file did not actually
|
||
change as a result of being rebuilt, and libraries or programs that
|
||
include the object file will not be rebuilt. When C<build> is
|
||
specified, however, Cons will only "know" that the object file was
|
||
rebuilt, and proceed to rebuild any additional files that include the
|
||
object file.
|
||
|
||
Note that Cons tries to match derived file path names against the
|
||
patterns in the order they are specified in the C<SIGNATURE> array
|
||
reference:
|
||
|
||
$env = new cons(SIGNATURE => ['foo/*.o' => 'build',
|
||
'*.o' => 'content',
|
||
'*.a' => 'stored-content',
|
||
'*' => 'content']);
|
||
|
||
In this example, all object files underneath the F<foo> subdirectory
|
||
will use build signatures, all other object files (including object
|
||
files underneath other subdirectories!) will use F<.consign> file
|
||
content signatures, libraries will use F<.consign> file build
|
||
signatures, and all other derived files will use content signatures.
|
||
|
||
|
||
=head2 Debugging signature calculation
|
||
|
||
Cons provides a C<-S> option that can be used to specify what internal
|
||
Perl package Cons should use to calculate signatures. The default Cons
|
||
behavior is equivalent to specifying C<-S md5> on the command line.
|
||
|
||
The only other package (currently) available is an C<md5::debug>
|
||
package that prints out detailed information about the MD5 signature
|
||
calculations performed by Cons:
|
||
|
||
% cons -S md5::debug hello
|
||
sig::md5::srcsig(hello.c)
|
||
=> |52d891204c62fe93ecb95281e1571938|
|
||
sig::md5::collect(52d891204c62fe93ecb95281e1571938)
|
||
=> |fb0660af4002c40461a2f01fbb5ffd03|
|
||
sig::md5::collect(52d891204c62fe93ecb95281e1571938,
|
||
fb0660af4002c40461a2f01fbb5ffd03,
|
||
cc -c %< -o %>)
|
||
=> |f7128da6c3fe3c377dc22ade70647b39|
|
||
sig::md5::current(||
|
||
eq |f7128da6c3fe3c377dc22ade70647b39|)
|
||
cc -c hello.c -o hello.o
|
||
sig::md5::collect()
|
||
=> |d41d8cd98f00b204e9800998ecf8427e|
|
||
sig::md5::collect(f7128da6c3fe3c377dc22ade70647b39,
|
||
d41d8cd98f00b204e9800998ecf8427e,
|
||
cc -o %> %< )
|
||
=> |a0bdce7fd09e0350e7efbbdb043a00b0|
|
||
sig::md5::current(||
|
||
eq |a0bdce7fd09e0350e7efbbdb043a00b0|)
|
||
cc -o hello, hello.o
|
||
|
||
|
||
=head1 Code Repositories
|
||
|
||
Many software development organizations will have one or more central
|
||
repository directory trees containing the current source code for one or
|
||
more projects, as well as the derived object files, libraries, and
|
||
executables. In order to reduce unnecessary recompilation, it is useful to
|
||
use files from the repository to build development software--assuming, of
|
||
course, that no newer dependency file exists in the local build tree.
|
||
|
||
|
||
=head2 Repository
|
||
|
||
Cons provides a mechanism to specify a list of code repositories that will
|
||
be searched, in-order, for source files and derived files not found in the
|
||
local build directory tree.
|
||
|
||
The following lines in a F<Construct> file will instruct Cons to look first
|
||
under the F</usr/experiment/repository> directory and then under the
|
||
F</usr/product/repository> directory:
|
||
|
||
Repository qw (
|
||
/usr/experiment/repository
|
||
/usr/product/repository
|
||
);
|
||
|
||
The repository directories specified may contain source files, derived files
|
||
(objects, libraries and executables), or both. If there is no local file
|
||
(source or derived) under the directory in which Cons is executed, then the
|
||
first copy of a same-named file found under a repository directory will be
|
||
used to build any local derived files.
|
||
|
||
Cons maintains one global list of repositories directories. Cons will
|
||
eliminate the current directory, and any non-existent directories, from the
|
||
list.
|
||
|
||
|
||
=head2 Finding the Construct file in a Repository
|
||
|
||
Cons will also search for F<Construct> and F<Conscript> files in the
|
||
repository tree or trees. This leads to a chicken-and-egg situation,
|
||
though: how do you look in a repository tree for a F<Construct> file if the
|
||
F<Construct> file tells you where the repository is? To get around this,
|
||
repositories may be specified via C<-R> options on the command line:
|
||
|
||
% cons -R /usr/experiment/repository -R /usr/product/repository .
|
||
|
||
Any repository directories specified in the F<Construct> or F<Conscript>
|
||
files will be appended to the repository directories specified by
|
||
command-line C<-R> options.
|
||
|
||
=head2 Repository source files
|
||
|
||
If the source code (include the F<Conscript> file) for the library version
|
||
of the I<Hello, World!> C application is in a repository (with no derived
|
||
files), Cons will use the repository source files to create the local object
|
||
files and executable file:
|
||
|
||
% cons -R /usr/src_only/repository hello
|
||
gcc -c /usr/src_only/repository/hello.c -o hello.o
|
||
gcc -c /usr/src_only/repository/world.c -o world.o
|
||
ar r libworld.a world.o
|
||
ar: creating libworld.a
|
||
ranlib libworld.a
|
||
gcc -o hello hello.o libworld.a
|
||
|
||
Creating a local source file will cause Cons to rebuild the appropriate
|
||
derived file or files:
|
||
|
||
% pico world.c
|
||
[EDIT]
|
||
% cons -R /usr/src_only/repository hello
|
||
gcc -c world.c -o world.o
|
||
ar r libworld.a world.o
|
||
ar: creating libworld.a
|
||
ranlib libworld.a
|
||
gcc -o hello hello.o libworld.a
|
||
|
||
And removing the local source file will cause Cons to revert back to
|
||
building the derived files from the repository source:
|
||
|
||
% rm world.c
|
||
% cons -R /usr/src_only/repository hello
|
||
gcc -c /usr/src_only/repository/world.c -o world.o
|
||
ar r libworld.a world.o
|
||
ar: creating libworld.a
|
||
ranlib libworld.a
|
||
gcc -o hello hello.o libworld.a
|
||
|
||
|
||
=head2 Repository derived files
|
||
|
||
If a repository tree contains derived files (usually object files,
|
||
libraries, or executables), Cons will perform its normal signature
|
||
calculation to decide whether the repository file is up-to-date or a derived
|
||
file must be built locally. This means that, in order to ensure correct
|
||
signature calculation, a repository tree must also contain the F<.consign>
|
||
files that were created by Cons when generating the derived files.
|
||
|
||
This would usually be accomplished by building the software in the
|
||
repository (or, alternatively, in a build directory, and then copying the
|
||
result to the repository):
|
||
|
||
% cd /usr/all/repository
|
||
% cons hello
|
||
gcc -c hello.c -o hello.o
|
||
gcc -c world.c -o world.o
|
||
ar r libworld.a world.o
|
||
ar: creating libworld.a
|
||
ranlib libworld.a
|
||
gcc -o hello hello.o libworld.a
|
||
|
||
(This is safe even if the F<Construct> file lists the F</usr/all/repository>
|
||
directory in a C<Repository> command because Cons will remove the current
|
||
directory from the repository list.)
|
||
|
||
Now if we want to build a copy of the application with our own F<hello.c>
|
||
file, we only need to create the one necessary source file, and use the
|
||
C<-R> option to have Cons use other files from the repository:
|
||
|
||
% mkdir $HOME/build1
|
||
% cd $HOME/build1
|
||
% ed hello.c
|
||
[EDIT]
|
||
% cons -R /usr/all/repository hello
|
||
gcc -c hello.c -o hello.o
|
||
gcc -o hello hello.o /usr/all/repository/libworld.a
|
||
|
||
Notice that Cons has not bothered to recreate a local F<libworld.a> library
|
||
(or recompile the F<world.o> module), but instead uses the already-compiled
|
||
version from the repository.
|
||
|
||
Because the MD5 signatures that Cons puts in the F<.consign> file contain
|
||
timestamps for the derived files, the signature timestamps must match the
|
||
file timestamps for a signature to be considered valid.
|
||
|
||
Some software systems may alter the timestamps on repository files (by
|
||
copying them, e.g.), in which case Cons will, by default, assume the
|
||
repository signatures are invalid and rebuild files unnecessarily. This
|
||
behavior may be altered by specifying:
|
||
|
||
Repository_Sig_Times_OK 0;
|
||
|
||
This tells Cons to ignore timestamps when deciding whether a signature is
|
||
valid. (Note that avoiding this sanity check means there must be proper
|
||
control over the repository tree to ensure that the derived files cannot be
|
||
modified without updating the F<.consign> signature.)
|
||
|
||
|
||
=head2 Local copies of files
|
||
|
||
If the repository tree contains the complete results of a build, and we try
|
||
to build from the repository without any files in our local tree, something
|
||
moderately surprising happens:
|
||
|
||
% mkdir $HOME/build2
|
||
% cd $HOME/build2
|
||
% cons -R /usr/all/repository hello
|
||
cons: "hello" is up-to-date.
|
||
|
||
Why does Cons say that the F<hello> program is up-to-date when there is no
|
||
F<hello> program in the local build directory? Because the repository (not
|
||
the local directory) contains the up-to-date F<hello> program, and Cons
|
||
correctly determines that nothing needs to be done to rebuild this
|
||
up-to-date copy of the file.
|
||
|
||
There are, however, many times in which it is appropriate to ensure that a
|
||
local copy of a file always exists. A packaging or testing script, for
|
||
example, may assume that certain generated files exist locally. Instead of
|
||
making these subsidiary scripts aware of the repository directory, the
|
||
C<Local> command may be added to a F<Construct> or F<Conscript> file to
|
||
specify that a certain file or files must appear in the local build
|
||
directory:
|
||
|
||
Local qw(
|
||
hello
|
||
);
|
||
|
||
Then, if we re-run the same command, Cons will make a local copy of the
|
||
program from the repository copy (telling you that it is doing so):
|
||
|
||
% cons -R /usr/all/repository hello
|
||
Local copy of hello from /usr/all/repository/hello
|
||
cons: "hello" is up-to-date.
|
||
|
||
Notice that, because the act of making the local copy is not considered a
|
||
"build" of the F<hello> file, Cons still reports that it is up-to-date.
|
||
|
||
Creating local copies is most useful for files that are being installed into
|
||
an intermediate directory (for sharing with other directories) via the
|
||
C<Install> command. Accompanying the C<Install> command for a file with a
|
||
companion C<Local> command is so common that Cons provides a
|
||
C<Install_Local> command as a convenient way to do both:
|
||
|
||
Install_Local $env, '#export', 'hello';
|
||
|
||
is exactly equivalent to:
|
||
|
||
Install $env '#export', 'hello';
|
||
Local '#export/hello';
|
||
|
||
Both the C<Local> and C<Install_Local> commands update the local F<.consign>
|
||
file with the appropriate file signatures, so that future builds are
|
||
performed correctly.
|
||
|
||
|
||
=head2 Repository dependency analysis
|
||
|
||
Due to its built-in scanning, Cons will search the specified repository
|
||
trees for included F<.h> files. Unless the compiler also knows about the
|
||
repository trees, though, it will be unable to find F<.h> files that only
|
||
exist in a repository. If, for example, the F<hello.c> file includes the
|
||
F<hello.h> file in its current directory:
|
||
|
||
% cons -R /usr/all/repository hello
|
||
gcc -c /usr/all/repository/hello.c -o hello.o
|
||
/usr/all/repository/hello.c:1: hello.h: No such file or directory
|
||
|
||
Solving this problem forces some requirements onto the way construction
|
||
environments are defined and onto the way the C C<#include> preprocessor
|
||
directive is used to include files.
|
||
|
||
In order to inform the compiler about the repository trees, Cons will add
|
||
appropriate C<-I> flags to the compilation commands. This means that the
|
||
C<CPPPATH> variable in the construction environment must explicitly specify
|
||
all subdirectories which are to be searched for included files, including the
|
||
current directory. Consequently, we can fix the above example by changing
|
||
the environment creation in the F<Construct> file as follows:
|
||
|
||
$env = new cons(
|
||
CC => 'gcc',
|
||
CPPPATH => '.',
|
||
LIBS => 'libworld.a',
|
||
);
|
||
|
||
Due to the definition of the C<CPPPATH> variable, this yields, when we
|
||
re-execute the command:
|
||
|
||
% cons -R /usr/all/repository hello
|
||
gcc -c -I. -I/usr/all/repository /usr/all/repository/hello.c -o hello.o
|
||
gcc -o hello hello.o /usr/all/repository/libworld.a
|
||
|
||
The order of the C<-I> flags replicates, for the C preprocessor, the same
|
||
repository-directory search path that Cons uses for its own dependency
|
||
analysis. If there are multiple repositories and multiple C<CPPPATH>
|
||
directories, Cons will append the repository directories to the beginning of
|
||
each C<CPPPATH> directory, rapidly multiplying the number of C<-I> flags.
|
||
As an extreme example, a F<Construct> file containing:
|
||
|
||
Repository qw(
|
||
/u1
|
||
/u2
|
||
);
|
||
|
||
$env = new cons(
|
||
CPPPATH => 'a:b:c',
|
||
);
|
||
|
||
Would yield a compilation command of:
|
||
|
||
cc -Ia -I/u1/a -I/u2/a -Ib -I/u1/b -I/u2/b -Ic -I/u1/c -I/u2/c -c hello.c -o hello.o
|
||
|
||
In order to shorten the command lines as much as possible, Cons will
|
||
remove C<-I> flags for any directories, locally or in the repositories,
|
||
which do not actually exist. (Note that the C<-I> flags are not included
|
||
in the MD5 signature calculation for the target file, so the target will
|
||
not be recompiled if the compilation command changes due to a directory
|
||
coming into existence.)
|
||
|
||
Because Cons relies on the compiler's C<-I> flags to communicate the
|
||
order in which repository directories must be searched, Cons' handling
|
||
of repository directories is fundamentally incompatible with using
|
||
double-quotes on the C<#include> directives in any C source code that
|
||
you plan to modify:
|
||
|
||
#include "file.h" /* DON'T USE DOUBLE-QUOTES LIKE THIS */
|
||
|
||
This is because most C preprocessors, when faced with such a directive, will
|
||
always first search the directory containing the source file. This
|
||
undermines the elaborate C<-I> options that Cons constructs to make the
|
||
preprocessor conform to its preferred search path.
|
||
|
||
Consequently, when using repository trees in Cons, B<always> use
|
||
angle-brackets for included files in any C source (.c or .h) files that
|
||
you plan to modify locally:
|
||
|
||
#include <file.h> /* USE ANGLE-BRACKETS INSTEAD */
|
||
|
||
Code that will not change can still safely use double quotes on #include
|
||
lines.
|
||
|
||
|
||
=head2 Repository_List
|
||
|
||
Cons provides a C<Repository_List> command to return a list of all
|
||
repository directories in their current search order. This can be used for
|
||
debugging, or to do more complex Perl stuff:
|
||
|
||
@list = Repository_List;
|
||
print join(' ', @list), "\n";
|
||
|
||
|
||
=head2 Repository interaction with other Cons features
|
||
|
||
Cons' handling of repository trees interacts correctly with other Cons
|
||
features--which is to say, it generally does what you would expect.
|
||
|
||
Most notably, repository trees interact correctly, and rather powerfully,
|
||
with the 'Link' command. A repository tree may contain one or more
|
||
subdirectories for version builds established via C<Link> to a source
|
||
subdirectory. Cons will search for derived files in the appropriate build
|
||
subdirectories under the repository tree.
|
||
|
||
|
||
=head1 Default targets
|
||
|
||
Until now, we've demonstrated invoking Cons with an explicit target
|
||
to build:
|
||
|
||
% cons hello
|
||
|
||
Normally, Cons does not build anything unless a target is specified,
|
||
but specifying '.' (the current directory) will build everything:
|
||
|
||
% cons # does not build anything
|
||
|
||
% cons . # builds everything under the top-level directory
|
||
|
||
Adding the C<Default> method to any F<Construct> or F<Conscript> file will add
|
||
the specified targets to a list of default targets. Cons will build
|
||
these defaults if there are no targets specified on the command line.
|
||
So adding the following line to the top-level F<Construct> file will mimic
|
||
Make's typical behavior of building everything by default:
|
||
|
||
Default '.';
|
||
|
||
The following would add the F<hello> and F<goodbye> commands (in the
|
||
same directory as the F<Construct> or F<Conscript> file) to the default list:
|
||
|
||
Default qw(
|
||
hello
|
||
goodbye
|
||
);
|
||
|
||
The C<Default> method may be used more than once to add targets to the
|
||
default list.
|
||
|
||
=head1 Selective builds
|
||
|
||
Cons provides two methods for reducing the size of given build. The first is
|
||
by specifying targets on the command line, and the second is a method for
|
||
pruning the build tree. We'll consider target specification first.
|
||
|
||
|
||
=head2 Selective targeting
|
||
|
||
Like make, Cons allows the specification of ``targets'' on the command
|
||
line. Cons targets may be either files or directories. When a directory is
|
||
specified, this is simply a short-hand notation for every derivable
|
||
product--that Cons knows about--in the specified directory and below. For
|
||
example:
|
||
|
||
% cons build/hello/hello.o
|
||
|
||
means build F<hello.o> and everything that F<hello.o> might need. This is
|
||
from a previous version of the B<Hello, World!> program in which F<hello.o>
|
||
depended upon F<export/include/world.h>. If that file is not up-to-date
|
||
(because someone modified F<src/world/world.h)>, then it will be rebuilt,
|
||
even though it is in a directory remote from F<build/hello>.
|
||
|
||
In this example:
|
||
|
||
% cons build
|
||
|
||
Everything in the F<build> directory is built, if necessary. Again, this may
|
||
cause more files to be built. In particular, both F<export/include/world.h>
|
||
and F<export/lib/libworld.a> are required by the F<build/hello> directory,
|
||
and so they will be built if they are out-of-date.
|
||
|
||
If we do, instead:
|
||
|
||
% cons export
|
||
|
||
then only the files that should be installed in the export directory will be
|
||
rebuilt, if necessary, and then installed there. Note that C<cons build>
|
||
might build files that C<cons export> doesn't build, and vice-versa.
|
||
|
||
|
||
=head2 No ``special'' targets
|
||
|
||
With Cons, make-style ``special'' targets are not required. The simplest
|
||
analog with Cons is to use special F<export> directories, instead. Let's
|
||
suppose, for example, that you have a whole series of unit tests that are
|
||
associated with your code. The tests live in the source directory near the
|
||
code. Normally, however, you don't want to build these tests. One solution
|
||
is to provide all the build instructions for creating the tests, and then to
|
||
install the tests into a separate part of the tree. If we install the tests
|
||
in a top-level directory called F<tests>, then:
|
||
|
||
% cons tests
|
||
|
||
will build all the tests.
|
||
|
||
% cons export
|
||
|
||
will build the production version of the system (but not the tests), and:
|
||
|
||
% cons build
|
||
|
||
should probably be avoided (since it will compile tests unnecessarily).
|
||
|
||
If you want to build just a single test, then you could explicitly name the
|
||
test (in either the F<tests> directory or the F<build> directory). You could
|
||
also aggregate the tests into a convenient hierarchy within the tests
|
||
directory. This hierarchy need not necessarily match the source hierarchy,
|
||
in much the same manner that the include hierarchy probably doesn't match
|
||
the source hierarchy (the include hierarchy is unlikely to be more than two
|
||
levels deep, for C programs).
|
||
|
||
If you want to build absolutely everything in the tree (subject to whatever
|
||
options you select), you can use:
|
||
|
||
% cons .
|
||
|
||
This is not particularly efficient, since it will redundantly walk all the
|
||
trees, including the source tree. The source tree, of course, may have
|
||
buildable objects in it--nothing stops you from doing this, even if you
|
||
normally build in a separate build tree.
|
||
|
||
|
||
=head1 Build Pruning
|
||
|
||
In conjunction with target selection, B<build pruning> can be used to reduce
|
||
the scope of the build. In the previous peAcH and baNaNa example, we have
|
||
already seen how script-driven build pruning can be used to make only half
|
||
of the potential build available for any given invocation of C<cons>. Cons
|
||
also provides, as a convenience, a command line convention that allows you
|
||
to specify which F<Conscript> files actually get ``built''--that is,
|
||
incorporated into the build tree. For example:
|
||
|
||
% cons build +world
|
||
|
||
The C<+> argument introduces a Perl regular expression. This must, of
|
||
course, be quoted at the shell level if there are any shell meta-characters
|
||
within the expression. The expression is matched against each F<Conscript>
|
||
file which has been mentioned in a C<Build> statement, and only those
|
||
scripts with matching names are actually incorporated into the build
|
||
tree. Multiple such arguments are allowed, in which case a match against any
|
||
of them is sufficient to cause a script to be included.
|
||
|
||
In the example, above, the F<hello> program will not be built, since Cons
|
||
will have no knowledge of the script F<hello/Conscript>. The F<libworld.a>
|
||
archive will be built, however, if need be.
|
||
|
||
There are a couple of uses for build pruning via the command line. Perhaps
|
||
the most useful is the ability to make local changes, and then, with
|
||
sufficient knowledge of the consequences of those changes, restrict the size
|
||
of the build tree in order to speed up the rebuild time. A second use for
|
||
build pruning is to actively prevent the recompilation of certain files that
|
||
you know will recompile due to, for example, a modified header file. You may
|
||
know that either the changes to the header file are immaterial, or that the
|
||
changes may be safely ignored for most of the tree, for testing
|
||
purposes.With Cons, the view is that it is pragmatic to admit this type of
|
||
behavior, with the understanding that on the next full build everything that
|
||
needs to be rebuilt will be. There is no equivalent to a ``make touch''
|
||
command, to mark files as permanently up-to-date. So any risk that is
|
||
incurred by build pruning is mitigated. For release quality work, obviously,
|
||
we recommend that you do not use build pruning (it's perfectly OK to use
|
||
during integration, however, for checking compilation, etc. Just be sure to
|
||
do an unconstrained build before committing the integration).
|
||
|
||
|
||
=head1 Temporary overrides
|
||
|
||
Cons provides a very simple mechanism for overriding aspects of a build. The
|
||
essence is that you write an override file containing one or more
|
||
C<Override> commands, and you specify this on the command line, when you run
|
||
C<cons>:
|
||
|
||
% cons -o over export
|
||
|
||
will build the F<export> directory, with all derived files subject to the
|
||
overrides present in the F<over> file. If you leave out the C<-o> option,
|
||
then everything necessary to remove all overrides will be rebuilt.
|
||
|
||
|
||
=head2 Overriding environment variables
|
||
|
||
The override file can contain two types of overrides. The first is incoming
|
||
environment variables. These are normally accessible by the F<Construct>
|
||
file from the C<%ENV> hash variable. These can trivially be overridden in
|
||
the override file by setting the appropriate elements of C<%ENV> (these
|
||
could also be overridden in the user's environment, of course).
|
||
|
||
|
||
=head2 The Override command
|
||
|
||
The second type of override is accomplished with the C<Override> command,
|
||
which looks like this:
|
||
|
||
Override <regexp>, <var1> => <value1>, <var2> => <value2>, ...;
|
||
|
||
The regular expression I<regexp> is matched against every derived file that
|
||
is a candidate for the build. If the derived file matches, then the
|
||
variable/value pairs are used to override the values in the construction
|
||
environment associated with the derived file.
|
||
|
||
Let's suppose that we have a construction environment like this:
|
||
|
||
$CONS = new cons(
|
||
COPT => '',
|
||
CDBG => '-g',
|
||
CFLAGS => '%COPT %CDBG',
|
||
);
|
||
|
||
Then if we have an override file F<over> containing this command:
|
||
|
||
Override '\.o$', COPT => '-O', CDBG => '';
|
||
|
||
then any C<cons> invocation with C<-o over> that creates F<.o> files via
|
||
this environment will cause them to be compiled with C<-O >and no C<-g>. The
|
||
override could, of course, be restricted to a single directory by the
|
||
appropriate selection of a regular expression.
|
||
|
||
Here's the original version of the Hello, World! program, built with this
|
||
environment. Note that Cons rebuilds the appropriate pieces when the
|
||
override is applied or removed:
|
||
|
||
% cons hello
|
||
cc -g -c hello.c -o hello.o
|
||
cc -o hello hello.o
|
||
% cons -o over hello
|
||
cc -O -c hello.c -o hello.o
|
||
cc -o hello hello.o
|
||
% cons -o over hello
|
||
cons: "hello" is up-to-date.
|
||
% cons hello
|
||
cc -g -c hello.c -o hello.o
|
||
cc -o hello hello.o
|
||
|
||
It's important that the C<Override> command only be used for temporary,
|
||
on-the-fly overrides necessary for development because the overrides are not
|
||
platform independent and because they rely too much on intimate knowledge of
|
||
the workings of the scripts. For temporary use, however, they are exactly
|
||
what you want.
|
||
|
||
Note that it is still useful to provide, say, the ability to create a fully
|
||
optimized version of a system for production use--from the F<Construct> and
|
||
F<Conscript> files. This way you can tailor the optimized system to the
|
||
platform. Where optimizer trade-offs need to be made (particular files may
|
||
not be compiled with full optimization, for example), then these can be
|
||
recorded for posterity (and reproducibility) directly in the scripts.
|
||
|
||
|
||
=head1 More on construction environments
|
||
|
||
As previously mentioned, a B<construction environment> is an object that
|
||
has a set of keyword/value pairs and a set of methods, and which is used
|
||
to tell Cons how target files should be built. This section describes
|
||
how Cons uses and expands construction environment values to control its
|
||
build behavior.
|
||
|
||
=head2 Construction variable expansion
|
||
|
||
Construction variables from a construction environment are expanded
|
||
by preceding the keyword with a C<%> (percent sign):
|
||
|
||
Construction variables:
|
||
XYZZY => 'abracadabra',
|
||
|
||
The string: "The magic word is: %XYZZY!"
|
||
expands to: "The magic word is: abracadabra!"
|
||
|
||
A construction variable name may be surrounded by C<{> and C<}> (curly
|
||
braces), which are stripped as part of the expansion. This can
|
||
sometimes be necessary to separate a variable expansion from trailing
|
||
alphanumeric characters:
|
||
|
||
Construction variables:
|
||
OPT => 'value1',
|
||
OPTION => 'value2',
|
||
|
||
The string: "%OPT %{OPT}ION %OPTION %{OPTION}"
|
||
expands to: "value1 value1ION value2 value2"
|
||
|
||
Construction variable expansion is recursive--that is, a string
|
||
containing C<%->expansions after substitution will be re-expanded until
|
||
no further substitutions can be made:
|
||
|
||
Construction variables:
|
||
STRING => 'The result is: %FOO',
|
||
FOO => '%BAR',
|
||
BAR => 'final value',
|
||
|
||
The string: "The string says: %STRING"
|
||
expands to: "The string says: The result is: final value"
|
||
|
||
If a construction variable is not defined in an environment, then the
|
||
null string is substituted:
|
||
|
||
Construction variables:
|
||
FOO => 'value1',
|
||
BAR => 'value2',
|
||
|
||
The string: "%FOO <%NO_VARIABLE> %BAR"
|
||
expands to: "value1 <> value2"
|
||
|
||
A doubled C<%%> will be replaced by a single C<%>:
|
||
|
||
The string: "Here is a percent sign: %%"
|
||
expands to: "Here is a percent sign: %"
|
||
|
||
=head2 Default construction variables
|
||
|
||
When you specify no arguments when creating a new construction
|
||
environment:
|
||
|
||
$env = new cons();
|
||
|
||
Cons creates a reference to a new, default construction
|
||
environment. This contains a number of construction variables and some
|
||
methods. At the present writing, the default construction variables on a
|
||
UNIX system are:
|
||
|
||
CC => 'cc',
|
||
CFLAGS => '',
|
||
CCCOM => '%CC %CFLAGS %_IFLAGS -c %< -o %>',
|
||
CXX => '%CC',
|
||
CXXFLAGS => '%CFLAGS',
|
||
CXXCOM => '%CXX %CXXFLAGS %_IFLAGS -c %< -o %>',
|
||
INCDIRPREFIX => '-I',
|
||
INCDIRSUFFIX => '',
|
||
LINK => '%CXX',
|
||
LINKCOM => '%LINK %LDFLAGS -o %> %< %_LDIRS %LIBS',
|
||
LINKMODULECOM => '%LD -r -o %> %<',
|
||
LIBDIRPREFIX => '-L',
|
||
LIBDIRSUFFIX => '',
|
||
AR => 'ar',
|
||
ARFLAGS => 'r',
|
||
ARCOM => ['%AR %ARFLAGS %> %<', '%RANLIB %>'],
|
||
RANLIB => 'ranlib',
|
||
AS => 'as',
|
||
ASFLAGS => '',
|
||
ASCOM => '%AS %ASFLAGS %< -o %>',
|
||
LD => 'ld',
|
||
LDFLAGS => '',
|
||
PREFLIB => 'lib',
|
||
SUFLIB => '.a',
|
||
SUFLIBS => '.so:.a',
|
||
SUFOBJ => '.o',
|
||
SIGNATURE => [ '*' => 'build' ],
|
||
ENV => { 'PATH' => '/bin:/usr/bin' },
|
||
|
||
|
||
And on a Win32 system (Windows NT), the default construction variables
|
||
are (unless the default rule style is set using the B<DefaultRules>
|
||
method):
|
||
|
||
CC => 'cl',
|
||
CFLAGS => '/nologo',
|
||
CCCOM => '%CC %CFLAGS %_IFLAGS /c %< /Fo%>',
|
||
CXXCOM => '%CXX %CXXFLAGS %_IFLAGS /c %< /Fo%>',
|
||
INCDIRPREFIX => '/I',
|
||
INCDIRSUFFIX => '',
|
||
LINK => 'link',
|
||
LINKCOM => '%LINK %LDFLAGS /out:%> %< %_LDIRS %LIBS',
|
||
LINKMODULECOM => '%LD /r /o %> %<',
|
||
LIBDIRPREFIX => '/LIBPATH:',
|
||
LIBDIRSUFFIX => '',
|
||
AR => 'lib',
|
||
ARFLAGS => '/nologo ',
|
||
ARCOM => "%AR %ARFLAGS /out:%> %<",
|
||
RANLIB => '',
|
||
LD => 'link',
|
||
LDFLAGS => '/nologo ',
|
||
PREFLIB => '',
|
||
SUFEXE => '.exe',
|
||
SUFLIB => '.lib',
|
||
SUFLIBS => '.dll:.lib',
|
||
SUFOBJ => '.obj',
|
||
SIGNATURE => [ '*' => 'build' ],
|
||
|
||
These variables are used by the various methods associated with the
|
||
environment. In particular, any method that ultimately invokes an external
|
||
command will substitute these variables into the final command, as
|
||
appropriate. For example, the C<Objects> method takes a number of source
|
||
files and arranges to derive, if necessary, the corresponding object
|
||
files:
|
||
|
||
Objects $env 'foo.c', 'bar.c';
|
||
|
||
This will arrange to produce, if necessary, F<foo.o> and F<bar.o>. The
|
||
command invoked is simply C<%CCCOM>, which expands, through substitution,
|
||
to the appropriate external command required to build each object. The
|
||
substitution rules will be discussed in detail in the next section.
|
||
|
||
The construction variables are also used for other purposes. For example,
|
||
C<CPPPATH> is used to specify a colon-separated path of include
|
||
directories. These are intended to be passed to the C preprocessor and are
|
||
also used by the C-file scanning machinery to determine the dependencies
|
||
involved in a C Compilation.
|
||
|
||
Variables beginning with underscore are created by various methods,
|
||
and should normally be considered ``internal'' variables. For example,
|
||
when a method is called which calls for the creation of an object from
|
||
a C source, the variable C<_IFLAGS> is created: this corresponds to the
|
||
C<-I> switches required by the C compiler to represent the directories
|
||
specified by C<CPPPATH>.
|
||
|
||
Note that, for any particular environment, the value of a variable is set
|
||
once, and then never reset (to change a variable, you must create a new
|
||
environment. Methods are provided for copying existing environments for this
|
||
purpose). Some internal variables, such as C<_IFLAGS> are created on demand,
|
||
but once set, they remain fixed for the life of the environment.
|
||
|
||
The C<CFLAGS>, C<LDFLAGS>, and C<ARFLAGS> variables all supply a place
|
||
for passing options to the compiler, loader, and archiver, respectively.
|
||
|
||
The C<INCDIRPREFIX> and C<INCDIRSUFFIX> variables specify option
|
||
strings to be appended to the beginning and end, respectively, of each
|
||
include directory so that the compiler knows where to find F<.h> files.
|
||
Similarly, the C<LIBDIRPREFIX> and C<LIBDIRSUFFIX> variables specify the
|
||
option string to be appended to the beginning of and end, respectively,
|
||
of each directory that the linker should search for libraries.
|
||
|
||
Another variable, C<ENV>, is used to determine the system environment during
|
||
the execution of an external command. By default, the only environment
|
||
variable that is set is C<PATH>, which is the execution path for a UNIX
|
||
command. For the utmost reproducibility, you should really arrange to set
|
||
your own execution path, in your top-level F<Construct> file (or perhaps by
|
||
importing an appropriate construction package with the Perl C<use>
|
||
command). The default variables are intended to get you off the ground.
|
||
|
||
=head2 Expanding variables in construction commands
|
||
|
||
Within a construction command, construction variables will be expanded
|
||
according to the rules described above. In addition to normal variable
|
||
expansion from the construction environment, construction commands also
|
||
expand the following pseudo-variables to insert the specific input and
|
||
output files in the command line that will be executed:
|
||
|
||
=over 10
|
||
|
||
=item %>
|
||
|
||
The target file name. In a multi-target command, this expands to the
|
||
first target mentioned.)
|
||
|
||
=item %0
|
||
|
||
Same as C<%E<gt>>.
|
||
|
||
=item %1, %2, ..., %9
|
||
|
||
These refer to the first through ninth input file, respectively.
|
||
|
||
=item %E<lt>
|
||
|
||
The full set of input file names. If any of these have been used
|
||
anywhere else in the current command line (via C<%1>, C<%2>, etc.), then
|
||
those will be deleted from the list provided by C<%E<lt>>. Consider the
|
||
following command found in a F<Conscript> file in the F<test> directory:
|
||
|
||
Command $env 'tgt', qw(foo bar baz), qq(
|
||
echo %< -i %1 > %>
|
||
echo %< -i %2 >> %>
|
||
echo %< -i %3 >> %>
|
||
);
|
||
|
||
If F<tgt> needed to be updated, then this would result in the execution of
|
||
the following commands, assuming that no remapping has been established for
|
||
the F<test> directory:
|
||
|
||
echo test/bar test/baz -i test/foo > test/tgt
|
||
echo test/foo test/baz -i test/bar >> test/tgt
|
||
echo test/foo test/bar -i test/baz >> test/tgt
|
||
|
||
=back
|
||
|
||
Any of the above pseudo-variables may be followed immediately by one of
|
||
the following suffixes to select a portion of the expanded path name:
|
||
|
||
:a the absolute path to the file name
|
||
:b the directory plus the file name stripped of any suffix
|
||
:d the directory
|
||
:f the file name
|
||
:s the file name suffix
|
||
:F the file name stripped of any suffix
|
||
:S the absolute path path to a Linked source file
|
||
|
||
Continuing with the above example, C<%E<lt>:f> would expand to C<foo bar baz>,
|
||
and C<%E<gt>:d> would expand to C<test>.
|
||
|
||
There are additional C<%> elements which affect the command line(s):
|
||
|
||
=over 10
|
||
|
||
=item %[ %]
|
||
|
||
It is possible to programmatically rewrite part of the command by
|
||
enclosing part of it between C<%[> and C<%]>. This will call the
|
||
construction variable named as the first word enclosed in the brackets
|
||
as a Perl code reference; the results of this call will be used to
|
||
replace the contents of the brackets in the command line. For example,
|
||
given an existing input file named F<tgt.in>:
|
||
|
||
@keywords = qw(foo bar baz);
|
||
$env = new cons(X_COMMA => sub { join(",", @_) });
|
||
Command $env 'tgt', 'tgt.in', qq(
|
||
echo '# Keywords: %[X_COMMA @keywords %]' > %>
|
||
cat %< >> %>
|
||
);
|
||
|
||
This will execute:
|
||
|
||
echo '# Keywords: foo,bar,baz' > tgt
|
||
cat tgt.in >> tgt
|
||
|
||
=item %( %)
|
||
|
||
Cons includes the text of the command line in the MD5 signature for a
|
||
build, so that targets get rebuilt if you change the command line (to
|
||
add or remove an option, for example). Command-line text in between
|
||
C<%(> and C<%)>, however, will be ignored for MD5 signature calculation.
|
||
|
||
Internally, Cons uses C<%(> and C<%)> around include and library
|
||
directory options (C<-I> and C<-L> on UNIX systems, C</I> and
|
||
C</LIBPATH> on Windows NT) to avoid rebuilds just because the directory
|
||
list changes. Rebuilds occur only if the changed directory list causes
|
||
any included I<files> to change, and a changed include file is detected
|
||
by the MD5 signature calculation on the actual file contents.
|
||
|
||
=back
|
||
|
||
=head2 Expanding construction variables in file names
|
||
|
||
Cons expands construction variables in the source and target file names
|
||
passed to the various construction methods according to the expansion
|
||
rules described above:
|
||
|
||
$env = new cons(
|
||
DESTDIR => 'programs',
|
||
SRCDIR => 'src',
|
||
);
|
||
Program $env '%DESTDIR/hello', '%SRCDIR/hello.c';
|
||
|
||
This allows for flexible configuration, through the construction
|
||
environment, of directory names, suffixes, etc.
|
||
|
||
|
||
=head1 Build actions
|
||
|
||
Cons supports several types of B<build actions> that can be performed
|
||
to construct one or more target files. Usually, a build action is
|
||
a construction command--that is, a command-line string that invokes
|
||
an external command. Cons can also execute Perl code embedded in a
|
||
command-line string, and even supports an experimental ability to build
|
||
a target file by executing a Perl code reference directly.
|
||
|
||
A build action is usually specified as the value of a construction
|
||
variable:
|
||
|
||
$env = new cons(
|
||
CCCOM => '%CC %CFLAGS %_IFLAGS -c %< -o %>',
|
||
LINKCOM => '[perl] &link_executable("%>", "%<")',
|
||
ARCOM => sub { my($env, $target, @sources) = @_;
|
||
# code to create an archive
|
||
}
|
||
);
|
||
|
||
A build action may be associated directly with one or more target files
|
||
via the C<Command> method; see below.
|
||
|
||
=head2 Construction commands
|
||
|
||
A construction command goes through expansion of construction variables
|
||
and C<%-> pseudo-variables, as described above, to create the actual
|
||
command line that Cons will execute to generate the target file or
|
||
files.
|
||
|
||
After substitution occurs, strings of white space are converted into
|
||
single blanks, and leading and trailing white space is eliminated. It
|
||
is therefore currently not possible to introduce variable length white
|
||
space in strings passed into a command.
|
||
|
||
If a multi-line command string is provided, the commands are executed
|
||
sequentially. If any of the commands fails, then none of the rest are
|
||
executed, and the target is not marked as updated, i.e. a new signature is
|
||
not stored for the target.
|
||
|
||
Normally, if all the commands succeed, and return a zero status (or whatever
|
||
platform-specific indication of success is required), then a new signature
|
||
is stored for the target. If a command erroneously reports success even
|
||
after a failure, then Cons will assume that the target file created by that
|
||
command is accurate and up-to-date.
|
||
|
||
The first word of each command string, after expansion, is assumed to be an
|
||
executable command looked up on the C<PATH> environment variable (which is,
|
||
in turn, specified by the C<ENV> construction variable). If this command is
|
||
found on the path, then the target will depend upon it: the command will
|
||
therefore be automatically built, as necessary. It's possible to write
|
||
multi-part commands to some shells, separated by semi-colons. Only the first
|
||
command word will be depended upon, however, so if you write your command
|
||
strings this way, you must either explicitly set up a dependency (with the
|
||
C<Depends> method), or be sure that the command you are using is a system
|
||
command which is expected to be available. If it isn't available, you will,
|
||
of course, get an error.
|
||
|
||
Cons normally prints a command before executing it. This behavior is
|
||
suppressed if the first character of the command is C<@>. Note that
|
||
you may need to separate the C<@> from the command name or escape it to
|
||
prevent C<@cmd> from looking like an array to Perl quote operators that
|
||
perform interpolation:
|
||
|
||
# The first command line is incorrect,
|
||
# because "@cp" looks like an array
|
||
# to the Perl qq// function.
|
||
# Use the second form instead.
|
||
Command $env 'foo', 'foo.in', qq(
|
||
@cp %< tempfile
|
||
@ cp tempfile %>
|
||
);
|
||
|
||
If there are shell meta characters anywhere in the expanded command line,
|
||
such as C<E<lt>>, C<E<gt>>, quotes, or semi-colon, then the command
|
||
will actually be executed by invoking a shell. This means that a command
|
||
such as:
|
||
|
||
cd foo
|
||
|
||
alone will typically fail, since there is no command C<cd> on the path. But
|
||
the command string:
|
||
|
||
cd $<:d; tar cf $>:f $<:f
|
||
|
||
when expanded will still contain the shell meta character semi-colon, and a
|
||
shell will be invoked to interpret the command. Since C<cd> is interpreted
|
||
by this sub-shell, the command will execute as expected.
|
||
|
||
=head2 Perl expressions
|
||
|
||
If any command (even one within a multi-line command) begins with
|
||
C<[perl]>, the remainder of that command line will be evaluated by the
|
||
running Perl instead of being forked by the shell. If an error occurs
|
||
in parsing the Perl code, or if the Perl expression returns 0 or undef,
|
||
the command will be considered to have failed. For example, here is a
|
||
simple command which creates a file C<foo> directly from Perl:
|
||
|
||
$env = new cons();
|
||
Command $env 'foo',
|
||
qq([perl] open(FOO,'>foo');print FOO "hi\\n"; close(FOO); 1);
|
||
|
||
Note that when the command is executed, you are in the same package as
|
||
when the F<Construct> or F<Conscript> file was read, so you can call
|
||
Perl functions you've defined in the same F<Construct> or F<Conscript>
|
||
file in which the C<Command> appears:
|
||
|
||
$env = new cons();
|
||
sub create_file {
|
||
my $file = shift;
|
||
open(FILE, ">$file");
|
||
print FILE "hi\n";
|
||
close(FILE);
|
||
return 1;
|
||
}
|
||
Command $env 'foo', "[perl] &create_file('%>')";
|
||
|
||
The Perl string will be used to generate the signature for the derived
|
||
file, so if you change the string, the file will be rebuilt. The contents
|
||
of any subroutines you call, however, are not part of the signature,
|
||
so if you modify a called subroutine such as C<create_file> above,
|
||
the target will I<not> be rebuilt. Caveat user.
|
||
|
||
=head2 Perl code references [EXPERIMENTAL]
|
||
|
||
Cons supports the ability to create a derived file by directly executing
|
||
a Perl code reference. This feature is considered EXPERIMENTAL and
|
||
subject to change in the future.
|
||
|
||
A code reference may either be a named subroutine referenced by the
|
||
usual C<\&> syntax:
|
||
|
||
sub build_output {
|
||
my($env, $target, @sources) = @_;
|
||
print "build_output building $target\n";
|
||
open(OUT, ">$target");
|
||
foreach $src (@sources) {
|
||
if (! open(IN, "<$src")) {
|
||
print STDERR "cannot open '$src': $!\n";
|
||
return undef;
|
||
}
|
||
print OUT, <IN>;
|
||
}
|
||
close(OUT);
|
||
return 1;
|
||
}
|
||
Command $env 'output', \&build_output;
|
||
|
||
or the code reference may be an anonymous subroutine:
|
||
|
||
Command $env 'output', sub {
|
||
my($env, $target, @sources) = @_;
|
||
print "building $target\n";
|
||
open(FILE, ">$target");
|
||
print FILE "hello\n";
|
||
close(FILE);
|
||
return 1;
|
||
};
|
||
|
||
To build the target file, the referenced subroutine is passed, in order:
|
||
the construction environment used to generate the target; the path
|
||
name of the target itself; and the path names of all the source files
|
||
necessary to build the target file.
|
||
|
||
The code reference is expected to generate the target file, of course,
|
||
but may manipulate the source and target files in any way it chooses.
|
||
The code reference must return a false value (C<undef> or C<0>) if
|
||
the build of the file failed. Any true value indicates a successful
|
||
build of the target.
|
||
|
||
Building target files using code references is considered EXPERIMENTAL
|
||
due to the following current limitations:
|
||
|
||
=over 4
|
||
|
||
Cons does I<not> print anything to indicate the code reference is being
|
||
called to build the file. The only way to give the user any indication
|
||
is to have the code reference explicitly print some sort of "building"
|
||
message, as in the above examples.
|
||
|
||
Cons does not generate any signatures for code references, so if the
|
||
code in the reference changes, the target will I<not> be rebuilt.
|
||
|
||
Cons has no public method to allow a code reference to extract
|
||
construction variables. This would be good to allow generalization of
|
||
code references based on the current construction environment, but would
|
||
also complicate the problem of generating meaningful signatures for code
|
||
references.
|
||
|
||
=back
|
||
|
||
Support for building targets via code references has been released in
|
||
this version to encourage experimentation and the seeking of possible
|
||
solutions to the above limitations.
|
||
|
||
|
||
=head1 Default construction methods
|
||
|
||
The list of default construction methods includes the following:
|
||
|
||
|
||
=head2 The C<new> constructor
|
||
|
||
The C<new> method is a Perl object constructor. That is, it is not invoked
|
||
via a reference to an existing construction environment B<reference>, but,
|
||
rather statically, using the name of the Perl B<package> where the
|
||
constructor is defined. The method is invoked like this:
|
||
|
||
$env = new cons(<overrides>);
|
||
|
||
The environment you get back is blessed into the package C<cons>, which
|
||
means that it will have associated with it the default methods described
|
||
below. Individual construction variables can be overridden by providing
|
||
name/value pairs in an override list. Note that to override any command
|
||
environment variable (i.e. anything under C<ENV>), you will have to override
|
||
all of them. You can get around this difficulty by using the C<copy> method
|
||
on an existing construction environment.
|
||
|
||
|
||
=head2 The C<clone> method
|
||
|
||
The C<clone> method creates a clone of an existing construction environment,
|
||
and can be called as in the following example:
|
||
|
||
$env2 = $env1->clone(<overrides>);
|
||
|
||
You can provide overrides in the usual manner to create a different
|
||
environment from the original. If you just want a new name for the same
|
||
environment (which may be helpful when exporting environments to existing
|
||
components), you can just use simple assignment.
|
||
|
||
|
||
=head2 The C<copy> method
|
||
|
||
The C<copy> method extracts the externally defined construction variables
|
||
from an environment and returns them as a list of name/value
|
||
pairs. Overrides can also be provided, in which case, the overridden values
|
||
will be returned, as appropriate. The returned list can be assigned to a
|
||
hash, as shown in the prototype, below, but it can also be manipulated in
|
||
other ways:
|
||
|
||
%env = $env1->copy(<overrides>);
|
||
|
||
The value of C<ENV>, which is itself a hash, is also copied to a new hash,
|
||
so this may be changed without fear of affecting the original
|
||
environment. So, for example, if you really want to override just the
|
||
C<PATH> variable in the default environment, you could do the following:
|
||
|
||
%cons = new cons()->copy();
|
||
$cons{ENV}{PATH} = "<your path here>";
|
||
$cons = new cons(%cons);
|
||
|
||
This will leave anything else that might be in the default execution
|
||
environment undisturbed.
|
||
|
||
|
||
=head2 The C<Install> method
|
||
|
||
The C<Install> method arranges for the specified files to be installed in
|
||
the specified directory. The installation is optimized: the file is not
|
||
copied if it can be linked. If this is not the desired behavior, you will
|
||
need to use a different method to install the file. It is called as follows:
|
||
|
||
Install $env <directory>, <names>;
|
||
|
||
Note that, while the files to be installed may be arbitrarily named,
|
||
only the last component of each name is used for the installed target
|
||
name. So, for example, if you arrange to install F<foo/bar> in F<baz>,
|
||
this will create a F<bar> file in the F<baz> directory (not F<foo/bar>).
|
||
|
||
|
||
=head2 The C<InstallAs> method
|
||
|
||
The C<InstallAs> method arranges for the specified source file(s) to be
|
||
installed as the specified target file(s). Multiple files should be
|
||
specified as a file list. The installation is optimized: the file is not
|
||
copied if it can be linked. If this is not the desired behavior, you will
|
||
need to use a different method to install the file. It is called as follows:
|
||
|
||
C<InstallAs> works in two ways:
|
||
|
||
Single file install:
|
||
|
||
InstallAs $env TgtFile, SrcFile;
|
||
|
||
Multiple file install:
|
||
|
||
InstallAs $env ['tgt1', 'tgt2'], ['src1', 'src2'];
|
||
|
||
Or, even as:
|
||
|
||
@srcs = qw(src1 src2 src3);
|
||
@tgts = qw(tgt1 tgt2 tgt3);
|
||
InstallAs $env [@tgts], [@srcs];
|
||
|
||
Both the target and the sources lists should be of the same length.
|
||
|
||
=head2 The C<Precious> method
|
||
|
||
The C<Precious> method asks cons not to delete the specified file or
|
||
list of files before building them again. It is invoked as:
|
||
|
||
Precious <files>;
|
||
|
||
This is especially useful for allowing incremental updates to libraries
|
||
or debug information files which are updated rather than rebuilt anew each
|
||
time. Cons will still delete the files when the C<-r> flag is specified.
|
||
|
||
=head2 The C<AfterBuild> method
|
||
|
||
The C<AfterBuild> method evaluates the specified perl string after
|
||
building the given file or files (or finding that they are up to date).
|
||
The eval will happen once per specified file. C<AfterBuild> is called
|
||
as follows:
|
||
|
||
AfterBuild $env 'foo.o', qq(print "foo.o is up to date!\n");
|
||
|
||
The perl string is evaluated in the C<script> package, and has access
|
||
to all variables and subroutines defined in the F<Conscript> file in
|
||
which the C<AfterBuild> method is called.
|
||
|
||
=head2 The C<Command> method
|
||
|
||
The C<Command> method is a catchall method which can be used to arrange for
|
||
any build action to be executed to update the target. For this command, a
|
||
target file and list of inputs is provided. In addition, a build action
|
||
is specified as the last argument. The build action is typically a
|
||
command line or lines, but may also contain Perl code to be executed;
|
||
see the section above on build actions for details.
|
||
|
||
The C<Command> method is called as follows:
|
||
|
||
Command $env <target>, <inputs>, <build action>;
|
||
|
||
The target is made dependent upon the list of input files specified, and the
|
||
inputs must be built successfully or Cons will not attempt to build the
|
||
target.
|
||
|
||
To specify a command with multiple targets, you can specify a reference to a
|
||
list of targets. In Perl, a list reference can be created by enclosing a
|
||
list in square brackets. Hence the following command:
|
||
|
||
Command $env ['foo.h', 'foo.c'], 'foo.template', q(
|
||
gen %1
|
||
);
|
||
|
||
could be used in a case where the command C<gen> creates two files, both
|
||
F<foo.h> and F<foo.c>.
|
||
|
||
|
||
=head2 The C<Objects> method
|
||
|
||
The C<Objects> method arranges to create the object files that correspond to
|
||
the specified source files. It is invoked as shown below:
|
||
|
||
@files = Objects $env <source or object files>;
|
||
|
||
Under Unix, source files ending in F<.s> and F<.c> are currently
|
||
supported, and will be compiled into a name of the same file ending
|
||
in F<.o>. By default, all files are created by invoking the external
|
||
command which results from expanding the C<CCCOM> construction variable,
|
||
with C<%E<lt>> and C<%E<gt>> set to the source and object files,
|
||
respectively. (See the section above on construction variable expansion
|
||
for details). The variable C<CPPPATH> is also used when scanning source
|
||
files for dependencies. This is a colon separated list of pathnames, and
|
||
is also used to create the construction variable C<_IFLAGS,> which will
|
||
contain the appropriate list of -C<I> options for the compilation. Any
|
||
relative pathnames in C<CPPPATH> is interpreted relative to the
|
||
directory in which the associated construction environment was created
|
||
(absolute and top-relative names may also be used). This variable is
|
||
used by C<CCCOM>. The behavior of this command can be modified by
|
||
changing any of the variables which are interpolated into C<CCCOM>, such
|
||
as C<CC>, C<CFLAGS>, and, indirectly, C<CPPPATH>. It's also possible
|
||
to replace the value of C<CCCOM>, itself. As a convenience, this file
|
||
returns the list of object filenames.
|
||
|
||
|
||
=head2 The C<Program> method
|
||
|
||
The C<Program> method arranges to link the specified program with the
|
||
specified object files. It is invoked in the following manner:
|
||
|
||
Program $env <program name>, <source or object files>;
|
||
|
||
The program name will have the value of the C<SUFEXE> construction
|
||
variable appended (by default, C<.exe> on Win32 systems, nothing on Unix
|
||
systems) if the suffix is not already present.
|
||
|
||
Source files may be specified in place of objects files--the C<Objects>
|
||
method will be invoked to arrange the conversion of all the files into
|
||
object files, and hence all the observations about the C<Objects> method,
|
||
above, apply to this method also.
|
||
|
||
The actual linking of the program will be handled by an external command
|
||
which results from expanding the C<LINKCOM> construction variable, with
|
||
C<%E<lt>> set to the object files to be linked (in the order presented),
|
||
and C<%E<gt>> set to the target. (See the section above on construction
|
||
variable expansion for details.) The user may set additional variables
|
||
in the construction environment, including C<LINK>, to define which
|
||
program to use for linking, C<LIBPATH>, a colon-separated list of
|
||
library search paths, for use with library specifications of the form
|
||
I<-llib>, and C<LIBS>, specifying the list of libraries to link against
|
||
(in either I<-llib> form or just as pathnames. Relative pathnames in
|
||
both C<LIBPATH> and C<LIBS> are interpreted relative to the directory
|
||
in which the associated construction environment is created (absolute
|
||
and top-relative names may also be used). Cons automatically sets up
|
||
dependencies on any libraries mentioned in C<LIBS>: those libraries will
|
||
be built before the command is linked.
|
||
|
||
|
||
=head2 The C<Library> method
|
||
|
||
The C<Library> method arranges to create the specified library from the
|
||
specified object files. It is invoked as follows:
|
||
|
||
Library $env <library name>, <source or object files>;
|
||
|
||
The library name will have the value of the C<SUFLIB> construction
|
||
variable appended (by default, C<.lib> on Win32 systems, C<.a> on Unix
|
||
systems) if the suffix is not already present.
|
||
|
||
Source files may be specified in place of objects files--the C<Objects>
|
||
method will be invoked to arrange the conversion of all the files into
|
||
object files, and hence all the observations about the C<Objects> method,
|
||
above, apply to this method also.
|
||
|
||
The actual creation of the library will be handled by an external
|
||
command which results from expanding the C<ARCOM> construction variable,
|
||
with C<%E<lt>> set to the library members (in the order presented),
|
||
and C<%E<gt>> to the library to be created. (See the section above
|
||
on construction variable expansion for details.) The user may set
|
||
variables in the construction environment which will affect the
|
||
operation of the command. These include C<AR>, the archive program
|
||
to use, C<ARFLAGS>, which can be used to modify the flags given to
|
||
the program specified by C<AR>, and C<RANLIB>, the name of a archive
|
||
index generation program, if needed (if the particular need does not
|
||
require the latter functionality, then C<ARCOM> must be redefined to not
|
||
reference C<RANLIB>).
|
||
|
||
The C<Library> method allows the same library to be specified in multiple
|
||
method invocations. All of the contributing objects from all the invocations
|
||
(which may be from different directories) are combined and generated by a
|
||
single archive command. Note, however, that if you prune a build so that
|
||
only part of a library is specified, then only that part of the library will
|
||
be generated (the rest will disappear!).
|
||
|
||
|
||
=head2 The C<Module> method
|
||
|
||
The C<Module> method is a combination of the C<Program> and C<Command>
|
||
methods. Rather than generating an executable program directly, this command
|
||
allows you to specify your own command to actually generate a module. The
|
||
method is invoked as follows:
|
||
|
||
Module $env <module name>, <source or object files>, <construction command>;
|
||
|
||
This command is useful in instances where you wish to create, for example,
|
||
dynamically loaded modules, or statically linked code libraries.
|
||
|
||
|
||
=head2 The C<Depends> method
|
||
|
||
The C<Depends> method allows you to specify additional dependencies for a
|
||
target. It is invoked as follows:
|
||
|
||
Depends $env <target>, <dependencies>;
|
||
|
||
This may be occasionally useful, especially in cases where no scanner exists
|
||
(or is writable) for particular types of files. Normally, dependencies are
|
||
calculated automatically from a combination of the explicit dependencies set
|
||
up by the method invocation or by scanning source files.
|
||
|
||
A set of identical dependencies for multiple targets may be specified
|
||
using a reference to a list of targets. In Perl, a list reference can
|
||
be created by enclosing a list in square brackets. Hence the following
|
||
command:
|
||
|
||
Depends $env ['foo', 'bar'], 'input_file_1', 'input_file_2';
|
||
|
||
specifies that both the F<foo> and F<bar> files depend on the listed
|
||
input files.
|
||
|
||
|
||
=head2 The C<RuleSet> method
|
||
|
||
The C<RuleSet> method returns the construction variables for building
|
||
various components with one of the rule sets supported by Cons. The
|
||
currently supported rule sets are:
|
||
|
||
=over 4
|
||
|
||
=item msvc
|
||
|
||
Rules for the Microsoft Visual C++ compiler suite.
|
||
|
||
=item unix
|
||
|
||
Generic rules for most UNIX-like compiler suites.
|
||
|
||
=back
|
||
|
||
On systems with more than one available compiler suite, this allows you
|
||
to easily create side-by-side environments for building software with
|
||
multiple tools:
|
||
|
||
$msvcenv = new cons(RuleSet("msvc"));
|
||
$cygnusenv = new cons(RuleSet("unix"));
|
||
|
||
In the future, this could also be extended to other platforms that
|
||
have different default rule sets.
|
||
|
||
|
||
=head2 The C<DefaultRules> method
|
||
|
||
The C<DefaultRules> method sets the default construction variables that
|
||
will be returned by the C<new> method to the specified arguments:
|
||
|
||
DefaultRules(CC => 'gcc',
|
||
CFLAGS => '',
|
||
CCCOM => '%CC %CFLAGS %_IFLAGS -c %< -o %>');
|
||
$env = new cons();
|
||
# $env now contains *only* the CC, CFLAGS,
|
||
# and CCCOM construction variables
|
||
|
||
Combined with the C<RuleSet> method, this also provides an easy way
|
||
to set explicitly the default build environment to use some supported
|
||
toolset other than the Cons defaults:
|
||
|
||
# use a UNIX-like tool suite (like cygwin) on Win32
|
||
DefaultRules(RuleSet('unix'));
|
||
$env = new cons();
|
||
|
||
Note that the C<DefaultRules> method completely replaces the default
|
||
construction environment with the specified arguments, it does not
|
||
simply override the existing defaults. To override one or more
|
||
variables in a supported C<RuleSet>, append the variables and values:
|
||
|
||
DefaultRules(RuleSet('unix'), CFLAGS => '-O3');
|
||
$env1 = new cons();
|
||
$env2 = new cons();
|
||
# both $env1 and $env2 have 'unix' defaults
|
||
# with CFLAGS set to '-O3'
|
||
|
||
|
||
=head2 The C<Ignore> method
|
||
|
||
The C<Ignore> method allows you to ignore explicitly dependencies that
|
||
Cons infers on its own. It is invoked as follows:
|
||
|
||
Ignore <patterns>;
|
||
|
||
This can be used to avoid recompilations due to changes in system header
|
||
files or utilities that are known to not affect the generated targets.
|
||
|
||
If, for example, a program is built in an NFS-mounted directory on
|
||
multiple systems that have different copies of F<stdio.h>, the differences
|
||
will affect the signatures of all derived targets built from source files
|
||
that C<#include E<lt>stdio.hE<gt>>. This will cause all those targets to
|
||
be rebuilt when changing systems. If this is not desirable behavior, then
|
||
the following line will remove the dependencies on the F<stdio.h> file:
|
||
|
||
Ignore '^/usr/include/stdio\.h$';
|
||
|
||
Note that the arguments to the C<Ignore> method are regular expressions,
|
||
so special characters must be escaped and you may wish to anchor the
|
||
beginning or end of the expression with C<^> or C<$> characters.
|
||
|
||
|
||
=head2 The C<Salt> method
|
||
|
||
The C<Salt> method adds a constant value to the signature calculation
|
||
for every derived file. It is invoked as follows:
|
||
|
||
Salt $string;
|
||
|
||
Changing the Salt value will force a complete rebuild of every derived
|
||
file. This can be used to force rebuilds in certain desired
|
||
circumstances. For example,
|
||
|
||
Salt `uname -s`;
|
||
|
||
Would force a complete rebuild of every derived file whenever the
|
||
operating system on which the build is performed (as reported by C<uname
|
||
-s>) changes.
|
||
|
||
|
||
=head2 The C<UseCache> method
|
||
|
||
The C<UseCache> method instructs Cons to maintain a cache of derived
|
||
files, to be shared among separate build trees of the same project.
|
||
|
||
UseCache("cache/<buildname>") || warn("cache directory not found");
|
||
|
||
|
||
=head2 The C<SourcePath> method
|
||
|
||
The C<SourcePath> mathod returns the real source path name of a file,
|
||
as opposed to the path name within a build directory. It is invoked
|
||
as follows:
|
||
|
||
$path = SourcePath <buildpath>;
|
||
|
||
|
||
=head2 The C<ConsPath> method
|
||
|
||
The C<ConsPath> method returns true if the supplied path is a derivable
|
||
file, and returns undef (false) otherwise.
|
||
It is invoked as follows:
|
||
|
||
$result = ConsPath <path>;
|
||
|
||
|
||
=head2 The C<SplitPath> method
|
||
|
||
The C<SplitPath> method looks up multiple path names in a string separated
|
||
by the default path separator for the operating system (':' on UNIX
|
||
systems, ';' on Windows NT), and returns the fully-qualified names.
|
||
It is invoked as follows:
|
||
|
||
@paths = SplitPath <pathlist>;
|
||
|
||
The C<SplitPath> method will convert names prefixed '#' to the
|
||
appropriate top-level build name (without the '#') and will convert
|
||
relative names to top-level names.
|
||
|
||
|
||
=head2 The C<DirPath> method
|
||
|
||
The C<DirPath> method returns the build path name(s) of a directory or
|
||
list of directories. It is invoked as follows:
|
||
|
||
$cwd = DirPath <paths>;
|
||
|
||
The most common use for the C<DirPath> method is:
|
||
|
||
$cwd = DirPath '.';
|
||
|
||
to fetch the path to the current directory of a subsidiary F<Conscript>
|
||
file.
|
||
|
||
|
||
=head2 The C<FilePath> method
|
||
|
||
The C<FilePath> method returns the build path name(s) of a file or
|
||
list of files. It is invoked as follows:
|
||
|
||
$file = FilePath <path>;
|
||
|
||
|
||
=head2 The C<Help> method
|
||
|
||
The C<Help> method specifies help text that will be displayed when the
|
||
user invokes C<cons -h>. This can be used to provide documentation
|
||
of specific targets, values, build options, etc. for the build tree.
|
||
It is invoked as follows:
|
||
|
||
Help <helptext>;
|
||
|
||
The C<Help> method may only be called once, and should typically be
|
||
specified in the top-level F<Construct> file.
|
||
|
||
|
||
=head1 Extending Cons
|
||
|
||
|
||
=head2 Overriding construction variables
|
||
|
||
There are several ways of extending Cons, which vary in degree of
|
||
difficulty. The simplest method is to define your own construction
|
||
environment, based on the default environment, but modified to reflect your
|
||
particular needs. This will often suffice for C-based applications. You can
|
||
use the C<new> constructor, and the C<clone> and C<copy> methods to create
|
||
hybrid environments. These changes can be entirely transparent to the
|
||
underlying F<Conscript> files.
|
||
|
||
|
||
=head2 Adding new methods
|
||
|
||
For slightly more demanding changes, you may wish to add new methods to the
|
||
C<cons> package. Here's an example of a very simple extension,
|
||
C<InstallScript>, which installs a tcl script in a requested location, but
|
||
edits the script first to reflect a platform-dependent path that needs to be
|
||
installed in the script:
|
||
|
||
# cons::InstallScript - Create a platform dependent version of a shell
|
||
# script by replacing string ``#!your-path-here'' with platform specific
|
||
# path $BIN_DIR.
|
||
|
||
sub cons::InstallScript {
|
||
my ($env, $dst, $src) = @_;
|
||
Command $env $dst, $src, qq(
|
||
sed s+your-path-here+$BIN_DIR+ %< > %>
|
||
chmod oug+x %>
|
||
);
|
||
}
|
||
|
||
Notice that this method is defined directly in the C<cons> package (by
|
||
prefixing the name with C<cons::>). A change made in this manner will be
|
||
globally visible to all environments, and could be called as in the
|
||
following example:
|
||
|
||
InstallScript $env "$BIN/foo", "foo.tcl";
|
||
|
||
For a small improvement in generality, the C<BINDIR> variable could be
|
||
passed in as an argument or taken from the construction environment--as
|
||
C<%BINDIR>.
|
||
|
||
|
||
=head2 Overriding methods
|
||
|
||
Instead of adding the method to the C<cons> name space, you could define a
|
||
new package which inherits existing methods from the C<cons> package and
|
||
overrides or adds others. This can be done using Perl's inheritance
|
||
mechanisms.
|
||
|
||
The following example defines a new package C<cons::switch> which
|
||
overrides the standard C<Library> method. The overridden method builds
|
||
linked library modules, rather than library archives. A new
|
||
constructor is provided. Environments created with this constructor
|
||
will have the new library method; others won't.
|
||
|
||
package cons::switch;
|
||
BEGIN {@ISA = 'cons'}
|
||
|
||
sub new {
|
||
shift;
|
||
bless new cons(@_);
|
||
}
|
||
|
||
sub Library {
|
||
my($env) = shift;
|
||
my($lib) = shift;
|
||
my(@objs) = Objects $env @_;
|
||
Command $env $lib, @objs, q(
|
||
%LD -r %LDFLAGS %< -o %>
|
||
);
|
||
}
|
||
|
||
This functionality could be invoked as in the following example:
|
||
|
||
$env = new cons::switch(@overrides);
|
||
...
|
||
Library $env 'lib.o', 'foo.c', 'bar.c';
|
||
|
||
|
||
=head1 Invoking Cons
|
||
|
||
The C<cons> command is usually invoked from the root of the build tree. A
|
||
F<Construct> file must exist in that directory. If the C<-f> argument is
|
||
used, then an alternate F<Construct> file may be used (and, possibly, an
|
||
alternate root, since C<cons> will cd to F<Construct> file's containing
|
||
directory).
|
||
|
||
If C<cons> is invoked from a child of the root of the build tree with
|
||
the C<-t> argument, it will walk up the directory hierarchy looking for a
|
||
F<Construct> file. (An alternate name may still be specified with C<-f>.)
|
||
The targets supplied on the command line will be modified to be relative
|
||
to the discovered F<Construct> file. For example, from a directory
|
||
containing a top-level F<Construct> file, the following invocation:
|
||
|
||
% cd libfoo/subdir
|
||
% cons -t target
|
||
|
||
is exactly equivalent to:
|
||
|
||
% cons libfoo/subdir/target
|
||
|
||
If there are any C<Default> targets specified in the directory hierarchy's
|
||
F<Construct> or F<Conscript> files, only the default targets at or below
|
||
the directory from which C<cons -t> was invoked will be built.
|
||
|
||
The command is invoked as follows:
|
||
|
||
cons <arguments> -- <construct-args>
|
||
|
||
where I<arguments> can be any of the following, in any order:
|
||
|
||
=over 10
|
||
|
||
=item I<target>
|
||
|
||
Build the specified target. If I<target> is a directory, then recursively
|
||
build everything within that directory.
|
||
|
||
=item I<+pattern>
|
||
|
||
Limit the F<Conscript> files considered to just those that match I<pattern>,
|
||
which is a Perl regular expression. Multiple C<+> arguments are accepted.
|
||
|
||
=item I<name>=<val>
|
||
|
||
Sets I<name> to value I<val> in the C<ARG> hash passed to the top-level
|
||
F<Construct> file.
|
||
|
||
=item C<-cc>
|
||
|
||
Show command that would have been executed, when retrieving from cache. No
|
||
indication that the file has been retrieved is given; this is useful for
|
||
generating build logs that can be compared with real build logs.
|
||
|
||
=item C<-cd>
|
||
|
||
Disable all caching. Do not retrieve from cache nor flush to cache.
|
||
|
||
=item C<-cr>
|
||
|
||
Build dependencies in random order. This is useful when building multiple
|
||
similar trees with caching enabled.
|
||
|
||
=item C<-cs>
|
||
|
||
Synchronize existing build targets that are found to be up-to-date with
|
||
cache. This is useful if caching has been disabled with -cc or just recently
|
||
enabled with UseCache.
|
||
|
||
=item C<-d>
|
||
|
||
Enable dependency debugging.
|
||
|
||
=item C<-f> <file>
|
||
|
||
Use the specified file instead of F<Construct> (but first change to
|
||
containing directory of I<file>).
|
||
|
||
=item C<-h>
|
||
|
||
Show a help message local to the current build if one such is defined, and
|
||
exit.
|
||
|
||
=item C<-k>
|
||
|
||
Keep going as far as possible after errors.
|
||
|
||
=item C<-o> <file>
|
||
|
||
Read override file I<file>.
|
||
|
||
=item C<-p>
|
||
|
||
Show construction products in specified trees. No build is attempted.
|
||
|
||
=item C<-pa>
|
||
|
||
Show construction products and associated actions. No build is attempted.
|
||
|
||
=item C<-pw>
|
||
|
||
Show products and where they are defined. No build is attempted.
|
||
|
||
=item C<-q>
|
||
|
||
Make the build quiet. Multiple C<-q> options may be specified.
|
||
|
||
A single C<-q> options suppress messages about Installing and Removing
|
||
targets.
|
||
|
||
Two C<-q> options suppress build command lines and target up-to-date
|
||
messages.
|
||
|
||
=item C<-r>
|
||
|
||
Remove construction products associated with <targets>. No build is
|
||
attempted.
|
||
|
||
=item C<-R> <repos>
|
||
|
||
Search for files in I<repos>. Multiple B<-R> I<repos> directories are
|
||
searched in the order specified.
|
||
|
||
=item C<-S> <pkg>
|
||
|
||
Use the sig::<pkg> package to calculate. Supported <pkg> values
|
||
include "md5" for MD5 signature calculation and "md5::debug" for debug
|
||
information about MD5 signature calculation.
|
||
|
||
If the specified package ends in <::debug>, signature debug information
|
||
will be printed to the file name specified in the C<CONS_SIG_DEBUG>
|
||
environment variable, or to standard output if the environment variable
|
||
is not set.
|
||
|
||
=item C<-t>
|
||
|
||
Traverse up the directory hierarchy looking for a F<Construct> file,
|
||
if none exists in the current directory. Targets will be modified to
|
||
be relative to the F<Construct> file.
|
||
|
||
Internally, C<cons> will change its working directory to the directory
|
||
which contains the top-level F<Construct> file and report:
|
||
|
||
cons: Entering directory `top-level-directory'
|
||
|
||
This message indicates to an invoking editor (such as emacs) or build
|
||
environment that Cons will now report all file names relative to the
|
||
top-level directory. This message can not be suppressed with the C<-q>
|
||
option.
|
||
|
||
=item C<-v>
|
||
|
||
Show C<cons> version and continue processing.
|
||
|
||
=item C<-V>
|
||
|
||
Show C<cons> version and exit.
|
||
|
||
=item C<-wf> <file>
|
||
|
||
Write all filenames considered into I<file>.
|
||
|
||
=item C<-x>
|
||
|
||
Show a help message similar to this one, and exit.
|
||
|
||
=back
|
||
|
||
And I<construct-args> can be any arguments that you wish to process in the
|
||
F<Construct> file. Note that there should be a B<--> separating the arguments
|
||
to cons and the arguments that you wish to process in the F<Construct> file.
|
||
|
||
Processing of I<construct-args> can be done by any standard package like
|
||
B<Getopt> or its variants, or any user defined package. B<cons> will pass in
|
||
the I<construct-args> as B<@ARGV> and will not attempt to interpret anything
|
||
after the B<-->.
|
||
|
||
% cons -R /usr/local/repository -d os=solaris +driver -- -c test -f DEBUG
|
||
|
||
would pass the following to cons
|
||
|
||
-R /usr/local/repository -d os=solaris +driver
|
||
|
||
and the following, to the top level F<Construct> file as B<@ARGV>
|
||
|
||
-c test -f DEBUG
|
||
|
||
Note that C<cons -r .> is equivalent to a full recursive C<make clean>,
|
||
but requires no support in the F<Construct> file or any F<Conscript>
|
||
files. This is most useful if you are compiling files into source
|
||
directories (if you separate the F<build> and F<export> directories,
|
||
then you can just remove the directories).
|
||
|
||
The options C<-p>, C<-pa>, and C<-pw> are extremely useful for use as an aid
|
||
in reading scripts or debugging them. If you want to know what script
|
||
installs F<export/include/foo.h>, for example, just type:
|
||
|
||
% cons -pw export/include/foo.h
|
||
|
||
|
||
=head1 Using and writing dependency scanners
|
||
|
||
QuickScan allows simple target-independent scanners to be set up for
|
||
source files. Only one QuickScan scanner may be associated with any given
|
||
source file and environment, although the same scanner may (and should)
|
||
be used for multiple files of a given type.
|
||
|
||
A QuickScan scanner is only ever invoked once for a given source file,
|
||
and it is only invoked if the file is used by some target in the tree
|
||
(i.e., there is a dependency on the source file).
|
||
|
||
QuickScan is invoked as follows:
|
||
|
||
QuickScan CONSENV CODEREF, FILENAME [, PATH]
|
||
|
||
The subroutine referenced by CODEREF is expected to return a list of
|
||
filenames included directly by FILE. These filenames will, in turn, be
|
||
scanned. The optional PATH argument supplies a lookup path for finding
|
||
FILENAME and/or files returned by the user-supplied subroutine. The PATH
|
||
may be a reference to an array of lookup-directory names, or a string of
|
||
names separated by the system's separator character (':' on UNIX systems,
|
||
';' on Windows NT).
|
||
|
||
The subroutine is called once for each line in the file, with $_ set to the
|
||
current line. If the subroutine needs to look at additional lines, or, for
|
||
that matter, the entire file, then it may read them itself, from the
|
||
filehandle SCAN. It may also terminate the loop, if it knows that no further
|
||
include information is available, by closing the filehandle.
|
||
|
||
Whether or not a lookup path is provided, QuickScan first tries to lookup
|
||
the file relative to the current directory (for the top-level file
|
||
supplied directly to QuickScan), or from the directory containing the
|
||
file which referenced the file. This is not very general, but seems good
|
||
enough--especially if you have the luxury of writing your own utilities
|
||
and can control the use of the search path in a standard way.
|
||
|
||
Here's a real example, taken from a F<Construct> file here:
|
||
|
||
sub cons::SMFgen {
|
||
my($env, @tables) = @_;
|
||
foreach $t (@tables) {
|
||
$env->QuickScan(sub { /\b\S*?\.smf\b/g }, "$t.smf",
|
||
$env->{SMF_INCLUDE_PATH});
|
||
$env->Command(["$t.smdb.cc","$t.smdb.h","$t.snmp.cc",
|
||
"$t.ami.cc", "$t.http.cc"], "$t.smf",
|
||
q(smfgen %( %SMF_INCLUDE_OPT %) %<));
|
||
}
|
||
}
|
||
|
||
The subroutine above finds all names of the form <name>.smf in the
|
||
file. It will return the names even if they're found within comments,
|
||
but that's OK (the mechanism is forgiving of extra files; they're just
|
||
ignored on the assumption that the missing file will be noticed when
|
||
the program, in this example, smfgen, is actually invoked).
|
||
|
||
[NOTE that the form C<$env-E<gt>QuickScan ...> and C<$env-E<gt>Command
|
||
...> should not be necessary, but, for some reason, is required
|
||
for this particular invocation. This appears to be a bug in Perl or
|
||
a misunderstanding on my part; this invocation style does not always
|
||
appear to be necessary.]
|
||
|
||
Here is another way to build the same scanner. This one uses an
|
||
explicit code reference, and also (unnecessarily, in this case) reads
|
||
the whole file itself:
|
||
|
||
sub myscan {
|
||
my(@includes);
|
||
do {
|
||
push(@includes, /\b\S*?\.smf\b/g);
|
||
} while <SCAN>;
|
||
@includes
|
||
}
|
||
|
||
Note that the order of the loop is reversed, with the loop test at the
|
||
end. This is because the first line is already read for you. This scanner
|
||
can be attached to a source file by:
|
||
|
||
QuickScan $env \&myscan, "$_.smf";
|
||
|
||
This final example, which scans a different type of input file, takes
|
||
over the file scanning rather than being called for each input line:
|
||
|
||
$env->QuickScan(
|
||
sub { my(@includes) = ();
|
||
do {
|
||
push(@includes, $3)
|
||
if /^(#include|import)\s+(\")(.+)(\")/ && $3
|
||
} while <SCAN>;
|
||
@includes
|
||
},
|
||
"$idlFileName",
|
||
"$env->{CPPPATH};$BUILD/ActiveContext/ACSCLientInterfaces"
|
||
);
|
||
|
||
=head1 SUPPORT AND SUGGESTIONS
|
||
|
||
Cons is maintained by the user community. To subscribe, send mail to
|
||
B<cons-discuss-request@gnu.org> with body B<subscribe>.
|
||
|
||
Please report any suggestions through the B<cons-discuss@gnu.org> mailing
|
||
list.
|
||
|
||
=head1 BUGS
|
||
|
||
Sure to be some. Please report any bugs through the B<bug-cons@gnu.org>
|
||
mailing list.
|
||
|
||
=head1 INFORMATION ABOUT CONS
|
||
|
||
Information about CONS can be obtained from the official cons web site
|
||
B<http://www.dsmit.com/cons/> or its mirrors listed there.
|
||
|
||
The cons maintainers can be contacted by email at
|
||
B<cons-maintainers@gnu.org>
|
||
|
||
=head1 AUTHORS
|
||
|
||
Originally by Bob Sidebotham. Then significantly enriched by the members
|
||
of the Cons community B<cons-discuss@gnu.org>.
|
||
|
||
The Cons community would like to thank Ulrich Pfeifer for the original pod
|
||
documentation derived from the F<cons.html> file. Cons documentation is now
|
||
a part of the program itself.
|
||
|
||
=cut
|