mirror of
https://github.com/UberGames/ioef.git
synced 2024-11-24 05:01:40 +00:00
75 lines
2.4 KiB
C
75 lines
2.4 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
/*****************************************************************************
|
|
* name: l_struct.h
|
|
*
|
|
* desc: structure reading/writing
|
|
*
|
|
* $Archive: /source/code/botlib/l_struct.h $
|
|
*
|
|
*****************************************************************************/
|
|
|
|
|
|
#define MAX_STRINGFIELD 80
|
|
//field types
|
|
#define FT_CHAR 1 // char
|
|
#define FT_INT 2 // int
|
|
#define FT_FLOAT 3 // float
|
|
#define FT_STRING 4 // char [MAX_STRINGFIELD]
|
|
#define FT_STRUCT 6 // struct (sub structure)
|
|
//type only mask
|
|
#define FT_TYPE 0x00FF // only type, clear subtype
|
|
//sub types
|
|
#define FT_ARRAY 0x0100 // array of type
|
|
#define FT_BOUNDED 0x0200 // bounded value
|
|
#define FT_UNSIGNED 0x0400
|
|
|
|
//structure field definition
|
|
typedef struct fielddef_s
|
|
{
|
|
char *name; //name of the field
|
|
int offset; //offset in the structure
|
|
int type; //type of the field
|
|
//type specific fields
|
|
int maxarray; //maximum array size
|
|
float floatmin, floatmax; //float min and max
|
|
struct structdef_s *substruct; //sub structure
|
|
} fielddef_t;
|
|
|
|
//structure definition
|
|
typedef struct structdef_s
|
|
{
|
|
int size;
|
|
fielddef_t *fields;
|
|
} structdef_t;
|
|
|
|
//read a structure from a script
|
|
int ReadStructure(source_t *source, structdef_t *def, char *structure);
|
|
//write a structure to a file
|
|
int WriteStructure(FILE *fp, structdef_t *def, char *structure);
|
|
//writes indents
|
|
int WriteIndent(FILE *fp, int indent);
|
|
//writes a float without traling zeros
|
|
int WriteFloat(FILE *fp, float value);
|
|
|
|
|