mirror of
https://github.com/UberGames/ioef.git
synced 2024-12-01 00:21:19 +00:00
05e8ab9538
* Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill...
91 lines
2.9 KiB
C
91 lines
2.9 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "../qcommon/unzip.h"
|
|
|
|
#define QFILETYPE_UNKNOWN 0x8000
|
|
#define QFILETYPE_PAK 0x0001
|
|
#define QFILETYPE_PK3 0x0002
|
|
#define QFILETYPE_BSP 0x0004
|
|
#define QFILETYPE_MAP 0x0008
|
|
#define QFILETYPE_MDL 0x0010
|
|
#define QFILETYPE_MD2 0x0020
|
|
#define QFILETYPE_MD3 0x0040
|
|
#define QFILETYPE_WAL 0x0080
|
|
#define QFILETYPE_WAV 0x0100
|
|
#define QFILETYPE_AAS 0x4000
|
|
|
|
#define QFILEEXT_UNKNOWN ""
|
|
#define QFILEEXT_PAK ".PAK"
|
|
#define QFILEEXT_PK3 ".PK3"
|
|
#define QFILEEXT_SIN ".SIN"
|
|
#define QFILEEXT_BSP ".BSP"
|
|
#define QFILEEXT_MAP ".MAP"
|
|
#define QFILEEXT_MDL ".MDL"
|
|
#define QFILEEXT_MD2 ".MD2"
|
|
#define QFILEEXT_MD3 ".MD3"
|
|
#define QFILEEXT_WAL ".WAL"
|
|
#define QFILEEXT_WAV ".WAV"
|
|
#define QFILEEXT_AAS ".AAS"
|
|
|
|
//maximum path length
|
|
#ifndef _MAX_PATH
|
|
#define _MAX_PATH 1024
|
|
#endif
|
|
|
|
//for Sin packs
|
|
#define MAX_PAK_FILENAME_LENGTH 120
|
|
#define SINPAKHEADER (('K'<<24)+('A'<<16)+('P'<<8)+'S')
|
|
|
|
typedef struct
|
|
{
|
|
char name[MAX_PAK_FILENAME_LENGTH];
|
|
int filepos, filelen;
|
|
} dsinpackfile_t;
|
|
|
|
typedef struct quakefile_s
|
|
{
|
|
char pakfile[_MAX_PATH];
|
|
char filename[_MAX_PATH];
|
|
char origname[_MAX_PATH];
|
|
int zipfile;
|
|
int type;
|
|
int offset;
|
|
int length;
|
|
unz_s zipinfo;
|
|
struct quakefile_s *next;
|
|
} quakefile_t;
|
|
|
|
//returns the file extension for the given type
|
|
char *QuakeFileTypeExtension(int type);
|
|
//returns the file type for the given extension
|
|
int QuakeFileExtensionType(char *extension);
|
|
//return the Quake file type for the given file
|
|
int QuakeFileType(char *filename);
|
|
//returns true if the filename complies to the filter
|
|
int FileFilter(char *filter, char *filename, int casesensitive);
|
|
//find Quake files using the given filter
|
|
quakefile_t *FindQuakeFiles(char *filter);
|
|
//load the given Quake file, returns the length of the file
|
|
int LoadQuakeFile(quakefile_t *qf, void **bufferptr);
|
|
//read part of a Quake file into the buffer
|
|
int ReadQuakeFile(quakefile_t *qf, void *buffer, int offset, int length);
|