mirror of
https://github.com/UberGames/ioef.git
synced 2024-12-20 17:41:02 +00:00
952fd0489c
UI VMs expect a backspace char event, but sdl2 branch only was only sending a key event. Revert cl_keys.c to master branch (it would cause backspace to happen twice in console).
1554 lines
33 KiB
C
1554 lines
33 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "client.h"
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/*
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key up events are sent even if in console mode
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*/
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field_t historyEditLines[COMMAND_HISTORY];
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int nextHistoryLine; // the last line in the history buffer, not masked
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int historyLine; // the line being displayed from history buffer
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// will be <= nextHistoryLine
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field_t g_consoleField;
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field_t chatField;
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qboolean chat_team;
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int chat_playerNum;
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qboolean key_overstrikeMode;
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int anykeydown;
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qkey_t keys[MAX_KEYS];
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typedef struct {
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char *name;
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int keynum;
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} keyname_t;
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// names not in this list can either be lowercase ascii, or '0xnn' hex sequences
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keyname_t keynames[] =
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{
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{"TAB", K_TAB},
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{"ENTER", K_ENTER},
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{"ESCAPE", K_ESCAPE},
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{"SPACE", K_SPACE},
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{"BACKSPACE", K_BACKSPACE},
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{"UPARROW", K_UPARROW},
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{"DOWNARROW", K_DOWNARROW},
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{"LEFTARROW", K_LEFTARROW},
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{"RIGHTARROW", K_RIGHTARROW},
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{"ALT", K_ALT},
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{"CTRL", K_CTRL},
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{"SHIFT", K_SHIFT},
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{"COMMAND", K_COMMAND},
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{"CAPSLOCK", K_CAPSLOCK},
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{"F1", K_F1},
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{"F2", K_F2},
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{"F3", K_F3},
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{"F4", K_F4},
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{"F5", K_F5},
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{"F6", K_F6},
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{"F7", K_F7},
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{"F8", K_F8},
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{"F9", K_F9},
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{"F10", K_F10},
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{"F11", K_F11},
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{"F12", K_F12},
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{"F13", K_F13},
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{"F14", K_F14},
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{"F15", K_F15},
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{"INS", K_INS},
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{"DEL", K_DEL},
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{"PGDN", K_PGDN},
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{"PGUP", K_PGUP},
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{"HOME", K_HOME},
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{"END", K_END},
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{"MOUSE1", K_MOUSE1},
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{"MOUSE2", K_MOUSE2},
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{"MOUSE3", K_MOUSE3},
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{"MOUSE4", K_MOUSE4},
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{"MOUSE5", K_MOUSE5},
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{"MWHEELUP", K_MWHEELUP },
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{"MWHEELDOWN", K_MWHEELDOWN },
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{"JOY1", K_JOY1},
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{"JOY2", K_JOY2},
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{"JOY3", K_JOY3},
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{"JOY4", K_JOY4},
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{"JOY5", K_JOY5},
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{"JOY6", K_JOY6},
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{"JOY7", K_JOY7},
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{"JOY8", K_JOY8},
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{"JOY9", K_JOY9},
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{"JOY10", K_JOY10},
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{"JOY11", K_JOY11},
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{"JOY12", K_JOY12},
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{"JOY13", K_JOY13},
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{"JOY14", K_JOY14},
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{"JOY15", K_JOY15},
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{"JOY16", K_JOY16},
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{"JOY17", K_JOY17},
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{"JOY18", K_JOY18},
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{"JOY19", K_JOY19},
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{"JOY20", K_JOY20},
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{"JOY21", K_JOY21},
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{"JOY22", K_JOY22},
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{"JOY23", K_JOY23},
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{"JOY24", K_JOY24},
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{"JOY25", K_JOY25},
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{"JOY26", K_JOY26},
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{"JOY27", K_JOY27},
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{"JOY28", K_JOY28},
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{"JOY29", K_JOY29},
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{"JOY30", K_JOY30},
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{"JOY31", K_JOY31},
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{"JOY32", K_JOY32},
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{"AUX1", K_AUX1},
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{"AUX2", K_AUX2},
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{"AUX3", K_AUX3},
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{"AUX4", K_AUX4},
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{"AUX5", K_AUX5},
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{"AUX6", K_AUX6},
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{"AUX7", K_AUX7},
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{"AUX8", K_AUX8},
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{"AUX9", K_AUX9},
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{"AUX10", K_AUX10},
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{"AUX11", K_AUX11},
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{"AUX12", K_AUX12},
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{"AUX13", K_AUX13},
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{"AUX14", K_AUX14},
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{"AUX15", K_AUX15},
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{"AUX16", K_AUX16},
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{"KP_HOME", K_KP_HOME },
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{"KP_UPARROW", K_KP_UPARROW },
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{"KP_PGUP", K_KP_PGUP },
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{"KP_LEFTARROW", K_KP_LEFTARROW },
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{"KP_5", K_KP_5 },
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{"KP_RIGHTARROW", K_KP_RIGHTARROW },
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{"KP_END", K_KP_END },
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{"KP_DOWNARROW", K_KP_DOWNARROW },
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{"KP_PGDN", K_KP_PGDN },
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{"KP_ENTER", K_KP_ENTER },
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{"KP_INS", K_KP_INS },
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{"KP_DEL", K_KP_DEL },
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{"KP_SLASH", K_KP_SLASH },
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{"KP_MINUS", K_KP_MINUS },
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{"KP_PLUS", K_KP_PLUS },
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{"KP_NUMLOCK", K_KP_NUMLOCK },
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{"KP_STAR", K_KP_STAR },
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{"KP_EQUALS", K_KP_EQUALS },
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{"PAUSE", K_PAUSE},
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{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
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{"WORLD_0", K_WORLD_0},
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{"WORLD_1", K_WORLD_1},
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{"WORLD_2", K_WORLD_2},
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{"WORLD_3", K_WORLD_3},
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{"WORLD_4", K_WORLD_4},
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{"WORLD_5", K_WORLD_5},
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{"WORLD_6", K_WORLD_6},
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{"WORLD_7", K_WORLD_7},
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{"WORLD_8", K_WORLD_8},
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{"WORLD_9", K_WORLD_9},
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{"WORLD_10", K_WORLD_10},
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{"WORLD_11", K_WORLD_11},
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{"WORLD_12", K_WORLD_12},
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{"WORLD_13", K_WORLD_13},
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{"WORLD_14", K_WORLD_14},
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{"WORLD_15", K_WORLD_15},
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{"WORLD_16", K_WORLD_16},
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{"WORLD_17", K_WORLD_17},
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{"WORLD_18", K_WORLD_18},
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{"WORLD_19", K_WORLD_19},
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{"WORLD_20", K_WORLD_20},
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{"WORLD_21", K_WORLD_21},
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{"WORLD_22", K_WORLD_22},
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{"WORLD_23", K_WORLD_23},
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{"WORLD_24", K_WORLD_24},
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{"WORLD_25", K_WORLD_25},
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{"WORLD_26", K_WORLD_26},
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{"WORLD_27", K_WORLD_27},
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{"WORLD_28", K_WORLD_28},
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{"WORLD_29", K_WORLD_29},
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{"WORLD_30", K_WORLD_30},
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{"WORLD_31", K_WORLD_31},
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{"WORLD_32", K_WORLD_32},
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{"WORLD_33", K_WORLD_33},
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{"WORLD_34", K_WORLD_34},
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{"WORLD_35", K_WORLD_35},
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{"WORLD_36", K_WORLD_36},
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{"WORLD_37", K_WORLD_37},
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{"WORLD_38", K_WORLD_38},
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{"WORLD_39", K_WORLD_39},
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{"WORLD_40", K_WORLD_40},
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{"WORLD_41", K_WORLD_41},
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{"WORLD_42", K_WORLD_42},
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{"WORLD_43", K_WORLD_43},
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{"WORLD_44", K_WORLD_44},
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{"WORLD_45", K_WORLD_45},
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{"WORLD_46", K_WORLD_46},
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{"WORLD_47", K_WORLD_47},
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{"WORLD_48", K_WORLD_48},
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{"WORLD_49", K_WORLD_49},
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{"WORLD_50", K_WORLD_50},
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{"WORLD_51", K_WORLD_51},
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{"WORLD_52", K_WORLD_52},
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{"WORLD_53", K_WORLD_53},
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{"WORLD_54", K_WORLD_54},
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{"WORLD_55", K_WORLD_55},
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{"WORLD_56", K_WORLD_56},
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{"WORLD_57", K_WORLD_57},
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{"WORLD_58", K_WORLD_58},
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{"WORLD_59", K_WORLD_59},
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{"WORLD_60", K_WORLD_60},
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{"WORLD_61", K_WORLD_61},
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{"WORLD_62", K_WORLD_62},
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{"WORLD_63", K_WORLD_63},
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{"WORLD_64", K_WORLD_64},
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{"WORLD_65", K_WORLD_65},
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{"WORLD_66", K_WORLD_66},
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{"WORLD_67", K_WORLD_67},
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{"WORLD_68", K_WORLD_68},
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{"WORLD_69", K_WORLD_69},
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{"WORLD_70", K_WORLD_70},
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{"WORLD_71", K_WORLD_71},
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{"WORLD_72", K_WORLD_72},
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{"WORLD_73", K_WORLD_73},
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{"WORLD_74", K_WORLD_74},
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{"WORLD_75", K_WORLD_75},
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{"WORLD_76", K_WORLD_76},
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{"WORLD_77", K_WORLD_77},
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{"WORLD_78", K_WORLD_78},
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{"WORLD_79", K_WORLD_79},
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{"WORLD_80", K_WORLD_80},
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{"WORLD_81", K_WORLD_81},
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{"WORLD_82", K_WORLD_82},
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{"WORLD_83", K_WORLD_83},
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{"WORLD_84", K_WORLD_84},
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{"WORLD_85", K_WORLD_85},
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{"WORLD_86", K_WORLD_86},
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{"WORLD_87", K_WORLD_87},
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{"WORLD_88", K_WORLD_88},
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{"WORLD_89", K_WORLD_89},
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{"WORLD_90", K_WORLD_90},
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{"WORLD_91", K_WORLD_91},
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{"WORLD_92", K_WORLD_92},
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{"WORLD_93", K_WORLD_93},
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{"WORLD_94", K_WORLD_94},
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{"WORLD_95", K_WORLD_95},
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{"WINDOWS", K_SUPER},
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{"COMPOSE", K_COMPOSE},
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{"MODE", K_MODE},
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{"HELP", K_HELP},
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{"PRINT", K_PRINT},
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{"SYSREQ", K_SYSREQ},
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{"SCROLLOCK", K_SCROLLOCK },
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{"BREAK", K_BREAK},
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{"MENU", K_MENU},
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{"POWER", K_POWER},
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{"EURO", K_EURO},
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{"UNDO", K_UNDO},
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{NULL,0}
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};
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/*
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=============================================================================
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EDIT FIELDS
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=============================================================================
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*/
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/*
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===================
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Field_Draw
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Handles horizontal scrolling and cursor blinking
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x, y, and width are in pixels
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===================
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*/
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void Field_VariableSizeDraw( field_t *edit, int x, int y, int width, int size, qboolean showCursor,
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qboolean noColorEscape ) {
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int len;
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int drawLen;
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int prestep;
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int cursorChar;
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char str[MAX_STRING_CHARS];
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int i;
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drawLen = edit->widthInChars - 1; // - 1 so there is always a space for the cursor
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len = strlen( edit->buffer );
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// guarantee that cursor will be visible
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if ( len <= drawLen ) {
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prestep = 0;
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} else {
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if ( edit->scroll + drawLen > len ) {
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edit->scroll = len - drawLen;
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if ( edit->scroll < 0 ) {
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edit->scroll = 0;
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}
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}
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prestep = edit->scroll;
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}
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if ( prestep + drawLen > len ) {
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drawLen = len - prestep;
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}
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// extract <drawLen> characters from the field at <prestep>
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if ( drawLen >= MAX_STRING_CHARS ) {
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Com_Error( ERR_DROP, "drawLen >= MAX_STRING_CHARS" );
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}
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Com_Memcpy( str, edit->buffer + prestep, drawLen );
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str[ drawLen ] = 0;
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// draw it
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if ( size == SMALLCHAR_WIDTH ) {
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float color[4];
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color[0] = color[1] = color[2] = color[3] = 1.0;
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SCR_DrawSmallStringExt( x, y, str, color, qfalse, noColorEscape );
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} else {
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// draw big string with drop shadow
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SCR_DrawBigString( x, y, str, 1.0, noColorEscape );
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}
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// draw the cursor
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if ( showCursor ) {
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if ( (int)( cls.realtime >> 8 ) & 1 ) {
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return; // off blink
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}
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if ( key_overstrikeMode ) {
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cursorChar = 11;
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} else {
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cursorChar = 10;
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}
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i = drawLen - strlen( str );
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if ( size == SMALLCHAR_WIDTH ) {
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SCR_DrawSmallChar( x + ( edit->cursor - prestep - i ) * size, y, cursorChar );
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} else {
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str[0] = cursorChar;
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str[1] = 0;
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SCR_DrawBigString( x + ( edit->cursor - prestep - i ) * size, y, str, 1.0, qfalse );
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}
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}
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}
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void Field_Draw( field_t *edit, int x, int y, int width, qboolean showCursor, qboolean noColorEscape )
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{
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Field_VariableSizeDraw( edit, x, y, width, SMALLCHAR_WIDTH, showCursor, noColorEscape );
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}
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void Field_BigDraw( field_t *edit, int x, int y, int width, qboolean showCursor, qboolean noColorEscape )
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{
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Field_VariableSizeDraw( edit, x, y, width, BIGCHAR_WIDTH, showCursor, noColorEscape );
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}
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/*
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================
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Field_Paste
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================
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*/
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void Field_Paste( field_t *edit ) {
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char *cbd;
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int pasteLen, i;
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cbd = Sys_GetClipboardData();
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if ( !cbd ) {
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return;
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}
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// send as if typed, so insert / overstrike works properly
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pasteLen = strlen( cbd );
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for ( i = 0 ; i < pasteLen ; i++ ) {
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Field_CharEvent( edit, cbd[i] );
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}
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Z_Free( cbd );
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}
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/*
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=================
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Field_KeyDownEvent
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Performs the basic line editing functions for the console,
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in-game talk, and menu fields
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Key events are used for non-printable characters, others are gotten from char events.
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=================
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*/
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void Field_KeyDownEvent( field_t *edit, int key ) {
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int len;
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// shift-insert is paste
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if ( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keys[K_SHIFT].down ) {
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Field_Paste( edit );
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return;
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}
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key = tolower( key );
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len = strlen( edit->buffer );
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switch ( key ) {
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case K_DEL:
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if ( edit->cursor < len ) {
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memmove( edit->buffer + edit->cursor,
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edit->buffer + edit->cursor + 1, len - edit->cursor );
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}
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break;
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case K_RIGHTARROW:
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if ( edit->cursor < len ) {
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edit->cursor++;
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}
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break;
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case K_LEFTARROW:
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if ( edit->cursor > 0 ) {
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edit->cursor--;
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}
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break;
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case K_HOME:
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edit->cursor = 0;
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break;
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case K_END:
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edit->cursor = len;
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break;
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case K_INS:
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key_overstrikeMode = !key_overstrikeMode;
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break;
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default:
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break;
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}
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// Change scroll if cursor is no longer visible
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if ( edit->cursor < edit->scroll ) {
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edit->scroll = edit->cursor;
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} else if ( edit->cursor >= edit->scroll + edit->widthInChars && edit->cursor <= len ) {
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edit->scroll = edit->cursor - edit->widthInChars + 1;
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}
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}
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|
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/*
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==================
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Field_CharEvent
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==================
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*/
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void Field_CharEvent( field_t *edit, int ch ) {
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int len;
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if ( ch == 'v' - 'a' + 1 ) { // ctrl-v is paste
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Field_Paste( edit );
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return;
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}
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if ( ch == 'c' - 'a' + 1 ) { // ctrl-c clears the field
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Field_Clear( edit );
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return;
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}
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len = strlen( edit->buffer );
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|
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if ( ch == 'h' - 'a' + 1 ) { // ctrl-h is backspace
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|
if ( edit->cursor > 0 ) {
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memmove( edit->buffer + edit->cursor - 1,
|
|
edit->buffer + edit->cursor, len + 1 - edit->cursor );
|
|
edit->cursor--;
|
|
if ( edit->cursor < edit->scroll )
|
|
{
|
|
edit->scroll--;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if ( ch == 'a' - 'a' + 1 ) { // ctrl-a is home
|
|
edit->cursor = 0;
|
|
edit->scroll = 0;
|
|
return;
|
|
}
|
|
|
|
if ( ch == 'e' - 'a' + 1 ) { // ctrl-e is end
|
|
edit->cursor = len;
|
|
edit->scroll = edit->cursor - edit->widthInChars;
|
|
return;
|
|
}
|
|
|
|
//
|
|
// ignore any other non printable chars
|
|
//
|
|
if ( ch < 32 ) {
|
|
return;
|
|
}
|
|
|
|
if ( key_overstrikeMode ) {
|
|
// - 2 to leave room for the leading slash and trailing \0
|
|
if ( edit->cursor == MAX_EDIT_LINE - 2 )
|
|
return;
|
|
edit->buffer[edit->cursor] = ch;
|
|
edit->cursor++;
|
|
} else { // insert mode
|
|
// - 2 to leave room for the leading slash and trailing \0
|
|
if ( len == MAX_EDIT_LINE - 2 ) {
|
|
return; // all full
|
|
}
|
|
memmove( edit->buffer + edit->cursor + 1,
|
|
edit->buffer + edit->cursor, len + 1 - edit->cursor );
|
|
edit->buffer[edit->cursor] = ch;
|
|
edit->cursor++;
|
|
}
|
|
|
|
|
|
if ( edit->cursor >= edit->widthInChars ) {
|
|
edit->scroll++;
|
|
}
|
|
|
|
if ( edit->cursor == len + 1) {
|
|
edit->buffer[edit->cursor] = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
CONSOLE LINE EDITING
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
/*
|
|
====================
|
|
Console_Key
|
|
|
|
Handles history and console scrollback
|
|
====================
|
|
*/
|
|
void Console_Key (int key) {
|
|
// ctrl-L clears screen
|
|
if ( key == 'l' && keys[K_CTRL].down ) {
|
|
Cbuf_AddText ("clear\n");
|
|
return;
|
|
}
|
|
|
|
// enter finishes the line
|
|
if ( key == K_ENTER || key == K_KP_ENTER ) {
|
|
// if not in the game explicitly prepend a slash if needed
|
|
if ( clc.state != CA_ACTIVE &&
|
|
g_consoleField.buffer[0] &&
|
|
g_consoleField.buffer[0] != '\\' &&
|
|
g_consoleField.buffer[0] != '/' ) {
|
|
char temp[MAX_EDIT_LINE-1];
|
|
|
|
Q_strncpyz( temp, g_consoleField.buffer, sizeof( temp ) );
|
|
Com_sprintf( g_consoleField.buffer, sizeof( g_consoleField.buffer ), "\\%s", temp );
|
|
g_consoleField.cursor++;
|
|
}
|
|
|
|
Com_Printf ( "]%s\n", g_consoleField.buffer );
|
|
|
|
// leading slash is an explicit command
|
|
if ( g_consoleField.buffer[0] == '\\' || g_consoleField.buffer[0] == '/' ) {
|
|
Cbuf_AddText( g_consoleField.buffer+1 ); // valid command
|
|
Cbuf_AddText ("\n");
|
|
} else {
|
|
// other text will be chat messages
|
|
if ( !g_consoleField.buffer[0] ) {
|
|
return; // empty lines just scroll the console without adding to history
|
|
} else {
|
|
Cbuf_AddText ("cmd say ");
|
|
Cbuf_AddText( g_consoleField.buffer );
|
|
Cbuf_AddText ("\n");
|
|
}
|
|
}
|
|
|
|
// copy line to history buffer
|
|
historyEditLines[nextHistoryLine % COMMAND_HISTORY] = g_consoleField;
|
|
nextHistoryLine++;
|
|
historyLine = nextHistoryLine;
|
|
|
|
Field_Clear( &g_consoleField );
|
|
|
|
g_consoleField.widthInChars = g_console_field_width;
|
|
|
|
CL_SaveConsoleHistory( );
|
|
|
|
if ( clc.state == CA_DISCONNECTED ) {
|
|
SCR_UpdateScreen (); // force an update, because the command
|
|
} // may take some time
|
|
return;
|
|
}
|
|
|
|
// command completion
|
|
|
|
if (key == K_TAB) {
|
|
Field_AutoComplete(&g_consoleField);
|
|
return;
|
|
}
|
|
|
|
// command history (ctrl-p ctrl-n for unix style)
|
|
|
|
if ( (key == K_MWHEELUP && keys[K_SHIFT].down) || ( key == K_UPARROW ) || ( key == K_KP_UPARROW ) ||
|
|
( ( tolower(key) == 'p' ) && keys[K_CTRL].down ) ) {
|
|
if ( nextHistoryLine - historyLine < COMMAND_HISTORY
|
|
&& historyLine > 0 ) {
|
|
historyLine--;
|
|
}
|
|
g_consoleField = historyEditLines[ historyLine % COMMAND_HISTORY ];
|
|
return;
|
|
}
|
|
|
|
if ( (key == K_MWHEELDOWN && keys[K_SHIFT].down) || ( key == K_DOWNARROW ) || ( key == K_KP_DOWNARROW ) ||
|
|
( ( tolower(key) == 'n' ) && keys[K_CTRL].down ) ) {
|
|
historyLine++;
|
|
if (historyLine >= nextHistoryLine) {
|
|
historyLine = nextHistoryLine;
|
|
Field_Clear( &g_consoleField );
|
|
g_consoleField.widthInChars = g_console_field_width;
|
|
return;
|
|
}
|
|
g_consoleField = historyEditLines[ historyLine % COMMAND_HISTORY ];
|
|
return;
|
|
}
|
|
|
|
// console scrolling
|
|
if ( key == K_PGUP ) {
|
|
Con_PageUp();
|
|
return;
|
|
}
|
|
|
|
if ( key == K_PGDN) {
|
|
Con_PageDown();
|
|
return;
|
|
}
|
|
|
|
if ( key == K_MWHEELUP) { //----(SA) added some mousewheel functionality to the console
|
|
Con_PageUp();
|
|
if(keys[K_CTRL].down) { // hold <ctrl> to accelerate scrolling
|
|
Con_PageUp();
|
|
Con_PageUp();
|
|
}
|
|
return;
|
|
}
|
|
|
|
if ( key == K_MWHEELDOWN) { //----(SA) added some mousewheel functionality to the console
|
|
Con_PageDown();
|
|
if(keys[K_CTRL].down) { // hold <ctrl> to accelerate scrolling
|
|
Con_PageDown();
|
|
Con_PageDown();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// ctrl-home = top of console
|
|
if ( key == K_HOME && keys[K_CTRL].down ) {
|
|
Con_Top();
|
|
return;
|
|
}
|
|
|
|
// ctrl-end = bottom of console
|
|
if ( key == K_END && keys[K_CTRL].down ) {
|
|
Con_Bottom();
|
|
return;
|
|
}
|
|
|
|
// pass to the normal editline routine
|
|
Field_KeyDownEvent( &g_consoleField, key );
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
================
|
|
Message_Key
|
|
|
|
In game talk message
|
|
================
|
|
*/
|
|
void Message_Key( int key ) {
|
|
|
|
char buffer[MAX_STRING_CHARS];
|
|
|
|
|
|
if (key == K_ESCAPE) {
|
|
Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE );
|
|
Field_Clear( &chatField );
|
|
return;
|
|
}
|
|
|
|
if ( key == K_ENTER || key == K_KP_ENTER )
|
|
{
|
|
if ( chatField.buffer[0] && clc.state == CA_ACTIVE ) {
|
|
if (chat_playerNum != -1 )
|
|
|
|
Com_sprintf( buffer, sizeof( buffer ), "tell %i \"%s\"\n", chat_playerNum, chatField.buffer );
|
|
|
|
else if (chat_team)
|
|
|
|
Com_sprintf( buffer, sizeof( buffer ), "say_team \"%s\"\n", chatField.buffer );
|
|
else
|
|
Com_sprintf( buffer, sizeof( buffer ), "say \"%s\"\n", chatField.buffer );
|
|
|
|
|
|
|
|
CL_AddReliableCommand(buffer, qfalse);
|
|
}
|
|
Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE );
|
|
Field_Clear( &chatField );
|
|
return;
|
|
}
|
|
|
|
Field_KeyDownEvent( &chatField, key );
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
qboolean Key_GetOverstrikeMode( void ) {
|
|
return key_overstrikeMode;
|
|
}
|
|
|
|
|
|
void Key_SetOverstrikeMode( qboolean state ) {
|
|
key_overstrikeMode = state;
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_IsDown
|
|
===================
|
|
*/
|
|
qboolean Key_IsDown( int keynum ) {
|
|
if ( keynum < 0 || keynum >= MAX_KEYS ) {
|
|
return qfalse;
|
|
}
|
|
|
|
return keys[keynum].down;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_StringToKeynum
|
|
|
|
Returns a key number to be used to index keys[] by looking at
|
|
the given string. Single ascii characters return themselves, while
|
|
the K_* names are matched up.
|
|
|
|
0x11 will be interpreted as raw hex, which will allow new controlers
|
|
|
|
to be configured even if they don't have defined names.
|
|
===================
|
|
*/
|
|
int Key_StringToKeynum( char *str ) {
|
|
keyname_t *kn;
|
|
|
|
if ( !str || !str[0] ) {
|
|
return -1;
|
|
}
|
|
if ( !str[1] ) {
|
|
return tolower( str[0] );
|
|
}
|
|
|
|
// check for hex code
|
|
if ( strlen( str ) == 4 ) {
|
|
int n = Com_HexStrToInt( str );
|
|
|
|
if ( n >= 0 ) {
|
|
return n;
|
|
}
|
|
}
|
|
|
|
// scan for a text match
|
|
for ( kn=keynames ; kn->name ; kn++ ) {
|
|
if ( !Q_stricmp( str,kn->name ) )
|
|
return kn->keynum;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_KeynumToString
|
|
|
|
Returns a string (either a single ascii char, a K_* name, or a 0x11 hex string) for the
|
|
given keynum.
|
|
===================
|
|
*/
|
|
char *Key_KeynumToString( int keynum ) {
|
|
keyname_t *kn;
|
|
static char tinystr[5];
|
|
int i, j;
|
|
|
|
if ( keynum == -1 ) {
|
|
return "<KEY NOT FOUND>";
|
|
}
|
|
|
|
if ( keynum < 0 || keynum >= MAX_KEYS ) {
|
|
return "<OUT OF RANGE>";
|
|
}
|
|
|
|
// check for printable ascii (don't use quote)
|
|
if ( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' ) {
|
|
tinystr[0] = keynum;
|
|
tinystr[1] = 0;
|
|
return tinystr;
|
|
}
|
|
|
|
// check for a key string
|
|
for ( kn=keynames ; kn->name ; kn++ ) {
|
|
if (keynum == kn->keynum) {
|
|
return kn->name;
|
|
}
|
|
}
|
|
|
|
// make a hex string
|
|
i = keynum >> 4;
|
|
j = keynum & 15;
|
|
|
|
tinystr[0] = '0';
|
|
tinystr[1] = 'x';
|
|
tinystr[2] = i > 9 ? i - 10 + 'a' : i + '0';
|
|
tinystr[3] = j > 9 ? j - 10 + 'a' : j + '0';
|
|
tinystr[4] = 0;
|
|
|
|
return tinystr;
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_SetBinding
|
|
===================
|
|
*/
|
|
void Key_SetBinding( int keynum, const char *binding ) {
|
|
if ( keynum < 0 || keynum >= MAX_KEYS ) {
|
|
return;
|
|
}
|
|
|
|
// free old bindings
|
|
if ( keys[ keynum ].binding ) {
|
|
Z_Free( keys[ keynum ].binding );
|
|
}
|
|
|
|
// allocate memory for new binding
|
|
keys[keynum].binding = CopyString( binding );
|
|
|
|
// consider this like modifying an archived cvar, so the
|
|
// file write will be triggered at the next oportunity
|
|
cvar_modifiedFlags |= CVAR_ARCHIVE;
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_GetBinding
|
|
===================
|
|
*/
|
|
char *Key_GetBinding( int keynum ) {
|
|
if ( keynum < 0 || keynum >= MAX_KEYS ) {
|
|
return "";
|
|
}
|
|
|
|
return keys[ keynum ].binding;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_GetKey
|
|
===================
|
|
*/
|
|
|
|
int Key_GetKey(const char *binding) {
|
|
int i;
|
|
|
|
if (binding) {
|
|
for (i=0 ; i < MAX_KEYS ; i++) {
|
|
if (keys[i].binding && Q_stricmp(binding, keys[i].binding) == 0) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_Unbind_f
|
|
===================
|
|
*/
|
|
void Key_Unbind_f (void)
|
|
{
|
|
int b;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Com_Printf ("unbind <key> : remove commands from a key\n");
|
|
return;
|
|
}
|
|
|
|
b = Key_StringToKeynum (Cmd_Argv(1));
|
|
if (b==-1)
|
|
{
|
|
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
Key_SetBinding (b, "");
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_Unbindall_f
|
|
===================
|
|
*/
|
|
void Key_Unbindall_f (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i < MAX_KEYS; i++)
|
|
if (keys[i].binding)
|
|
Key_SetBinding (i, "");
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_Bind_f
|
|
===================
|
|
*/
|
|
void Key_Bind_f (void)
|
|
{
|
|
int i, c, b;
|
|
char cmd[1024];
|
|
|
|
c = Cmd_Argc();
|
|
|
|
if (c < 2)
|
|
{
|
|
Com_Printf ("bind <key> [command] : attach a command to a key\n");
|
|
return;
|
|
}
|
|
b = Key_StringToKeynum (Cmd_Argv(1));
|
|
if (b==-1)
|
|
{
|
|
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
if (c == 2)
|
|
{
|
|
if (keys[b].binding && keys[b].binding[0])
|
|
Com_Printf ("\"%s\" = \"%s\"\n", Key_KeynumToString(b), keys[b].binding );
|
|
else
|
|
Com_Printf ("\"%s\" is not bound\n", Key_KeynumToString(b) );
|
|
return;
|
|
}
|
|
|
|
// copy the rest of the command line
|
|
cmd[0] = 0; // start out with a null string
|
|
for (i=2 ; i< c ; i++)
|
|
{
|
|
strcat (cmd, Cmd_Argv(i));
|
|
if (i != (c-1))
|
|
strcat (cmd, " ");
|
|
}
|
|
|
|
Key_SetBinding (b, cmd);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Key_WriteBindings
|
|
|
|
Writes lines containing "bind key value"
|
|
============
|
|
*/
|
|
void Key_WriteBindings( fileHandle_t f ) {
|
|
int i;
|
|
|
|
FS_Printf (f, "unbindall\n" );
|
|
|
|
for (i=0 ; i<MAX_KEYS ; i++) {
|
|
if (keys[i].binding && keys[i].binding[0] ) {
|
|
FS_Printf (f, "bind %s \"%s\"\n", Key_KeynumToString(i), keys[i].binding);
|
|
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Key_Bindlist_f
|
|
|
|
============
|
|
*/
|
|
void Key_Bindlist_f( void ) {
|
|
int i;
|
|
|
|
for ( i = 0 ; i < MAX_KEYS ; i++ ) {
|
|
if ( keys[i].binding && keys[i].binding[0] ) {
|
|
Com_Printf( "%s \"%s\"\n", Key_KeynumToString(i), keys[i].binding );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
Key_KeynameCompletion
|
|
============
|
|
*/
|
|
void Key_KeynameCompletion( void(*callback)(const char *s) ) {
|
|
int i;
|
|
|
|
for( i = 0; keynames[ i ].name != NULL; i++ )
|
|
callback( keynames[ i ].name );
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Key_CompleteUnbind
|
|
====================
|
|
*/
|
|
static void Key_CompleteUnbind( char *args, int argNum )
|
|
{
|
|
if( argNum == 2 )
|
|
{
|
|
// Skip "unbind "
|
|
char *p = Com_SkipTokens( args, 1, " " );
|
|
|
|
if( p > args )
|
|
Field_CompleteKeyname( );
|
|
}
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Key_CompleteBind
|
|
====================
|
|
*/
|
|
static void Key_CompleteBind( char *args, int argNum )
|
|
{
|
|
char *p;
|
|
|
|
if( argNum == 2 )
|
|
{
|
|
// Skip "bind "
|
|
p = Com_SkipTokens( args, 1, " " );
|
|
|
|
if( p > args )
|
|
Field_CompleteKeyname( );
|
|
}
|
|
else if( argNum >= 3 )
|
|
{
|
|
// Skip "bind <key> "
|
|
p = Com_SkipTokens( args, 2, " " );
|
|
|
|
if( p > args )
|
|
Field_CompleteCommand( p, qtrue, qtrue );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_InitKeyCommands
|
|
===================
|
|
*/
|
|
void CL_InitKeyCommands( void ) {
|
|
// register our functions
|
|
Cmd_AddCommand ("bind",Key_Bind_f);
|
|
Cmd_SetCommandCompletionFunc( "bind", Key_CompleteBind );
|
|
Cmd_AddCommand ("unbind",Key_Unbind_f);
|
|
Cmd_SetCommandCompletionFunc( "unbind", Key_CompleteUnbind );
|
|
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
|
|
Cmd_AddCommand ("bindlist",Key_Bindlist_f);
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_BindUICommand
|
|
|
|
Returns qtrue if bind command should be executed while user interface is shown
|
|
===================
|
|
*/
|
|
static qboolean CL_BindUICommand( const char *cmd ) {
|
|
if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE )
|
|
return qfalse;
|
|
|
|
if ( !Q_stricmp( cmd, "toggleconsole" ) )
|
|
return qtrue;
|
|
if ( !Q_stricmp( cmd, "togglemenu" ) )
|
|
return qtrue;
|
|
|
|
return qfalse;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_ParseBinding
|
|
|
|
Execute the commands in the bind string
|
|
===================
|
|
*/
|
|
void CL_ParseBinding( int key, qboolean down, unsigned time )
|
|
{
|
|
char buf[ MAX_STRING_CHARS ], *p = buf, *end;
|
|
qboolean allCommands, allowUpCmds;
|
|
|
|
if( clc.state == CA_DISCONNECTED && Key_GetCatcher( ) == 0 )
|
|
return;
|
|
if( !keys[key].binding || !keys[key].binding[0] )
|
|
return;
|
|
Q_strncpyz( buf, keys[key].binding, sizeof( buf ) );
|
|
|
|
// run all bind commands if console, ui, etc aren't reading keys
|
|
allCommands = ( Key_GetCatcher( ) == 0 );
|
|
|
|
// allow button up commands if in game even if key catcher is set
|
|
allowUpCmds = ( clc.state != CA_DISCONNECTED );
|
|
|
|
while( 1 )
|
|
{
|
|
while( isspace( *p ) )
|
|
p++;
|
|
end = strchr( p, ';' );
|
|
if( end )
|
|
*end = '\0';
|
|
if( *p == '+' )
|
|
{
|
|
// button commands add keynum and time as parameters
|
|
// so that multiple sources can be discriminated and
|
|
// subframe corrected
|
|
if ( allCommands || ( allowUpCmds && !down ) ) {
|
|
char cmd[1024];
|
|
Com_sprintf( cmd, sizeof( cmd ), "%c%s %d %d\n",
|
|
( down ) ? '+' : '-', p + 1, key, time );
|
|
Cbuf_AddText( cmd );
|
|
}
|
|
}
|
|
else if( down )
|
|
{
|
|
// normal commands only execute on key press
|
|
if ( allCommands || CL_BindUICommand( p ) ) {
|
|
Cbuf_AddText( p );
|
|
Cbuf_AddText( "\n" );
|
|
}
|
|
}
|
|
if( !end )
|
|
break;
|
|
p = end + 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_KeyDownEvent
|
|
|
|
Called by CL_KeyEvent to handle a keypress
|
|
===================
|
|
*/
|
|
void CL_KeyDownEvent( int key, unsigned time )
|
|
{
|
|
keys[key].down = qtrue;
|
|
keys[key].repeats++;
|
|
if( keys[key].repeats == 1 && key != K_SCROLLOCK && key != K_KP_NUMLOCK && key != K_CAPSLOCK )
|
|
anykeydown++;
|
|
|
|
if( keys[K_ALT].down && key == K_ENTER )
|
|
{
|
|
Cvar_SetValue( "r_fullscreen",
|
|
!Cvar_VariableIntegerValue( "r_fullscreen" ) );
|
|
return;
|
|
}
|
|
|
|
// console key is hardcoded, so the user can never unbind it
|
|
if( key == K_CONSOLE || ( keys[K_SHIFT].down && key == K_ESCAPE ) )
|
|
{
|
|
Con_ToggleConsole_f ();
|
|
Key_ClearStates ();
|
|
return;
|
|
}
|
|
|
|
|
|
// keys can still be used for bound actions
|
|
if ( ( key < 128 || key == K_MOUSE1 ) &&
|
|
( clc.demoplaying || clc.state == CA_CINEMATIC ) && Key_GetCatcher( ) == 0 ) {
|
|
|
|
if (Cvar_VariableValue ("com_cameraMode") == 0) {
|
|
Cvar_Set ("nextdemo","");
|
|
key = K_ESCAPE;
|
|
}
|
|
}
|
|
|
|
// escape is always handled special
|
|
if ( key == K_ESCAPE ) {
|
|
if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) {
|
|
// clear message mode
|
|
Message_Key( key );
|
|
return;
|
|
}
|
|
|
|
// escape always gets out of CGAME stuff
|
|
if (Key_GetCatcher( ) & KEYCATCH_CGAME) {
|
|
Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_CGAME );
|
|
VM_Call (cgvm, CG_EVENT_HANDLING, CGAME_EVENT_NONE);
|
|
return;
|
|
}
|
|
|
|
if ( !( Key_GetCatcher( ) & KEYCATCH_UI ) ) {
|
|
if ( clc.state == CA_ACTIVE && !clc.demoplaying ) {
|
|
VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_INGAME );
|
|
}
|
|
else if ( clc.state != CA_DISCONNECTED ) {
|
|
CL_Disconnect_f();
|
|
S_StopAllSounds();
|
|
VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_MAIN );
|
|
}
|
|
return;
|
|
}
|
|
|
|
VM_Call( uivm, UI_KEY_EVENT, key, qtrue );
|
|
return;
|
|
}
|
|
|
|
// send the bound action
|
|
CL_ParseBinding( key, qtrue, time );
|
|
|
|
// distribute the key down event to the apropriate handler
|
|
if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) {
|
|
Console_Key( key );
|
|
} else if ( Key_GetCatcher( ) & KEYCATCH_UI ) {
|
|
if ( uivm ) {
|
|
VM_Call( uivm, UI_KEY_EVENT, key, qtrue );
|
|
}
|
|
} else if ( Key_GetCatcher( ) & KEYCATCH_CGAME ) {
|
|
if ( cgvm ) {
|
|
VM_Call( cgvm, CG_KEY_EVENT, key, qtrue );
|
|
}
|
|
} else if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) {
|
|
Message_Key( key );
|
|
} else if ( clc.state == CA_DISCONNECTED ) {
|
|
Console_Key( key );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_KeyUpEvent
|
|
|
|
Called by CL_KeyEvent to handle a keyrelease
|
|
===================
|
|
*/
|
|
void CL_KeyUpEvent( int key, unsigned time )
|
|
{
|
|
keys[key].repeats = 0;
|
|
keys[key].down = qfalse;
|
|
if (key != K_SCROLLOCK && key != K_KP_NUMLOCK && key != K_CAPSLOCK)
|
|
anykeydown--;
|
|
|
|
if (anykeydown < 0) {
|
|
anykeydown = 0;
|
|
}
|
|
|
|
// don't process key-up events for the console key
|
|
if ( key == K_CONSOLE || ( key == K_ESCAPE && keys[K_SHIFT].down ) )
|
|
return;
|
|
|
|
//
|
|
// key up events only perform actions if the game key binding is
|
|
// a button command (leading + sign). These will be processed even in
|
|
// console mode and menu mode, to keep the character from continuing
|
|
// an action started before a mode switch.
|
|
//
|
|
CL_ParseBinding( key, qfalse, time );
|
|
|
|
if ( Key_GetCatcher( ) & KEYCATCH_UI && uivm ) {
|
|
VM_Call( uivm, UI_KEY_EVENT, key, qfalse );
|
|
} else if ( Key_GetCatcher( ) & KEYCATCH_CGAME && cgvm ) {
|
|
VM_Call( cgvm, CG_KEY_EVENT, key, qfalse );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_KeyEvent
|
|
|
|
Called by the system for both key up and key down events
|
|
===================
|
|
*/
|
|
void CL_KeyEvent (int key, qboolean down, unsigned time) {
|
|
if( down )
|
|
CL_KeyDownEvent( key, time );
|
|
else
|
|
CL_KeyUpEvent( key, time );
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_CharEvent
|
|
|
|
Normal keyboard characters, already shifted / capslocked / etc
|
|
===================
|
|
*/
|
|
void CL_CharEvent( int key ) {
|
|
// delete is not a printable character and is
|
|
// otherwise handled by Field_KeyDownEvent
|
|
if ( key == 127 ) {
|
|
return;
|
|
}
|
|
|
|
// distribute the key down event to the apropriate handler
|
|
if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE )
|
|
{
|
|
Field_CharEvent( &g_consoleField, key );
|
|
}
|
|
else if ( Key_GetCatcher( ) & KEYCATCH_UI )
|
|
{
|
|
VM_Call( uivm, UI_KEY_EVENT, key | K_CHAR_FLAG, qtrue );
|
|
}
|
|
else if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE )
|
|
{
|
|
Field_CharEvent( &chatField, key );
|
|
}
|
|
else if ( clc.state == CA_DISCONNECTED )
|
|
{
|
|
Field_CharEvent( &g_consoleField, key );
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_ClearStates
|
|
===================
|
|
*/
|
|
void Key_ClearStates (void)
|
|
{
|
|
int i;
|
|
|
|
anykeydown = 0;
|
|
|
|
for ( i=0 ; i < MAX_KEYS ; i++ ) {
|
|
if (i == K_SCROLLOCK || i == K_KP_NUMLOCK || i == K_CAPSLOCK)
|
|
continue;
|
|
|
|
if ( keys[i].down ) {
|
|
CL_KeyEvent( i, qfalse, 0 );
|
|
|
|
}
|
|
keys[i].down = 0;
|
|
keys[i].repeats = 0;
|
|
}
|
|
}
|
|
|
|
static int keyCatchers = 0;
|
|
|
|
/*
|
|
====================
|
|
Key_GetCatcher
|
|
====================
|
|
*/
|
|
int Key_GetCatcher( void ) {
|
|
return keyCatchers;
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Key_SetCatcher
|
|
====================
|
|
*/
|
|
void Key_SetCatcher( int catcher ) {
|
|
// If the catcher state is changing, clear all key states
|
|
if( catcher != keyCatchers )
|
|
Key_ClearStates( );
|
|
|
|
keyCatchers = catcher;
|
|
}
|
|
|
|
// This must not exceed MAX_CMD_LINE
|
|
#define MAX_CONSOLE_SAVE_BUFFER 1024
|
|
#define CONSOLE_HISTORY_FILE "q3history"
|
|
static char consoleSaveBuffer[ MAX_CONSOLE_SAVE_BUFFER ];
|
|
static int consoleSaveBufferSize = 0;
|
|
|
|
/*
|
|
================
|
|
CL_LoadConsoleHistory
|
|
|
|
Load the console history from cl_consoleHistory
|
|
================
|
|
*/
|
|
void CL_LoadConsoleHistory( void )
|
|
{
|
|
char *token, *text_p;
|
|
int i, numChars, numLines = 0;
|
|
fileHandle_t f;
|
|
|
|
consoleSaveBufferSize = FS_FOpenFileRead( CONSOLE_HISTORY_FILE, &f, qfalse );
|
|
if( !f )
|
|
{
|
|
Com_Printf( "Couldn't read %s.\n", CONSOLE_HISTORY_FILE );
|
|
return;
|
|
}
|
|
|
|
if( consoleSaveBufferSize <= MAX_CONSOLE_SAVE_BUFFER &&
|
|
FS_Read( consoleSaveBuffer, consoleSaveBufferSize, f ) == consoleSaveBufferSize )
|
|
{
|
|
text_p = consoleSaveBuffer;
|
|
|
|
for( i = COMMAND_HISTORY - 1; i >= 0; i-- )
|
|
{
|
|
if( !*( token = COM_Parse( &text_p ) ) )
|
|
break;
|
|
|
|
historyEditLines[ i ].cursor = atoi( token );
|
|
|
|
if( !*( token = COM_Parse( &text_p ) ) )
|
|
break;
|
|
|
|
historyEditLines[ i ].scroll = atoi( token );
|
|
|
|
if( !*( token = COM_Parse( &text_p ) ) )
|
|
break;
|
|
|
|
numChars = atoi( token );
|
|
text_p++;
|
|
if( numChars > ( strlen( consoleSaveBuffer ) - ( text_p - consoleSaveBuffer ) ) )
|
|
{
|
|
Com_DPrintf( S_COLOR_YELLOW "WARNING: probable corrupt history\n" );
|
|
break;
|
|
}
|
|
Com_Memcpy( historyEditLines[ i ].buffer,
|
|
text_p, numChars );
|
|
historyEditLines[ i ].buffer[ numChars ] = '\0';
|
|
text_p += numChars;
|
|
|
|
numLines++;
|
|
}
|
|
|
|
memmove( &historyEditLines[ 0 ], &historyEditLines[ i + 1 ],
|
|
numLines * sizeof( field_t ) );
|
|
for( i = numLines; i < COMMAND_HISTORY; i++ )
|
|
Field_Clear( &historyEditLines[ i ] );
|
|
|
|
historyLine = nextHistoryLine = numLines;
|
|
}
|
|
else
|
|
Com_Printf( "Couldn't read %s.\n", CONSOLE_HISTORY_FILE );
|
|
|
|
FS_FCloseFile( f );
|
|
}
|
|
|
|
/*
|
|
================
|
|
CL_SaveConsoleHistory
|
|
|
|
Save the console history into the cvar cl_consoleHistory
|
|
so that it persists across invocations of q3
|
|
================
|
|
*/
|
|
void CL_SaveConsoleHistory( void )
|
|
{
|
|
int i;
|
|
int lineLength, saveBufferLength, additionalLength;
|
|
fileHandle_t f;
|
|
|
|
consoleSaveBuffer[ 0 ] = '\0';
|
|
|
|
i = ( nextHistoryLine - 1 ) % COMMAND_HISTORY;
|
|
do
|
|
{
|
|
if( historyEditLines[ i ].buffer[ 0 ] )
|
|
{
|
|
lineLength = strlen( historyEditLines[ i ].buffer );
|
|
saveBufferLength = strlen( consoleSaveBuffer );
|
|
|
|
//ICK
|
|
additionalLength = lineLength + strlen( "999 999 999 " );
|
|
|
|
if( saveBufferLength + additionalLength < MAX_CONSOLE_SAVE_BUFFER )
|
|
{
|
|
Q_strcat( consoleSaveBuffer, MAX_CONSOLE_SAVE_BUFFER,
|
|
va( "%d %d %d %s ",
|
|
historyEditLines[ i ].cursor,
|
|
historyEditLines[ i ].scroll,
|
|
lineLength,
|
|
historyEditLines[ i ].buffer ) );
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
i = ( i - 1 + COMMAND_HISTORY ) % COMMAND_HISTORY;
|
|
}
|
|
while( i != ( nextHistoryLine - 1 ) % COMMAND_HISTORY );
|
|
|
|
consoleSaveBufferSize = strlen( consoleSaveBuffer );
|
|
|
|
f = FS_FOpenFileWrite( CONSOLE_HISTORY_FILE );
|
|
if( !f )
|
|
{
|
|
Com_Printf( "Couldn't write %s.\n", CONSOLE_HISTORY_FILE );
|
|
return;
|
|
}
|
|
|
|
if( FS_Write( consoleSaveBuffer, consoleSaveBufferSize, f ) < consoleSaveBufferSize )
|
|
Com_Printf( "Couldn't write %s.\n", CONSOLE_HISTORY_FILE );
|
|
|
|
FS_FCloseFile( f );
|
|
}
|