mirror of
https://github.com/UberGames/ioef.git
synced 2024-12-20 17:41:02 +00:00
99317a9e9a
gc command was forwarded to server after if wasn't recognized locally, but let's just send straight to server. (trap_SendConsoleCommand should of had a \n at end, but using trap_SendClientCommand makes more sense.)
583 lines
14 KiB
C
583 lines
14 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
//
|
|
// cg_consolecmds.c -- text commands typed in at the local console, or
|
|
// executed by a key binding
|
|
|
|
#include "cg_local.h"
|
|
#ifdef MISSIONPACK
|
|
#include "../ui/ui_shared.h"
|
|
extern menuDef_t *menuScoreboard;
|
|
#endif
|
|
|
|
|
|
|
|
void CG_TargetCommand_f( void ) {
|
|
int targetNum;
|
|
char test[4];
|
|
|
|
targetNum = CG_CrosshairPlayer();
|
|
if ( targetNum == -1 ) {
|
|
return;
|
|
}
|
|
|
|
trap_Argv( 1, test, 4 );
|
|
trap_SendClientCommand( va( "gc %i %i", targetNum, atoi( test ) ) );
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=================
|
|
CG_SizeUp_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
static void CG_SizeUp_f (void) {
|
|
trap_Cvar_Set("cg_viewsize", va("%i",(int)(cg_viewsize.integer+10)));
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
CG_SizeDown_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
static void CG_SizeDown_f (void) {
|
|
trap_Cvar_Set("cg_viewsize", va("%i",(int)(cg_viewsize.integer-10)));
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
CG_Viewpos_f
|
|
|
|
Debugging command to print the current position
|
|
=============
|
|
*/
|
|
static void CG_Viewpos_f (void) {
|
|
CG_Printf ("(%i %i %i) : %i\n", (int)cg.refdef.vieworg[0],
|
|
(int)cg.refdef.vieworg[1], (int)cg.refdef.vieworg[2],
|
|
(int)cg.refdefViewAngles[YAW]);
|
|
}
|
|
|
|
|
|
static void CG_ScoresDown_f( void ) {
|
|
|
|
#ifdef MISSIONPACK
|
|
CG_BuildSpectatorString();
|
|
#endif
|
|
if ( cg.scoresRequestTime + 2000 < cg.time ) {
|
|
// the scores are more than two seconds out of data,
|
|
// so request new ones
|
|
cg.scoresRequestTime = cg.time;
|
|
trap_SendClientCommand( "score" );
|
|
|
|
// leave the current scores up if they were already
|
|
// displayed, but if this is the first hit, clear them out
|
|
if ( !cg.showScores ) {
|
|
cg.showScores = qtrue;
|
|
cg.numScores = 0;
|
|
}
|
|
} else {
|
|
// show the cached contents even if they just pressed if it
|
|
// is within two seconds
|
|
cg.showScores = qtrue;
|
|
}
|
|
}
|
|
|
|
static void CG_ScoresUp_f( void ) {
|
|
if ( cg.showScores ) {
|
|
cg.showScores = qfalse;
|
|
cg.scoreFadeTime = cg.time;
|
|
}
|
|
}
|
|
|
|
#ifdef MISSIONPACK
|
|
extern menuDef_t *menuScoreboard;
|
|
void Menu_Reset( void ); // FIXME: add to right include file
|
|
|
|
static void CG_LoadHud_f( void) {
|
|
char buff[1024];
|
|
const char *hudSet;
|
|
memset(buff, 0, sizeof(buff));
|
|
|
|
String_Init();
|
|
Menu_Reset();
|
|
|
|
trap_Cvar_VariableStringBuffer("cg_hudFiles", buff, sizeof(buff));
|
|
hudSet = buff;
|
|
if (hudSet[0] == '\0') {
|
|
hudSet = "ui/hud.txt";
|
|
}
|
|
|
|
CG_LoadMenus(hudSet);
|
|
menuScoreboard = NULL;
|
|
}
|
|
|
|
|
|
static void CG_scrollScoresDown_f( void) {
|
|
if (menuScoreboard && cg.scoreBoardShowing) {
|
|
Menu_ScrollFeeder(menuScoreboard, FEEDER_SCOREBOARD, qtrue);
|
|
Menu_ScrollFeeder(menuScoreboard, FEEDER_REDTEAM_LIST, qtrue);
|
|
Menu_ScrollFeeder(menuScoreboard, FEEDER_BLUETEAM_LIST, qtrue);
|
|
}
|
|
}
|
|
|
|
|
|
static void CG_scrollScoresUp_f( void) {
|
|
if (menuScoreboard && cg.scoreBoardShowing) {
|
|
Menu_ScrollFeeder(menuScoreboard, FEEDER_SCOREBOARD, qfalse);
|
|
Menu_ScrollFeeder(menuScoreboard, FEEDER_REDTEAM_LIST, qfalse);
|
|
Menu_ScrollFeeder(menuScoreboard, FEEDER_BLUETEAM_LIST, qfalse);
|
|
}
|
|
}
|
|
|
|
|
|
static void CG_spWin_f( void) {
|
|
trap_Cvar_Set("cg_cameraOrbit", "2");
|
|
trap_Cvar_Set("cg_cameraOrbitDelay", "35");
|
|
trap_Cvar_Set("cg_thirdPerson", "1");
|
|
trap_Cvar_Set("cg_thirdPersonAngle", "0");
|
|
trap_Cvar_Set("cg_thirdPersonRange", "100");
|
|
CG_AddBufferedSound(cgs.media.winnerSound);
|
|
//trap_S_StartLocalSound(cgs.media.winnerSound, CHAN_ANNOUNCER);
|
|
CG_CenterPrint("YOU WIN!", SCREEN_HEIGHT * .30, 0);
|
|
}
|
|
|
|
static void CG_spLose_f( void) {
|
|
trap_Cvar_Set("cg_cameraOrbit", "2");
|
|
trap_Cvar_Set("cg_cameraOrbitDelay", "35");
|
|
trap_Cvar_Set("cg_thirdPerson", "1");
|
|
trap_Cvar_Set("cg_thirdPersonAngle", "0");
|
|
trap_Cvar_Set("cg_thirdPersonRange", "100");
|
|
CG_AddBufferedSound(cgs.media.loserSound);
|
|
//trap_S_StartLocalSound(cgs.media.loserSound, CHAN_ANNOUNCER);
|
|
CG_CenterPrint("YOU LOSE...", SCREEN_HEIGHT * .30, 0);
|
|
}
|
|
|
|
#endif
|
|
|
|
static void CG_TellTarget_f( void ) {
|
|
int clientNum;
|
|
char command[128];
|
|
char message[128];
|
|
|
|
clientNum = CG_CrosshairPlayer();
|
|
if ( clientNum == -1 ) {
|
|
return;
|
|
}
|
|
|
|
trap_Args( message, 128 );
|
|
Com_sprintf( command, 128, "tell %i %s", clientNum, message );
|
|
trap_SendClientCommand( command );
|
|
}
|
|
|
|
static void CG_TellAttacker_f( void ) {
|
|
int clientNum;
|
|
char command[128];
|
|
char message[128];
|
|
|
|
clientNum = CG_LastAttacker();
|
|
if ( clientNum == -1 ) {
|
|
return;
|
|
}
|
|
|
|
trap_Args( message, 128 );
|
|
Com_sprintf( command, 128, "tell %i %s", clientNum, message );
|
|
trap_SendClientCommand( command );
|
|
}
|
|
|
|
#ifdef MISSIONPACK
|
|
static void CG_VoiceTellTarget_f( void ) {
|
|
int clientNum;
|
|
char command[128];
|
|
char message[128];
|
|
|
|
clientNum = CG_CrosshairPlayer();
|
|
if ( clientNum == -1 ) {
|
|
return;
|
|
}
|
|
|
|
trap_Args( message, 128 );
|
|
Com_sprintf( command, 128, "vtell %i %s", clientNum, message );
|
|
trap_SendClientCommand( command );
|
|
}
|
|
|
|
static void CG_VoiceTellAttacker_f( void ) {
|
|
int clientNum;
|
|
char command[128];
|
|
char message[128];
|
|
|
|
clientNum = CG_LastAttacker();
|
|
if ( clientNum == -1 ) {
|
|
return;
|
|
}
|
|
|
|
trap_Args( message, 128 );
|
|
Com_sprintf( command, 128, "vtell %i %s", clientNum, message );
|
|
trap_SendClientCommand( command );
|
|
}
|
|
|
|
static void CG_NextTeamMember_f( void ) {
|
|
CG_SelectNextPlayer();
|
|
}
|
|
|
|
static void CG_PrevTeamMember_f( void ) {
|
|
CG_SelectPrevPlayer();
|
|
}
|
|
|
|
// ASS U ME's enumeration order as far as task specific orders, OFFENSE is zero, CAMP is last
|
|
//
|
|
static void CG_NextOrder_f( void ) {
|
|
clientInfo_t *ci = cgs.clientinfo + cg.snap->ps.clientNum;
|
|
if (ci) {
|
|
if (!ci->teamLeader && sortedTeamPlayers[cg_currentSelectedPlayer.integer] != cg.snap->ps.clientNum) {
|
|
return;
|
|
}
|
|
}
|
|
if (cgs.currentOrder < TEAMTASK_CAMP) {
|
|
cgs.currentOrder++;
|
|
|
|
if (cgs.currentOrder == TEAMTASK_RETRIEVE) {
|
|
if (!CG_OtherTeamHasFlag()) {
|
|
cgs.currentOrder++;
|
|
}
|
|
}
|
|
|
|
if (cgs.currentOrder == TEAMTASK_ESCORT) {
|
|
if (!CG_YourTeamHasFlag()) {
|
|
cgs.currentOrder++;
|
|
}
|
|
}
|
|
|
|
} else {
|
|
cgs.currentOrder = TEAMTASK_OFFENSE;
|
|
}
|
|
cgs.orderPending = qtrue;
|
|
cgs.orderTime = cg.time + 3000;
|
|
}
|
|
|
|
|
|
static void CG_ConfirmOrder_f (void ) {
|
|
trap_SendConsoleCommand(va("cmd vtell %d %s\n", cgs.acceptLeader, VOICECHAT_YES));
|
|
trap_SendConsoleCommand("+button5; wait; -button5");
|
|
if (cg.time < cgs.acceptOrderTime) {
|
|
trap_SendClientCommand(va("teamtask %d\n", cgs.acceptTask));
|
|
cgs.acceptOrderTime = 0;
|
|
}
|
|
}
|
|
|
|
static void CG_DenyOrder_f (void ) {
|
|
trap_SendConsoleCommand(va("cmd vtell %d %s\n", cgs.acceptLeader, VOICECHAT_NO));
|
|
trap_SendConsoleCommand("+button6; wait; -button6");
|
|
if (cg.time < cgs.acceptOrderTime) {
|
|
cgs.acceptOrderTime = 0;
|
|
}
|
|
}
|
|
|
|
static void CG_TaskOffense_f (void ) {
|
|
if (cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF) {
|
|
trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONGETFLAG));
|
|
} else {
|
|
trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONOFFENSE));
|
|
}
|
|
trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_OFFENSE));
|
|
}
|
|
|
|
static void CG_TaskDefense_f (void ) {
|
|
trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONDEFENSE));
|
|
trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_DEFENSE));
|
|
}
|
|
|
|
static void CG_TaskPatrol_f (void ) {
|
|
trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONPATROL));
|
|
trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_PATROL));
|
|
}
|
|
|
|
static void CG_TaskCamp_f (void ) {
|
|
trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONCAMPING));
|
|
trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_CAMP));
|
|
}
|
|
|
|
static void CG_TaskFollow_f (void ) {
|
|
trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONFOLLOW));
|
|
trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_FOLLOW));
|
|
}
|
|
|
|
static void CG_TaskRetrieve_f (void ) {
|
|
trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONRETURNFLAG));
|
|
trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_RETRIEVE));
|
|
}
|
|
|
|
static void CG_TaskEscort_f (void ) {
|
|
trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONFOLLOWCARRIER));
|
|
trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_ESCORT));
|
|
}
|
|
|
|
static void CG_TaskOwnFlag_f (void ) {
|
|
trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_IHAVEFLAG));
|
|
}
|
|
|
|
static void CG_TauntKillInsult_f (void ) {
|
|
trap_SendConsoleCommand("cmd vsay kill_insult\n");
|
|
}
|
|
|
|
static void CG_TauntPraise_f (void ) {
|
|
trap_SendConsoleCommand("cmd vsay praise\n");
|
|
}
|
|
|
|
static void CG_TauntTaunt_f (void ) {
|
|
trap_SendConsoleCommand("cmd vtaunt\n");
|
|
}
|
|
|
|
static void CG_TauntDeathInsult_f (void ) {
|
|
trap_SendConsoleCommand("cmd vsay death_insult\n");
|
|
}
|
|
|
|
static void CG_TauntGauntlet_f (void ) {
|
|
trap_SendConsoleCommand("cmd vsay kill_guantlet\n");
|
|
}
|
|
|
|
static void CG_TaskSuicide_f (void ) {
|
|
int clientNum;
|
|
char command[128];
|
|
|
|
clientNum = CG_CrosshairPlayer();
|
|
if ( clientNum == -1 ) {
|
|
return;
|
|
}
|
|
|
|
Com_sprintf( command, 128, "tell %i suicide", clientNum );
|
|
trap_SendClientCommand( command );
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
==================
|
|
CG_TeamMenu_f
|
|
==================
|
|
*/
|
|
/*
|
|
static void CG_TeamMenu_f( void ) {
|
|
if (trap_Key_GetCatcher() & KEYCATCH_CGAME) {
|
|
CG_EventHandling(CGAME_EVENT_NONE);
|
|
trap_Key_SetCatcher(0);
|
|
} else {
|
|
CG_EventHandling(CGAME_EVENT_TEAMMENU);
|
|
//trap_Key_SetCatcher(KEYCATCH_CGAME);
|
|
}
|
|
}
|
|
*/
|
|
|
|
/*
|
|
==================
|
|
CG_EditHud_f
|
|
==================
|
|
*/
|
|
/*
|
|
static void CG_EditHud_f( void ) {
|
|
//cls.keyCatchers ^= KEYCATCH_CGAME;
|
|
//VM_Call (cgvm, CG_EVENT_HANDLING, (cls.keyCatchers & KEYCATCH_CGAME) ? CGAME_EVENT_EDITHUD : CGAME_EVENT_NONE);
|
|
}
|
|
*/
|
|
|
|
#endif
|
|
|
|
/*
|
|
==================
|
|
CG_StartOrbit_f
|
|
==================
|
|
*/
|
|
|
|
static void CG_StartOrbit_f( void ) {
|
|
char var[MAX_TOKEN_CHARS];
|
|
|
|
trap_Cvar_VariableStringBuffer( "developer", var, sizeof( var ) );
|
|
if ( !atoi(var) ) {
|
|
return;
|
|
}
|
|
if (cg_cameraOrbit.value != 0) {
|
|
trap_Cvar_Set ("cg_cameraOrbit", "0");
|
|
trap_Cvar_Set("cg_thirdPerson", "0");
|
|
} else {
|
|
trap_Cvar_Set("cg_cameraOrbit", "5");
|
|
trap_Cvar_Set("cg_thirdPerson", "1");
|
|
trap_Cvar_Set("cg_thirdPersonAngle", "0");
|
|
trap_Cvar_Set("cg_thirdPersonRange", "100");
|
|
}
|
|
}
|
|
|
|
/*
|
|
static void CG_Camera_f( void ) {
|
|
char name[1024];
|
|
trap_Argv( 1, name, sizeof(name));
|
|
if (trap_loadCamera(name)) {
|
|
cg.cameraMode = qtrue;
|
|
trap_startCamera(cg.time);
|
|
} else {
|
|
CG_Printf ("Unable to load camera %s\n",name);
|
|
}
|
|
}
|
|
*/
|
|
|
|
|
|
typedef struct {
|
|
char *cmd;
|
|
void (*function)(void);
|
|
} consoleCommand_t;
|
|
|
|
static consoleCommand_t commands[] = {
|
|
{ "testgun", CG_TestGun_f },
|
|
{ "testmodel", CG_TestModel_f },
|
|
{ "nextframe", CG_TestModelNextFrame_f },
|
|
{ "prevframe", CG_TestModelPrevFrame_f },
|
|
{ "nextskin", CG_TestModelNextSkin_f },
|
|
{ "prevskin", CG_TestModelPrevSkin_f },
|
|
{ "viewpos", CG_Viewpos_f },
|
|
{ "+scores", CG_ScoresDown_f },
|
|
{ "-scores", CG_ScoresUp_f },
|
|
{ "+zoom", CG_ZoomDown_f },
|
|
{ "-zoom", CG_ZoomUp_f },
|
|
{ "sizeup", CG_SizeUp_f },
|
|
{ "sizedown", CG_SizeDown_f },
|
|
{ "weapnext", CG_NextWeapon_f },
|
|
{ "weapprev", CG_PrevWeapon_f },
|
|
{ "weapon", CG_Weapon_f },
|
|
{ "tcmd", CG_TargetCommand_f },
|
|
{ "tell_target", CG_TellTarget_f },
|
|
{ "tell_attacker", CG_TellAttacker_f },
|
|
#ifdef MISSIONPACK
|
|
{ "vtell_target", CG_VoiceTellTarget_f },
|
|
{ "vtell_attacker", CG_VoiceTellAttacker_f },
|
|
{ "loadhud", CG_LoadHud_f },
|
|
{ "nextTeamMember", CG_NextTeamMember_f },
|
|
{ "prevTeamMember", CG_PrevTeamMember_f },
|
|
{ "nextOrder", CG_NextOrder_f },
|
|
{ "confirmOrder", CG_ConfirmOrder_f },
|
|
{ "denyOrder", CG_DenyOrder_f },
|
|
{ "taskOffense", CG_TaskOffense_f },
|
|
{ "taskDefense", CG_TaskDefense_f },
|
|
{ "taskPatrol", CG_TaskPatrol_f },
|
|
{ "taskCamp", CG_TaskCamp_f },
|
|
{ "taskFollow", CG_TaskFollow_f },
|
|
{ "taskRetrieve", CG_TaskRetrieve_f },
|
|
{ "taskEscort", CG_TaskEscort_f },
|
|
{ "taskSuicide", CG_TaskSuicide_f },
|
|
{ "taskOwnFlag", CG_TaskOwnFlag_f },
|
|
{ "tauntKillInsult", CG_TauntKillInsult_f },
|
|
{ "tauntPraise", CG_TauntPraise_f },
|
|
{ "tauntTaunt", CG_TauntTaunt_f },
|
|
{ "tauntDeathInsult", CG_TauntDeathInsult_f },
|
|
{ "tauntGauntlet", CG_TauntGauntlet_f },
|
|
{ "spWin", CG_spWin_f },
|
|
{ "spLose", CG_spLose_f },
|
|
{ "scoresDown", CG_scrollScoresDown_f },
|
|
{ "scoresUp", CG_scrollScoresUp_f },
|
|
#endif
|
|
{ "startOrbit", CG_StartOrbit_f },
|
|
//{ "camera", CG_Camera_f },
|
|
{ "loaddeferred", CG_LoadDeferredPlayers }
|
|
};
|
|
|
|
|
|
/*
|
|
=================
|
|
CG_ConsoleCommand
|
|
|
|
The string has been tokenized and can be retrieved with
|
|
Cmd_Argc() / Cmd_Argv()
|
|
=================
|
|
*/
|
|
qboolean CG_ConsoleCommand( void ) {
|
|
const char *cmd;
|
|
int i;
|
|
|
|
cmd = CG_Argv(0);
|
|
|
|
for ( i = 0 ; i < ARRAY_LEN( commands ) ; i++ ) {
|
|
if ( !Q_stricmp( cmd, commands[i].cmd ) ) {
|
|
commands[i].function();
|
|
return qtrue;
|
|
}
|
|
}
|
|
|
|
return qfalse;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
CG_InitConsoleCommands
|
|
|
|
Let the client system know about all of our commands
|
|
so it can perform tab completion
|
|
=================
|
|
*/
|
|
void CG_InitConsoleCommands( void ) {
|
|
int i;
|
|
|
|
for ( i = 0 ; i < ARRAY_LEN( commands ) ; i++ ) {
|
|
trap_AddCommand( commands[i].cmd );
|
|
}
|
|
|
|
//
|
|
// the game server will interpret these commands, which will be automatically
|
|
// forwarded to the server after they are not recognized locally
|
|
//
|
|
trap_AddCommand ("kill");
|
|
trap_AddCommand ("say");
|
|
trap_AddCommand ("say_team");
|
|
trap_AddCommand ("tell");
|
|
#ifdef MISSIONPACK
|
|
trap_AddCommand ("vsay");
|
|
trap_AddCommand ("vsay_team");
|
|
trap_AddCommand ("vtell");
|
|
trap_AddCommand ("vtaunt");
|
|
trap_AddCommand ("vosay");
|
|
trap_AddCommand ("vosay_team");
|
|
trap_AddCommand ("votell");
|
|
#endif
|
|
trap_AddCommand ("give");
|
|
trap_AddCommand ("god");
|
|
trap_AddCommand ("notarget");
|
|
trap_AddCommand ("noclip");
|
|
trap_AddCommand ("where");
|
|
trap_AddCommand ("team");
|
|
trap_AddCommand ("follow");
|
|
trap_AddCommand ("follownext");
|
|
trap_AddCommand ("followprev");
|
|
trap_AddCommand ("levelshot");
|
|
trap_AddCommand ("addbot");
|
|
trap_AddCommand ("setviewpos");
|
|
trap_AddCommand ("callvote");
|
|
trap_AddCommand ("vote");
|
|
trap_AddCommand ("callteamvote");
|
|
trap_AddCommand ("teamvote");
|
|
trap_AddCommand ("stats");
|
|
trap_AddCommand ("teamtask");
|
|
trap_AddCommand ("loaddefered"); // spelled wrong, but not changing for demo
|
|
}
|