Bug 5066 - Plasmagun and BFG don't play the explosion when they hit players, patch by Ensiform

This commit is contained in:
Thilo Schulz 2011-07-07 23:14:31 +00:00
parent cbd3c24542
commit f011fe9914

View file

@ -2000,6 +2000,8 @@ void CG_MissileHitPlayer( int weapon, vec3_t origin, vec3_t dir, int entityNum )
switch ( weapon ) { switch ( weapon ) {
case WP_GRENADE_LAUNCHER: case WP_GRENADE_LAUNCHER:
case WP_ROCKET_LAUNCHER: case WP_ROCKET_LAUNCHER:
case WP_PLASMAGUN:
case WP_BFG:
#ifdef MISSIONPACK #ifdef MISSIONPACK
case WP_NAILGUN: case WP_NAILGUN:
case WP_CHAINGUN: case WP_CHAINGUN: