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Fix possible division by zero in S_PaintChannelFrom16_altivec
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@ -236,6 +236,10 @@ static void S_PaintChannelFrom16_altivec( channel_t *ch, const sfx_t *sc, int co
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short *samples;
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float ooff, fdata[2], fdiv, fleftvol, frightvol;
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if (sc->soundChannels <= 0) {
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return;
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}
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samp = &paintbuffer[ bufferOffset ];
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if (ch->doppler) {
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