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added systemd unit for easier server-deployment
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q3a.service
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q3a.service
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[Unit]
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Description=This service spawns a ioquake3 dedicated server with sane defaults
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# However, these defaults may not apply to all use cases.
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# See comments below for further details
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[Service]
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User=q3a
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ExecStart=/usr/local/games/ioquake3/ioq3ded.x86_64 +set net_port 27960 +set fs_game cpma +set dedicated 2 +set sv_pure 1 +set com_hunkmegs 128 +exec server.cfg
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Restart=on-abort
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# there are several options to tweak the server's performance:
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# net_port defines the UDP-port used for connections to the server
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# fs_game should be the mod you want to play. Not necessary for vanilla-q3/FFA
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# dedicated 0 and 1 are LAN, 1 is Internet
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# sv_pure 1 prevents clients from using their own pk3-files
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# com_hunkmegs defaults to 56, should be 128/192/256 on a modern system(?)
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# rate 25000 defines the rate in which client & server communicate
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# snaps 40 defines gamestate-snapshots client & server exchange in secs
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# cl_maxpackets 125 max amount of FPS being counted on the server-side
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[Install]
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WantedBy=multi-user.target
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