Include #ifdef to make it easier to create a stand-alone binary.

This commit is contained in:
Thilo Schulz 2008-04-09 23:43:30 +00:00
parent ca5fabe8c6
commit b3822d03e2
10 changed files with 84 additions and 20 deletions

View file

@ -81,6 +81,10 @@ void SV_GetChallenge( netadr_t from ) {
i = oldest;
}
#ifdef STANDALONE
challenge->pingTime = svs.time;
NET_OutOfBandPrint( NS_SERVER, from, "challengeResponse %i", challenge->challenge );
#else
// if they are on a lan address, send the challengeResponse immediately
if ( Sys_IsLANAddress( from ) ) {
challenge->pingTime = svs.time;
@ -144,8 +148,10 @@ void SV_GetChallenge( netadr_t from ) {
NET_OutOfBandPrint( NS_SERVER, challenge->adr,
"challengeResponse %i", challenge->challenge );
}
#endif
}
#ifndef STANDALONE
/*
====================
SV_AuthorizeIpPacket
@ -216,6 +222,7 @@ void SV_AuthorizeIpPacket( netadr_t from ) {
// clear the challenge record so it won't timeout and let them through
Com_Memset( &svs.challenges[i], 0, sizeof( svs.challenges[i] ) );
}
#endif
/*
==================
@ -225,10 +232,6 @@ A "connect" OOB command has been received
==================
*/
#define PB_MESSAGE "PunkBuster Anti-Cheat software must be installed " \
"and Enabled in order to join this server. An updated game patch can be downloaded from " \
"www.idsoftware.com"
void SV_DirectConnect( netadr_t from ) {
char userinfo[MAX_INFO_STRING];
int i;