Allow optional window resizing.

Fixes Bugzilla #2844.
This commit is contained in:
Ryan C. Gordon 2009-09-14 22:07:34 +00:00
parent 8bb2f9a5f5
commit b096ca1d04
3 changed files with 30 additions and 0 deletions

View file

@ -79,6 +79,7 @@ static SDL_Surface *screen = NULL;
static const SDL_VideoInfo *videoInfo = NULL;
cvar_t *r_allowSoftwareGL; // Don't abort out if a hardware visual can't be obtained
cvar_t *r_allowResize; // make window resizable
cvar_t *r_sdlDriver;
void (APIENTRYP qglActiveTextureARB) (GLenum texture);
@ -215,6 +216,9 @@ static int GLimp_SetMode( int mode, qboolean fullscreen )
ri.Printf( PRINT_ALL, "Initializing OpenGL display\n");
if ( r_allowResize->integer )
flags |= SDL_RESIZABLE;
#if !SDL_VERSION_ATLEAST(1, 2, 10)
// 1.2.10 is needed to get the desktop resolution
displayAspect = 4.0f / 3.0f;
@ -667,6 +671,7 @@ void GLimp_Init( void )
{
r_allowSoftwareGL = ri.Cvar_Get( "r_allowSoftwareGL", "0", CVAR_LATCH );
r_sdlDriver = ri.Cvar_Get( "r_sdlDriver", "", CVAR_ROM );
r_allowResize = ri.Cvar_Get( "r_allowResize", "0", CVAR_ARCHIVE );
Sys_GLimpInit( );