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* Consolidate tr_image_*.h headers into tr_local.h to more closely follow the
Q3 coding style * Prefix image loaders with R_ now they're non-static
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12 changed files with 25 additions and 23 deletions
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@ -1481,6 +1481,20 @@ void R_MDRAddAnimSurfaces( trRefEntity_t *ent );
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void RB_MDRSurfaceAnim( md4Surface_t *surface );
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#endif
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/*
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=============================================================
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IMAGE LOADERS
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=============================================================
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*/
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void R_LoadBMP( const char *name, byte **pic, int *width, int *height );
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void R_LoadJPG( const char *name, byte **pic, int *width, int *height );
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void R_LoadPCX( const char *name, byte **pic, int *width, int *height );
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void R_LoadPNG( const char *name, byte **pic, int *width, int *height );
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void R_LoadTGA( const char *name, byte **pic, int *width, int *height );
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/*
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=============================================================
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=============================================================
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