* Consolidate tr_image_*.h headers into tr_local.h to more closely follow the

Q3 coding style
* Prefix image loaders with R_ now they're non-static
This commit is contained in:
Tim Angus 2008-02-14 13:16:13 +00:00
parent 84f32478b9
commit a5b51a95d7
12 changed files with 25 additions and 23 deletions

View file

@ -1481,6 +1481,20 @@ void R_MDRAddAnimSurfaces( trRefEntity_t *ent );
void RB_MDRSurfaceAnim( md4Surface_t *surface );
#endif
/*
=============================================================
IMAGE LOADERS
=============================================================
*/
void R_LoadBMP( const char *name, byte **pic, int *width, int *height );
void R_LoadJPG( const char *name, byte **pic, int *width, int *height );
void R_LoadPCX( const char *name, byte **pic, int *width, int *height );
void R_LoadPNG( const char *name, byte **pic, int *width, int *height );
void R_LoadTGA( const char *name, byte **pic, int *width, int *height );
/*
=============================================================
=============================================================