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Add minimize command (#4531)
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2 changed files with 15 additions and 0 deletions
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@ -129,6 +129,7 @@ int serverStatusCount;
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void hA3Dg_ExportRenderGeom (refexport_t *incoming_re);
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void hA3Dg_ExportRenderGeom (refexport_t *incoming_re);
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#endif
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#endif
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extern void GLimp_Minimize(void);
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extern void SV_BotFrame( int time );
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extern void SV_BotFrame( int time );
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void CL_CheckForResend( void );
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void CL_CheckForResend( void );
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void CL_ShowIP_f(void);
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void CL_ShowIP_f(void);
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@ -3271,6 +3272,7 @@ void CL_Init( void ) {
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Cmd_AddCommand ("model", CL_SetModel_f );
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Cmd_AddCommand ("model", CL_SetModel_f );
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Cmd_AddCommand ("video", CL_Video_f );
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Cmd_AddCommand ("video", CL_Video_f );
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Cmd_AddCommand ("stopvideo", CL_StopVideo_f );
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Cmd_AddCommand ("stopvideo", CL_StopVideo_f );
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Cmd_AddCommand("minimize", GLimp_Minimize);
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CL_InitRef();
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CL_InitRef();
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SCR_Init ();
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SCR_Init ();
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@ -99,6 +99,19 @@ void GLimp_Shutdown( void )
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Com_Memset( &glState, 0, sizeof( glState ) );
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Com_Memset( &glState, 0, sizeof( glState ) );
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}
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}
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/*
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===============
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GLimp_Minimize
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Minimize the game so that user is back at the desktop
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===============
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*/
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void GLimp_Minimize(void)
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{
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SDL_WM_IconifyWindow();
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}
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/*
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/*
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===============
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===============
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GLimp_LogComment
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GLimp_LogComment
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