support for 64bit native mods

This commit is contained in:
Ludwig Nussel 2005-08-30 20:30:17 +00:00
parent 334fa9c48c
commit 88171d6bb7
14 changed files with 50 additions and 51 deletions

View file

@ -527,10 +527,10 @@ extern char *FS_BuildOSPath( const char *base, const char *game, const char *qp
// fqpath will be empty if dll not loaded, otherwise will hold fully qualified path of dll module loaded
// fqpath buffersize must be at least MAX_QPATH+1 bytes long
void * QDECL Sys_LoadDll( const char *name, char *fqpath , int (QDECL **entryPoint)(int, ...),
int (QDECL *systemcalls)(int, ...) ) {
long (QDECL *systemcalls)(long, ...) ) {
static int lastWarning = 0;
HINSTANCE libHandle;
void (QDECL *dllEntry)( int (QDECL *syscallptr)(int, ...) );
void (QDECL *dllEntry)( long (QDECL *syscallptr)(long, ...) );
char *basepath;
char *cdpath;
char *gamedir;