mirror of
https://github.com/UberGames/ioef.git
synced 2024-11-24 05:01:40 +00:00
Apply greyscaling to fog blocks
This commit is contained in:
parent
386a00fc2b
commit
5e575ae82e
2 changed files with 34 additions and 0 deletions
|
@ -1568,6 +1568,23 @@ static qboolean ParseShader( char **text )
|
|||
return qfalse;
|
||||
}
|
||||
|
||||
if ( r_greyscale->integer )
|
||||
{
|
||||
float luminance;
|
||||
|
||||
luminance = LUMA( shader.fogParms.color[0], shader.fogParms.color[1], shader.fogParms.color[2] );
|
||||
VectorSet( shader.fogParms.color, luminance, luminance, luminance );
|
||||
}
|
||||
else if ( r_greyscale->value )
|
||||
{
|
||||
float luminance;
|
||||
|
||||
luminance = LUMA( shader.fogParms.color[0], shader.fogParms.color[1], shader.fogParms.color[2] );
|
||||
shader.fogParms.color[0] = LERP( shader.fogParms.color[0], luminance, r_greyscale->value );
|
||||
shader.fogParms.color[1] = LERP( shader.fogParms.color[1], luminance, r_greyscale->value );
|
||||
shader.fogParms.color[2] = LERP( shader.fogParms.color[2], luminance, r_greyscale->value );
|
||||
}
|
||||
|
||||
token = COM_ParseExt( text, qfalse );
|
||||
if ( !token[0] )
|
||||
{
|
||||
|
|
|
@ -1856,6 +1856,23 @@ static qboolean ParseShader( char **text )
|
|||
return qfalse;
|
||||
}
|
||||
|
||||
if ( r_greyscale->integer )
|
||||
{
|
||||
float luminance;
|
||||
|
||||
luminance = LUMA( shader.fogParms.color[0], shader.fogParms.color[1], shader.fogParms.color[2] );
|
||||
VectorSet( shader.fogParms.color, luminance, luminance, luminance );
|
||||
}
|
||||
else if ( r_greyscale->value )
|
||||
{
|
||||
float luminance;
|
||||
|
||||
luminance = LUMA( shader.fogParms.color[0], shader.fogParms.color[1], shader.fogParms.color[2] );
|
||||
shader.fogParms.color[0] = LERP( shader.fogParms.color[0], luminance, r_greyscale->value );
|
||||
shader.fogParms.color[1] = LERP( shader.fogParms.color[1], luminance, r_greyscale->value );
|
||||
shader.fogParms.color[2] = LERP( shader.fogParms.color[2], luminance, r_greyscale->value );
|
||||
}
|
||||
|
||||
token = COM_ParseExt( text, qfalse );
|
||||
if ( !token[0] )
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue