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* Moved various source files from their mod sdk locations to places more
appropriate for open source Q3 * This patch looks bigger than it really is, however it will probably break the VC and OS X builds (easy to fix though)
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98 changed files with 247 additions and 1030 deletions
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@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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#include "../game/q_shared.h"
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#include "../qcommon/q_shared.h"
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#include "l_memory.h"
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#include "l_log.h"
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#include "l_libvar.h"
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@ -37,20 +37,20 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "l_precomp.h"
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#include "l_struct.h"
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#include "aasfile.h"
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#include "../game/botlib.h"
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#include "../game/be_aas.h"
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#include "botlib.h"
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#include "be_aas.h"
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#include "be_aas_funcs.h"
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#include "be_aas_def.h"
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#include "be_interface.h"
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#include "../game/be_ea.h"
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#include "be_ea.h"
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#include "be_ai_weight.h"
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#include "../game/be_ai_goal.h"
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#include "../game/be_ai_move.h"
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#include "../game/be_ai_weap.h"
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#include "../game/be_ai_chat.h"
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#include "../game/be_ai_char.h"
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#include "../game/be_ai_gen.h"
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#include "be_ai_goal.h"
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#include "be_ai_move.h"
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#include "be_ai_weap.h"
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#include "be_ai_chat.h"
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#include "be_ai_char.h"
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#include "be_ai_gen.h"
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//library globals in a structure
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botlib_globals_t botlibglobals;
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