ioef/code/client/snd_codec_opus.c

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2013-02-18 00:32:05 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2005 Stuart Dalton (badcdev@gmail.com)
Copyright (C) 2005-2006 Joerg Dietrich <dietrich_joerg@gmx.de>
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// Ogg Opus support is enabled by this define
#ifdef USE_CODEC_OPUS
// includes for the Q3 sound system
#include "client.h"
#include "snd_codec.h"
// includes for the Ogg Opus codec
#include <errno.h>
#include <opusfile.h>
// samples are 16 bit
#define OPUS_SAMPLEWIDTH 2
// Q3 Ogg Opus codec
snd_codec_t opus_codec =
{
"opus",
S_OggOpus_CodecLoad,
S_OggOpus_CodecOpenStream,
S_OggOpus_CodecReadStream,
S_OggOpus_CodecCloseStream,
NULL
};
// callbacks for opusfile
// fread() replacement
int S_OggOpus_Callback_read(void *datasource, unsigned char *ptr, int size )
{
snd_stream_t *stream;
int bytesRead = 0;
// check if input is valid
if(!ptr)
{
errno = EFAULT;
return -1;
}
if(!size)
{
// It's not an error, caller just wants zero bytes!
errno = 0;
return 0;
}
if (size < 0)
{
errno = EINVAL;
return -1;
}
if(!datasource)
{
errno = EBADF;
return -1;
}
// we use a snd_stream_t in the generic pointer to pass around
stream = (snd_stream_t *) datasource;
// read it with the Q3 function FS_Read()
bytesRead = FS_Read(ptr, size, stream->file);
// update the file position
stream->pos += bytesRead;
return bytesRead;
}
// fseek() replacement
int S_OggOpus_Callback_seek(void *datasource, opus_int64 offset, int whence)
{
snd_stream_t *stream;
int retVal = 0;
// check if input is valid
if(!datasource)
{
errno = EBADF;
return -1;
}
// snd_stream_t in the generic pointer
stream = (snd_stream_t *) datasource;
// we must map the whence to its Q3 counterpart
switch(whence)
{
case SEEK_SET :
{
// set the file position in the actual file with the Q3 function
retVal = FS_Seek(stream->file, (long) offset, FS_SEEK_SET);
// something has gone wrong, so we return here
if(retVal < 0)
{
return retVal;
}
// keep track of file position
stream->pos = (int) offset;
break;
}
case SEEK_CUR :
{
// set the file position in the actual file with the Q3 function
retVal = FS_Seek(stream->file, (long) offset, FS_SEEK_CUR);
// something has gone wrong, so we return here
if(retVal < 0)
{
return retVal;
}
// keep track of file position
stream->pos += (int) offset;
break;
}
case SEEK_END :
{
// set the file position in the actual file with the Q3 function
retVal = FS_Seek(stream->file, (long) offset, FS_SEEK_END);
2013-02-18 00:32:05 +00:00
// something has gone wrong, so we return here
if(retVal < 0)
{
return retVal;
}
// keep track of file position
stream->pos = stream->length + (int) offset;
break;
}
default :
{
// unknown whence, so we return an error
errno = EINVAL;
return -1;
}
}
// stream->pos shouldn't be smaller than zero or bigger than the filesize
stream->pos = (stream->pos < 0) ? 0 : stream->pos;
stream->pos = (stream->pos > stream->length) ? stream->length : stream->pos;
return 0;
}
// fclose() replacement
int S_OggOpus_Callback_close(void *datasource)
{
// we do nothing here and close all things manually in S_OggOpus_CodecCloseStream()
return 0;
}
// ftell() replacement
opus_int64 S_OggOpus_Callback_tell(void *datasource)
{
snd_stream_t *stream;
// check if input is valid
if(!datasource)
{
errno = EBADF;
return -1;
}
// snd_stream_t in the generic pointer
stream = (snd_stream_t *) datasource;
return (opus_int64) FS_FTell(stream->file);
}
// the callback structure
const OpusFileCallbacks S_OggOpus_Callbacks =
{
&S_OggOpus_Callback_read,
&S_OggOpus_Callback_seek,
&S_OggOpus_Callback_tell,
&S_OggOpus_Callback_close
};
/*
=================
S_OggOpus_CodecOpenStream
=================
*/
snd_stream_t *S_OggOpus_CodecOpenStream(const char *filename)
{
snd_stream_t *stream;
// Opus codec control structure
OggOpusFile *of;
// some variables used to get informations about the file
const OpusHead *opusInfo;
ogg_int64_t numSamples;
// check if input is valid
if(!filename)
{
return NULL;
}
// Open the stream
stream = S_CodecUtilOpen(filename, &opus_codec);
if(!stream)
{
return NULL;
}
// open the codec with our callbacks and stream as the generic pointer
of = op_open_callbacks(stream, &S_OggOpus_Callbacks, NULL, 0, NULL );
if (!of)
{
S_CodecUtilClose(&stream);
return NULL;
}
// the stream must be seekable
if(!op_seekable(of))
{
op_free(of);
S_CodecUtilClose(&stream);
return NULL;
}
// get the info about channels and rate
opusInfo = op_head(of, -1);
if(!opusInfo)
{
op_free(of);
S_CodecUtilClose(&stream);
return NULL;
}
if(opusInfo->stream_count != 1)
{
op_free(of);
S_CodecUtilClose(&stream);
Com_Printf("Only Ogg Opus files with one stream are support\n");
return NULL;
}
if(opusInfo->channel_count != 1 && opusInfo->channel_count != 2)
{
op_free(of);
S_CodecUtilClose(&stream);
Com_Printf("Only mono and stereo Ogg Opus files are supported\n");
return NULL;
}
// get the number of sample-frames in the file
numSamples = op_pcm_total(of, -1);
// fill in the info-structure in the stream
stream->info.rate = 48000;
stream->info.width = OPUS_SAMPLEWIDTH;
stream->info.channels = opusInfo->channel_count;
stream->info.samples = numSamples;
stream->info.size = stream->info.samples * stream->info.channels * stream->info.width;
stream->info.dataofs = 0;
// We use stream->pos for the file pointer in the compressed ogg file
stream->pos = 0;
// We use the generic pointer in stream for the opus codec control structure
stream->ptr = of;
return stream;
}
/*
=================
S_OggOpus_CodecCloseStream
=================
*/
void S_OggOpus_CodecCloseStream(snd_stream_t *stream)
{
// check if input is valid
if(!stream)
{
return;
}
// let the opus codec cleanup its stuff
op_free((OggOpusFile *) stream->ptr);
// close the stream
S_CodecUtilClose(&stream);
}
/*
=================
S_OggOpus_CodecReadStream
=================
*/
int S_OggOpus_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer)
{
// buffer handling
int samplesRead, samplesLeft, c;
opus_int16 *bufPtr;
// check if input is valid
if(!(stream && buffer))
{
return 0;
}
if(bytes <= 0)
{
return 0;
}
samplesRead = 0;
samplesLeft = bytes / stream->info.channels / stream->info.width;
bufPtr = buffer;
if(samplesLeft <= 0)
{
return 0;
}
// cycle until we have the requested or all available bytes read
while(-1)
{
// read some samples from the opus codec
c = op_read((OggOpusFile *) stream->ptr, bufPtr + samplesRead * stream->info.channels, samplesLeft * stream->info.channels, NULL);
// no more samples are left
if(c <= 0)
{
break;
}
samplesRead += c;
samplesLeft -= c;
// we have enough samples
if(samplesLeft <= 0)
{
break;
}
}
return samplesRead * stream->info.channels * stream->info.width;
}
/*
=====================================================================
S_OggOpus_CodecLoad
We handle S_OggOpus_CodecLoad as a special case of the streaming functions
where we read the whole stream at once.
======================================================================
*/
void *S_OggOpus_CodecLoad(const char *filename, snd_info_t *info)
{
snd_stream_t *stream;
byte *buffer;
int bytesRead;
// check if input is valid
if(!(filename && info))
{
return NULL;
}
// open the file as a stream
stream = S_OggOpus_CodecOpenStream(filename);
if(!stream)
{
return NULL;
}
// copy over the info
info->rate = stream->info.rate;
info->width = stream->info.width;
info->channels = stream->info.channels;
info->samples = stream->info.samples;
info->size = stream->info.size;
info->dataofs = stream->info.dataofs;
// allocate a buffer
// this buffer must be free-ed by the caller of this function
buffer = Hunk_AllocateTempMemory(info->size);
if(!buffer)
{
S_OggOpus_CodecCloseStream(stream);
return NULL;
}
// fill the buffer
bytesRead = S_OggOpus_CodecReadStream(stream, info->size, buffer);
// we don't even have read a single byte
if(bytesRead <= 0)
{
Hunk_FreeTempMemory(buffer);
S_OggOpus_CodecCloseStream(stream);
return NULL;
}
S_OggOpus_CodecCloseStream(stream);
return buffer;
}
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#endif // USE_CODEC_OPUS