ioef/code/AL/alut.h

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#ifndef _ALUT_H_
#define _ALUT_H_
/* define platform type */
#if !defined(MACINTOSH_AL) && !defined(LINUX_AL) && !defined(WINDOWS_AL)
#ifdef __APPLE__
#define MACINTOSH_AL
#else
#ifdef _WIN32
#define WINDOWS_AL
#else
#define LINUX_AL
#endif
#endif
#endif
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#include "altypes.h"
#ifdef _WIN32
#define ALUTAPI
#define ALUTAPIENTRY __cdecl
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#define AL_CALLBACK
#else /* _WIN32 */
#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export on
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */
#ifndef ALUTAPI
#define ALUTAPI
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#endif
#ifndef ALUTAPIENTRY
#define ALUTAPIENTRY
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#endif
#ifndef AL_CALLBACK
#define AL_CALLBACK
#endif
#endif /* _WIN32 */
#ifdef __cplusplus
extern "C" {
#endif
#ifndef ALUT_NO_PROTOTYPES
ALUTAPI void ALUTAPIENTRY alutInit(int *argc, char *argv[]);
ALUTAPI void ALUTAPIENTRY alutExit(ALvoid);
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#ifndef MACINTOSH_AL
/* Windows and Linux versions have a loop parameter, Macintosh doesn't */
ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop);
ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop);
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#else
ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq);
ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq);
#endif
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ALUTAPI void ALUTAPIENTRY alutUnloadWAV(ALenum format, ALvoid *data, ALsizei size, ALsizei freq);
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#else /* ALUT_NO_PROTOTYPES */
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void (ALUTAPIENTRY *alutInit)( int *argc, char *argv[] );
void (ALUTAPIENTRY *alutExit)( ALvoid );
#ifndef MACINTOSH_AL
void (ALUTAPIENTRY *alutLoadWAVFile)( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop );
void (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop );
#else
void (ALUTAPIENTRY *alutLoadWAVFile( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq );
void (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq );
#endif
void (ALUTAPIENTRY *alutUnloadWAV)( ALenum format,ALvoid *data,ALsizei size,ALsizei freq );
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#endif /* ALUT_NO_PROTOTYPES */
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#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export off
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */
#ifdef __cplusplus
}
#endif
#endif