ioef/q3radiant/ENTITY.CPP

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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
2005-08-26 04:48:05 +00:00
#include "stdafx.h"
#include "qe3.h"
//
int g_entityId = 1;
char *ValueForKey ( epair_t *&e, const char *key)
{
epair_t *ep;
for (ep=e ; ep ; ep=ep->next)
{
if (!strcmp (ep->key, key) )
{
return ep->value;
}
}
return "";
}
char *ValueForKey (entity_t *ent, const char *key)
{
return ValueForKey(ent->epairs, key);
}
void TrackMD3Angles(entity_t *e, const char *key, const char *value)
{
if (strcmpi(key, "angle") != 0)
{
return;
}
if (e->eclass->fixedsize && e->eclass->nShowFlags & ECLASS_MISCMODEL)
{
float a = FloatForKey (e, "angle");
float b = atof(value);
if (a != b)
{
vec3_t vAngle;
vAngle[0] = vAngle[1] = 0;
vAngle[2] = -a;
Brush_Rotate(e->brushes.onext, vAngle, e->origin, true);
vAngle[2] = b;
Brush_Rotate(e->brushes.onext, vAngle, e->origin, true);
}
}
}
void SetKeyValue (epair_t *&e, const char *key, const char *value)
{
epair_t *ep;
for (ep=e ; ep ; ep=ep->next)
{
if (!strcmp (ep->key, key) )
{
free (ep->value);
ep->value = (char*)qmalloc(strlen(value)+1);
strcpy (ep->value, value);
return;
}
}
ep = (epair_t*)qmalloc (sizeof(*ep));
ep->next = e;
e = ep;
ep->key = (char*)qmalloc(strlen(key)+1);
strcpy (ep->key, key);
ep->value = (char*)qmalloc(strlen(value)+1);
strcpy (ep->value, value);
}
void SetKeyValue (entity_t *ent, const char *key, const char *value)
{
if (ent == NULL)
return;
if (!key || !key[0])
return;
TrackMD3Angles(ent, key, value);
SetKeyValue(ent->epairs, key, value);
}
void DeleteKey (epair_t *&e, const char *key)
{
epair_t **ep, *next;
ep = &e;
while (*ep)
{
next = *ep;
if ( !strcmp (next->key, key) )
{
*ep = next->next;
free(next->key);
free(next->value);
free(next);
return;
}
ep = &next->next;
}
}
void DeleteKey (entity_t *ent, const char *key)
{
DeleteKey(ent->epairs, key);
}
float FloatForKey (entity_t *ent, const char *key)
{
char *k;
k = ValueForKey (ent, key);
return atof(k);
}
int IntForKey (entity_t *ent, const char *key)
{
char *k;
k = ValueForKey (ent, key);
return atoi(k);
}
void GetVectorForKey (entity_t *ent, const char *key, vec3_t vec)
{
char *k;
k = ValueForKey (ent, key);
sscanf (k, "%f %f %f", &vec[0], &vec[1], &vec[2]);
}
/*
===============
Entity_FreeEpairs
Frees the entity epairs.
===============
*/
void Entity_FreeEpairs(entity_t *e)
{
epair_t *ep, *next;
for (ep = e->epairs; ep; ep = next)
{
next = ep->next;
free (ep->key);
free (ep->value);
free (ep);
}
e->epairs = NULL;
}
/*
===========
Entity_AddToList
===========
*/
void Entity_AddToList(entity_t *e, entity_t *list)
{
if (e->next || e->prev)
Error ("Entity_AddToList: allready linked");
e->next = list->next;
list->next->prev = e;
list->next = e;
e->prev = list;
}
/*
===========
Entity_RemoveFromList
===========
*/
void Entity_RemoveFromList (entity_t *e)
{
if (!e->next || !e->prev)
Error ("Entity_RemoveFromList: not linked");
e->next->prev = e->prev;
e->prev->next = e->next;
e->next = e->prev = NULL;
}
/*
===============
Entity_Free
Frees the entity and any brushes is has.
The entity is removed from the global entities list.
===============
*/
void Entity_Free (entity_t *e)
{
// do we have a plugin entity ?
if ( e->pPlugEnt )
{
e->pPlugEnt->DecRef();
e->pPlugEnt = NULL;
}
while (e->brushes.onext != &e->brushes)
Brush_Free (e->brushes.onext);
if (e->next)
{
e->next->prev = e->prev;
e->prev->next = e->next;
}
Entity_FreeEpairs(e);
free (e);
}
/*
=================
Entity_MemorySize
=================
*/
int Entity_MemorySize(entity_t *e)
{
epair_t *ep;
int size = 0;
for (ep = e->epairs; ep; ep = ep->next)
{
size += _msize(ep->key);
size += _msize(ep->value);
size += _msize(ep);
}
size += _msize(e);
return size;
}
/*
=================
ParseEpair
=================
*/
epair_t *ParseEpair (void)
{
epair_t *e;
e = (epair_t*)qmalloc (sizeof(*e));
e->key = (char*)qmalloc(strlen(token)+1);
strcpy (e->key, token);
GetToken (false);
e->value = (char*)qmalloc(strlen(token)+1);
strcpy (e->value, token);
return e;
}
/*
================
Entity_Parse
If onlypairs is set, the classname info will not
be looked up, and the entity will not be added
to the global list. Used for parsing the project.
================
*/
entity_t *Entity_Parse (qboolean onlypairs, brush_t* pList)
{
entity_t *ent;
eclass_t *e;
brush_t *b;
vec3_t mins, maxs;
epair_t *ep;
qboolean has_brushes;
if (!GetToken (true))
return NULL;
if (strcmp (token, "{") )
Error ("ParseEntity: { not found");
ent = (entity_t*)qmalloc (sizeof(*ent));
ent->entityId = g_entityId++;
ent->brushes.onext = ent->brushes.oprev = &ent->brushes;
int n = 0;
do
{
if (!GetToken (true))
{
Warning ("ParseEntity: EOF without closing brace");
return NULL;
}
if (!strcmp (token, "}") )
break;
if (!strcmp (token, "{") )
{
b = Brush_Parse ();
if (b != NULL)
{
b->owner = ent;
// add to the end of the entity chain
b->onext = &ent->brushes;
b->oprev = ent->brushes.oprev;
ent->brushes.oprev->onext = b;
ent->brushes.oprev = b;
}
else
{
break;
}
}
else
{
ep = ParseEpair ();
ep->next = ent->epairs;
ent->epairs = ep;
}
} while (1);
// group info entity?
if (strcmp(ValueForKey (ent, "classname"), "group_info") == 0)
return ent;
if (onlypairs)
return ent;
if (ent->brushes.onext == &ent->brushes)
has_brushes = false;
else
has_brushes = true;
GetVectorForKey (ent, "origin", ent->origin);
e = Eclass_ForName (ValueForKey (ent, "classname"), has_brushes);
ent->eclass = e;
if ( e->nShowFlags & ECLASS_PLUGINENTITY )
{
// locate the plugin
CPlugIn * pPlug = g_pParentWnd->GetPlugInMgr().PluginForModule( e->hPlug );
if (pPlug)
{
// create the plugin entity
IPluginEntity* pPlugEnt = pPlug->CreatePluginEntity( ent );
if (pPlugEnt)
{
ent->pPlugEnt = pPlugEnt;
// the brush is used to select and move
pPlugEnt->GetBounds( mins, maxs );
}
else
{
// give it a default bounding box
SetKeyValue (ent, "model", "");
mins[0] = -4; mins[1] = -4; mins[2] = -4;
maxs[0] = 4; maxs[1] = 4; maxs[2] = 4;
VectorAdd( mins, ent->origin, mins );
VectorAdd( maxs, ent->origin, maxs );
}
b = Brush_Create (mins, maxs, &ent->eclass->texdef);
Entity_LinkBrush (ent, b);
Brush_Build( b, true );
}
else
Sys_Printf("WARNING: plugin lookup failed for plugin entities\n");
}
else if (e->fixedsize)
{ // fixed size entity
if (ent->brushes.onext != &ent->brushes)
{
printf ("Warning: Fixed size entity with brushes\n");
#if 0
while (ent->brushes.onext != &ent->brushes)
{ // FIXME: this will free the entity and crash!
Brush_Free (b);
}
#endif
ent->brushes.next = ent->brushes.prev = &ent->brushes;
}
// create a custom brush
VectorAdd (e->mins, ent->origin, mins);
VectorAdd (e->maxs, ent->origin, maxs);
float a = 0;
if (e->nShowFlags & ECLASS_MISCMODEL)
{
char* p = ValueForKey(ent, "model");
if (p != NULL && strlen(p) > 0)
{
vec3_t vMin, vMax;
a = FloatForKey (ent, "angle");
if (GetCachedModel(ent, p, vMin, vMax))
{
// create a custom brush
VectorAdd (ent->md3Class->mins, ent->origin, mins);
VectorAdd (ent->md3Class->maxs, ent->origin, maxs);
}
}
}
b = Brush_Create (mins, maxs, &e->texdef);
if (a)
{
vec3_t vAngle;
vAngle[0] = vAngle[1] = 0;
vAngle[2] = a;
Brush_Rotate(b, vAngle, ent->origin, false);
}
b->owner = ent;
b->onext = ent->brushes.onext;
b->oprev = &ent->brushes;
ent->brushes.onext->oprev = b;
ent->brushes.onext = b;
}
else
{ // brush entity
if (ent->brushes.next == &ent->brushes)
printf ("Warning: Brush entity with no brushes\n");
}
// add all the brushes to the main list
if (pList)
{
for (b=ent->brushes.onext ; b != &ent->brushes ; b=b->onext)
{
b->next = pList->next;
pList->next->prev = b;
b->prev = pList;
pList->next = b;
}
}
return ent;
}
void VectorMidpoint(vec3_t va, vec3_t vb, vec3_t& out)
{
for (int i = 0; i < 3; i++)
out[i] = va[i] + ((vb[i] - va[i]) / 2);
}
/*
============
Entity_Write
============
*/
void Entity_Write (entity_t *e, FILE *f, qboolean use_region)
{
epair_t *ep;
brush_t *b;
vec3_t origin;
char text[128];
int count;
// if none of the entities brushes are in the region,
// don't write the entity at all
if (use_region)
{
// in region mode, save the camera position as playerstart
if ( !strcmp(ValueForKey (e, "classname"), "info_player_start") )
{
fprintf (f, "{\n");
fprintf (f, "\"classname\" \"info_player_start\"\n");
fprintf (f, "\"origin\" \"%i %i %i\"\n", (int)g_pParentWnd->GetCamera()->Camera().origin[0],
(int)g_pParentWnd->GetCamera()->Camera().origin[1], (int)g_pParentWnd->GetCamera()->Camera().origin[2]);
fprintf (f, "\"angle\" \"%i\"\n", (int)g_pParentWnd->GetCamera()->Camera().angles[YAW]);
fprintf (f, "}\n");
return;
}
for (b=e->brushes.onext ; b != &e->brushes ; b=b->onext)
if (!Map_IsBrushFiltered(b))
break; // got one
if (b == &e->brushes)
return; // nothing visible
}
if ( e->eclass->nShowFlags & ECLASS_PLUGINENTITY )
{
// NOTE: the whole brush placement / origin stuff is a mess
VectorCopy( e->origin, origin );
sprintf (text, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
SetKeyValue (e, "origin", text);
}
// if fixedsize, calculate a new origin based on the current
// brush position
else if (e->eclass->fixedsize)
{
if (e->eclass->nShowFlags & ECLASS_MISCMODEL && e->md3Class != NULL)
{
VectorCopy(e->origin, origin);
//VectorSubtract (e->brushes.onext->mins, e->md3Class->mins, origin);
}
else
{
VectorSubtract (e->brushes.onext->mins, e->eclass->mins, origin);
}
sprintf (text, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
SetKeyValue (e, "origin", text);
}
fprintf (f, "{\n");
for (ep = e->epairs ; ep ; ep=ep->next)
fprintf (f, "\"%s\" \"%s\"\n", ep->key, ep->value);
if (!e->eclass->fixedsize)
{
count = 0;
for (b=e->brushes.onext ; b != &e->brushes ; b=b->onext)
{
if (!use_region || !Map_IsBrushFiltered (b))
{
fprintf (f, "// brush %i\n", count);
count++;
Brush_Write (b, f);
}
}
}
fprintf (f, "}\n");
}
qboolean IsBrushSelected(brush_t* bSel)
{
for (brush_t* b = selected_brushes.next ;b != NULL && b != &selected_brushes; b = b->next)
{
if (b == bSel)
return true;
}
return false;
}
//
//============
//Entity_WriteSelected
//============
//
void Entity_WriteSelected(entity_t *e, FILE *f)
{
epair_t *ep;
brush_t *b;
vec3_t origin;
char text[128];
int count;
for (b=e->brushes.onext ; b != &e->brushes ; b=b->onext)
if (IsBrushSelected(b))
break; // got one
if (b == &e->brushes)
return; // nothing selected
// if fixedsize, calculate a new origin based on the current
// brush position
if (e->eclass->fixedsize)
{
if (e->eclass->nShowFlags & ECLASS_MISCMODEL && e->md3Class != NULL)
{
VectorCopy(e->origin, origin);
//VectorSubtract (e->brushes.onext->mins, e->md3Class->mins, origin);
}
else
{
VectorSubtract (e->brushes.onext->mins, e->eclass->mins, origin);
}
sprintf (text, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
SetKeyValue (e, "origin", text);
}
fprintf (f, "{\n");
for (ep = e->epairs ; ep ; ep=ep->next)
fprintf (f, "\"%s\" \"%s\"\n", ep->key, ep->value);
if (!e->eclass->fixedsize)
{
count = 0;
for (b=e->brushes.onext ; b != &e->brushes ; b=b->onext)
{
if (IsBrushSelected(b))
{
fprintf (f, "// brush %i\n", count);
count++;
Brush_Write (b, f);
}
}
}
fprintf (f, "}\n");
}
//
//============
//Entity_WriteSelected to a CMemFile
//============
//
void Entity_WriteSelected(entity_t *e, CMemFile* pMemFile)
{
epair_t *ep;
brush_t *b;
vec3_t origin;
char text[128];
int count;
for (b=e->brushes.onext ; b != &e->brushes ; b=b->onext)
if (IsBrushSelected(b))
break; // got one
if (b == &e->brushes)
return; // nothing selected
// if fixedsize, calculate a new origin based on the current
// brush position
if (e->eclass->fixedsize)
{
if (e->eclass->nShowFlags & ECLASS_MISCMODEL && e->md3Class != NULL)
{
//VectorSubtract (e->brushes.onext->mins, e->md3Class->mins, origin);
VectorCopy(e->origin, origin);
}
else
{
VectorSubtract (e->brushes.onext->mins, e->eclass->mins, origin);
}
sprintf (text, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
SetKeyValue (e, "origin", text);
}
MemFile_fprintf(pMemFile, "{\n");
for (ep = e->epairs ; ep ; ep=ep->next)
MemFile_fprintf(pMemFile, "\"%s\" \"%s\"\n", ep->key, ep->value);
if (!e->eclass->fixedsize)
{
count = 0;
for (b=e->brushes.onext ; b != &e->brushes ; b=b->onext)
{
if (IsBrushSelected(b))
{
MemFile_fprintf(pMemFile, "// brush %i\n", count);
count++;
Brush_Write (b, pMemFile);
}
}
}
MemFile_fprintf(pMemFile, "}\n");
}
/*
============
Entity_Create
Creates a new entity out of the selected_brushes list.
If the entity class is fixed size, the brushes are only
used to find a midpoint. Otherwise, the brushes have
their ownership transfered to the new entity.
============
*/
entity_t *Entity_Create (eclass_t *c)
{
entity_t *e;
brush_t *b;
vec3_t mins, maxs;
int i;
// check to make sure the brushes are ok
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
{
if (b->owner != world_entity)
{
Sys_Printf ("Entity NOT created, brushes not all from world\n");
Sys_Beep ();
return NULL;
}
}
// create it
e = (entity_t*)qmalloc(sizeof(*e));
e->entityId = g_entityId++;
e->brushes.onext = e->brushes.oprev = &e->brushes;
e->eclass = c;
SetKeyValue (e, "classname", c->name);
// add the entity to the entity list
Entity_AddToList(e, &entities);
// plugin entity ?
if (c->nShowFlags & ECLASS_PLUGINENTITY)
{
// locate the plugin
CPlugIn * pPlug = g_pParentWnd->GetPlugInMgr().PluginForModule( c->hPlug );
if (pPlug)
{
//
// just use the selection for positioning
//
b = selected_brushes.next;
for (i=0 ; i<3 ; i++)
e->origin[i] = b->mins[i] - c->mins[i];
// create the plugin entity
IPluginEntity* pPlugEnt = pPlug->CreatePluginEntity( e );
if (pPlugEnt)
{
e->pPlugEnt = pPlugEnt;
// the brush is used to select and move
pPlugEnt->GetBounds( mins, maxs );
b = Brush_Create (mins, maxs, &c->texdef);
Entity_LinkBrush (e, b);
// delete the current selection
Select_Delete ();
// select the new brush
b->next = b->prev = &selected_brushes;
selected_brushes.next = selected_brushes.prev = b;
Brush_Build( b );
}
}
else
{
Sys_Printf( "WARNING: plugin lookup failed while creating a plugin entitiy in Entity_Create\n" );
return NULL;
}
}
else if (c->fixedsize)
{
//
// just use the selection for positioning
//
b = selected_brushes.next;
for (i=0 ; i<3 ; i++)
e->origin[i] = b->mins[i] - c->mins[i];
// create a custom brush
VectorAdd (c->mins, e->origin, mins);
VectorAdd (c->maxs, e->origin, maxs);
b = Brush_Create (mins, maxs, &c->texdef);
Entity_LinkBrush (e, b);
// delete the current selection
Select_Delete ();
// select the new brush
b->next = b->prev = &selected_brushes;
selected_brushes.next = selected_brushes.prev = b;
Brush_Build( b );
}
else
{
//
// change the selected brushes over to the new entity
//
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
{
Entity_UnlinkBrush (b);
Entity_LinkBrush (e, b);
Brush_Build( b ); // so the key brush gets a name
}
}
Sys_UpdateWindows (W_ALL);
return e;
}
/*
===========
Entity_LinkBrush
===========
*/
void Entity_LinkBrush (entity_t *e, brush_t *b)
{
if (b->oprev || b->onext)
Error ("Entity_LinkBrush: Allready linked");
b->owner = e;
b->onext = e->brushes.onext;
b->oprev = &e->brushes;
e->brushes.onext->oprev = b;
e->brushes.onext = b;
}
/*
===========
Entity_UnlinkBrush
===========
*/
void Entity_UnlinkBrush (brush_t *b)
{
//if (!b->owner || !b->onext || !b->oprev)
if (!b->onext || !b->oprev)
Error ("Entity_UnlinkBrush: Not currently linked");
b->onext->oprev = b->oprev;
b->oprev->onext = b->onext;
b->onext = b->oprev = NULL;
b->owner = NULL;
}
/*
===========
Entity_Clone
===========
*/
entity_t *Entity_Clone (entity_t *e)
{
entity_t *n;
epair_t *ep, *np;
n = (entity_t*)qmalloc(sizeof(*n));
n->entityId = g_entityId++;
n->brushes.onext = n->brushes.oprev = &n->brushes;
n->eclass = e->eclass;
// add the entity to the entity list
Entity_AddToList(n, &entities);
for (ep = e->epairs ; ep ; ep=ep->next)
{
np = (epair_t*)qmalloc(sizeof(*np));
np->key = copystring(ep->key);
np->value = copystring(ep->value);
np->next = n->epairs;
n->epairs = np;
}
return n;
}
int GetUniqueTargetId(int iHint)
{
int iMin, iMax, i;
BOOL fFound;
entity_t *pe;
fFound = FALSE;
pe = entities.next;
iMin = 0;
iMax = 0;
for (; pe != NULL && pe != &entities ; pe = pe->next)
{
i = IntForKey(pe, "target");
if (i)
{
iMin = min(i, iMin);
iMax = max(i, iMax);
if (i == iHint)
fFound = TRUE;
}
}
if (fFound)
return iMax + 1;
else
return iHint;
}
entity_t *FindEntity(char *pszKey, char *pszValue)
{
entity_t *pe;
pe = entities.next;
for (; pe != NULL && pe != &entities ; pe = pe->next)
{
if (!strcmp(ValueForKey(pe, pszKey), pszValue))
return pe;
}
return NULL;
}
entity_t *FindEntityInt(char *pszKey, int iValue)
{
entity_t *pe;
pe = entities.next;
for (; pe != NULL && pe != &entities ; pe = pe->next)
{
if (IntForKey(pe, pszKey) == iValue)
return pe;
}
return NULL;
}