mirror of
https://github.com/UberGames/GtkRadiant.git
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86 lines
3 KiB
C++
86 lines
3 KiB
C++
/*
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Copyright (c) 2001, Loki software, inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or
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other materials provided with the distribution.
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Neither the name of Loki software nor the names of its contributors may be used
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to endorse or promote products derived from this software without specific prior
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written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _GLWINDOW_H_
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#define _GLWINDOW_H_
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class GLWindow {
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public:
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GLWindow( bool zbuffer );
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virtual ~GLWindow ();
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bool MakeCurrent();
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void SwapBuffers();
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void SetTimer( guint millisec );
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void KillTimer();
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bool HasTimer() { return m_nTimer != 0; }
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void DestroyContext();
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void CreateContext();
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virtual void OnCreate() { }
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virtual void OnExpose() { }
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virtual void OnLButtonDown( guint32 flags, int x, int y ) { }
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virtual void OnRButtonDown( guint32 flags, int x, int y ) { }
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virtual void OnMButtonDown( guint32 flags, int x, int y ) { }
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virtual void OnLButtonUp( guint32 flags, int pointx, int pointy ) { }
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virtual void OnRButtonUp( guint32 flags, int pointx, int pointy ) { }
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virtual void OnMButtonUp( guint32 flags, int pointx, int pointy ) { }
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virtual void OnMouseMove( guint32 flags, int pointx, int pointy ) { }
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virtual void OnSize( int cx, int cy ) { }
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virtual void OnTimer() { }
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virtual void OnMouseWheel( bool bUp ) { }
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void RedrawWindow() { gtk_widget_queue_draw( m_pWidget ); }
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void SetFocus() { /* gdk_window_raise (m_pWidget->window); */ }
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void SetCapture() { m_bMouseCapture = TRUE; }
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void ReleaseCapture() { m_bMouseCapture = FALSE; }
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bool HasCapture() { return m_bMouseCapture; }
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GtkWidget * GetWidget() { return m_pWidget; }
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// member variables
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public:
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GtkWidget* m_pParent; // for floating windows only
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protected:
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bool m_bMouseCapture;
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GtkWidget* m_pWidget;
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private:
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guint m_nTimer; // only one timer supported
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};
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#endif //_GLWINDOW_H_
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