mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-12-22 02:11:21 +00:00
cc4e44e31a
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@319 8a3a26a2-13c4-0310-b231-cf6edde360e5
107 lines
No EOL
4.5 KiB
XML
107 lines
No EOL
4.5 KiB
XML
<?xml version="1.0" ?><VisualStudioProject Name="q3data" ProjectGUID="{65D02375-63EE-4A8A-9F8E-504B1D5A1D02}" ProjectType="Visual C++" RootNamespace="q3data" Version="8.00">
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<Platforms>
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<Platform Name="Win32"/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
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<Tool Name="VCPreBuildEventTool"/>
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<Tool Name="VCCustomBuildTool"/>
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<Tool Name="VCXMLDataGeneratorTool"/>
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<Tool Name="VCWebServiceProxyGeneratorTool"/>
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<Tool Name="VCMIDLTool"/>
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<Tool AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\STLPort\stlport";"$(SolutionDir)\..\gtk2\include";"$(SolutionDir)\..\gtk2\include\glib-2.0";"$(SolutionDir)\..\gtk2\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2\include"" BasicRuntimeChecks="3" DebugInformationFormat="4" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" MinimalRebuild="true" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="3" WarningLevel="3"/>
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<Tool Name="VCManagedResourceCompilerTool"/>
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<Tool Name="VCResourceCompilerTool"/>
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<Tool Name="VCPreLinkEventTool"/>
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<Tool GenerateDebugInformation="true" Name="VCLinkerTool" TargetMachine="1"/>
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<Tool Name="VCALinkTool"/>
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<Tool Name="VCManifestTool"/>
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<Tool Name="VCXDCMakeTool"/>
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<Tool Name="VCBscMakeTool"/>
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<Tool Name="VCFxCopTool"/>
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<Tool Name="VCAppVerifierTool"/>
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<Tool Name="VCWebDeploymentTool"/>
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<Tool Name="VCPostBuildEventTool"/>
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</Configuration>
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<Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" WholeProgramOptimization="1">
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<Tool Name="VCPreBuildEventTool"/>
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<Tool Name="VCCustomBuildTool"/>
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<Tool Name="VCXMLDataGeneratorTool"/>
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<Tool Name="VCWebServiceProxyGeneratorTool"/>
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<Tool Name="VCMIDLTool"/>
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<Tool AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\STLPort\stlport";"$(SolutionDir)\..\gtk2\include";"$(SolutionDir)\..\gtk2\include\glib-2.0";"$(SolutionDir)\..\gtk2\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2\include"" DebugInformationFormat="3" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" Name="VCCLCompilerTool" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="2" WarningLevel="3"/>
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<Tool Name="VCManagedResourceCompilerTool"/>
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<Tool Name="VCResourceCompilerTool"/>
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<Tool Name="VCPreLinkEventTool"/>
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<Tool EnableCOMDATFolding="2" GenerateDebugInformation="true" Name="VCLinkerTool" OptimizeReferences="2" TargetMachine="1"/>
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<Tool Name="VCALinkTool"/>
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<Tool Name="VCManifestTool"/>
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<Tool Name="VCXDCMakeTool"/>
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<Tool Name="VCBscMakeTool"/>
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<Tool Name="VCFxCopTool"/>
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<Tool Name="VCAppVerifierTool"/>
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<Tool Name="VCWebDeploymentTool"/>
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<Tool Name="VCPostBuildEventTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<File RelativePath=".\3dslib.c">
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</File>
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<File RelativePath=".\3dslib.h">
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</File>
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<File RelativePath="..\common\aselib.c">
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</File>
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<File RelativePath="..\common\aselib.h">
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</File>
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<File RelativePath="..\common\bspfile.c">
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</File>
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<File RelativePath="..\common\cmdlib.c">
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</File>
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<File RelativePath=".\compress.c">
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</File>
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<File RelativePath="..\common\imagelib.c">
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</File>
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<File RelativePath=".\images.c">
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</File>
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<File RelativePath="..\common\inout.c">
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</File>
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<File RelativePath=".\md3lib.c">
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</File>
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<File RelativePath=".\md3lib.h">
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</File>
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<File RelativePath=".\models.c">
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</File>
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<File RelativePath=".\p3dlib.c">
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</File>
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<File RelativePath=".\p3dlib.h">
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</File>
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<File RelativePath=".\polyset.c">
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</File>
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<File RelativePath="..\common\polyset.h">
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</File>
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<File RelativePath=".\q3data.c">
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</File>
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<File RelativePath=".\q3data.h">
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</File>
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<File RelativePath="..\common\scriplib.c">
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</File>
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<File RelativePath=".\stripper.c">
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</File>
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<File RelativePath="..\common\trilib.c">
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</File>
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<File RelativePath="..\common\unzip.c">
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</File>
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<File RelativePath="..\common\unzip.h">
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</File>
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<File RelativePath="..\common\vfs.c">
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</File>
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<File RelativePath=".\video.c">
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject> |