mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-12-22 10:21:02 +00:00
9998050654
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
1110 lines
21 KiB
C
1110 lines
21 KiB
C
/*
|
|
Copyright (C) 1999-2007 id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "qbsp.h"
|
|
|
|
|
|
int c_active_portals;
|
|
int c_peak_portals;
|
|
int c_boundary;
|
|
int c_boundary_sides;
|
|
|
|
/*
|
|
===========
|
|
AllocPortal
|
|
===========
|
|
*/
|
|
portal_t *AllocPortal (void)
|
|
{
|
|
portal_t *p;
|
|
|
|
if (numthreads == 1)
|
|
c_active_portals++;
|
|
if (c_active_portals > c_peak_portals)
|
|
c_peak_portals = c_active_portals;
|
|
|
|
p = malloc (sizeof(portal_t));
|
|
memset (p, 0, sizeof(portal_t));
|
|
|
|
return p;
|
|
}
|
|
|
|
void FreePortal (portal_t *p)
|
|
{
|
|
if (p->winding)
|
|
FreeWinding (p->winding);
|
|
if (numthreads == 1)
|
|
c_active_portals--;
|
|
free (p);
|
|
}
|
|
|
|
//==============================================================
|
|
|
|
/*
|
|
==============
|
|
VisibleContents
|
|
|
|
Returns the single content bit of the
|
|
strongest visible content present
|
|
==============
|
|
*/
|
|
int VisibleContents (int contents)
|
|
{
|
|
int i;
|
|
|
|
for (i=1 ; i<=LAST_VISIBLE_CONTENTS ; i<<=1)
|
|
if (contents & i )
|
|
return i;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
ClusterContents
|
|
===============
|
|
*/
|
|
int ClusterContents (node_t *node)
|
|
{
|
|
int c1, c2, c;
|
|
|
|
if (node->planenum == PLANENUM_LEAF)
|
|
return node->contents;
|
|
|
|
c1 = ClusterContents(node->children[0]);
|
|
c2 = ClusterContents(node->children[1]);
|
|
c = c1|c2;
|
|
|
|
// a cluster may include some solid detail areas, but
|
|
// still be seen into
|
|
if ( ! (c1&CONTENTS_SOLID) || ! (c2&CONTENTS_SOLID) )
|
|
c &= ~CONTENTS_SOLID;
|
|
return c;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Portal_VisFlood
|
|
|
|
Returns true if the portal is empty or translucent, allowing
|
|
the PVS calculation to see through it.
|
|
The nodes on either side of the portal may actually be clusters,
|
|
not leafs, so all contents should be ored together
|
|
=============
|
|
*/
|
|
qboolean Portal_VisFlood (portal_t *p)
|
|
{
|
|
int c1, c2;
|
|
|
|
if (!p->onnode)
|
|
return false; // to global outsideleaf
|
|
|
|
c1 = ClusterContents(p->nodes[0]);
|
|
c2 = ClusterContents(p->nodes[1]);
|
|
|
|
if (!VisibleContents (c1^c2))
|
|
return true;
|
|
|
|
if (c1 & (CONTENTS_TRANSLUCENT|CONTENTS_DETAIL))
|
|
c1 = 0;
|
|
if (c2 & (CONTENTS_TRANSLUCENT|CONTENTS_DETAIL))
|
|
c2 = 0;
|
|
|
|
if ( (c1|c2) & CONTENTS_SOLID )
|
|
return false; // can't see through solid
|
|
|
|
if (! (c1 ^ c2))
|
|
return true; // identical on both sides
|
|
|
|
if (!VisibleContents (c1^c2))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Portal_EntityFlood
|
|
|
|
The entity flood determines which areas are
|
|
"outside" on the map, which are then filled in.
|
|
Flowing from side s to side !s
|
|
===============
|
|
*/
|
|
qboolean Portal_EntityFlood (portal_t *p, int s)
|
|
{
|
|
if (p->nodes[0]->planenum != PLANENUM_LEAF
|
|
|| p->nodes[1]->planenum != PLANENUM_LEAF)
|
|
Error ("Portal_EntityFlood: not a leaf");
|
|
|
|
// can never cross to a solid
|
|
if ( (p->nodes[0]->contents & CONTENTS_SOLID)
|
|
|| (p->nodes[1]->contents & CONTENTS_SOLID) )
|
|
return false;
|
|
|
|
// can flood through everything else
|
|
return true;
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
int c_tinyportals;
|
|
|
|
/*
|
|
=============
|
|
AddPortalToNodes
|
|
=============
|
|
*/
|
|
void AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
|
|
{
|
|
if (p->nodes[0] || p->nodes[1])
|
|
Error ("AddPortalToNode: allready included");
|
|
|
|
p->nodes[0] = front;
|
|
p->next[0] = front->portals;
|
|
front->portals = p;
|
|
|
|
p->nodes[1] = back;
|
|
p->next[1] = back->portals;
|
|
back->portals = p;
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
RemovePortalFromNode
|
|
=============
|
|
*/
|
|
void RemovePortalFromNode (portal_t *portal, node_t *l)
|
|
{
|
|
portal_t **pp, *t;
|
|
|
|
// remove reference to the current portal
|
|
pp = &l->portals;
|
|
while (1)
|
|
{
|
|
t = *pp;
|
|
if (!t)
|
|
Error ("RemovePortalFromNode: portal not in leaf");
|
|
|
|
if ( t == portal )
|
|
break;
|
|
|
|
if (t->nodes[0] == l)
|
|
pp = &t->next[0];
|
|
else if (t->nodes[1] == l)
|
|
pp = &t->next[1];
|
|
else
|
|
Error ("RemovePortalFromNode: portal not bounding leaf");
|
|
}
|
|
|
|
if (portal->nodes[0] == l)
|
|
{
|
|
*pp = portal->next[0];
|
|
portal->nodes[0] = NULL;
|
|
}
|
|
else if (portal->nodes[1] == l)
|
|
{
|
|
*pp = portal->next[1];
|
|
portal->nodes[1] = NULL;
|
|
}
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
void PrintPortal (portal_t *p)
|
|
{
|
|
int i;
|
|
winding_t *w;
|
|
|
|
w = p->winding;
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
Sys_Printf ("(%5.0f,%5.0f,%5.0f)\n",w->p[i][0]
|
|
, w->p[i][1], w->p[i][2]);
|
|
}
|
|
|
|
/*
|
|
================
|
|
MakeHeadnodePortals
|
|
|
|
The created portals will face the global outside_node
|
|
================
|
|
*/
|
|
#define SIDESPACE 8
|
|
void MakeHeadnodePortals (tree_t *tree)
|
|
{
|
|
vec3_t bounds[2];
|
|
int i, j, n;
|
|
portal_t *p, *portals[6];
|
|
plane_t bplanes[6], *pl;
|
|
node_t *node;
|
|
|
|
node = tree->headnode;
|
|
|
|
// pad with some space so there will never be null volume leafs
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
bounds[0][i] = tree->mins[i] - SIDESPACE;
|
|
bounds[1][i] = tree->maxs[i] + SIDESPACE;
|
|
}
|
|
|
|
tree->outside_node.planenum = PLANENUM_LEAF;
|
|
tree->outside_node.brushlist = NULL;
|
|
tree->outside_node.portals = NULL;
|
|
tree->outside_node.contents = 0;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
for (j=0 ; j<2 ; j++)
|
|
{
|
|
n = j*3 + i;
|
|
|
|
p = AllocPortal ();
|
|
portals[n] = p;
|
|
|
|
pl = &bplanes[n];
|
|
memset (pl, 0, sizeof(*pl));
|
|
if (j)
|
|
{
|
|
pl->normal[i] = -1;
|
|
pl->dist = -bounds[j][i];
|
|
}
|
|
else
|
|
{
|
|
pl->normal[i] = 1;
|
|
pl->dist = bounds[j][i];
|
|
}
|
|
p->plane = *pl;
|
|
p->winding = BaseWindingForPlane (pl->normal, pl->dist);
|
|
AddPortalToNodes (p, node, &tree->outside_node);
|
|
}
|
|
|
|
// clip the basewindings by all the other planes
|
|
for (i=0 ; i<6 ; i++)
|
|
{
|
|
for (j=0 ; j<6 ; j++)
|
|
{
|
|
if (j == i)
|
|
continue;
|
|
ChopWindingInPlace (&portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON);
|
|
}
|
|
}
|
|
}
|
|
|
|
//===================================================
|
|
|
|
|
|
/*
|
|
================
|
|
BaseWindingForNode
|
|
================
|
|
*/
|
|
#define BASE_WINDING_EPSILON 0.001
|
|
#define SPLIT_WINDING_EPSILON 0.001
|
|
|
|
winding_t *BaseWindingForNode (node_t *node)
|
|
{
|
|
winding_t *w;
|
|
node_t *n;
|
|
plane_t *plane;
|
|
vec3_t normal;
|
|
vec_t dist;
|
|
|
|
w = BaseWindingForPlane (mapplanes[node->planenum].normal
|
|
, mapplanes[node->planenum].dist);
|
|
|
|
// clip by all the parents
|
|
for (n=node->parent ; n && w ; )
|
|
{
|
|
plane = &mapplanes[n->planenum];
|
|
|
|
if (n->children[0] == node)
|
|
{ // take front
|
|
ChopWindingInPlace (&w, plane->normal, plane->dist, BASE_WINDING_EPSILON);
|
|
}
|
|
else
|
|
{ // take back
|
|
VectorSubtract (vec3_origin, plane->normal, normal);
|
|
dist = -plane->dist;
|
|
ChopWindingInPlace (&w, normal, dist, BASE_WINDING_EPSILON);
|
|
}
|
|
node = n;
|
|
n = n->parent;
|
|
}
|
|
|
|
return w;
|
|
}
|
|
|
|
//============================================================
|
|
|
|
qboolean WindingIsTiny (winding_t *w);
|
|
|
|
/*
|
|
==================
|
|
MakeNodePortal
|
|
|
|
create the new portal by taking the full plane winding for the cutting plane
|
|
and clipping it by all of parents of this node
|
|
==================
|
|
*/
|
|
void MakeNodePortal (node_t *node)
|
|
{
|
|
portal_t *new_portal, *p;
|
|
winding_t *w;
|
|
vec3_t normal;
|
|
float dist;
|
|
int side;
|
|
|
|
w = BaseWindingForNode (node);
|
|
|
|
// clip the portal by all the other portals in the node
|
|
for (p = node->portals ; p && w; p = p->next[side])
|
|
{
|
|
if (p->nodes[0] == node)
|
|
{
|
|
side = 0;
|
|
VectorCopy (p->plane.normal, normal);
|
|
dist = p->plane.dist;
|
|
}
|
|
else if (p->nodes[1] == node)
|
|
{
|
|
side = 1;
|
|
VectorSubtract (vec3_origin, p->plane.normal, normal);
|
|
dist = -p->plane.dist;
|
|
}
|
|
else
|
|
Error ("CutNodePortals_r: mislinked portal");
|
|
|
|
ChopWindingInPlace (&w, normal, dist, 0.1);
|
|
}
|
|
|
|
if (!w)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (WindingIsTiny (w))
|
|
{
|
|
c_tinyportals++;
|
|
FreeWinding (w);
|
|
return;
|
|
}
|
|
|
|
|
|
new_portal = AllocPortal ();
|
|
new_portal->plane = mapplanes[node->planenum];
|
|
new_portal->onnode = node;
|
|
new_portal->winding = w;
|
|
AddPortalToNodes (new_portal, node->children[0], node->children[1]);
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SplitNodePortals
|
|
|
|
Move or split the portals that bound node so that the node's
|
|
children have portals instead of node.
|
|
==============
|
|
*/
|
|
void SplitNodePortals (node_t *node)
|
|
{
|
|
portal_t *p, *next_portal, *new_portal;
|
|
node_t *f, *b, *other_node;
|
|
int side;
|
|
plane_t *plane;
|
|
winding_t *frontwinding, *backwinding;
|
|
|
|
plane = &mapplanes[node->planenum];
|
|
f = node->children[0];
|
|
b = node->children[1];
|
|
|
|
for (p = node->portals ; p ; p = next_portal)
|
|
{
|
|
if (p->nodes[0] == node)
|
|
side = 0;
|
|
else if (p->nodes[1] == node)
|
|
side = 1;
|
|
else
|
|
Error ("CutNodePortals_r: mislinked portal");
|
|
next_portal = p->next[side];
|
|
|
|
other_node = p->nodes[!side];
|
|
RemovePortalFromNode (p, p->nodes[0]);
|
|
RemovePortalFromNode (p, p->nodes[1]);
|
|
|
|
//
|
|
// cut the portal into two portals, one on each side of the cut plane
|
|
//
|
|
ClipWindingEpsilon (p->winding, plane->normal, plane->dist,
|
|
SPLIT_WINDING_EPSILON, &frontwinding, &backwinding);
|
|
|
|
if (frontwinding && WindingIsTiny(frontwinding))
|
|
{
|
|
FreeWinding (frontwinding);
|
|
frontwinding = NULL;
|
|
c_tinyportals++;
|
|
}
|
|
|
|
if (backwinding && WindingIsTiny(backwinding))
|
|
{
|
|
FreeWinding (backwinding);
|
|
backwinding = NULL;
|
|
c_tinyportals++;
|
|
}
|
|
|
|
if (!frontwinding && !backwinding)
|
|
{ // tiny windings on both sides
|
|
continue;
|
|
}
|
|
|
|
if (!frontwinding)
|
|
{
|
|
FreeWinding (backwinding);
|
|
if (side == 0)
|
|
AddPortalToNodes (p, b, other_node);
|
|
else
|
|
AddPortalToNodes (p, other_node, b);
|
|
continue;
|
|
}
|
|
if (!backwinding)
|
|
{
|
|
FreeWinding (frontwinding);
|
|
if (side == 0)
|
|
AddPortalToNodes (p, f, other_node);
|
|
else
|
|
AddPortalToNodes (p, other_node, f);
|
|
continue;
|
|
}
|
|
|
|
// the winding is split
|
|
new_portal = AllocPortal ();
|
|
*new_portal = *p;
|
|
new_portal->winding = backwinding;
|
|
FreeWinding (p->winding);
|
|
p->winding = frontwinding;
|
|
|
|
if (side == 0)
|
|
{
|
|
AddPortalToNodes (p, f, other_node);
|
|
AddPortalToNodes (new_portal, b, other_node);
|
|
}
|
|
else
|
|
{
|
|
AddPortalToNodes (p, other_node, f);
|
|
AddPortalToNodes (new_portal, other_node, b);
|
|
}
|
|
}
|
|
|
|
node->portals = NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
CalcNodeBounds
|
|
================
|
|
*/
|
|
void CalcNodeBounds (node_t *node)
|
|
{
|
|
portal_t *p;
|
|
int s;
|
|
int i;
|
|
|
|
// calc mins/maxs for both leafs and nodes
|
|
ClearBounds (node->mins, node->maxs);
|
|
for (p = node->portals ; p ; p = p->next[s])
|
|
{
|
|
s = (p->nodes[1] == node);
|
|
for (i=0 ; i<p->winding->numpoints ; i++)
|
|
AddPointToBounds (p->winding->p[i], node->mins, node->maxs);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
MakeTreePortals_r
|
|
==================
|
|
*/
|
|
void MakeTreePortals_r (node_t *node)
|
|
{
|
|
int i;
|
|
|
|
CalcNodeBounds (node);
|
|
if (node->mins[0] >= node->maxs[0])
|
|
{
|
|
Sys_Printf ("WARNING: node without a volume\n");
|
|
}
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if (node->mins[i] < -8000 || node->maxs[i] > 8000)
|
|
{
|
|
Sys_Printf ("WARNING: node with unbounded volume\n");
|
|
break;
|
|
}
|
|
}
|
|
if (node->planenum == PLANENUM_LEAF)
|
|
return;
|
|
|
|
MakeNodePortal (node);
|
|
SplitNodePortals (node);
|
|
|
|
MakeTreePortals_r (node->children[0]);
|
|
MakeTreePortals_r (node->children[1]);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
MakeTreePortals
|
|
==================
|
|
*/
|
|
void MakeTreePortals (tree_t *tree)
|
|
{
|
|
MakeHeadnodePortals (tree);
|
|
MakeTreePortals_r (tree->headnode);
|
|
}
|
|
|
|
/*
|
|
=========================================================
|
|
|
|
FLOOD ENTITIES
|
|
|
|
=========================================================
|
|
*/
|
|
|
|
/*
|
|
=============
|
|
FloodPortals_r
|
|
=============
|
|
*/
|
|
void FloodPortals_r (node_t *node, int dist)
|
|
{
|
|
portal_t *p;
|
|
int s;
|
|
|
|
node->occupied = dist;
|
|
|
|
for (p=node->portals ; p ; p = p->next[s])
|
|
{
|
|
s = (p->nodes[1] == node);
|
|
|
|
if (p->nodes[!s]->occupied)
|
|
continue;
|
|
|
|
if (!Portal_EntityFlood (p, s))
|
|
continue;
|
|
|
|
FloodPortals_r (p->nodes[!s], dist+1);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
PlaceOccupant
|
|
=============
|
|
*/
|
|
qboolean PlaceOccupant (node_t *headnode, vec3_t origin, entity_t *occupant)
|
|
{
|
|
node_t *node;
|
|
vec_t d;
|
|
plane_t *plane;
|
|
|
|
// find the leaf to start in
|
|
node = headnode;
|
|
while (node->planenum != PLANENUM_LEAF)
|
|
{
|
|
plane = &mapplanes[node->planenum];
|
|
d = DotProduct (origin, plane->normal) - plane->dist;
|
|
if (d >= 0)
|
|
node = node->children[0];
|
|
else
|
|
node = node->children[1];
|
|
}
|
|
|
|
if (node->contents == CONTENTS_SOLID)
|
|
return false;
|
|
node->occupant = occupant;
|
|
|
|
FloodPortals_r (node, 1);
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
FloodEntities
|
|
|
|
Marks all nodes that can be reached by entites
|
|
=============
|
|
*/
|
|
qboolean FloodEntities (tree_t *tree)
|
|
{
|
|
int i;
|
|
vec3_t origin;
|
|
char *cl;
|
|
qboolean inside;
|
|
node_t *headnode;
|
|
|
|
headnode = tree->headnode;
|
|
Sys_FPrintf( SYS_VRB, "--- FloodEntities ---\n");
|
|
inside = false;
|
|
tree->outside_node.occupied = 0;
|
|
|
|
for (i=1 ; i<num_entities ; i++)
|
|
{
|
|
GetVectorForKey (&entities[i], "origin", origin);
|
|
if (VectorCompare(origin, vec3_origin))
|
|
continue;
|
|
|
|
cl = ValueForKey (&entities[i], "classname");
|
|
origin[2] += 1; // so objects on floor are ok
|
|
|
|
// nudge playerstart around if needed so clipping hulls allways
|
|
// have a vlaid point
|
|
if (!strcmp (cl, "info_player_start"))
|
|
{
|
|
int x, y;
|
|
|
|
for (x=-16 ; x<=16 ; x += 16)
|
|
{
|
|
for (y=-16 ; y<=16 ; y += 16)
|
|
{
|
|
origin[0] += x;
|
|
origin[1] += y;
|
|
if (PlaceOccupant (headnode, origin, &entities[i]))
|
|
{
|
|
inside = true;
|
|
goto gotit;
|
|
}
|
|
origin[0] -= x;
|
|
origin[1] -= y;
|
|
}
|
|
}
|
|
gotit: ;
|
|
}
|
|
else
|
|
{
|
|
if (PlaceOccupant (headnode, origin, &entities[i]))
|
|
inside = true;
|
|
}
|
|
}
|
|
|
|
if (!inside)
|
|
{
|
|
Sys_FPrintf( SYS_VRB, "no entities in open -- no filling\n");
|
|
}
|
|
else if (tree->outside_node.occupied)
|
|
{
|
|
Sys_FPrintf( SYS_VRB, "entity reached from outside -- no filling\n");
|
|
}
|
|
|
|
return (qboolean)(inside && !tree->outside_node.occupied);
|
|
}
|
|
|
|
/*
|
|
=========================================================
|
|
|
|
FLOOD AREAS
|
|
|
|
=========================================================
|
|
*/
|
|
|
|
int c_areas;
|
|
|
|
/*
|
|
=============
|
|
FloodAreas_r
|
|
=============
|
|
*/
|
|
void FloodAreas_r (node_t *node)
|
|
{
|
|
portal_t *p;
|
|
int s;
|
|
bspbrush_t *b;
|
|
entity_t *e;
|
|
|
|
if (node->contents == CONTENTS_AREAPORTAL)
|
|
{
|
|
// this node is part of an area portal
|
|
b = node->brushlist;
|
|
e = &entities[b->original->entitynum];
|
|
|
|
// if the current area has allready touched this
|
|
// portal, we are done
|
|
if (e->portalareas[0] == c_areas || e->portalareas[1] == c_areas)
|
|
return;
|
|
|
|
// note the current area as bounding the portal
|
|
if (e->portalareas[1])
|
|
{
|
|
Sys_Printf ("WARNING: areaportal entity %i touches > 2 areas\n", b->original->entitynum);
|
|
return;
|
|
}
|
|
if (e->portalareas[0])
|
|
e->portalareas[1] = c_areas;
|
|
else
|
|
e->portalareas[0] = c_areas;
|
|
|
|
return;
|
|
}
|
|
|
|
if (node->area)
|
|
return; // allready got it
|
|
node->area = c_areas;
|
|
|
|
for (p=node->portals ; p ; p = p->next[s])
|
|
{
|
|
s = (p->nodes[1] == node);
|
|
#if 0
|
|
if (p->nodes[!s]->occupied)
|
|
continue;
|
|
#endif
|
|
if (!Portal_EntityFlood (p, s))
|
|
continue;
|
|
|
|
FloodAreas_r (p->nodes[!s]);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
FindAreas_r
|
|
|
|
Just decend the tree, and for each node that hasn't had an
|
|
area set, flood fill out from there
|
|
=============
|
|
*/
|
|
void FindAreas_r (node_t *node)
|
|
{
|
|
if (node->planenum != PLANENUM_LEAF)
|
|
{
|
|
FindAreas_r (node->children[0]);
|
|
FindAreas_r (node->children[1]);
|
|
return;
|
|
}
|
|
|
|
if (node->area)
|
|
return; // allready got it
|
|
|
|
if (node->contents & CONTENTS_SOLID)
|
|
return;
|
|
|
|
if (!node->occupied)
|
|
return; // not reachable by entities
|
|
|
|
// area portals are allways only flooded into, never
|
|
// out of
|
|
if (node->contents == CONTENTS_AREAPORTAL)
|
|
return;
|
|
|
|
c_areas++;
|
|
FloodAreas_r (node);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
SetAreaPortalAreas_r
|
|
|
|
Just decend the tree, and for each node that hasn't had an
|
|
area set, flood fill out from there
|
|
=============
|
|
*/
|
|
void SetAreaPortalAreas_r (node_t *node)
|
|
{
|
|
bspbrush_t *b;
|
|
entity_t *e;
|
|
|
|
if (node->planenum != PLANENUM_LEAF)
|
|
{
|
|
SetAreaPortalAreas_r (node->children[0]);
|
|
SetAreaPortalAreas_r (node->children[1]);
|
|
return;
|
|
}
|
|
|
|
if (node->contents == CONTENTS_AREAPORTAL)
|
|
{
|
|
if (node->area)
|
|
return; // allready set
|
|
|
|
b = node->brushlist;
|
|
e = &entities[b->original->entitynum];
|
|
node->area = e->portalareas[0];
|
|
if (!e->portalareas[1])
|
|
{
|
|
Sys_Printf ("WARNING: areaportal entity %i doesn't touch two areas\n", b->original->entitynum);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
EmitAreaPortals
|
|
|
|
=============
|
|
*/
|
|
void EmitAreaPortals (node_t *headnode)
|
|
{
|
|
int i, j;
|
|
entity_t *e;
|
|
dareaportal_t *dp;
|
|
|
|
if (c_areas > MAX_MAP_AREAS)
|
|
Error ("MAX_MAP_AREAS");
|
|
numareas = c_areas+1;
|
|
numareaportals = 1; // leave 0 as an error
|
|
|
|
for (i=1 ; i<=c_areas ; i++)
|
|
{
|
|
dareas[i].firstareaportal = numareaportals;
|
|
for (j=0 ; j<num_entities ; j++)
|
|
{
|
|
e = &entities[j];
|
|
if (!e->areaportalnum)
|
|
continue;
|
|
dp = &dareaportals[numareaportals];
|
|
if (e->portalareas[0] == i)
|
|
{
|
|
dp->portalnum = e->areaportalnum;
|
|
dp->otherarea = e->portalareas[1];
|
|
numareaportals++;
|
|
}
|
|
else if (e->portalareas[1] == i)
|
|
{
|
|
dp->portalnum = e->areaportalnum;
|
|
dp->otherarea = e->portalareas[0];
|
|
numareaportals++;
|
|
}
|
|
}
|
|
dareas[i].numareaportals = numareaportals - dareas[i].firstareaportal;
|
|
}
|
|
|
|
Sys_FPrintf( SYS_VRB, "%5i numareas\n", numareas);
|
|
Sys_FPrintf( SYS_VRB, "%5i numareaportals\n", numareaportals);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
FloodAreas
|
|
|
|
Mark each leaf with an area, bounded by CONTENTS_AREAPORTAL
|
|
=============
|
|
*/
|
|
void FloodAreas (tree_t *tree)
|
|
{
|
|
Sys_FPrintf( SYS_VRB, "--- FloodAreas ---\n");
|
|
FindAreas_r (tree->headnode);
|
|
SetAreaPortalAreas_r (tree->headnode);
|
|
Sys_FPrintf( SYS_VRB, "%5i areas\n", c_areas);
|
|
}
|
|
|
|
//======================================================
|
|
|
|
int c_outside;
|
|
int c_inside;
|
|
int c_solid;
|
|
|
|
void FillOutside_r (node_t *node)
|
|
{
|
|
if (node->planenum != PLANENUM_LEAF)
|
|
{
|
|
FillOutside_r (node->children[0]);
|
|
FillOutside_r (node->children[1]);
|
|
return;
|
|
}
|
|
|
|
// anything not reachable by an entity
|
|
// can be filled away
|
|
if (!node->occupied)
|
|
{
|
|
if (node->contents != CONTENTS_SOLID)
|
|
{
|
|
c_outside++;
|
|
node->contents = CONTENTS_SOLID;
|
|
}
|
|
else
|
|
c_solid++;
|
|
}
|
|
else
|
|
c_inside++;
|
|
|
|
}
|
|
|
|
/*
|
|
=============
|
|
FillOutside
|
|
|
|
Fill all nodes that can't be reached by entities
|
|
=============
|
|
*/
|
|
void FillOutside (node_t *headnode)
|
|
{
|
|
c_outside = 0;
|
|
c_inside = 0;
|
|
c_solid = 0;
|
|
Sys_FPrintf( SYS_VRB, "--- FillOutside ---\n");
|
|
FillOutside_r (headnode);
|
|
Sys_FPrintf( SYS_VRB, "%5i solid leafs\n", c_solid);
|
|
Sys_FPrintf( SYS_VRB, "%5i leafs filled\n", c_outside);
|
|
Sys_FPrintf( SYS_VRB, "%5i inside leafs\n", c_inside);
|
|
}
|
|
|
|
|
|
//==============================================================
|
|
|
|
/*
|
|
============
|
|
FindPortalSide
|
|
|
|
Finds a brush side to use for texturing the given portal
|
|
============
|
|
*/
|
|
void FindPortalSide (portal_t *p)
|
|
{
|
|
int viscontents;
|
|
bspbrush_t *bb;
|
|
mapbrush_t *brush;
|
|
node_t *n;
|
|
int i,j;
|
|
int planenum;
|
|
side_t *side, *bestside;
|
|
float dot, bestdot;
|
|
plane_t *p1, *p2;
|
|
|
|
// decide which content change is strongest
|
|
// solid > lava > water, etc
|
|
viscontents = VisibleContents (p->nodes[0]->contents ^ p->nodes[1]->contents);
|
|
if (!viscontents)
|
|
return;
|
|
|
|
planenum = p->onnode->planenum;
|
|
bestside = NULL;
|
|
bestdot = 0;
|
|
|
|
for (j=0 ; j<2 ; j++)
|
|
{
|
|
n = p->nodes[j];
|
|
p1 = &mapplanes[p->onnode->planenum];
|
|
for (bb=n->brushlist ; bb ; bb=bb->next)
|
|
{
|
|
brush = bb->original;
|
|
if ( !(brush->contents & viscontents) )
|
|
continue;
|
|
for (i=0 ; i<brush->numsides ; i++)
|
|
{
|
|
side = &brush->original_sides[i];
|
|
if (side->bevel)
|
|
continue;
|
|
if (side->texinfo == TEXINFO_NODE)
|
|
continue; // non-visible
|
|
if ((side->planenum&~1) == planenum)
|
|
{ // exact match
|
|
bestside = &brush->original_sides[i];
|
|
goto gotit;
|
|
}
|
|
// see how close the match is
|
|
p2 = &mapplanes[side->planenum&~1];
|
|
dot = DotProduct (p1->normal, p2->normal);
|
|
if (dot > bestdot)
|
|
{
|
|
bestdot = dot;
|
|
bestside = side;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
gotit:
|
|
if (!bestside)
|
|
Sys_FPrintf( SYS_VRB, "WARNING: side not found for portal\n");
|
|
|
|
p->sidefound = true;
|
|
p->side = bestside;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
MarkVisibleSides_r
|
|
|
|
===============
|
|
*/
|
|
void MarkVisibleSides_r (node_t *node)
|
|
{
|
|
portal_t *p;
|
|
int s;
|
|
|
|
if (node->planenum != PLANENUM_LEAF)
|
|
{
|
|
MarkVisibleSides_r (node->children[0]);
|
|
MarkVisibleSides_r (node->children[1]);
|
|
return;
|
|
}
|
|
|
|
// empty leafs are never boundary leafs
|
|
if (!node->contents)
|
|
return;
|
|
|
|
// see if there is a visible face
|
|
for (p=node->portals ; p ; p = p->next[!s])
|
|
{
|
|
s = (p->nodes[0] == node);
|
|
if (!p->onnode)
|
|
continue; // edge of world
|
|
if (!p->sidefound)
|
|
FindPortalSide (p);
|
|
if (p->side)
|
|
p->side->visible = true;
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
=============
|
|
MarkVisibleSides
|
|
|
|
=============
|
|
*/
|
|
void MarkVisibleSides (tree_t *tree, int startbrush, int endbrush)
|
|
{
|
|
int i, j;
|
|
mapbrush_t *mb;
|
|
int numsides;
|
|
|
|
Sys_FPrintf( SYS_VRB, "--- MarkVisibleSides ---\n");
|
|
|
|
// clear all the visible flags
|
|
for (i=startbrush ; i<endbrush ; i++)
|
|
{
|
|
mb = &mapbrushes[i];
|
|
|
|
numsides = mb->numsides;
|
|
for (j=0 ; j<numsides ; j++)
|
|
mb->original_sides[j].visible = false;
|
|
}
|
|
|
|
// set visible flags on the sides that are used by portals
|
|
MarkVisibleSides_r (tree->headnode);
|
|
}
|
|
|