mirror of
https://github.com/UberGames/GtkRadiant.git
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12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
124 lines
2.9 KiB
C++
124 lines
2.9 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "write.h"
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#include "ientity.h"
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#include "iscriplib.h"
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#include "scenelib.h"
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inline MapExporter* Node_getMapExporter(scene::Node& node)
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{
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return NodeTypeCast<MapExporter>::cast(node);
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}
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static std::size_t g_count_entities;
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static std::size_t g_count_brushes;
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void Entity_ExportTokens(const Entity& entity, TokenWriter& writer)
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{
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g_count_brushes = 0;
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class WriteKeyValue : public Entity::Visitor
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{
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TokenWriter& m_writer;
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public:
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WriteKeyValue(TokenWriter& writer)
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: m_writer(writer)
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{
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}
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void visit(const char* key, const char* value)
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{
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m_writer.writeString(key);
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m_writer.writeString(value);
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m_writer.nextLine();
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}
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} visitor(writer);
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entity.forEachKeyValue(visitor);
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}
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class WriteTokensWalker : public scene::Traversable::Walker
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{
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mutable Stack<bool> m_stack;
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TokenWriter& m_writer;
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bool m_ignorePatches;
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public:
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WriteTokensWalker(TokenWriter& writer, bool ignorePatches)
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: m_writer(writer), m_ignorePatches(ignorePatches)
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{
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}
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bool pre(scene::Node& node) const
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{
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m_stack.push(false);
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Entity* entity = Node_getEntity(node);
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if(entity != 0)
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{
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m_writer.writeToken("//");
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m_writer.writeToken("entity");
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m_writer.writeUnsigned(g_count_entities++);
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m_writer.nextLine();
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m_writer.writeToken("{");
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m_writer.nextLine();
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m_stack.top() = true;
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Entity_ExportTokens(*entity, m_writer);
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}
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else
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{
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MapExporter* exporter = Node_getMapExporter(node);
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if(exporter != 0
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&& !(m_ignorePatches && Node_isPatch(node)))
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{
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m_writer.writeToken("//");
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m_writer.writeToken("brush");
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m_writer.writeUnsigned(g_count_brushes++);
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m_writer.nextLine();
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exporter->exportTokens(m_writer);
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}
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}
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return true;
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}
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void post(scene::Node& node) const
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{
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if(m_stack.top())
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{
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m_writer.writeToken("}");
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m_writer.nextLine();
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}
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m_stack.pop();
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}
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};
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void Map_Write(scene::Node& root, GraphTraversalFunc traverse, TokenWriter& writer, bool ignorePatches)
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{
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g_count_entities = 0;
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traverse(root, WriteTokensWalker(writer, ignorePatches));
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}
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