gtkradiant/tools/quake3/q3map2/q3map2.vcproj
rambetter 88f8603d62 8MB stack size linker options on all VC2008 proj files.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@485 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:12:34 +00:00

338 lines
7.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="q3map2"
ProjectGUID="{CD40B764-1D47-4FAE-8C6A-EF036E478D65}"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)\install"
IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\tools\quake3\common&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2-2.7.3\include\libxml2&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\include\libpng14&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\include&quot;;&quot;$(SolutionDir)\..\jpeg-8c\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
DisableSpecificWarnings="4996;4267;4312"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/STACK:8388608"
AdditionalDependencies="Ws2_32.lib glib-2.0.lib libpng.lib libxml2.lib libjpegd.lib md5lib.lib mathlib.lib picomodel.lib l_net.lib ddslib.lib quake3-common.lib"
AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\gtk-2.16.6\lib&quot;;&quot;$(SolutionDir)\..\libxml2-2.7.3\lib&quot;;&quot;$(SolutionDir)\..\jpeg-8c\lib&quot;;&quot;$(SolutionDir)\build\$(ConfigurationName)\libs&quot;"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)\install"
IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\tools\quake3\common&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2-2.7.3\include\libxml2&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\include\libpng14&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\include&quot;;&quot;$(SolutionDir)\..\jpeg-8c\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
DisableSpecificWarnings="4996;4267;4312"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/STACK:8388608"
AdditionalDependencies="Ws2_32.lib glib-2.0.lib libpng.lib libxml2.lib libjpeg.lib md5lib.lib mathlib.lib picomodel.lib l_net.lib ddslib.lib quake3-common.lib"
AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\gtk-2.16.6\lib&quot;;&quot;$(SolutionDir)\..\libxml2-2.7.3\lib&quot;;&quot;$(SolutionDir)\..\jpeg-8c\lib&quot;;&quot;$(SolutionDir)\build\$(ConfigurationName)\libs&quot;"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="src"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
>
<File
RelativePath=".\bspfile_abstract.c"
>
</File>
<File
RelativePath=".\bspfile_ibsp.c"
>
</File>
<File
RelativePath=".\bspfile_rbsp.c"
>
</File>
<File
RelativePath=".\image.c"
>
</File>
<File
RelativePath=".\main.c"
>
</File>
<File
RelativePath=".\mesh.c"
>
</File>
<File
RelativePath=".\model.c"
>
</File>
<File
RelativePath=".\path_init.c"
>
</File>
<File
RelativePath=".\shaders.c"
>
</File>
<File
RelativePath=".\surface_extra.c"
>
</File>
<File
RelativePath=".\brush.c"
>
</File>
<File
RelativePath=".\brush_primit.c"
>
</File>
<File
RelativePath=".\bsp.c"
>
</File>
<File
RelativePath=".\decals.c"
>
</File>
<File
RelativePath=".\facebsp.c"
>
</File>
<File
RelativePath=".\fog.c"
>
</File>
<File
RelativePath=".\leakfile.c"
>
</File>
<File
RelativePath=".\map.c"
>
</File>
<File
RelativePath=".\patch.c"
>
</File>
<File
RelativePath=".\portals.c"
>
</File>
<File
RelativePath=".\prtfile.c"
>
</File>
<File
RelativePath=".\surface.c"
>
</File>
<File
RelativePath=".\surface_foliage.c"
>
</File>
<File
RelativePath=".\surface_fur.c"
>
</File>
<File
RelativePath=".\surface_meta.c"
>
</File>
<File
RelativePath=".\tjunction.c"
>
</File>
<File
RelativePath=".\tree.c"
>
</File>
<File
RelativePath=".\writebsp.c"
>
</File>
<File
RelativePath=".\light.c"
>
</File>
<File
RelativePath=".\light_bounce.c"
>
</File>
<File
RelativePath=".\light_trace.c"
>
</File>
<File
RelativePath=".\light_ydnar.c"
>
</File>
<File
RelativePath=".\lightmaps_ydnar.c"
>
</File>
<File
RelativePath=".\vis.c"
>
</File>
<File
RelativePath=".\visflow.c"
>
</File>
<File
RelativePath=".\convert_ase.c"
>
</File>
<File
RelativePath=".\convert_map.c"
>
</File>
</Filter>
<Filter
Name="rc"
Filter="rc;ico"
>
<File
RelativePath=".\q3map2.ico"
>
</File>
<File
RelativePath=".\q3map2.rc"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>