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https://github.com/UberGames/GtkRadiant.git
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9998050654
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
116 lines
4.8 KiB
C
116 lines
4.8 KiB
C
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _IENTITY_H_
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#define _IENTITY_H_
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//
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// API for entity manip stuff
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//
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// FIXME TTimo this prolly needs to merge with iepairs.h?
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/*!
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SPoG
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generic "entity" module...
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at first, there will only be one implementation for all entities,
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perhaps later there will be one for each entity type?
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it would probably make more sense to have a single implementation,
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a generic one that is very flexible and can adapt the visualisation of
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itself depending on an xml config specified in the entity definitions file
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*/
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#define ENTITY_MAJOR "entity"
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// {A1C9F9FD-75D5-4e4d-9D65-235D6D3F254C}
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static const GUID QEREntityTable_GUID =
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{ 0xa1c9f9fd, 0x75d5, 0x4e4d, { 0x9d, 0x65, 0x23, 0x5d, 0x6d, 0x3f, 0x25, 0x4c } };
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typedef entity_t* (* PFN_ENTITYALLOC) ();
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typedef void (* PFN_ENTITYFREE) (entity_t *e);
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typedef entity_t* (* PFN_ENTITYCREATE) (eclass_t *c);
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typedef entity_t* (* PFN_ENTITYCLONE) (entity_t *e);
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typedef void (* PFN_ENTITYSETKEYVALUE) (entity_t *ent, const char *key, const char *value);
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typedef void (* PFN_ENTITYDELETEKEY) (entity_t *ent, const char *key);
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typedef const char* (* PFN_ENTITYVALUEFORKEY) (entity_t *ent, const char *key);
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typedef float (* PFN_ENTITYFLOATFORKEY) (entity_t *ent, const char *key);
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typedef int (* PFN_ENTITYINTFORKEY) (entity_t *ent, const char *key);
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typedef void (* PFN_ENTITYVECTORFORKEY) (entity_t *ent, const char *key, vec3_t vec);
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typedef void (* PFN_ENTITYADDTOLIST) (entity_t *e, entity_t *lst);
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typedef void (* PFN_ENTITYREMOVEFROMLIST) (entity_t *e);
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typedef void (* PFN_ENTITYLINKBRUSH) (entity_t *e, brush_t *b);
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typedef void (* PFN_ENTITYUNLINKBRUSH) (brush_t *b);
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typedef void (* PFN_ENTITYDRAWLIGHT) (entity_t* e, int nGLState, int pref, int nViewType);
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typedef int (* PFN_ENTITYMEMORYSIZE) (entity_t *e);
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typedef void (* PFN_ENTITYUPDATEMODEL) (entity_t *e);
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typedef epair_t* (* PFN_ALLOCATEEPAIR) (const char *key, const char *value);
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typedef epair_t** (* PFN_GETENTITYKEYVALLIST) (entity_t *e);
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typedef void (* PFN_SETENTITYKEYVALLIST) (entity_t *e, epair_t* ep);
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struct _QEREntityTable
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{
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int m_nSize;
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PFN_ENTITYALLOC m_pfnEntity_Alloc;
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PFN_ENTITYFREE m_pfnEntity_Free;
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PFN_ENTITYCREATE m_pfnEntity_Create;
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PFN_ENTITYCLONE m_pfnEntity_Clone;
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PFN_ENTITYSETKEYVALUE m_pfnSetKeyValue;
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PFN_ENTITYDELETEKEY m_pfnDeleteKey;
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PFN_ENTITYVALUEFORKEY m_pfnValueForKey;
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PFN_ENTITYFLOATFORKEY m_pfnFloatForKey;
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PFN_ENTITYINTFORKEY m_pfnIntForKey;
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PFN_ENTITYVECTORFORKEY m_pfnGetVectorForKey;
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PFN_ENTITYADDTOLIST m_pfnEntity_AddToList;
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PFN_ENTITYREMOVEFROMLIST m_pfnEntity_RemoveFromList;
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PFN_ENTITYLINKBRUSH m_pfnEntity_LinkBrush;
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PFN_ENTITYUNLINKBRUSH m_pfnEntity_UnlinkBrush;
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PFN_ENTITYDRAWLIGHT m_pfnDrawLight;
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PFN_ENTITYMEMORYSIZE m_pfnEntity_MemorySize;
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PFN_ALLOCATEEPAIR m_pfnAllocateEpair;
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PFN_GETENTITYKEYVALLIST m_pfnGetEntityKeyValList;
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PFN_SETENTITYKEYVALLIST m_pfnSetEntityKeyValList;
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};
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#ifdef USE_ENTITYTABLE_DEFINE
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#ifndef __ENTITYTABLENAME
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#define __ENTITYTABLENAME g_EntityTable
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#endif
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#define Entity_Alloc __ENTITYTABLENAME.m_pfnEntity_Alloc
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#define Entity_Free __ENTITYTABLENAME.m_pfnEntity_Free
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#define Entity_Clone __ENTITYTABLENAME.m_pfnEntity_Clone
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#define SetKeyValue __ENTITYTABLENAME.m_pfnSetKeyValue
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#define DeleteKey __ENTITYTABLENAME.m_pfnDeleteKey
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#define ValueForKey __ENTITYTABLENAME.m_pfnValueForKey
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#define FloatForKey __ENTITYTABLENAME.m_pfnFloatForKey
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#define IntForKey __ENTITYTABLENAME.m_pfnIntForKey
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#define GetVectorForKey __ENTITYTABLENAME.m_pfnGetVectorForKey
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#define Entity_AddToList __ENTITYTABLENAME.m_pfnEntity_AddToList
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#define Entity_RemoveFromList __ENTITYTABLENAME.m_pfnEntity_RemoveFromList
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#define Entity_LinkBrush __ENTITYTABLENAME.m_pfnEntity_LinkBrush
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#define Entity_UnlinkBrush __ENTITYTABLENAME.m_pfnEntity_UnlinkBrush
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#define DrawLight __ENTITYTABLENAME.m_pfnDrawLight
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#define Entity_MemorySize __ENTITYTABLENAME.m_pfnEntity_MemorySize
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#define Entity_AllocateEpair __ENTITYTABLENAME.m_pfnAllocateEpair
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#define Entity_GetKeyValList __ENTITYTABLENAME.m_pfnGetEntityKeyValList
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#define Entity_SetKeyValList __ENTITYTABLENAME.m_pfnSetEntityKeyValList
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#endif
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#endif
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