mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-12-11 21:10:56 +00:00
6ee91d153e
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@44 8a3a26a2-13c4-0310-b231-cf6edde360e5
263 lines
6.3 KiB
C++
263 lines
6.3 KiB
C++
#include "bsploader.h"
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#include "dialogs/dialogs-gtk.h"
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#include "cmdlib.h"
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int numnodes;
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int numplanes;
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int numleafs;
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int numleafsurfaces;
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int numVisBytes;
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int numDrawVerts;
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int numDrawSurfaces;
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int numbrushes;
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int numbrushsides;
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int numleafbrushes;
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byte *visBytes = NULL;
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dnode_t *dnodes = NULL;
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dplane_t *dplanes = NULL;
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dleaf_t *dleafs = NULL;
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qdrawVert_t *drawVerts = NULL;
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dsurface_t *drawSurfaces = NULL;
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int *dleafsurfaces = NULL;
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dbrush_t *dbrushes = NULL;
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dbrushside_t *dbrushsides = NULL;
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int *dleafbrushes = NULL;
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#define BSP_IDENT (('P'<<24)+('S'<<16)+('B'<<8)+'I')
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#define Q3_BSP_VERSION 46
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#define WOLF_BSP_VERSION 47
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/*
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================
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FileLength
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================
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*/
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int FileLength (FILE *f)
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{
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int pos;
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int end;
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pos = ftell (f);
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fseek (f, 0, SEEK_END);
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end = ftell (f);
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fseek (f, pos, SEEK_SET);
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return end;
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}
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/*
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==============
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LoadFile
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==============
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*/
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bool LoadFile( const char *filename, byte **bufferptr)
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{
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FILE *f;
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int length;
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byte *buffer;
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f = fopen(filename, "rb");
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if(!f)
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return false;
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length = FileLength (f);
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buffer = new byte[length+1];
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buffer[length] = 0;
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fread(buffer, 1, length, f);
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fclose (f);
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*bufferptr = buffer;
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return true;
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}
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int LittleLong (int l)
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{
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#if defined(__BIG_ENDIAN__)
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std::reverse(reinterpret_cast<unsigned char*>(&l), reinterpret_cast<unsigned char*>(&l) + sizeof(int));
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#endif
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return l;
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}
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float LittleFloat (float l)
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{
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#if defined(__BIG_ENDIAN__)
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std::reverse(reinterpret_cast<unsigned char*>(&l), reinterpret_cast<unsigned char*>(&l) + sizeof(float));
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#endif
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return l;
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}
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/*
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=============
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SwapBlock
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If all values are 32 bits, this can be used to swap everything
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=============
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*/
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void SwapBlock( int *block, int sizeOfBlock ) {
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int i;
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sizeOfBlock >>= 2;
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for ( i = 0 ; i < sizeOfBlock ; i++ ) {
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block[i] = LittleLong( block[i] );
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}
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}
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/*
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=============
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SwapBSPFile
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Byte swaps all data in a bsp file.
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=============
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*/
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void SwapBSPFile( void ) {
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int i;
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// models
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// SwapBlock( (int *)dmodels, nummodels * sizeof( dmodels[0] ) );
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// shaders (don't swap the name)
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// for ( i = 0 ; i < numShaders ; i++ ) {
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// dshaders[i].contentFlags = LittleLong( dshaders[i].contentFlags );
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// dshaders[i].surfaceFlags = LittleLong( dshaders[i].surfaceFlags );
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// }
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// planes
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SwapBlock( (int *)dplanes, numplanes * sizeof( dplanes[0] ) );
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// nodes
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SwapBlock( (int *)dnodes, numnodes * sizeof( dnodes[0] ) );
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// leafs
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SwapBlock( (int *)dleafs, numleafs * sizeof( dleafs[0] ) );
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// leaffaces
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SwapBlock( (int *)dleafsurfaces, numleafsurfaces * sizeof( dleafsurfaces[0] ) );
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// leafbrushes
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SwapBlock( (int *)dleafbrushes, numleafbrushes * sizeof( dleafbrushes[0] ) );
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// brushes
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SwapBlock( (int *)dbrushes, numbrushes * sizeof( dbrushes[0] ) );
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// brushsides
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SwapBlock( (int *)dbrushsides, numbrushsides * sizeof( dbrushsides[0] ) );
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// vis
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((int *)&visBytes)[0] = LittleLong( ((int *)&visBytes)[0] );
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((int *)&visBytes)[1] = LittleLong( ((int *)&visBytes)[1] );
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// drawverts (don't swap colors )
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for ( i = 0 ; i < numDrawVerts ; i++ ) {
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drawVerts[i].lightmap[0] = LittleFloat( drawVerts[i].lightmap[0] );
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drawVerts[i].lightmap[1] = LittleFloat( drawVerts[i].lightmap[1] );
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drawVerts[i].st[0] = LittleFloat( drawVerts[i].st[0] );
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drawVerts[i].st[1] = LittleFloat( drawVerts[i].st[1] );
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drawVerts[i].xyz[0] = LittleFloat( drawVerts[i].xyz[0] );
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drawVerts[i].xyz[1] = LittleFloat( drawVerts[i].xyz[1] );
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drawVerts[i].xyz[2] = LittleFloat( drawVerts[i].xyz[2] );
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drawVerts[i].normal[0] = LittleFloat( drawVerts[i].normal[0] );
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drawVerts[i].normal[1] = LittleFloat( drawVerts[i].normal[1] );
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drawVerts[i].normal[2] = LittleFloat( drawVerts[i].normal[2] );
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}
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// drawindexes
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// SwapBlock( (int *)drawIndexes, numDrawIndexes * sizeof( drawIndexes[0] ) );
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// drawsurfs
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SwapBlock( (int *)drawSurfaces, numDrawSurfaces * sizeof( drawSurfaces[0] ) );
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// fogs
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// for ( i = 0 ; i < numFogs ; i++ ) {
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// dfogs[i].brushNum = LittleLong( dfogs[i].brushNum );
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// dfogs[i].visibleSide = LittleLong( dfogs[i].visibleSide );
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// }
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}
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/*
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=============
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CopyLump
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=============
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*/
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int CopyLump( dheader_t *header, int lump, void **dest, int size ) {
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int length, ofs;
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length = header->lumps[lump].filelen;
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ofs = header->lumps[lump].fileofs;
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if(length == 0)
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return 0;
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*dest = new byte[length];
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memcpy( *dest, (byte *)header + ofs, length );
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return length / size;
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}
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/*
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=============
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LoadBSPFile
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=============
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*/
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bool LoadBSPFile( const char *filename ) {
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dheader_t *header;
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// load the file header
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if(!LoadFile (filename, (byte **)&header))
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return false;
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// swap the header
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SwapBlock( (int *)header, sizeof(*header) );
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if ( header->ident != BSP_IDENT ) {
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DoMessageBox( "Cant find a valid IBSP file", "Error", eMB_OK);
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return false;
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}
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if ( (header->version != Q3_BSP_VERSION) &&
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(header->version != WOLF_BSP_VERSION) ) {
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DoMessageBox( "File is incorrect version", "Error", eMB_OK);
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return false;
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}
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numbrushsides = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushsides, sizeof(dbrushside_t) );
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numbrushes = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushes, sizeof(dbrush_t) );
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numplanes = CopyLump( header, LUMP_PLANES, (void**)&dplanes, sizeof(dplane_t) );
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numleafs = CopyLump( header, LUMP_LEAFS, (void**)&dleafs, sizeof(dleaf_t) );
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numnodes = CopyLump( header, LUMP_NODES, (void**)&dnodes, sizeof(dnode_t) );
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numDrawVerts = CopyLump( header, LUMP_DRAWVERTS, (void**)&drawVerts, sizeof(qdrawVert_t) );
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numDrawSurfaces = CopyLump( header, LUMP_SURFACES, (void**)&drawSurfaces, sizeof(dsurface_t) );
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numleafsurfaces = CopyLump( header, LUMP_LEAFSURFACES, (void**)&dleafsurfaces, sizeof(int) );
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numVisBytes = CopyLump( header, LUMP_VISIBILITY, (void**)&visBytes, 1 );
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numleafbrushes = CopyLump( header, LUMP_LEAFBRUSHES, (void**)&dleafbrushes, sizeof(int) );
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delete header; // everything has been copied out
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// swap everything
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SwapBSPFile();
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return true;
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}
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void FreeBSPData()
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{
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if(visBytes)
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delete visBytes;
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if(dnodes)
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delete dnodes;
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if(dplanes)
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delete dplanes;
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if(dleafs)
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delete dleafs;
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if(drawVerts)
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delete drawVerts;
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if(drawSurfaces)
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delete drawSurfaces;
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if(dleafsurfaces)
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delete dleafsurfaces;
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if(dleafbrushes)
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delete dleafbrushes;
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if(dbrushes)
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delete dbrushes;
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if(dbrushsides)
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delete dbrushsides;
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}
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