mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-29 23:22:23 +00:00
358 lines
8.8 KiB
C++
358 lines
8.8 KiB
C++
/*
|
|
BobToolz plugin for GtkRadiant
|
|
Copyright (C) 2001 Gordon Biggans
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "StdAfx.h"
|
|
#include "DPoint.h"
|
|
|
|
#include "DTrainDrawer.h"
|
|
#include "DEPair.h"
|
|
|
|
#include "misc.h"
|
|
#include "funchandlers.h"
|
|
|
|
#include "dialogs/dialogs-gtk.h"
|
|
|
|
DTrainDrawer::DTrainDrawer() {
|
|
refCount = 1;
|
|
m_bHooked = FALSE;
|
|
m_bDisplay = FALSE;
|
|
|
|
BuildPaths();
|
|
}
|
|
|
|
DTrainDrawer::~DTrainDrawer( void ) {
|
|
if ( m_bHooked ) {
|
|
UnRegister();
|
|
}
|
|
|
|
ClearPoints();
|
|
ClearSplines();
|
|
}
|
|
|
|
void DTrainDrawer::ClearSplines() {
|
|
for ( list<splinePoint_t *>::const_iterator deadSpline = m_splineList.begin(); deadSpline != m_splineList.end(); deadSpline++ ) {
|
|
( *deadSpline )->m_pointList.clear();
|
|
( *deadSpline )->m_vertexList.clear();
|
|
delete ( *deadSpline );
|
|
}
|
|
|
|
m_splineList.clear();
|
|
}
|
|
|
|
void DTrainDrawer::ClearPoints() {
|
|
for ( list<controlPoint_t *>::const_iterator deadPoint = m_pointList.begin(); deadPoint != m_pointList.end(); deadPoint++ ) {
|
|
delete *deadPoint;
|
|
}
|
|
|
|
m_pointList.clear();
|
|
}
|
|
|
|
void DTrainDrawer::Register() {
|
|
g_QglTable.m_pfnHookGL2DWindow( this );
|
|
g_QglTable.m_pfnHookGL3DWindow( this );
|
|
m_bHooked = TRUE;
|
|
}
|
|
|
|
void DTrainDrawer::UnRegister() {
|
|
g_QglTable.m_pfnUnHookGL2DWindow( this );
|
|
g_QglTable.m_pfnUnHookGL3DWindow( this );
|
|
m_bHooked = FALSE;
|
|
}
|
|
|
|
void CalculateSpline_r( vec3_t* v, int count, vec3_t out, float tension ) {
|
|
vec3_t dist;
|
|
|
|
if ( count < 2 ) {
|
|
return;
|
|
}
|
|
|
|
if ( count == 2 ) {
|
|
VectorSubtract( v[1], v[0], dist );
|
|
VectorMA( v[0], tension, dist, out );
|
|
return;
|
|
}
|
|
|
|
vec3_t* v2 = new vec3_t[count - 1];
|
|
|
|
for ( int i = 0; i < count - 1; i++ ) {
|
|
VectorSubtract( v[i + 1], v[i], dist );
|
|
VectorMA( v[i], tension, dist, v2[i] );
|
|
}
|
|
|
|
CalculateSpline_r( v2, count - 1, out, tension );
|
|
|
|
delete[] v2;
|
|
}
|
|
|
|
void DTrainDrawer::Draw3D() {
|
|
|
|
if ( !m_bDisplay ) {
|
|
return;
|
|
}
|
|
|
|
g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
|
|
|
|
g_QglTable.m_pfn_qglDisable( GL_BLEND );
|
|
g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
|
|
|
|
g_QglTable.m_pfn_qglPushMatrix();
|
|
|
|
g_QglTable.m_pfn_qglLineWidth( 2.0f );
|
|
g_QglTable.m_pfn_qglColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
|
|
|
g_QglTable.m_pfn_qglEnable( GL_BLEND );
|
|
g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
g_QglTable.m_pfn_qglDisable( GL_POLYGON_SMOOTH );
|
|
|
|
g_QglTable.m_pfn_qglDepthFunc( GL_ALWAYS );
|
|
|
|
for ( list<splinePoint_t* >::const_iterator sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
|
|
splinePoint_t* pSP = ( *sp );
|
|
|
|
g_QglTable.m_pfn_qglBegin( GL_LINE_STRIP );
|
|
for ( list<DPoint >::const_iterator v = pSP->m_vertexList.begin(); v != pSP->m_vertexList.end(); v++ ) {
|
|
g_QglTable.m_pfn_qglVertex3fv( ( *v )._pnt );
|
|
}
|
|
g_QglTable.m_pfn_qglEnd();
|
|
|
|
}
|
|
|
|
g_QglTable.m_pfn_qglPopMatrix();
|
|
g_QglTable.m_pfn_qglPopAttrib();
|
|
}
|
|
|
|
void DTrainDrawer::Draw2D( VIEWTYPE vt ) {
|
|
|
|
if ( !m_bDisplay ) {
|
|
return;
|
|
}
|
|
|
|
g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
|
|
|
|
g_QglTable.m_pfn_qglDisable( GL_BLEND );
|
|
g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
|
|
|
|
g_QglTable.m_pfn_qglPushMatrix();
|
|
|
|
switch ( vt )
|
|
{
|
|
case XY:
|
|
break;
|
|
case XZ:
|
|
g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
|
|
break;
|
|
case YZ:
|
|
g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
|
|
g_QglTable.m_pfn_qglRotatef( 270.0f, 0.0f, 0.0f, 1.0f );
|
|
break;
|
|
}
|
|
|
|
g_QglTable.m_pfn_qglLineWidth( 1.0f );
|
|
g_QglTable.m_pfn_qglColor4f( 1.0f, 0.0f, 0.0f, 0.5f );
|
|
|
|
g_QglTable.m_pfn_qglEnable( GL_BLEND );
|
|
g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
g_QglTable.m_pfn_qglDisable( GL_POLYGON_SMOOTH );
|
|
|
|
g_QglTable.m_pfn_qglDepthFunc( GL_ALWAYS );
|
|
|
|
g_QglTable.m_pfn_qglColor4f( 1.f, 0.f, 0.f, 1.f );
|
|
|
|
for ( list<splinePoint_t* >::const_iterator sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
|
|
splinePoint_t* pSP = ( *sp );
|
|
|
|
g_QglTable.m_pfn_qglBegin( GL_LINE_STRIP );
|
|
for ( list<DPoint >::const_iterator v = pSP->m_vertexList.begin(); v != pSP->m_vertexList.end(); v++ ) {
|
|
g_QglTable.m_pfn_qglVertex3fv( ( *v )._pnt );
|
|
}
|
|
g_QglTable.m_pfn_qglEnd();
|
|
|
|
}
|
|
|
|
g_QglTable.m_pfn_qglPopMatrix();
|
|
g_QglTable.m_pfn_qglPopAttrib();
|
|
}
|
|
|
|
void AddSplineControl( const char* control, splinePoint_t* pSP ) {
|
|
controlPoint_t cp;
|
|
strncpy( cp.strName, control, 64 );
|
|
|
|
pSP->m_pointList.push_front( cp );
|
|
}
|
|
|
|
void DTrainDrawer::BuildPaths() {
|
|
int count = g_FuncTable.m_pfnGetEntityCount();
|
|
|
|
DEntity e;
|
|
|
|
for ( int i = 0; i < count; i++ ) {
|
|
entity_s* ent = (entity_s*)g_FuncTable.m_pfnGetEntityHandle( i );
|
|
e.ClearEPairs();
|
|
e.LoadEPairList( *g_EntityTable.m_pfnGetEntityKeyValList( ent ) );
|
|
|
|
const char* classname = e.m_Classname.GetBuffer();
|
|
const char* target;
|
|
const char* control;
|
|
const char* targetname;
|
|
vec3_t vOrigin;
|
|
|
|
e.SpawnString( "targetname", NULL, &targetname );
|
|
e.SpawnVector( "origin", "0 0 0", vOrigin );
|
|
|
|
if ( !strcmp( classname, "info_train_spline_main" ) ) {
|
|
if ( !targetname ) {
|
|
Sys_Printf( "info_train_spline_main with no targetname" );
|
|
return;
|
|
}
|
|
|
|
e.SpawnString( "target", NULL, &target );
|
|
|
|
if ( !target ) {
|
|
AddControlPoint( targetname, vOrigin );
|
|
}
|
|
else {
|
|
splinePoint_t* pSP = AddSplinePoint( targetname, target, vOrigin );
|
|
|
|
e.SpawnString( "control", NULL, &control );
|
|
|
|
if ( control ) {
|
|
AddSplineControl( control, pSP );
|
|
|
|
for ( int j = 2;; j++ ) {
|
|
char buffer[16];
|
|
sprintf( buffer, "control%i", j );
|
|
|
|
e.SpawnString( buffer, NULL, &control );
|
|
if ( !control ) {
|
|
break;
|
|
}
|
|
|
|
AddSplineControl( control, pSP );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if ( !strcmp( classname, "info_train_spline_control" ) ) {
|
|
if ( !targetname ) {
|
|
Sys_Printf( "info_train_spline_control with no targetname" );
|
|
return;
|
|
}
|
|
|
|
AddControlPoint( targetname, vOrigin );
|
|
}
|
|
}
|
|
|
|
list<splinePoint_t* >::const_iterator sp;
|
|
for ( sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
|
|
splinePoint_t* pSP = ( *sp );
|
|
|
|
controlPoint_t* pTarget = FindControlPoint( pSP->strTarget );
|
|
|
|
if ( !pTarget ) {
|
|
Sys_Printf( "couldn't find target %s", pSP->strTarget );
|
|
return;
|
|
// continue;
|
|
}
|
|
|
|
pSP->pTarget = pTarget;
|
|
|
|
|
|
for ( list<controlPoint_t >::iterator cp = pSP->m_pointList.begin(); cp != pSP->m_pointList.end(); cp++ ) {
|
|
controlPoint_t* pControl = FindControlPoint( ( *cp ).strName );
|
|
if ( !pControl ) {
|
|
Sys_Printf( "couldn't find control %s", ( *cp ).strName );
|
|
return;
|
|
}
|
|
|
|
VectorCopy( pControl->vOrigin, ( *cp ).vOrigin );
|
|
}
|
|
}
|
|
|
|
m_bDisplay = TRUE;
|
|
Register();
|
|
|
|
for ( sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
|
|
splinePoint_t* pSP = ( *sp );
|
|
DPoint out;
|
|
|
|
if ( !pSP->pTarget ) {
|
|
continue;
|
|
}
|
|
|
|
int count = pSP->m_pointList.size() + 2;
|
|
vec3_t* v = new vec3_t[count];
|
|
|
|
VectorCopy( pSP->point.vOrigin, v[0] );
|
|
|
|
int i = 1;
|
|
for ( list<controlPoint_t>::reverse_iterator cp = pSP->m_pointList.rbegin(); cp != pSP->m_pointList.rend(); cp++ ) {
|
|
VectorCopy( ( *cp ).vOrigin, v[i] );
|
|
i++;
|
|
}
|
|
VectorCopy( pSP->pTarget->vOrigin, v[i] );
|
|
|
|
for ( float tension = 0.0f; tension <= 1.f; tension += 0.01f ) {
|
|
CalculateSpline_r( v, count, out._pnt, tension );
|
|
pSP->m_vertexList.push_front( out );
|
|
}
|
|
|
|
delete[] v;
|
|
|
|
VectorCopy( pSP->pTarget->vOrigin, out._pnt );
|
|
pSP->m_vertexList.push_front( out );
|
|
}
|
|
|
|
|
|
}
|
|
|
|
void DTrainDrawer::AddControlPoint( const char* name, vec_t* origin ){
|
|
controlPoint_t* pCP = new controlPoint_t;
|
|
|
|
strncpy( pCP->strName, name, 64 );
|
|
VectorCopy( origin, pCP->vOrigin );
|
|
|
|
m_pointList.push_back( pCP );
|
|
}
|
|
|
|
splinePoint_t* DTrainDrawer::AddSplinePoint( const char* name, const char* target, vec_t* origin ){
|
|
splinePoint_t* pSP = new splinePoint_t;
|
|
|
|
strncpy( pSP->point.strName, name, 64 );
|
|
strncpy( pSP->strTarget, target, 64 );
|
|
VectorCopy( origin, pSP->point.vOrigin );
|
|
m_splineList.push_back( pSP );
|
|
|
|
return pSP;
|
|
}
|
|
|
|
controlPoint_t* DTrainDrawer::FindControlPoint( const char* name ){
|
|
for ( list<controlPoint_t*>::const_iterator cp = m_pointList.begin(); cp != m_pointList.end(); cp++ ) {
|
|
if ( !strcmp( name, ( *cp )->strName ) ) {
|
|
return ( *cp );
|
|
}
|
|
}
|
|
|
|
for ( list<splinePoint_t*>::const_iterator sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
|
|
if ( !strcmp( name, ( *sp )->point.strName ) ) {
|
|
return &( ( *sp )->point );
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|