mirror of
https://github.com/UberGames/GtkRadiant.git
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12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
348 lines
7.9 KiB
C++
348 lines
7.9 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "skincache.h"
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#include "ifilesystem.h"
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#include "iscriplib.h"
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#include "iarchive.h"
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#include "modelskin.h"
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#include <map>
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#include "stream/stringstream.h"
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#include "generic/callback.h"
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#include "container/cache.h"
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#include "container/hashfunc.h"
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#include "os/path.h"
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#include "moduleobservers.h"
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#include "modulesystem/singletonmodule.h"
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#include "stringio.h"
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void parseShaderName(CopiedString& name, const char* token)
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{
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StringOutputStream cleaned(256);
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cleaned << PathCleaned(token);
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name = cleaned.c_str();
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}
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class Doom3ModelSkin
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{
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typedef std::map<CopiedString, CopiedString> Remaps;
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Remaps m_remaps;
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public:
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bool parseTokens(Tokeniser& tokeniser)
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{
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "{"));
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tokeniser.nextLine();
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for(;;)
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{
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const char* token = tokeniser.getToken();
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if(token == 0)
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{
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return false;
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}
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if(string_equal(token, "}"))
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{
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tokeniser.nextLine();
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return true;
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}
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else if(string_equal(token, "model"))
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{
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//const char* model =
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tokeniser.getToken();
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}
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else
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{
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CopiedString from, to;
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parseShaderName(from, token);
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tokeniser.nextLine(); // hack to handle badly formed skins
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parseShaderName(to, tokeniser.getToken());
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if(!string_equal(from.c_str(), to.c_str()))
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{
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m_remaps.insert(Remaps::value_type(from, to));
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}
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}
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tokeniser.nextLine();
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}
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}
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const char* getRemap(const char* name) const
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{
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Remaps::const_iterator i = m_remaps.find(name);
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if(i != m_remaps.end())
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{
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return (*i).second.c_str();
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}
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return "";
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}
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void forEachRemap(const SkinRemapCallback& callback) const
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{
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for(Remaps::const_iterator i = m_remaps.begin(); i != m_remaps.end(); ++i)
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{
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callback(SkinRemap((*i).first.c_str(), (*i).second.c_str()));
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}
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}
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};
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class GlobalSkins
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{
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public:
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typedef std::map<CopiedString, Doom3ModelSkin> SkinMap;
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SkinMap m_skins;
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Doom3ModelSkin g_nullSkin;
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Doom3ModelSkin& getSkin(const char* name)
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{
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SkinMap::iterator i = m_skins.find(name);
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if(i != m_skins.end())
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{
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return (*i).second;
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}
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return g_nullSkin;
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}
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bool parseTokens(Tokeniser& tokeniser)
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{
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tokeniser.nextLine();
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for(;;)
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{
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const char* token = tokeniser.getToken();
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if(token == 0)
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{
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// end of token stream
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return true;
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}
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if(!string_equal(token, "skin"))
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{
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Tokeniser_unexpectedError(tokeniser, token, "skin");
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return false;
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}
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const char* other = tokeniser.getToken();
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if(other == 0)
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{
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Tokeniser_unexpectedError(tokeniser, token, "#string");
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return false;
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}
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CopiedString name;
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parseShaderName(name, other);
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Doom3ModelSkin& skin = m_skins[name];
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RETURN_FALSE_IF_FAIL(skin.parseTokens(tokeniser));
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}
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}
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void parseFile(const char* name)
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{
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StringOutputStream relativeName(64);
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relativeName << "skins/" << name;
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ArchiveTextFile* file = GlobalFileSystem().openTextFile(relativeName.c_str());
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if(file != 0)
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{
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globalOutputStream() << "parsing skins from " << makeQuoted(name) << "\n";
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{
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Tokeniser& tokeniser = GlobalScriptLibrary().m_pfnNewSimpleTokeniser(file->getInputStream());
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parseTokens(tokeniser);
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tokeniser.release();
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}
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file->release();
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}
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else
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{
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globalErrorStream() << "failed to open " << makeQuoted(name) << "\n";
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}
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}
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typedef MemberCaller1<GlobalSkins, const char*, &GlobalSkins::parseFile> ParseFileCaller;
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void construct()
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{
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GlobalFileSystem().forEachFile("skins/", "skin", ParseFileCaller(*this));
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}
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void destroy()
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{
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m_skins.clear();
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}
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void realise()
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{
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construct();
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}
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void unrealise()
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{
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destroy();
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}
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};
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GlobalSkins g_skins;
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class Doom3ModelSkinCacheElement : public ModelSkin
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{
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ModuleObservers m_observers;
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Doom3ModelSkin* m_skin;
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public:
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Doom3ModelSkinCacheElement() : m_skin(0)
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{
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}
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void attach(ModuleObserver& observer)
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{
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m_observers.attach(observer);
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if(realised())
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{
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observer.realise();
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}
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}
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void detach(ModuleObserver& observer)
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{
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if(realised())
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{
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observer.unrealise();
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}
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m_observers.detach(observer);
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}
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bool realised() const
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{
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return m_skin != 0;
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}
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void realise(const char* name)
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{
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ASSERT_MESSAGE(!realised(), "Doom3ModelSkinCacheElement::realise: already realised");
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m_skin = &g_skins.getSkin(name);
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m_observers.realise();
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}
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void unrealise()
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{
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ASSERT_MESSAGE(realised(), "Doom3ModelSkinCacheElement::unrealise: not realised");
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m_observers.unrealise();
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m_skin = 0;
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}
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const char* getRemap(const char* name) const
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{
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ASSERT_MESSAGE(realised(), "Doom3ModelSkinCacheElement::getRemap: not realised");
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return m_skin->getRemap(name);
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}
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void forEachRemap(const SkinRemapCallback& callback) const
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{
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ASSERT_MESSAGE(realised(), "Doom3ModelSkinCacheElement::forEachRemap: not realised");
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m_skin->forEachRemap(callback);
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}
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};
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class Doom3ModelSkinCache : public ModelSkinCache, public ModuleObserver
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{
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class CreateDoom3ModelSkin
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{
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Doom3ModelSkinCache& m_cache;
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public:
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explicit CreateDoom3ModelSkin(Doom3ModelSkinCache& cache)
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: m_cache(cache)
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{
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}
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Doom3ModelSkinCacheElement* construct(const CopiedString& name)
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{
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Doom3ModelSkinCacheElement* skin = new Doom3ModelSkinCacheElement;
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if(m_cache.realised())
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{
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skin->realise(name.c_str());
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}
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return skin;
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}
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void destroy(Doom3ModelSkinCacheElement* skin)
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{
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if(m_cache.realised())
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{
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skin->unrealise();
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}
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delete skin;
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}
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};
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typedef HashedCache<CopiedString, Doom3ModelSkinCacheElement, HashString, std::equal_to<CopiedString>, CreateDoom3ModelSkin> Cache;
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Cache m_cache;
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bool m_realised;
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public:
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typedef ModelSkinCache Type;
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STRING_CONSTANT(Name, "*");
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ModelSkinCache* getTable()
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{
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return this;
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}
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Doom3ModelSkinCache() : m_cache(CreateDoom3ModelSkin(*this)), m_realised(false)
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{
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GlobalFileSystem().attach(*this);
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}
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~Doom3ModelSkinCache()
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{
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GlobalFileSystem().detach(*this);
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}
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ModelSkin& capture(const char* name)
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{
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return *m_cache.capture(name);
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}
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void release(const char* name)
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{
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m_cache.release(name);
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}
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bool realised() const
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{
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return m_realised;
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}
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void realise()
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{
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g_skins.realise();
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m_realised = true;
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for(Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i)
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{
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(*i).value->realise((*i).key.c_str());
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}
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}
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void unrealise()
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{
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m_realised = false;
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for(Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i)
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{
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(*i).value->unrealise();
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}
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g_skins.unrealise();
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}
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};
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class Doom3ModelSkinCacheDependencies : public GlobalFileSystemModuleRef, public GlobalScripLibModuleRef
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{
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};
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typedef SingletonModule<Doom3ModelSkinCache, Doom3ModelSkinCacheDependencies> Doom3ModelSkinCacheModule;
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Doom3ModelSkinCacheModule g_Doom3ModelSkinCacheModule;
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void Doom3ModelSkinCacheModule_selfRegister(ModuleServer& server)
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{
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g_Doom3ModelSkinCacheModule.selfRegister();
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}
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