mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-23 20:32:42 +00:00
6ee91d153e
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@44 8a3a26a2-13c4-0310-b231-cf6edde360e5
590 lines
12 KiB
C++
590 lines
12 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "undo.h"
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#include "debugging/debugging.h"
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#include "warnings.h"
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#include "iundo.h"
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#include "preferencesystem.h"
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#include "string/string.h"
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#include "generic/callback.h"
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#include "preferences.h"
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#include "stringio.h"
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#include <list>
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#include <map>
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#include <set>
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#include "timer.h"
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class DebugScopeTimer
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{
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Timer m_timer;
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const char* m_operation;
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public:
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DebugScopeTimer(const char* operation)
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: m_operation(operation)
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{
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m_timer.start();
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}
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~DebugScopeTimer()
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{
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unsigned int elapsed = m_timer.elapsed_msec();
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if(elapsed > 0)
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{
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globalOutputStream() << m_operation << ": " << elapsed << " msec\n";
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}
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}
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};
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class RadiantUndoSystem : public UndoSystem
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{
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INTEGER_CONSTANT(MAX_UNDO_LEVELS, 1024);
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class Snapshot
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{
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class StateApplicator
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{
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public:
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Undoable* m_undoable;
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private:
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UndoMemento* m_data;
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public:
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StateApplicator(Undoable* undoable, UndoMemento* data)
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: m_undoable(undoable), m_data(data)
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{
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}
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void restore()
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{
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m_undoable->importState(m_data);
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}
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void release()
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{
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m_data->release();
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}
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};
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typedef std::list<StateApplicator> states_t;
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states_t m_states;
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public:
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bool empty() const
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{
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return m_states.empty();
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}
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std::size_t size() const
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{
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return m_states.size();
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}
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void save(Undoable* undoable)
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{
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m_states.push_front(StateApplicator(undoable, undoable->exportState()));
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}
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void restore()
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{
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for(states_t::iterator i = m_states.begin(); i != m_states.end(); ++i)
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{
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(*i).restore();
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}
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}
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void release()
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{
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for(states_t::iterator i = m_states.begin(); i != m_states.end(); ++i)
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{
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(*i).release();
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}
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}
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};
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struct Operation
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{
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Snapshot m_snapshot;
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CopiedString m_command;
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Operation(const char* command)
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: m_command(command)
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{
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}
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~Operation()
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{
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m_snapshot.release();
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}
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};
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class UndoStack
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{
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//! Note: using std::list instead of vector/deque, to avoid copying of undos
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typedef std::list<Operation*> Operations;
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Operations m_stack;
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Operation* m_pending;
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public:
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UndoStack() : m_pending(0)
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{
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}
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~UndoStack()
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{
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clear();
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}
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bool empty() const
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{
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return m_stack.empty();
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}
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std::size_t size() const
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{
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return m_stack.size();
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}
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Operation* back()
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{
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return m_stack.back();
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}
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const Operation* back() const
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{
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return m_stack.back();
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}
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Operation* front()
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{
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return m_stack.front();
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}
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const Operation* front() const
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{
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return m_stack.front();
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}
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void pop_front()
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{
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delete m_stack.front();
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m_stack.pop_front();
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}
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void pop_back()
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{
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delete m_stack.back();
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m_stack.pop_back();
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}
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void clear()
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{
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if(!m_stack.empty())
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{
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for(Operations::iterator i = m_stack.begin(); i != m_stack.end(); ++i)
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{
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delete *i;
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}
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m_stack.clear();
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}
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}
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void start(const char* command)
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{
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if(m_pending != 0)
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{
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delete m_pending;
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}
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m_pending = new Operation(command);
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}
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bool finish(const char* command)
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{
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if(m_pending != 0)
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{
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delete m_pending;
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m_pending = 0;
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return false;
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}
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else
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{
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ASSERT_MESSAGE(!m_stack.empty(), "undo stack empty");
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m_stack.back()->m_command = command;
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return true;
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}
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}
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void save(Undoable* undoable)
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{
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if(m_pending != 0)
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{
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m_stack.push_back(m_pending);
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m_pending = 0;
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}
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back()->m_snapshot.save(undoable);
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}
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};
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UndoStack m_undo_stack;
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UndoStack m_redo_stack;
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class UndoStackFiller : public UndoObserver
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{
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UndoStack* m_stack;
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public:
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UndoStackFiller()
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: m_stack(0)
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{
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}
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void save(Undoable* undoable)
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{
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ASSERT_NOTNULL(undoable);
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if(m_stack != 0)
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{
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m_stack->save(undoable);
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m_stack = 0;
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}
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}
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void setStack(UndoStack* stack)
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{
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m_stack = stack;
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}
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};
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typedef std::map<Undoable*, UndoStackFiller> undoables_t;
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undoables_t m_undoables;
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void mark_undoables(UndoStack* stack)
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{
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for(undoables_t::iterator i = m_undoables.begin(); i != m_undoables.end(); ++i)
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{
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(*i).second.setStack(stack);
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}
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}
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std::size_t m_undo_levels;
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typedef std::set<UndoTracker*> Trackers;
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Trackers m_trackers;
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public:
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RadiantUndoSystem()
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: m_undo_levels(64)
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{
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}
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~RadiantUndoSystem()
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{
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clear();
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}
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UndoObserver* observer(Undoable* undoable)
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{
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ASSERT_NOTNULL(undoable);
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return &m_undoables[undoable];
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}
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void release(Undoable* undoable)
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{
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ASSERT_NOTNULL(undoable);
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m_undoables.erase(undoable);
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}
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void setLevels(std::size_t levels)
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{
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if(levels > MAX_UNDO_LEVELS())
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{
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levels = MAX_UNDO_LEVELS();
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}
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while(m_undo_stack.size() > levels)
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{
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m_undo_stack.pop_front();
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}
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m_undo_levels = levels;
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}
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std::size_t getLevels() const
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{
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return m_undo_levels;
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}
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std::size_t size() const
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{
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return m_undo_stack.size();
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}
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void startUndo()
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{
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m_undo_stack.start("unnamedCommand");
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mark_undoables(&m_undo_stack);
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}
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bool finishUndo(const char* command)
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{
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bool changed = m_undo_stack.finish(command);
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mark_undoables(0);
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return changed;
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}
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void startRedo()
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{
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m_redo_stack.start("unnamedCommand");
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mark_undoables(&m_redo_stack);
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}
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bool finishRedo(const char* command)
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{
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bool changed = m_redo_stack.finish(command);
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mark_undoables(0);
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return changed;
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}
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void start()
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{
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m_redo_stack.clear();
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if(m_undo_stack.size() == m_undo_levels)
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{
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m_undo_stack.pop_front();
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}
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startUndo();
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trackersBegin();
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}
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void finish(const char* command)
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{
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if(finishUndo(command))
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{
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globalOutputStream() << command << '\n';
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}
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}
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void undo()
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{
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if(m_undo_stack.empty())
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{
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globalOutputStream() << "Undo: no undo available\n";
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}
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else
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{
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Operation* operation = m_undo_stack.back();
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globalOutputStream() << "Undo: " << operation->m_command.c_str() << "\n";
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startRedo();
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trackersUndo();
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operation->m_snapshot.restore();
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finishRedo(operation->m_command.c_str());
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m_undo_stack.pop_back();
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}
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}
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void redo()
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{
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if(m_redo_stack.empty())
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{
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globalOutputStream() << "Redo: no redo available\n";
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}
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else
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{
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Operation* operation = m_redo_stack.back();
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globalOutputStream() << "Redo: " << operation->m_command.c_str() << "\n";
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startUndo();
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trackersRedo();
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operation->m_snapshot.restore();
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finishUndo(operation->m_command.c_str());
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m_redo_stack.pop_back();
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}
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}
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void clear()
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{
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mark_undoables(0);
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m_undo_stack.clear();
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m_redo_stack.clear();
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trackersClear();
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}
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void trackerAttach(UndoTracker& tracker)
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{
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ASSERT_MESSAGE(m_trackers.find(&tracker) == m_trackers.end(), "undo tracker already attached");
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m_trackers.insert(&tracker);
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}
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void trackerDetach(UndoTracker& tracker)
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{
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ASSERT_MESSAGE(m_trackers.find(&tracker) != m_trackers.end(), "undo tracker cannot be detached");
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m_trackers.erase(&tracker);
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}
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void trackersClear() const
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{
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for(Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i)
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{
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(*i)->clear();
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}
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}
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void trackersBegin() const
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{
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for(Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i)
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{
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(*i)->begin();
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}
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}
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void trackersUndo() const
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{
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for(Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i)
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{
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(*i)->undo();
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}
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}
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void trackersRedo() const
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{
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for(Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i)
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{
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(*i)->redo();
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}
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}
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};
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void UndoLevels_importString(RadiantUndoSystem& undo, const char* value)
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{
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int levels;
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Int_importString(levels, value);
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undo.setLevels(levels);
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}
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typedef ReferenceCaller1<RadiantUndoSystem, const char*, UndoLevels_importString> UndoLevelsImportStringCaller;
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void UndoLevels_exportString(const RadiantUndoSystem& undo, const StringImportCallback& importer)
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{
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Int_exportString(static_cast<int>(undo.getLevels()), importer);
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}
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typedef ConstReferenceCaller1<RadiantUndoSystem, const StringImportCallback&, UndoLevels_exportString> UndoLevelsExportStringCaller;
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#include "generic/callback.h"
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void UndoLevelsImport(RadiantUndoSystem& self, int value)
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{
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self.setLevels(value);
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}
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typedef ReferenceCaller1<RadiantUndoSystem, int, UndoLevelsImport> UndoLevelsImportCaller;
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void UndoLevelsExport(const RadiantUndoSystem& self, const IntImportCallback& importCallback)
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{
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importCallback(static_cast<int>(self.getLevels()));
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}
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typedef ConstReferenceCaller1<RadiantUndoSystem, const IntImportCallback&, UndoLevelsExport> UndoLevelsExportCaller;
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void Undo_constructPreferences(RadiantUndoSystem& undo, PreferencesPage& page)
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{
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page.appendSpinner("Undo Queue Size", 64, 0, 1024, IntImportCallback(UndoLevelsImportCaller(undo)), IntExportCallback(UndoLevelsExportCaller(undo)));
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}
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void Undo_constructPage(RadiantUndoSystem& undo, PreferenceGroup& group)
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{
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PreferencesPage page(group.createPage("Undo", "Undo Queue Settings"));
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Undo_constructPreferences(undo, page);
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}
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void Undo_registerPreferencesPage(RadiantUndoSystem& undo)
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{
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PreferencesDialog_addSettingsPage(ReferenceCaller1<RadiantUndoSystem, PreferenceGroup&, Undo_constructPage>(undo));
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}
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class UndoSystemDependencies : public GlobalPreferenceSystemModuleRef
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{
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};
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class UndoSystemAPI
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{
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RadiantUndoSystem m_undosystem;
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public:
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typedef UndoSystem Type;
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STRING_CONSTANT(Name, "*");
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UndoSystemAPI()
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{
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GlobalPreferenceSystem().registerPreference("UndoLevels", makeIntStringImportCallback(UndoLevelsImportCaller(m_undosystem)), makeIntStringExportCallback(UndoLevelsExportCaller(m_undosystem)));
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Undo_registerPreferencesPage(m_undosystem);
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}
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UndoSystem* getTable()
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{
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return &m_undosystem;
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}
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};
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#include "modulesystem/singletonmodule.h"
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#include "modulesystem/moduleregistry.h"
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typedef SingletonModule<UndoSystemAPI, UndoSystemDependencies> UndoSystemModule;
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typedef Static<UndoSystemModule> StaticUndoSystemModule;
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StaticRegisterModule staticRegisterUndoSystem(StaticUndoSystemModule::instance());
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class undoable_test : public Undoable
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{
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struct state_type : public UndoMemento
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{
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state_type() : test_data(0)
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{
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}
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state_type(const state_type& other) : UndoMemento(other), test_data(other.test_data)
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{
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}
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void release()
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{
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delete this;
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}
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int test_data;
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};
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state_type m_state;
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UndoObserver* m_observer;
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public:
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undoable_test()
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: m_observer(GlobalUndoSystem().observer(this))
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{
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}
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~undoable_test()
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{
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GlobalUndoSystem().release(this);
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}
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UndoMemento* exportState() const
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{
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return new state_type(m_state);
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}
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void importState(const UndoMemento* state)
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{
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ASSERT_NOTNULL(state);
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m_observer->save(this);
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m_state = *(static_cast<const state_type*>(state));
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}
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void mutate(unsigned int data)
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{
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m_observer->save(this);
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m_state.test_data = data;
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}
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};
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#if 0
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class TestUndo
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{
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public:
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TestUndo()
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{
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undoable_test test;
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GlobalUndoSystem().begin("bleh");
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test.mutate(3);
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GlobalUndoSystem().begin("blah");
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test.mutate(4);
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GlobalUndoSystem().undo();
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GlobalUndoSystem().undo();
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GlobalUndoSystem().redo();
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GlobalUndoSystem().redo();
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}
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};
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TestUndo g_TestUndo;
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#endif
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