mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-22 20:02:42 +00:00
266 lines
5.4 KiB
C
266 lines
5.4 KiB
C
/*
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======================================================================
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vmap.c
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Vertex map functions for an LWO2 reader.
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Ernie Wright 17 Sep 00
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====================================================================== */
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#include "../picointernal.h"
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#include "lwo2.h"
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/*
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======================================================================
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lwFreeVMap()
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Free memory used by an lwVMap.
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====================================================================== */
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void lwFreeVMap( lwVMap *vmap ){
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if ( vmap ) {
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if ( vmap->name ) {
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_pico_free( vmap->name );
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}
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if ( vmap->vindex ) {
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_pico_free( vmap->vindex );
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}
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if ( vmap->pindex ) {
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_pico_free( vmap->pindex );
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}
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if ( vmap->val ) {
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if ( vmap->val[ 0 ] ) {
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_pico_free( vmap->val[ 0 ] );
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}
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_pico_free( vmap->val );
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}
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_pico_free( vmap );
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}
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}
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/*
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======================================================================
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lwGetVMap()
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Read an lwVMap from a VMAP or VMAD chunk in an LWO2.
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====================================================================== */
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lwVMap *lwGetVMap( picoMemStream_t *fp, int cksize, int ptoffset, int poloffset,
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int perpoly ){
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unsigned char *buf, *bp;
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lwVMap *vmap;
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float *f;
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int i, j, npts, rlen;
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/* read the whole chunk */
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set_flen( 0 );
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buf = getbytes( fp, cksize );
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if ( !buf ) {
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return NULL;
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}
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vmap = _pico_calloc( 1, sizeof( lwVMap ) );
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if ( !vmap ) {
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_pico_free( buf );
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return NULL;
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}
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/* initialize the vmap */
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vmap->perpoly = perpoly;
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bp = buf;
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set_flen( 0 );
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vmap->type = sgetU4( &bp );
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vmap->dim = sgetU2( &bp );
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vmap->name = sgetS0( &bp );
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rlen = get_flen();
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/* count the vmap records */
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npts = 0;
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while ( bp < buf + cksize ) {
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i = sgetVX( &bp );
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if ( perpoly ) {
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i = sgetVX( &bp );
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}
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bp += vmap->dim * sizeof( float );
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++npts;
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}
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/* allocate the vmap */
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vmap->nverts = npts;
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vmap->vindex = _pico_calloc( npts, sizeof( int ) );
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if ( !vmap->vindex ) {
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goto Fail;
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}
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if ( perpoly ) {
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vmap->pindex = _pico_calloc( npts, sizeof( int ) );
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if ( !vmap->pindex ) {
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goto Fail;
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}
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}
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if ( vmap->dim > 0 ) {
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vmap->val = _pico_calloc( npts, sizeof( float * ) );
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if ( !vmap->val ) {
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goto Fail;
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}
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f = _pico_alloc( npts * vmap->dim * sizeof( float ) );
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if ( !f ) {
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goto Fail;
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}
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for ( i = 0; i < npts; i++ )
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vmap->val[ i ] = f + i * vmap->dim;
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}
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/* fill in the vmap values */
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bp = buf + rlen;
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for ( i = 0; i < npts; i++ ) {
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vmap->vindex[ i ] = sgetVX( &bp );
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if ( perpoly ) {
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vmap->pindex[ i ] = sgetVX( &bp );
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}
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for ( j = 0; j < vmap->dim; j++ )
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vmap->val[ i ][ j ] = sgetF4( &bp );
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}
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_pico_free( buf );
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return vmap;
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Fail:
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if ( buf ) {
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_pico_free( buf );
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}
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lwFreeVMap( vmap );
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return NULL;
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}
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/*
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======================================================================
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lwGetPointVMaps()
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Fill in the lwVMapPt structure for each point.
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====================================================================== */
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int lwGetPointVMaps( lwPointList *point, lwVMap *vmap ){
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lwVMap *vm;
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int i, j, n;
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/* count the number of vmap values for each point */
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vm = vmap;
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while ( vm ) {
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if ( !vm->perpoly ) {
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for ( i = 0; i < vm->nverts; i++ )
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++point->pt[ vm->vindex[ i ]].nvmaps;
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}
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vm = vm->next;
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}
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/* allocate vmap references for each mapped point */
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for ( i = 0; i < point->count; i++ ) {
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if ( point->pt[ i ].nvmaps ) {
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point->pt[ i ].vm = _pico_calloc( point->pt[ i ].nvmaps, sizeof( lwVMapPt ) );
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if ( !point->pt[ i ].vm ) {
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return 0;
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}
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point->pt[ i ].nvmaps = 0;
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}
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}
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/* fill in vmap references for each mapped point */
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vm = vmap;
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while ( vm ) {
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if ( !vm->perpoly ) {
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for ( i = 0; i < vm->nverts; i++ ) {
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j = vm->vindex[ i ];
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n = point->pt[ j ].nvmaps;
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point->pt[ j ].vm[ n ].vmap = vm;
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point->pt[ j ].vm[ n ].index = i;
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++point->pt[ j ].nvmaps;
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}
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}
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vm = vm->next;
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}
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return 1;
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}
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/*
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======================================================================
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lwGetPolyVMaps()
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Fill in the lwVMapPt structure for each polygon vertex.
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====================================================================== */
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int lwGetPolyVMaps( lwPolygonList *polygon, lwVMap *vmap ){
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lwVMap *vm;
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lwPolVert *pv;
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int i, j;
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/* count the number of vmap values for each polygon vertex */
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vm = vmap;
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while ( vm ) {
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if ( vm->perpoly ) {
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for ( i = 0; i < vm->nverts; i++ ) {
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for ( j = 0; j < polygon->pol[ vm->pindex[ i ]].nverts; j++ ) {
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pv = &polygon->pol[ vm->pindex[ i ]].v[ j ];
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if ( vm->vindex[ i ] == pv->index ) {
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++pv->nvmaps;
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break;
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}
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}
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}
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}
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vm = vm->next;
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}
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/* allocate vmap references for each mapped vertex */
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for ( i = 0; i < polygon->count; i++ ) {
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for ( j = 0; j < polygon->pol[ i ].nverts; j++ ) {
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pv = &polygon->pol[ i ].v[ j ];
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if ( pv->nvmaps ) {
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pv->vm = _pico_calloc( pv->nvmaps, sizeof( lwVMapPt ) );
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if ( !pv->vm ) {
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return 0;
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}
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pv->nvmaps = 0;
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}
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}
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}
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/* fill in vmap references for each mapped point */
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vm = vmap;
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while ( vm ) {
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if ( vm->perpoly ) {
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for ( i = 0; i < vm->nverts; i++ ) {
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for ( j = 0; j < polygon->pol[ vm->pindex[ i ]].nverts; j++ ) {
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pv = &polygon->pol[ vm->pindex[ i ]].v[ j ];
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if ( vm->vindex[ i ] == pv->index ) {
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pv->vm[ pv->nvmaps ].vmap = vm;
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pv->vm[ pv->nvmaps ].index = i;
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++pv->nvmaps;
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break;
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}
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}
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}
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}
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vm = vm->next;
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}
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return 1;
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}
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