mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-28 22:52:15 +00:00
593 lines
12 KiB
C
593 lines
12 KiB
C
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "qbsp.h"
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int c_nofaces;
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int c_facenodes;
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/*
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=========================================================
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ONLY SAVE OUT PLANES THAT ARE ACTUALLY USED AS NODES
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=========================================================
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*/
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int planeused[MAX_MAP_PLANES];
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/*
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============
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EmitPlanes
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There is no oportunity to discard planes, because all of the original
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brushes will be saved in the map.
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============
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*/
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void EmitPlanes( void ){
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int i;
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dplane_t *dp;
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plane_t *mp;
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int planetranslate[MAX_MAP_PLANES];
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mp = mapplanes;
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for ( i = 0 ; i < nummapplanes ; i++, mp++ )
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{
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dp = &dplanes[numplanes];
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planetranslate[i] = numplanes;
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VectorCopy( mp->normal, dp->normal );
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dp->dist = mp->dist;
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dp->type = mp->type;
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numplanes++;
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}
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}
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//========================================================
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void EmitMarkFace( dleaf_t *leaf_p, face_t *f ){
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int i;
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int facenum;
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while ( f->merged )
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f = f->merged;
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if ( f->split[0] ) {
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EmitMarkFace( leaf_p, f->split[0] );
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EmitMarkFace( leaf_p, f->split[1] );
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return;
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}
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facenum = f->outputnumber;
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if ( facenum == -1 ) {
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return; // degenerate face
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}
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if ( facenum < 0 || facenum >= numfaces ) {
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Error( "Bad leafface" );
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}
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for ( i = leaf_p->firstleafface ; i < numleaffaces ; i++ )
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if ( dleaffaces[i] == facenum ) {
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break;
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} // merged out face
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if ( i == numleaffaces ) {
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if ( numleaffaces >= MAX_MAP_LEAFFACES ) {
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Error( "MAX_MAP_LEAFFACES" );
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}
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dleaffaces[numleaffaces] = facenum;
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numleaffaces++;
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}
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}
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/*
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==================
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EmitLeaf
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==================
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*/
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void EmitLeaf( node_t *node ){
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dleaf_t *leaf_p;
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portal_t *p;
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int s;
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face_t *f;
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bspbrush_t *b;
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int i;
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int brushnum;
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// emit a leaf
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if ( numleafs >= MAX_MAP_LEAFS ) {
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Error( "MAX_MAP_LEAFS" );
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}
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leaf_p = &dleafs[numleafs];
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numleafs++;
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leaf_p->contents = node->contents;
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leaf_p->cluster = node->cluster;
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leaf_p->area = node->area;
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//
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// write bounding box info
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//
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VectorCopy( (short) node->mins, leaf_p->mins );
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VectorCopy( (short) node->maxs, leaf_p->maxs );
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//
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// write the leafbrushes
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//
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leaf_p->firstleafbrush = numleafbrushes;
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for ( b = node->brushlist ; b ; b = b->next )
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{
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if ( numleafbrushes >= MAX_MAP_LEAFBRUSHES ) {
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Error( "MAX_MAP_LEAFBRUSHES" );
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}
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brushnum = b->original - mapbrushes;
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for ( i = leaf_p->firstleafbrush ; i < numleafbrushes ; i++ )
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if ( dleafbrushes[i] == brushnum ) {
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break;
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}
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if ( i == numleafbrushes ) {
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dleafbrushes[numleafbrushes] = brushnum;
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numleafbrushes++;
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}
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}
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leaf_p->numleafbrushes = numleafbrushes - leaf_p->firstleafbrush;
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//
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// write the leaffaces
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//
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if ( leaf_p->contents & CONTENTS_SOLID ) {
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return; // no leaffaces in solids
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}
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leaf_p->firstleafface = numleaffaces;
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for ( p = node->portals ; p ; p = p->next[s] )
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{
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s = ( p->nodes[1] == node );
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f = p->face[s];
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if ( !f ) {
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continue; // not a visible portal
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}
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EmitMarkFace( leaf_p, f );
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}
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leaf_p->numleaffaces = numleaffaces - leaf_p->firstleafface;
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}
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/*
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==================
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EmitFace
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==================
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*/
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void EmitFace( face_t *f ){
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dface_t *df;
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int i;
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int e;
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f->outputnumber = -1;
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if ( f->numpoints < 3 ) {
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return; // degenerated
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}
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if ( f->merged || f->split[0] || f->split[1] ) {
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return; // not a final face
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}
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// save output number so leaffaces can use
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f->outputnumber = numfaces;
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if ( numfaces >= MAX_MAP_FACES ) {
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Error( "numfaces == MAX_MAP_FACES" );
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}
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df = &dfaces[numfaces];
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numfaces++;
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// planenum is used by qlight, but not quake
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df->planenum = f->planenum & ( ~1 );
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df->side = f->planenum & 1;
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df->firstedge = numsurfedges;
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df->numedges = f->numpoints;
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df->texinfo = f->texinfo;
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for ( i = 0 ; i < f->numpoints ; i++ )
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{
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// e = GetEdge (f->pts[i], f->pts[(i+1)%f->numpoints], f);
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e = GetEdge2( f->vertexnums[i], f->vertexnums[( i + 1 ) % f->numpoints], f );
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if ( numsurfedges >= MAX_MAP_SURFEDGES ) {
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Error( "numsurfedges == MAX_MAP_SURFEDGES" );
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}
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dsurfedges[numsurfedges] = e;
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numsurfedges++;
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}
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}
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/*
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============
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EmitDrawingNode_r
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============
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*/
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int EmitDrawNode_r( node_t *node ){
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dnode_t *n;
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face_t *f;
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int i;
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if ( node->planenum == PLANENUM_LEAF ) {
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EmitLeaf( node );
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return -numleafs;
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}
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// emit a node
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if ( numnodes == MAX_MAP_NODES ) {
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Error( "MAX_MAP_NODES" );
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}
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n = &dnodes[numnodes];
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numnodes++;
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VectorCopy( (short) node->mins, n->mins );
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VectorCopy( (short) node->maxs, n->maxs );
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planeused[node->planenum]++;
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planeused[node->planenum ^ 1]++;
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if ( node->planenum & 1 ) {
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Error( "WriteDrawNodes_r: odd planenum" );
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}
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n->planenum = node->planenum;
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n->firstface = numfaces;
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if ( !node->faces ) {
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c_nofaces++;
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}
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else{
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c_facenodes++;
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}
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for ( f = node->faces ; f ; f = f->next )
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EmitFace( f );
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n->numfaces = numfaces - n->firstface;
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//
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// recursively output the other nodes
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//
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for ( i = 0 ; i < 2 ; i++ )
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{
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if ( node->children[i]->planenum == PLANENUM_LEAF ) {
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n->children[i] = -( numleafs + 1 );
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EmitLeaf( node->children[i] );
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}
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else
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{
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n->children[i] = numnodes;
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EmitDrawNode_r( node->children[i] );
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}
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}
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return n - dnodes;
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}
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//=========================================================
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/*
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============
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WriteBSP
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============
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*/
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void WriteBSP( node_t *headnode ){
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int oldfaces;
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c_nofaces = 0;
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c_facenodes = 0;
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Sys_FPrintf( SYS_VRB, "--- WriteBSP ---\n" );
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oldfaces = numfaces;
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dmodels[nummodels].headnode = EmitDrawNode_r( headnode );
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EmitAreaPortals( headnode );
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Sys_FPrintf( SYS_VRB, "%5i nodes with faces\n", c_facenodes );
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Sys_FPrintf( SYS_VRB, "%5i nodes without faces\n", c_nofaces );
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Sys_FPrintf( SYS_VRB, "%5i faces\n", numfaces - oldfaces );
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}
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//===========================================================
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/*
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============
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SetModelNumbers
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============
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*/
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void SetModelNumbers( void ){
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int i;
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int models;
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char value[10];
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models = 1;
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for ( i = 1 ; i < num_entities ; i++ )
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{
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if ( entities[i].numbrushes ) {
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sprintf( value, "*%i", models );
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models++;
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SetKeyValue( &entities[i], "model", value );
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}
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}
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}
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/*
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============
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SetLightStyles
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============
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*/
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#define MAX_SWITCHED_LIGHTS 32
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void SetLightStyles( void ){
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int stylenum;
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char *t;
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entity_t *e;
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int i, j;
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char value[10];
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char lighttargets[MAX_SWITCHED_LIGHTS][64];
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// any light that is controlled (has a targetname)
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// must have a unique style number generated for it
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stylenum = 0;
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for ( i = 1 ; i < num_entities ; i++ )
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{
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e = &entities[i];
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t = ValueForKey( e, "classname" );
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if ( Q_strncasecmp( t, "light", 5 ) ) {
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continue;
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}
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t = ValueForKey( e, "targetname" );
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if ( !t[0] ) {
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continue;
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}
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// find this targetname
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for ( j = 0 ; j < stylenum ; j++ )
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if ( !strcmp( lighttargets[j], t ) ) {
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break;
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}
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if ( j == stylenum ) {
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if ( stylenum == MAX_SWITCHED_LIGHTS ) {
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Error( "stylenum == MAX_SWITCHED_LIGHTS" );
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}
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strcpy( lighttargets[j], t );
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stylenum++;
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}
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sprintf( value, "%i", 32 + j );
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SetKeyValue( e, "style", value );
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}
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}
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//===========================================================
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/*
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============
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EmitBrushes
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============
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*/
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void EmitBrushes( void ){
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int i, j, bnum, s, x;
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dbrush_t *db;
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mapbrush_t *b;
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dbrushside_t *cp;
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vec3_t normal;
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vec_t dist;
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int planenum;
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numbrushsides = 0;
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numbrushes = nummapbrushes;
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for ( bnum = 0 ; bnum < nummapbrushes ; bnum++ )
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{
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b = &mapbrushes[bnum];
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db = &dbrushes[bnum];
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db->contents = b->contents;
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db->firstside = numbrushsides;
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db->numsides = b->numsides;
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for ( j = 0 ; j < b->numsides ; j++ )
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{
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if ( numbrushsides == MAX_MAP_BRUSHSIDES ) {
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Error( "MAX_MAP_BRUSHSIDES" );
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}
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cp = &dbrushsides[numbrushsides];
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numbrushsides++;
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cp->planenum = b->original_sides[j].planenum;
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cp->texinfo = b->original_sides[j].texinfo;
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}
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// add any axis planes not contained in the brush to bevel off corners
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for ( x = 0 ; x < 3 ; x++ )
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for ( s = -1 ; s <= 1 ; s += 2 )
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{
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// add the plane
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VectorCopy( vec3_origin, normal );
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normal[x] = (float) s;
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if ( s == -1 ) {
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dist = -b->mins[x];
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}
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else{
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dist = b->maxs[x];
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}
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planenum = FindFloatPlane( normal, dist );
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for ( i = 0 ; i < b->numsides ; i++ )
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if ( b->original_sides[i].planenum == planenum ) {
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break;
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}
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if ( i == b->numsides ) {
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if ( numbrushsides >= MAX_MAP_BRUSHSIDES ) {
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Error( "MAX_MAP_BRUSHSIDES" );
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}
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dbrushsides[numbrushsides].planenum = planenum;
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dbrushsides[numbrushsides].texinfo =
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dbrushsides[numbrushsides - 1].texinfo;
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numbrushsides++;
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db->numsides++;
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}
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}
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}
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}
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//===========================================================
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/*
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==================
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BeginBSPFile
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==================
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*/
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void BeginBSPFile( void ){
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// these values may actually be initialized
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// if the file existed when loaded, so clear them explicitly
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nummodels = 0;
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numfaces = 0;
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numnodes = 0;
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numbrushsides = 0;
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numvertexes = 0;
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numleaffaces = 0;
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numleafbrushes = 0;
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numsurfedges = 0;
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// edge 0 is not used, because 0 can't be negated
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numedges = 1;
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// leave vertex 0 as an error
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numvertexes = 1;
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// leave leaf 0 as an error
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numleafs = 1;
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dleafs[0].contents = CONTENTS_SOLID;
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}
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/*
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============
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EndBSPFile
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============
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*/
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void EndBSPFile( void ){
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char path[1024];
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#if 0
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int len;
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byte *buf;
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#endif
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EmitBrushes();
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EmitPlanes();
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UnparseEntities();
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// load the pop
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#if 0
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sprintf( path, "%s/pics/pop.lmp", gamedir );
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len = LoadFile( path, &buf );
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memcpy( dpop, buf, sizeof( dpop ) );
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free( buf );
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#endif
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// write the map
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sprintf( path, "%s.bsp", source );
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Sys_Printf( "Writing %s\n", path );
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WriteBSPFile( path );
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}
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/*
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==================
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BeginModel
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==================
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*/
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int firstmodleaf;
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extern int firstmodeledge;
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extern int firstmodelface;
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void BeginModel( void ){
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dmodel_t *mod;
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int start, end;
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mapbrush_t *b;
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int j;
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entity_t *e;
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vec3_t mins, maxs;
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if ( nummodels == MAX_MAP_MODELS ) {
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Error( "MAX_MAP_MODELS" );
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}
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mod = &dmodels[nummodels];
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mod->firstface = numfaces;
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firstmodleaf = numleafs;
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firstmodeledge = numedges;
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firstmodelface = numfaces;
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//
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// bound the brushes
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//
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e = &entities[entity_num];
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start = e->firstbrush;
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end = start + e->numbrushes;
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ClearBounds( mins, maxs );
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for ( j = start ; j < end ; j++ )
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{
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b = &mapbrushes[j];
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if ( !b->numsides ) {
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continue; // not a real brush (origin brush)
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}
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AddPointToBounds( b->mins, mins, maxs );
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AddPointToBounds( b->maxs, mins, maxs );
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}
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VectorCopy( mins, mod->mins );
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VectorCopy( maxs, mod->maxs );
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}
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/*
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==================
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EndModel
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==================
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*/
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void EndModel( void ){
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dmodel_t *mod;
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mod = &dmodels[nummodels];
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mod->numfaces = numfaces - mod->firstface;
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nummodels++;
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}
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