mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-28 22:52:15 +00:00
280 lines
6.3 KiB
C
280 lines
6.3 KiB
C
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "qbsp.h"
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/*
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==============================================================================
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PORTAL FILE GENERATION
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Save out name.prt for qvis to read
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==============================================================================
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*/
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#define PORTALFILE "PRT1"
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FILE *pf;
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int num_visclusters; // clusters the player can be in
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int num_visportals;
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void WriteFloat( FILE *f, vec_t v ){
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if ( fabs( v - Q_rint( v ) ) < 0.001 ) {
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fprintf( f,"%i ",(int)Q_rint( v ) );
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}
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else{
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fprintf( f,"%f ",v );
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}
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}
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/*
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=================
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WritePortalFile_r
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=================
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*/
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void WritePortalFile_r( node_t *node ){
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int i, s;
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portal_t *p;
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winding_t *w;
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vec3_t normal;
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vec_t dist;
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// decision node
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if ( node->planenum != PLANENUM_LEAF && !node->detail_seperator ) {
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WritePortalFile_r( node->children[0] );
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WritePortalFile_r( node->children[1] );
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return;
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}
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if ( node->contents & CONTENTS_SOLID ) {
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return;
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}
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for ( p = node->portals ; p ; p = p->next[s] )
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{
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w = p->winding;
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s = ( p->nodes[1] == node );
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if ( w && p->nodes[0] == node ) {
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if ( !Portal_VisFlood( p ) ) {
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continue;
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}
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// write out to the file
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// sometimes planes get turned around when they are very near
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// the changeover point between different axis. interpret the
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// plane the same way vis will, and flip the side orders if needed
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// FIXME: is this still relevent?
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WindingPlane( w, normal, &dist );
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if ( DotProduct( p->plane.normal, normal ) < 0.99 ) { // backwards...
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fprintf( pf,"%i %i %i ",w->numpoints, p->nodes[1]->cluster, p->nodes[0]->cluster );
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}
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else{
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fprintf( pf,"%i %i %i ",w->numpoints, p->nodes[0]->cluster, p->nodes[1]->cluster );
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}
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for ( i = 0 ; i < w->numpoints ; i++ )
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{
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fprintf( pf,"(" );
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WriteFloat( pf, w->p[i][0] );
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WriteFloat( pf, w->p[i][1] );
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WriteFloat( pf, w->p[i][2] );
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fprintf( pf,") " );
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}
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fprintf( pf,"\n" );
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}
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}
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}
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/*
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================
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FillLeafNumbers_r
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All of the leafs under node will have the same cluster
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================
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*/
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void FillLeafNumbers_r( node_t *node, int num ){
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if ( node->planenum == PLANENUM_LEAF ) {
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if ( node->contents & CONTENTS_SOLID ) {
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node->cluster = -1;
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}
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else{
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node->cluster = num;
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}
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return;
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}
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node->cluster = num;
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FillLeafNumbers_r( node->children[0], num );
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FillLeafNumbers_r( node->children[1], num );
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}
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/*
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================
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NumberLeafs_r
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================
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*/
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void NumberLeafs_r( node_t *node ){
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portal_t *p;
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if ( node->planenum != PLANENUM_LEAF && !node->detail_seperator ) { // decision node
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node->cluster = -99;
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NumberLeafs_r( node->children[0] );
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NumberLeafs_r( node->children[1] );
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return;
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}
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// either a leaf or a detail cluster
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if ( node->contents & CONTENTS_SOLID ) { // solid block, viewpoint never inside
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node->cluster = -1;
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return;
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}
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FillLeafNumbers_r( node, num_visclusters );
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num_visclusters++;
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// count the portals
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for ( p = node->portals ; p ; )
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{
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if ( p->nodes[0] == node ) { // only write out from first leaf
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if ( Portal_VisFlood( p ) ) {
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num_visportals++;
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}
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p = p->next[0];
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}
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else{
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p = p->next[1];
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}
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}
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}
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/*
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================
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CreateVisPortals_r
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================
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*/
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void CreateVisPortals_r( node_t *node ){
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// stop as soon as we get to a detail_seperator, which
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// means that everything below is in a single cluster
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if ( node->planenum == PLANENUM_LEAF || node->detail_seperator ) {
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return;
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}
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MakeNodePortal( node );
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SplitNodePortals( node );
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CreateVisPortals_r( node->children[0] );
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CreateVisPortals_r( node->children[1] );
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}
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/*
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================
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FinishVisPortals_r
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================
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*/
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void FinishVisPortals2_r( node_t *node ){
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if ( node->planenum == PLANENUM_LEAF ) {
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return;
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}
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MakeNodePortal( node );
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SplitNodePortals( node );
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FinishVisPortals2_r( node->children[0] );
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FinishVisPortals2_r( node->children[1] );
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}
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void FinishVisPortals_r( node_t *node ){
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if ( node->planenum == PLANENUM_LEAF ) {
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return;
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}
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if ( node->detail_seperator ) {
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FinishVisPortals2_r( node );
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return;
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}
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FinishVisPortals_r( node->children[0] );
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FinishVisPortals_r( node->children[1] );
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}
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int clusterleaf;
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void SaveClusters_r( node_t *node ){
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if ( node->planenum == PLANENUM_LEAF ) {
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dleafs[clusterleaf++].cluster = node->cluster;
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return;
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}
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SaveClusters_r( node->children[0] );
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SaveClusters_r( node->children[1] );
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}
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/*
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================
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WritePortalFile
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================
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*/
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void WritePortalFile( tree_t *tree ){
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char filename[1024];
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node_t *headnode;
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Sys_FPrintf( SYS_VRB, "--- WritePortalFile ---\n" );
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headnode = tree->headnode;
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num_visclusters = 0;
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num_visportals = 0;
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FreeTreePortals_r( headnode );
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MakeHeadnodePortals( tree );
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CreateVisPortals_r( headnode );
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// set the cluster field in every leaf and count the total number of portals
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NumberLeafs_r( headnode );
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// write the file
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sprintf( filename, "%s.prt", source );
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Sys_Printf( "writing %s\n", filename );
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pf = fopen( filename, "w" );
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if ( !pf ) {
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Error( "Error opening %s", filename );
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}
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fprintf( pf, "%s\n", PORTALFILE );
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fprintf( pf, "%i\n", num_visclusters );
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fprintf( pf, "%i\n", num_visportals );
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Sys_FPrintf( SYS_VRB, "%5i visclusters\n", num_visclusters );
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Sys_FPrintf( SYS_VRB, "%5i visportals\n", num_visportals );
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WritePortalFile_r( headnode );
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fclose( pf );
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// we need to store the clusters out now because ordering
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// issues made us do this after writebsp...
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clusterleaf = 1;
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SaveClusters_r( headnode );
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}
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