mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-27 06:02:29 +00:00
0d8ed0a523
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@250 8a3a26a2-13c4-0310-b231-cf6edde360e5
770 lines
23 KiB
C++
770 lines
23 KiB
C++
/*
|
|
Copyright (c) 2001, Loki software, inc.
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without modification,
|
|
are permitted provided that the following conditions are met:
|
|
|
|
Redistributions of source code must retain the above copyright notice, this list
|
|
of conditions and the following disclaimer.
|
|
|
|
Redistributions in binary form must reproduce the above copyright notice, this
|
|
list of conditions and the following disclaimer in the documentation and/or
|
|
other materials provided with the distribution.
|
|
|
|
Neither the name of Loki software nor the names of its contributors may be used
|
|
to endorse or promote products derived from this software without specific prior
|
|
written permission.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
|
|
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
|
|
DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// DESCRIPTION:
|
|
// monitoring window for running BSP processes (and possibly various other stuff)
|
|
|
|
#include "stdafx.h"
|
|
#include "watchbsp.h"
|
|
#include "feedback.h"
|
|
|
|
#ifdef _WIN32
|
|
#include <winsock2.h>
|
|
#endif
|
|
|
|
#if defined (__linux__) || defined (__APPLE__)
|
|
#include <sys/time.h>
|
|
#define SOCKET_ERROR -1
|
|
#endif
|
|
|
|
#ifdef __APPLE__
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
#include <assert.h>
|
|
|
|
// Static functions for the SAX callbacks -------------------------------------------------------
|
|
|
|
// utility for saxStartElement below
|
|
static void abortStream(message_info_t *data)
|
|
{
|
|
g_pParentWnd->GetWatchBSP()->Reset();
|
|
// tell there has been an error
|
|
if (g_pParentWnd->GetWatchBSP()->HasBSPPlugin ())
|
|
g_BSPFrontendTable.m_pfnEndListen(2);
|
|
// yeah this doesn't look good.. but it's needed so that everything will be ignored until the stream goes out
|
|
data->ignore_depth = -1;
|
|
data->recurse++;
|
|
}
|
|
|
|
#include "stream_version.h"
|
|
|
|
static void saxStartElement(message_info_t *data, const xmlChar *name, const xmlChar **attrs)
|
|
{
|
|
if (data->ignore_depth == 0)
|
|
{
|
|
if (data->bGeometry)
|
|
// we have a handler
|
|
{
|
|
data->pGeometry->saxStartElement (data, name, attrs);
|
|
}
|
|
else
|
|
{
|
|
if (strcmp ((char *)name, "q3map_feedback") == 0)
|
|
{
|
|
// check the correct version
|
|
// old q3map don't send a version attribute
|
|
// the ones we support .. send Q3MAP_STREAM_VERSION
|
|
if (!attrs[0] || !attrs[1] || (strcmp((char*)attrs[0],"version") != 0))
|
|
{
|
|
Sys_FPrintf(SYS_ERR, "No stream version given in the feedback stream, this is an old q3map version.\n"
|
|
"Please turn off monitored compiling if you still wish to use this q3map executable\n");
|
|
abortStream(data);
|
|
return;
|
|
}
|
|
else if (strcmp((char*)attrs[1],Q3MAP_STREAM_VERSION) != 0)
|
|
{
|
|
Sys_FPrintf(SYS_ERR,
|
|
"This version of Radiant reads version %s debug streams, I got an incoming connection with version %s\n"
|
|
"Please make sure your versions of Radiant and q3map are matching.\n", Q3MAP_STREAM_VERSION, (char*)attrs[1]);
|
|
abortStream(data);
|
|
return;
|
|
}
|
|
}
|
|
// we don't treat locally
|
|
else if (strcmp ((char *)name, "message") == 0)
|
|
{
|
|
data->msg_level = atoi ((char *)attrs[1]);
|
|
}
|
|
else if (strcmp ((char *)name, "polyline") == 0)
|
|
// polyline has a particular status .. right now we only use it for leakfile ..
|
|
{
|
|
data->bGeometry = true;
|
|
data->pGeometry = &g_pointfile;
|
|
data->pGeometry->saxStartElement( data, name, attrs );
|
|
}
|
|
else if (strcmp ((char *)name, "select") == 0)
|
|
{
|
|
CSelectMsg *pSelect = new CSelectMsg();
|
|
data->bGeometry = true;
|
|
data->pGeometry = pSelect;
|
|
data->pGeometry->saxStartElement( data, name, attrs );
|
|
}
|
|
else if (strcmp ((char *)name, "pointmsg") == 0)
|
|
{
|
|
CPointMsg *pPoint = new CPointMsg();
|
|
data->bGeometry = true;
|
|
data->pGeometry = pPoint;
|
|
data->pGeometry->saxStartElement( data, name, attrs );
|
|
}
|
|
else if (strcmp ((char *)name, "windingmsg") == 0)
|
|
{
|
|
CWindingMsg *pWinding = new CWindingMsg();
|
|
data->bGeometry = true;
|
|
data->pGeometry = pWinding;
|
|
data->pGeometry->saxStartElement( data, name, attrs );
|
|
}
|
|
else
|
|
{
|
|
Sys_FPrintf (SYS_WRN, "WARNING: ignoring unrecognized node in XML stream (%s)\n", name);
|
|
// we don't recognize this node, jump over it
|
|
// (NOTE: the ignore mechanism is a bit screwed, only works when starting an ignore at the highest level)
|
|
data->ignore_depth = data->recurse;
|
|
}
|
|
}
|
|
}
|
|
data->recurse++;
|
|
}
|
|
|
|
static void saxEndElement(message_info_t *data, const xmlChar *name) {
|
|
data->recurse--;
|
|
// we are out of an ignored chunk
|
|
if ( data->recurse == data->ignore_depth ) {
|
|
data->ignore_depth = 0;
|
|
return;
|
|
}
|
|
if ( data->bGeometry ) {
|
|
data->pGeometry->saxEndElement( data, name );
|
|
// we add the object to the debug window
|
|
if ( !data->bGeometry ) {
|
|
g_DbgDlg.Push( data->pGeometry );
|
|
}
|
|
}
|
|
if ( data->recurse == data->stop_depth ) {
|
|
#ifdef _DEBUG
|
|
Sys_Printf ("Received error msg .. shutting down..\n");
|
|
#endif
|
|
g_pParentWnd->GetWatchBSP()->Reset();
|
|
// tell there has been an error
|
|
if ( g_pParentWnd->GetWatchBSP()->HasBSPPlugin() ) {
|
|
g_BSPFrontendTable.m_pfnEndListen( 2 );
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void saxCharacters(message_info_t *data, const xmlChar *ch, int len)
|
|
{
|
|
if (data->bGeometry)
|
|
{
|
|
data->pGeometry->saxCharacters (data, ch, len);
|
|
}
|
|
else
|
|
{
|
|
if (data->ignore_depth != 0)
|
|
return;
|
|
// output the message using the level
|
|
char buf[1024];
|
|
memcpy( buf, ch, len );
|
|
buf[len] = '\0';
|
|
Sys_FPrintf (data->msg_level, "%s", buf);
|
|
// if this message has error level flag, we mark the depth to stop the compilation when we get out
|
|
// we don't set the msg level if we don't stop on leak
|
|
if (data->msg_level == 3)
|
|
{
|
|
data->stop_depth = data->recurse-1;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void saxComment(void *ctx, const xmlChar *msg)
|
|
{
|
|
Sys_Printf("XML comment: %s\n", msg);
|
|
}
|
|
|
|
static void saxWarning(void *ctx, const char *msg, ...)
|
|
{
|
|
char saxMsgBuffer[4096];
|
|
va_list args;
|
|
|
|
va_start(args, msg);
|
|
vsprintf (saxMsgBuffer, msg, args);
|
|
va_end(args);
|
|
Sys_FPrintf(SYS_WRN, "XML warning: %s\n", saxMsgBuffer);
|
|
}
|
|
|
|
static void saxError(void *ctx, const char *msg, ...)
|
|
{
|
|
char saxMsgBuffer[4096];
|
|
va_list args;
|
|
|
|
va_start(args, msg);
|
|
vsprintf (saxMsgBuffer, msg, args);
|
|
va_end(args);
|
|
Sys_FPrintf(SYS_ERR, "XML error: %s\n", saxMsgBuffer);
|
|
}
|
|
|
|
static void saxFatal(void *ctx, const char *msg, ...)
|
|
{
|
|
char buffer[4096];
|
|
|
|
va_list args;
|
|
|
|
va_start(args, msg);
|
|
vsprintf (buffer, msg, args);
|
|
va_end(args);
|
|
Sys_FPrintf(SYS_ERR, "XML fatal error: %s\n", buffer);
|
|
}
|
|
|
|
static xmlSAXHandler saxParser = {
|
|
0, /* internalSubset */
|
|
0, /* isStandalone */
|
|
0, /* hasInternalSubset */
|
|
0, /* hasExternalSubset */
|
|
0, /* resolveEntity */
|
|
0, /* getEntity */
|
|
0, /* entityDecl */
|
|
0, /* notationDecl */
|
|
0, /* attributeDecl */
|
|
0, /* elementDecl */
|
|
0, /* unparsedEntityDecl */
|
|
0, /* setDocumentLocator */
|
|
0, /* startDocument */
|
|
0, /* endDocument */
|
|
(startElementSAXFunc)saxStartElement, /* startElement */
|
|
(endElementSAXFunc)saxEndElement, /* endElement */
|
|
0, /* reference */
|
|
(charactersSAXFunc)saxCharacters, /* characters */
|
|
0, /* ignorableWhitespace */
|
|
0, /* processingInstruction */
|
|
(commentSAXFunc)saxComment, /* comment */
|
|
(warningSAXFunc)saxWarning, /* warning */
|
|
(errorSAXFunc)saxError, /* error */
|
|
(fatalErrorSAXFunc)saxFatal, /* fatalError */
|
|
};
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
|
CWatchBSP::~CWatchBSP()
|
|
{
|
|
Reset();
|
|
if (m_sBSPName)
|
|
{
|
|
delete[] m_sBSPName;
|
|
m_sBSPName = NULL;
|
|
}
|
|
Net_Shutdown();
|
|
}
|
|
|
|
void CWatchBSP::Reset()
|
|
{
|
|
if (m_pInSocket)
|
|
{
|
|
Net_Disconnect(m_pInSocket);
|
|
m_pInSocket = NULL;
|
|
}
|
|
if (m_pListenSocket)
|
|
{
|
|
Net_Disconnect(m_pListenSocket);
|
|
m_pListenSocket = NULL;
|
|
}
|
|
if (m_xmlInputBuffer)
|
|
{
|
|
xmlFreeParserInputBuffer (m_xmlInputBuffer);
|
|
m_xmlInputBuffer = NULL;
|
|
}
|
|
m_eState = EIdle;
|
|
}
|
|
|
|
bool CWatchBSP::SetupListening()
|
|
{
|
|
#ifdef _DEBUG
|
|
if (m_pListenSocket)
|
|
{
|
|
Sys_Printf("ERROR: m_pListenSocket != NULL in CWatchBSP::SetupListening\n");
|
|
return false;
|
|
}
|
|
#endif
|
|
Sys_Printf("Setting up\n");
|
|
if( !Net_Setup() )
|
|
return false;
|
|
|
|
m_pListenSocket = Net_ListenSocket(39000);
|
|
if (m_pListenSocket == NULL)
|
|
return false;
|
|
|
|
Sys_Printf("Listening...\n");
|
|
return true;
|
|
}
|
|
|
|
void CWatchBSP::DoEBeginStep() {
|
|
Reset();
|
|
if ( !SetupListening() ) {
|
|
CString msg;
|
|
msg = "Failed to get a listening socket on port 39000.\nTry running with BSP monitoring disabled if you can't fix this.\n";
|
|
Sys_Printf( msg );
|
|
gtk_MessageBox( g_pParentWnd->m_pWidget, msg, "BSP monitoring", MB_OK | MB_ICONERROR );
|
|
return;
|
|
}
|
|
// set the timer for timeouts and step cancellation
|
|
g_timer_reset( m_pTimer );
|
|
g_timer_start( m_pTimer );
|
|
|
|
if ( !m_bBSPPlugin ) {
|
|
Sys_Printf( "=== running BSP command ===\n%s\n", g_ptr_array_index( m_pCmd, m_iCurrentStep ) );
|
|
|
|
if ( !Q_Exec( NULL, (char *)g_ptr_array_index( m_pCmd, m_iCurrentStep ), NULL, true ) ) {
|
|
CString msg;
|
|
msg = "Failed to execute the following command: ";
|
|
msg += (char *)g_ptr_array_index( m_pCmd, m_iCurrentStep );
|
|
msg += "\nCheck that the file exists and that you don't run out of system resources.\n";
|
|
Sys_Printf( msg );
|
|
gtk_MessageBox( g_pParentWnd->m_pWidget, msg, "BSP monitoring", MB_OK | MB_ICONERROR );
|
|
return;
|
|
}
|
|
// re-initialise the debug window
|
|
if ( m_iCurrentStep == 0 ) {
|
|
g_DbgDlg.Init();
|
|
}
|
|
}
|
|
m_eState = EBeginStep;
|
|
}
|
|
|
|
void CWatchBSP::RoutineProcessing()
|
|
{
|
|
// used for select()
|
|
#ifdef _WIN32
|
|
TIMEVAL tout = { 0, 0 };
|
|
#endif
|
|
#if defined (__linux__) || defined (__APPLE__)
|
|
timeval tout;
|
|
tout.tv_sec = 0;
|
|
tout.tv_usec = 0;
|
|
#endif
|
|
|
|
switch (m_eState)
|
|
{
|
|
case EBeginStep:
|
|
// timeout: if we don't get an incoming connection fast enough, go back to idle
|
|
if ( g_timer_elapsed( m_pTimer, NULL ) > g_PrefsDlg.m_iTimeout )
|
|
{
|
|
gtk_MessageBox(g_pParentWnd->m_pWidget, "The connection timed out, assuming the BSP process failed\nMake sure you are using a networked version of Q3Map?\nOtherwise you need to disable BSP Monitoring in prefs.", "BSP process monitoring", MB_OK );
|
|
Reset();
|
|
if (m_bBSPPlugin)
|
|
{
|
|
// status == 1 : didn't get the connection
|
|
g_BSPFrontendTable.m_pfnEndListen(1);
|
|
}
|
|
return;
|
|
}
|
|
#ifdef _DEBUG
|
|
// some debug checks
|
|
if (!m_pListenSocket)
|
|
{
|
|
Sys_Printf("ERROR: m_pListenSocket == NULL in CWatchBSP::RoutineProcessing EBeginStep state\n");
|
|
return;
|
|
}
|
|
#endif
|
|
// we are not connected yet, accept any incoming connection
|
|
m_pInSocket = Net_Accept(m_pListenSocket);
|
|
if (m_pInSocket)
|
|
{
|
|
Sys_Printf("Connected.\n");
|
|
// prepare the message info struct for diving in
|
|
memset (&m_message_info, 0, sizeof(message_info_s));
|
|
// a dumb flag to make sure we init the push parser context when first getting a msg
|
|
m_bNeedCtxtInit = true;
|
|
m_eState = EWatching;
|
|
}
|
|
break;
|
|
case EWatching:
|
|
#ifdef _DEBUG
|
|
// some debug checks
|
|
if (!m_pInSocket)
|
|
{
|
|
Sys_Printf("ERROR: m_pInSocket == NULL in CWatchBSP::RoutineProcessing EWatching state\n");
|
|
return;
|
|
}
|
|
#endif
|
|
// select() will identify if the socket needs an update
|
|
// if the socket is identified that means there's either a message or the connection has been closed/reset/terminated
|
|
fd_set readfds;
|
|
int ret;
|
|
FD_ZERO(&readfds);
|
|
FD_SET(((unsigned int)m_pInSocket->socket), &readfds);
|
|
// from select man page:
|
|
// n is the highest-numbered descriptor in any of the three sets, plus 1
|
|
// (no use on windows)
|
|
ret = select( m_pInSocket->socket + 1, &readfds, NULL, NULL, &tout );
|
|
if (ret == SOCKET_ERROR)
|
|
{
|
|
Sys_Printf("WARNING: SOCKET_ERROR in CWatchBSP::RoutineProcessing\n");
|
|
Sys_Printf("Terminating the connection.\n");
|
|
Reset();
|
|
return;
|
|
}
|
|
#ifdef _DEBUG
|
|
if (ret == -1)
|
|
{
|
|
// we are non-blocking?? we should never get timeout errors
|
|
Sys_Printf("WARNING: unexpected timeout expired in CWatchBSP::Processing\n");
|
|
Sys_Printf("Terminating the connection.\n");
|
|
Reset();
|
|
return;
|
|
}
|
|
#endif
|
|
if (ret == 1)
|
|
{
|
|
// the socket has been identified, there's something (message or disconnection)
|
|
// see if there's anything in input
|
|
ret = Net_Receive( m_pInSocket, &msg );
|
|
if (ret > 0)
|
|
{
|
|
// unsigned int size = msg.size; //++timo just a check
|
|
strcpy (m_xmlBuf, NMSG_ReadString (&msg));
|
|
if (m_bNeedCtxtInit)
|
|
{
|
|
m_xmlParserCtxt = NULL;
|
|
m_xmlParserCtxt = xmlCreatePushParserCtxt (&saxParser, &m_message_info, m_xmlBuf, strlen(m_xmlBuf), NULL);
|
|
if (m_xmlParserCtxt == NULL)
|
|
{
|
|
Sys_FPrintf (SYS_ERR, "Failed to create the XML parser (incoming stream began with: %s)\n", m_xmlBuf);
|
|
Reset();
|
|
}
|
|
m_bNeedCtxtInit = false;
|
|
}
|
|
else
|
|
{
|
|
xmlParseChunk (m_xmlParserCtxt, m_xmlBuf, strlen(m_xmlBuf), 0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// error or connection closed/reset
|
|
// NOTE: if we get an error down the XML stream we don't reach here
|
|
Net_Disconnect( m_pInSocket );
|
|
m_pInSocket = NULL;
|
|
Sys_Printf("Connection closed.\n");
|
|
if (m_bBSPPlugin)
|
|
{
|
|
Reset();
|
|
// let the BSP plugin know that the job is done
|
|
g_BSPFrontendTable.m_pfnEndListen(0);
|
|
return;
|
|
}
|
|
// move to next step or finish
|
|
m_iCurrentStep++;
|
|
if (m_iCurrentStep < m_pCmd->len )
|
|
{
|
|
DoEBeginStep();
|
|
}
|
|
else
|
|
{
|
|
// release the GPtrArray and the strings
|
|
if (m_pCmd != NULL)
|
|
{
|
|
for (m_iCurrentStep=0; m_iCurrentStep < m_pCmd->len; m_iCurrentStep++ )
|
|
{
|
|
delete[] (char *)g_ptr_array_index( m_pCmd, m_iCurrentStep );
|
|
}
|
|
g_ptr_array_free( m_pCmd, false );
|
|
}
|
|
m_pCmd = NULL;
|
|
// launch the engine .. OMG
|
|
if (g_PrefsDlg.m_bRunQuake)
|
|
{
|
|
// do we enter sleep mode before?
|
|
if (g_PrefsDlg.m_bDoSleep)
|
|
{
|
|
Sys_Printf("Going into sleep mode..\n");
|
|
g_pParentWnd->OnSleep();
|
|
}
|
|
Sys_Printf("Running engine...\n");
|
|
Str cmd;
|
|
// build the command line
|
|
cmd = g_pGameDescription->mEnginePath.GetBuffer();
|
|
// this is game dependant
|
|
//!\todo Read the engine binary name from a config file.
|
|
if (g_pGameDescription->mGameFile == "wolf.game")
|
|
{
|
|
if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"),"mp"))
|
|
{
|
|
// MP
|
|
#if defined(WIN32)
|
|
cmd += "WolfMP.exe";
|
|
#elif defined(__linux__)
|
|
cmd += "wolfmp";
|
|
#elif defined(__APPLE__)
|
|
cmd += "wolfmp.app";
|
|
#else
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// SP
|
|
#if defined(WIN32)
|
|
cmd += "WolfSP.exe";
|
|
#elif defined(__linux__)
|
|
cmd += "wolfsp";
|
|
#elif defined(__APPLE__)
|
|
cmd += "wolfsp.app";
|
|
#else
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
} else if (g_pGameDescription->mGameFile == "et.game")
|
|
{
|
|
#if defined(WIN32)
|
|
cmd += "et.exe";
|
|
#elif defined(__linux__)
|
|
cmd += "et";
|
|
#elif defined(__APPLE__)
|
|
cmd += "et.app";
|
|
#else
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
// RIANT
|
|
// JK2 HACK
|
|
else if (g_pGameDescription->mGameFile == "jk2.game")
|
|
{
|
|
if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"),"mp"))
|
|
{
|
|
// MP
|
|
#if defined(WIN32)
|
|
cmd += "jk2MP.exe";
|
|
#elif defined(__linux__)
|
|
cmd += "jk2mp";
|
|
#elif defined(__APPLE__)
|
|
cmd += "jk2mp.app";
|
|
#else
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// SP
|
|
#if defined(WIN32)
|
|
cmd += "jk2SP.exe";
|
|
#elif defined(__linux__)
|
|
cmd += "jk2sp";
|
|
#elif defined(__APPLE__)
|
|
cmd += "jk2sp.app";
|
|
#else
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
}
|
|
// TTimo
|
|
// JA HACK
|
|
else if (g_pGameDescription->mGameFile == "ja.game")
|
|
{
|
|
if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"),"mp"))
|
|
{
|
|
// MP
|
|
#if defined(WIN32)
|
|
cmd += "jamp.exe";
|
|
#elif !defined(__linux__) && !defined(__APPLE__)
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// SP
|
|
#if defined(WIN32)
|
|
cmd += "jasp.exe";
|
|
#elif !defined(__linux__) && !defined(__APPLE__)
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
}
|
|
// RIANT
|
|
// STVEF HACK
|
|
else if (g_pGameDescription->mGameFile == "stvef.game")
|
|
{
|
|
if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"),"mp"))
|
|
{
|
|
// MP
|
|
#if defined(WIN32)
|
|
cmd += "stvoyHM.exe";
|
|
#elif defined(__linux__)
|
|
cmd += "stvoyHM";
|
|
#elif defined(__APPLE__)
|
|
cmd += "stvoyHM.app";
|
|
#else
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// SP
|
|
#if defined(WIN32)
|
|
cmd += "stvoy.exe";
|
|
#elif defined(__linux__)
|
|
cmd += "stvoy";
|
|
#elif defined(__APPLE__)
|
|
cmd += "stvoy.app";
|
|
#else
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
}
|
|
// RIANT
|
|
// SOF2 HACK
|
|
else if (g_pGameDescription->mGameFile == "sof2.game")
|
|
{
|
|
if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"),"mp"))
|
|
{
|
|
// MP
|
|
#if defined(WIN32)
|
|
cmd += "sof2MP.exe";
|
|
#elif defined(__linux__)
|
|
cmd += "b00gus";
|
|
#elif defined(__APPLE__)
|
|
cmd += "sof2MP.app";
|
|
#else
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// SP
|
|
#if defined(WIN32)
|
|
cmd += "sof2.exe";
|
|
#elif defined(__linux__)
|
|
cmd += "b00gus";
|
|
#elif defined(__APPLE__)
|
|
cmd += "sof2.app";
|
|
#else
|
|
#error "WTF are you compiling on"
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cmd += g_pGameDescription->mEngine.GetBuffer();
|
|
}
|
|
#ifdef _WIN32
|
|
// NOTE: we are using unix pathnames and CreateProcess doesn't like / in the program path
|
|
FindReplace( cmd, "/", "\\" );
|
|
#endif
|
|
Str cmdline;
|
|
if ( (g_pGameDescription->mGameFile == "q2.game") || (g_pGameDescription->mGameFile == "heretic2.game") )
|
|
{
|
|
cmdline = ". +exec radiant.cfg +map ";
|
|
cmdline += m_sBSPName;
|
|
}
|
|
else
|
|
{
|
|
cmdline = "+set sv_pure 0 ";
|
|
// TTimo: a check for vm_* but that's all fine
|
|
//cmdline = "+set sv_pure 0 +set vm_ui 0 +set vm_cgame 0 +set vm_game 0 ";
|
|
if (*ValueForKey(g_qeglobals.d_project_entity, "gamename") != '\0')
|
|
{
|
|
cmdline += "+set fs_game ";
|
|
cmdline += ValueForKey(g_qeglobals.d_project_entity, "gamename");
|
|
cmdline += " ";
|
|
}
|
|
//!\todo Read the start-map args from a config file.
|
|
if (g_pGameDescription->mGameFile == "wolf.game")
|
|
{
|
|
if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"),"mp"))
|
|
{
|
|
// MP
|
|
cmdline += "+devmap ";
|
|
cmdline += m_sBSPName;
|
|
}
|
|
else
|
|
{
|
|
// SP
|
|
cmdline += "+set nextmap \"spdevmap ";
|
|
cmdline += m_sBSPName;
|
|
cmdline += "\"";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cmdline += "+devmap ";
|
|
cmdline += m_sBSPName;
|
|
}
|
|
}
|
|
|
|
Sys_Printf("%s %s\n", cmd.GetBuffer(), cmdline.GetBuffer());
|
|
|
|
// execute now
|
|
if (!Q_Exec(cmd.GetBuffer(), (char *)cmdline.GetBuffer(), g_pGameDescription->mEnginePath.GetBuffer(), false))
|
|
{
|
|
CString msg;
|
|
msg = "Failed to execute the following command: ";
|
|
msg += cmd; msg += cmdline;
|
|
Sys_Printf(msg);
|
|
gtk_MessageBox(g_pParentWnd->m_pWidget, msg, "BSP monitoring", MB_OK | MB_ICONERROR );
|
|
}
|
|
}
|
|
Reset();
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CWatchBSP::DoMonitoringLoop( GPtrArray *pCmd, char *sBSPName )
|
|
{
|
|
if (m_sBSPName)
|
|
{
|
|
delete[] m_sBSPName;
|
|
}
|
|
m_sBSPName = sBSPName;
|
|
if (m_eState != EIdle)
|
|
{
|
|
Sys_Printf("WatchBSP got a monitoring request while not idling...\n");
|
|
// prompt the user, should we cancel the current process and go ahead?
|
|
if (gtk_MessageBox(g_pParentWnd->m_pWidget, "I am already monitoring a BSP process.\nDo you want me to override and start a new compilation?",
|
|
"BSP process monitoring", MB_YESNO ) == IDYES)
|
|
{
|
|
// disconnect and set EIdle state
|
|
Reset();
|
|
}
|
|
}
|
|
m_pCmd = pCmd;
|
|
m_iCurrentStep = 0;
|
|
DoEBeginStep();
|
|
}
|
|
|
|
void CWatchBSP::ExternalListen()
|
|
{
|
|
m_bBSPPlugin = true;
|
|
DoEBeginStep ();
|
|
}
|
|
|
|
// the part of the watchbsp interface we export to plugins
|
|
// NOTE: in the long run, the whole watchbsp.cpp interface needs to go out and be handled at the BSP plugin level
|
|
// for now we provide something really basic and limited, the essential is to have something that works fine and fast (for 1.1 final)
|
|
void WINAPI QERApp_Listen()
|
|
{
|
|
// open the listening socket
|
|
g_pParentWnd->GetWatchBSP()->ExternalListen();
|
|
}
|