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https://github.com/UberGames/GtkRadiant.git
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48 lines
1.8 KiB
C
48 lines
1.8 KiB
C
/*
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BobToolz plugin for GtkRadiant
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Copyright (C) 2001 Gordon Biggans
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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vec_t Min( vec_t a, vec_t b );
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epair_t* GetNextChainItem( epair_t* lastItem, const char* key, const char* value );
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// reads current texture into global, returns pointer to it
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const char* GetCurrentTexture();
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void FillDefaultTexture( _QERFaceData* faceData, vec3_t va, vec3_t vb, vec3_t vc, const char* texture );
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void Sys_ERROR( const char* text, ... );
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void BuildMiniPrt( list<Str>* exclusionList );
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void MoveBlock( int dir, vec3_t min, vec3_t max, float dist );
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void SetInitialStairPos( int dir, vec3_t min, vec3_t max, float width );
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entity_s* FindEntityFromTargetname( const char* targetname, int* entNum );
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char* UnixToDosPath( char* path );
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char* GetFilename( char* buffer, const char* filename );
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char* GetGameFilename( char* buffer, const char* filename );
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float Determinant3x3( float a1, float a2, float a3,
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float b1, float b2, float b3,
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float c1, float c2, float c3 );
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bool GetEntityCentre( const char* entity, vec3_t centre );
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void MakeNormal( vec_t* va, vec_t* vb, vec_t* vc, vec_t* out );
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