gtkradiant/tools/quake3/q3map2/main.c

764 lines
18 KiB
C

/* -------------------------------------------------------------------------------
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-------------------------------------------------------------------------------
This code has been altered significantly from its original form, to support
several games based on the Quake III Arena engine, in the form of "Q3Map2."
------------------------------------------------------------------------------- */
/* marker */
#define MAIN_C
/* dependencies */
#include "q3map2.h"
/*
Random()
returns a pseudorandom number between 0 and 1
*/
vec_t Random( void ){
return (vec_t) rand() / RAND_MAX;
}
char *Q_strncpyz( char *dst, const char *src, size_t len ) {
if ( len == 0 ) {
abort();
}
strncpy( dst, src, len );
dst[ len - 1 ] = '\0';
return dst;
}
char *Q_strcat( char *dst, size_t dlen, const char *src ) {
size_t n = strlen( dst );
if ( n > dlen ) {
abort(); /* buffer overflow */
}
return Q_strncpyz( dst + n, src, dlen - n );
}
char *Q_strncat( char *dst, size_t dlen, const char *src, size_t slen ) {
size_t n = strlen( dst );
if ( n > dlen ) {
abort(); /* buffer overflow */
}
return Q_strncpyz( dst + n, src, MIN( slen, dlen - n ) );
}
/*
ExitQ3Map()
cleanup routine
*/
static void ExitQ3Map( void ){
BSPFilesCleanup();
if ( mapDrawSurfs != NULL ) {
free( mapDrawSurfs );
}
}
static int MD4BlockChecksum( void * buffer, int length ) {
unsigned char digest[16];
int checksum;
md4_get_digest( buffer, length, digest );
/* I suppose it has to be done that way for legacy reasons? */
checksum = digest[0] & ( digest[1] << 8 ) & ( digest[2] << 16 ) & ( digest[3] << 24 );
checksum ^= digest[4] & ( digest[5] << 8 ) & ( digest[6] << 16 ) & ( digest[7] << 24 );
checksum ^= digest[8] & ( digest[9] << 8 ) & ( digest[10] << 16 ) & ( digest[11] << 24 );
checksum ^= digest[12] & ( digest[13] << 8 ) & ( digest[14] << 16 ) & ( digest[15] << 24 );
return checksum;
}
/*
FixAAS()
resets an aas checksum to match the given BSP
*/
int FixAAS( int argc, char **argv ){
int length, checksum;
void *buffer;
FILE *file;
char aas[ 1024 ], **ext;
char *exts[] =
{
".aas",
"_b0.aas",
"_b1.aas",
NULL
};
/* arg checking */
if ( argc < 2 ) {
Sys_Printf( "Usage: q3map -fixaas [-v] <mapname>\n" );
return 0;
}
/* do some path mangling */
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
StripExtension( source );
DefaultExtension( source, ".bsp" );
/* note it */
Sys_Printf( "--- FixAAS ---\n" );
/* load the bsp */
Sys_Printf( "Loading %s\n", source );
length = LoadFile( source, &buffer );
/* create bsp checksum */
Sys_Printf( "Creating checksum...\n" );
checksum = LittleLong( MD4BlockChecksum( buffer, length ) );
/* write checksum to aas */
ext = exts;
while ( *ext )
{
/* mangle name */
strcpy( aas, source );
StripExtension( aas );
strcat( aas, *ext );
Sys_Printf( "Trying %s\n", aas );
ext++;
/* fix it */
file = fopen( aas, "r+b" );
if ( !file ) {
continue;
}
if ( fwrite( &checksum, 4, 1, file ) != 1 ) {
Error( "Error writing checksum to %s", aas );
}
fclose( file );
}
/* return to sender */
return 0;
}
/*
AnalyzeBSP() - ydnar
analyzes a Quake engine BSP file
*/
typedef struct abspHeader_s
{
char ident[ 4 ];
int version;
bspLump_t lumps[ 1 ]; /* unknown size */
}
abspHeader_t;
typedef struct abspLumpTest_s
{
int radix, minCount;
char *name;
}
abspLumpTest_t;
int AnalyzeBSP( int argc, char **argv ){
abspHeader_t *header;
int size, i, version, offset, length, lumpInt, count;
char ident[ 5 ];
void *lump;
float lumpFloat;
char lumpString[ 1024 ], source[ 1024 ];
qboolean lumpSwap = qfalse;
abspLumpTest_t *lumpTest;
static abspLumpTest_t lumpTests[] =
{
{ sizeof( bspPlane_t ), 6, "IBSP LUMP_PLANES" },
{ sizeof( bspBrush_t ), 1, "IBSP LUMP_BRUSHES" },
{ 8, 6, "IBSP LUMP_BRUSHSIDES" },
{ sizeof( bspBrushSide_t ), 6, "RBSP LUMP_BRUSHSIDES" },
{ sizeof( bspModel_t ), 1, "IBSP LUMP_MODELS" },
{ sizeof( bspNode_t ), 2, "IBSP LUMP_NODES" },
{ sizeof( bspLeaf_t ), 1, "IBSP LUMP_LEAFS" },
{ 104, 3, "IBSP LUMP_DRAWSURFS" },
{ 44, 3, "IBSP LUMP_DRAWVERTS" },
{ 4, 6, "IBSP LUMP_DRAWINDEXES" },
{ 128 * 128 * 3, 1, "IBSP LUMP_LIGHTMAPS" },
{ 256 * 256 * 3, 1, "IBSP LUMP_LIGHTMAPS (256 x 256)" },
{ 512 * 512 * 3, 1, "IBSP LUMP_LIGHTMAPS (512 x 512)" },
{ 0, 0, NULL }
};
/* arg checking */
if ( argc < 1 ) {
Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" );
return 0;
}
/* process arguments */
for ( i = 1; i < ( argc - 1 ); i++ )
{
/* -format map|ase|... */
if ( !strcmp( argv[ i ], "-lumpswap" ) ) {
Sys_Printf( "Swapped lump structs enabled\n" );
lumpSwap = qtrue;
}
}
/* clean up map name */
strcpy( source, ExpandArg( argv[ i ] ) );
Sys_Printf( "Loading %s\n", source );
/* load the file */
size = LoadFile( source, (void**) &header );
if ( size == 0 || header == NULL ) {
Sys_Printf( "Unable to load %s.\n", source );
return -1;
}
/* analyze ident/version */
memcpy( ident, header->ident, 4 );
ident[ 4 ] = '\0';
version = LittleLong( header->version );
Sys_Printf( "Identity: %s\n", ident );
Sys_Printf( "Version: %d\n", version );
Sys_Printf( "---------------------------------------\n" );
/* analyze each lump */
for ( i = 0; i < 100; i++ )
{
/* call of duty swapped lump pairs */
if ( lumpSwap ) {
offset = LittleLong( header->lumps[ i ].length );
length = LittleLong( header->lumps[ i ].offset );
}
/* standard lump pairs */
else
{
offset = LittleLong( header->lumps[ i ].offset );
length = LittleLong( header->lumps[ i ].length );
}
/* extract data */
lump = (byte*) header + offset;
lumpInt = LittleLong( (int) *( (int*) lump ) );
lumpFloat = LittleFloat( (float) *( (float*) lump ) );
memcpy( lumpString, (char*) lump, ( length < 1024 ? length : 1024 ) );
lumpString[ 1024 ] = '\0';
/* print basic lump info */
Sys_Printf( "Lump: %d\n", i );
Sys_Printf( "Offset: %d bytes\n", offset );
Sys_Printf( "Length: %d bytes\n", length );
/* only operate on valid lumps */
if ( length > 0 ) {
/* print data in 4 formats */
Sys_Printf( "As hex: %08X\n", lumpInt );
Sys_Printf( "As int: %d\n", lumpInt );
Sys_Printf( "As float: %f\n", lumpFloat );
Sys_Printf( "As string: %s\n", lumpString );
/* guess lump type */
if ( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' ) {
Sys_Printf( "Type guess: IBSP LUMP_ENTITIES\n" );
}
else if ( strstr( lumpString, "textures/" ) ) {
Sys_Printf( "Type guess: IBSP LUMP_SHADERS\n" );
}
else
{
/* guess based on size/count */
for ( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
{
if ( ( length % lumpTest->radix ) != 0 ) {
continue;
}
count = length / lumpTest->radix;
if ( count < lumpTest->minCount ) {
continue;
}
Sys_Printf( "Type guess: %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix );
}
}
}
Sys_Printf( "---------------------------------------\n" );
/* end of file */
if ( offset + length >= size ) {
break;
}
}
/* last stats */
Sys_Printf( "Lump count: %d\n", i + 1 );
Sys_Printf( "File size: %d bytes\n", size );
/* return to caller */
return 0;
}
/*
BSPInfo()
emits statistics about the bsp file
*/
int BSPInfo( int count, char **fileNames ){
int i;
char source[ 1024 ], ext[ 64 ];
int size;
FILE *f;
/* dummy check */
if ( count < 1 ) {
Sys_Printf( "No files to dump info for.\n" );
return -1;
}
/* enable info mode */
infoMode = qtrue;
/* walk file list */
for ( i = 0; i < count; i++ )
{
Sys_Printf( "---------------------------------\n" );
/* mangle filename and get size */
strcpy( source, fileNames[ i ] );
ExtractFileExtension( source, ext );
if ( !Q_stricmp( ext, "map" ) ) {
StripExtension( source );
}
DefaultExtension( source, ".bsp" );
f = fopen( source, "rb" );
if ( f ) {
size = Q_filelength( f );
fclose( f );
}
else{
size = 0;
}
/* load the bsp file and print lump sizes */
Sys_Printf( "%s\n", source );
LoadBSPFile( source );
PrintBSPFileSizes();
/* print sizes */
Sys_Printf( "\n" );
Sys_Printf( " total %9d\n", size );
Sys_Printf( " %9d KB\n", size / 1024 );
Sys_Printf( " %9d MB\n", size / ( 1024 * 1024 ) );
Sys_Printf( "---------------------------------\n" );
}
/* return count */
return i;
}
/*
ScaleBSPMain()
amaze and confuse your enemies with wierd scaled maps!
*/
int ScaleBSPMain( int argc, char **argv ){
int i;
float f, scale;
vec3_t vec;
char str[ 1024 ];
/* arg checking */
if ( argc < 2 ) {
Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
return 0;
}
/* get scale */
scale = atof( argv[ argc - 2 ] );
if ( scale == 0.0f ) {
Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
Sys_Printf( "Non-zero scale value required.\n" );
return 0;
}
/* do some path mangling */
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
StripExtension( source );
DefaultExtension( source, ".bsp" );
/* load the bsp */
Sys_Printf( "Loading %s\n", source );
LoadBSPFile( source );
ParseEntities();
/* note it */
Sys_Printf( "--- ScaleBSP ---\n" );
Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
/* scale entity keys */
for ( i = 0; i < numBSPEntities && i < numEntities; i++ )
{
/* scale origin */
GetVectorForKey( &entities[ i ], "origin", vec );
if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) ) {
VectorScale( vec, scale, vec );
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
SetKeyValue( &entities[ i ], "origin", str );
}
/* scale door lip */
f = FloatForKey( &entities[ i ], "lip" );
if ( f ) {
f *= scale;
sprintf( str, "%f", f );
SetKeyValue( &entities[ i ], "lip", str );
}
}
/* scale models */
for ( i = 0; i < numBSPModels; i++ )
{
VectorScale( bspModels[ i ].mins, scale, bspModels[ i ].mins );
VectorScale( bspModels[ i ].maxs, scale, bspModels[ i ].maxs );
}
/* scale nodes */
for ( i = 0; i < numBSPNodes; i++ )
{
VectorScale( bspNodes[ i ].mins, scale, bspNodes[ i ].mins );
VectorScale( bspNodes[ i ].maxs, scale, bspNodes[ i ].maxs );
}
/* scale leafs */
for ( i = 0; i < numBSPLeafs; i++ )
{
VectorScale( bspLeafs[ i ].mins, scale, bspLeafs[ i ].mins );
VectorScale( bspLeafs[ i ].maxs, scale, bspLeafs[ i ].maxs );
}
/* scale drawverts */
for ( i = 0; i < numBSPDrawVerts; i++ )
VectorScale( bspDrawVerts[ i ].xyz, scale, bspDrawVerts[ i ].xyz );
/* scale planes */
for ( i = 0; i < numBSPPlanes; i++ )
bspPlanes[ i ].dist *= scale;
/* scale gridsize */
GetVectorForKey( &entities[ 0 ], "gridsize", vec );
if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) == 0.0f ) {
VectorCopy( gridSize, vec );
}
VectorScale( vec, scale, vec );
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
SetKeyValue( &entities[ 0 ], "gridsize", str );
/* write the bsp */
UnparseEntities();
StripExtension( source );
DefaultExtension( source, "_s.bsp" );
Sys_Printf( "Writing %s\n", source );
WriteBSPFile( source );
/* return to sender */
return 0;
}
/*
ConvertBSPMain()
main argument processing function for bsp conversion
*/
int ConvertBSPMain( int argc, char **argv ){
int i;
int ( *convertFunc )( char * );
game_t *convertGame;
/* set default */
convertFunc = ConvertBSPToASE;
convertGame = NULL;
/* arg checking */
if ( argc < 1 ) {
Sys_Printf( "Usage: q3map -convert [-format <ase|map>] [-v] <mapname>\n" );
return 0;
}
/* process arguments */
for ( i = 1; i < ( argc - 1 ); i++ )
{
/* -format map|ase|... */
if ( !strcmp( argv[ i ], "-format" ) ) {
i++;
if ( !Q_stricmp( argv[ i ], "ase" ) ) {
convertFunc = ConvertBSPToASE;
}
else if ( !Q_stricmp( argv[ i ], "map" ) ) {
convertFunc = ConvertBSPToMap;
}
else
{
convertGame = GetGame( argv[ i ] );
if ( convertGame == NULL ) {
Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
}
}
}
}
/* clean up map name */
strcpy( source, ExpandArg( argv[ i ] ) );
StripExtension( source );
DefaultExtension( source, ".bsp" );
LoadShaderInfo();
Sys_Printf( "Loading %s\n", source );
/* ydnar: load surface file */
//% LoadSurfaceExtraFile( source );
LoadBSPFile( source );
/* parse bsp entities */
ParseEntities();
/* bsp format convert? */
if ( convertGame != NULL ) {
/* set global game */
game = convertGame;
/* write bsp */
StripExtension( source );
DefaultExtension( source, "_c.bsp" );
Sys_Printf( "Writing %s\n", source );
WriteBSPFile( source );
/* return to sender */
return 0;
}
/* normal convert */
return convertFunc( source );
}
/*
main()
q3map mojo...
*/
int main( int argc, char **argv ){
int i, r;
double start, end;
/* we want consistent 'randomness' */
srand( 0 );
/* start timer */
start = I_FloatTime();
/* this was changed to emit version number over the network */
printf( Q3MAP_VERSION "\n" );
/* set exit call */
atexit( ExitQ3Map );
/* read general options first */
for ( i = 1; i < argc; i++ )
{
/* -connect */
if ( !strcmp( argv[ i ], "-connect" ) ) {
argv[ i ] = NULL;
i++;
Broadcast_Setup( argv[ i ] );
argv[ i ] = NULL;
}
/* verbose */
else if ( !strcmp( argv[ i ], "-v" ) ) {
verbose = qtrue;
argv[ i ] = NULL;
}
/* force */
else if ( !strcmp( argv[ i ], "-force" ) ) {
force = qtrue;
argv[ i ] = NULL;
}
/* patch subdivisions */
else if ( !strcmp( argv[ i ], "-subdivisions" ) ) {
argv[ i ] = NULL;
i++;
patchSubdivisions = atoi( argv[ i ] );
argv[ i ] = NULL;
if ( patchSubdivisions <= 0 ) {
patchSubdivisions = 1;
}
}
/* threads */
else if ( !strcmp( argv[ i ], "-threads" ) ) {
argv[ i ] = NULL;
i++;
numthreads = atoi( argv[ i ] );
argv[ i ] = NULL;
}
}
/* init model library */
PicoInit();
PicoSetMallocFunc( safe_malloc );
PicoSetFreeFunc( free );
PicoSetPrintFunc( PicoPrintFunc );
PicoSetLoadFileFunc( PicoLoadFileFunc );
PicoSetFreeFileFunc( free );
/* set number of threads */
ThreadSetDefault();
/* generate sinusoid jitter table */
for ( i = 0; i < MAX_JITTERS; i++ )
{
jitters[ i ] = sin( i * 139.54152147 );
//% Sys_Printf( "Jitter %4d: %f\n", i, jitters[ i ] );
}
/* we print out two versions, q3map's main version (since it evolves a bit out of GtkRadiant)
and we put the GtkRadiant version to make it easy to track with what version of Radiant it was built with */
Sys_Printf( "Q3Map - v1.0r (c) 1999 Id Software Inc.\n" );
Sys_Printf( "Q3Map (ydnar) - v" Q3MAP_VERSION "\n" );
Sys_Printf( "GtkRadiant - v" RADIANT_VERSION " " __DATE__ " " __TIME__ "\n" );
Sys_Printf( "%s\n", Q3MAP_MOTD );
/* ydnar: new path initialization */
InitPaths( &argc, argv );
/* check if we have enough options left to attempt something */
if ( argc < 2 ) {
Error( "Usage: %s [general options] [options] mapfile", argv[ 0 ] );
}
/* fixaas */
if ( !strcmp( argv[ 1 ], "-fixaas" ) ) {
r = FixAAS( argc - 1, argv + 1 );
}
/* analyze */
else if ( !strcmp( argv[ 1 ], "-analyze" ) ) {
r = AnalyzeBSP( argc - 1, argv + 1 );
}
/* info */
else if ( !strcmp( argv[ 1 ], "-info" ) ) {
r = BSPInfo( argc - 2, argv + 2 );
}
/* vis */
else if ( !strcmp( argv[ 1 ], "-vis" ) ) {
r = VisMain( argc - 1, argv + 1 );
}
/* light */
else if ( !strcmp( argv[ 1 ], "-light" ) ) {
r = LightMain( argc - 1, argv + 1 );
}
/* vlight */
else if ( !strcmp( argv[ 1 ], "-vlight" ) ) {
Sys_Printf( "WARNING: VLight is no longer supported, defaulting to -light -fast instead\n\n" );
argv[ 1 ] = "-fast"; /* eek a hack */
r = LightMain( argc, argv );
}
/* QBall: export entities */
else if ( !strcmp( argv[ 1 ], "-exportents" ) ) {
r = ExportEntitiesMain( argc - 1, argv + 1 );
}
/* ydnar: lightmap export */
else if ( !strcmp( argv[ 1 ], "-export" ) ) {
r = ExportLightmapsMain( argc - 1, argv + 1 );
}
/* ydnar: lightmap import */
else if ( !strcmp( argv[ 1 ], "-import" ) ) {
r = ImportLightmapsMain( argc - 1, argv + 1 );
}
/* ydnar: bsp scaling */
else if ( !strcmp( argv[ 1 ], "-scale" ) ) {
r = ScaleBSPMain( argc - 1, argv + 1 );
}
/* ydnar: bsp conversion */
else if ( !strcmp( argv[ 1 ], "-convert" ) ) {
r = ConvertBSPMain( argc - 1, argv + 1 );
}
/* ydnar: otherwise create a bsp */
else{
r = BSPMain( argc, argv );
}
/* emit time */
end = I_FloatTime();
Sys_Printf( "%9.0f seconds elapsed\n", end - start );
/* shut down connection */
Broadcast_Shutdown();
/* return any error code */
return r;
}