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https://github.com/UberGames/GtkRadiant.git
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97b5fa7aa7
- Ported mapxml plugin to Doom3 - mapxml now exports brushes with its vertices git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@159 8a3a26a2-13c4-0310-b231-cf6edde360e5
91 lines
2.2 KiB
C++
91 lines
2.2 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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//
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// writes xml tree format from internal objects
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//
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#include "xmlwrite.h"
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#include "xml/xmlwriter.h"
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#include "scenelib.h"
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#include "entityxml.h"
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inline XMLExporter* Node_getXMLExporter(scene::Node& node)
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{
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return NodeTypeCast<XMLExporter>::cast(node);
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}
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class write_all : public scene::Traversable::Walker
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{
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XMLImporter& m_importer;
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public:
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write_all(XMLImporter& importer) : m_importer(importer)
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{
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}
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bool pre(scene::Node& node) const
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{
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Entity* entity = Node_getEntity(node);
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if(entity != 0)
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{
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m_importer.write("\n", 1);
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StaticElement element("entity");
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m_importer.pushElement(element);
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entity_export exporter(*entity);
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exporter.exportXML(m_importer);
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}
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else
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{
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XMLExporter* exporter = Node_getXMLExporter(node);
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if(exporter != 0)
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{
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m_importer.write("\n", 1);
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exporter->exportXML(m_importer);
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m_importer.write("\n", 1);
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}
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}
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return true;
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}
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void post(scene::Node& node) const
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{
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if(Node_getEntity(node) != 0)
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{
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m_importer.write("\n", 1);
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m_importer.popElement("entity");
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}
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}
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};
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void Map_Write(scene::Node& root, GraphTraversalFunc traverse, TextOutputStream& out)
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{
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XMLStreamWriter writer(out);
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writer.write("\n", 1);
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{
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StaticElement element("mapdoom3");
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writer.pushElement(element);
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traverse(root, write_all(writer));
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writer.write("\n", 1);
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writer.popElement(element.name());
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}
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}
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