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9998050654
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
34 lines
1.2 KiB
C
34 lines
1.2 KiB
C
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/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/* ydnar: for -game support */
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typedef struct game_s
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{
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char *arg; /* -game matches this */
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char *gamePath; /* main game data dir */
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char *homeBasePath; /* home sub-dir on unix */
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char *magic; /* magic word for figuring out base path */
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qboolean wolfLight; /* when true, lights work like wolf q3map */
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int bspVersion; /* BSP version to use */
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}
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game_t;
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