mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-26 22:01:38 +00:00
23cc0661e0
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@63 8a3a26a2-13c4-0310-b231-cf6edde360e5
419 lines
11 KiB
C++
419 lines
11 KiB
C++
/*
|
|
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "brush.h"
|
|
#include "signal/signal.h"
|
|
|
|
Signal0 g_brushTextureChangedCallbacks;
|
|
|
|
void Brush_addTextureChangedCallback(const SignalHandler& handler)
|
|
{
|
|
g_brushTextureChangedCallbacks.connectLast(handler);
|
|
}
|
|
|
|
void Brush_textureChanged()
|
|
{
|
|
g_brushTextureChangedCallbacks();
|
|
}
|
|
|
|
QuantiseFunc Face::m_quantise;
|
|
EBrushType Face::m_type;
|
|
EBrushType FacePlane::m_type;
|
|
bool g_brush_texturelock_enabled = false;
|
|
|
|
EBrushType Brush::m_type;
|
|
double Brush::m_maxWorldCoord = 0;
|
|
Shader* Brush::m_state_point;
|
|
Shader* BrushClipPlane::m_state = 0;
|
|
Shader* BrushInstance::m_state_selpoint;
|
|
Counter* BrushInstance::m_counter = 0;
|
|
|
|
FaceInstanceSet g_SelectedFaceInstances;
|
|
|
|
|
|
struct SListNode
|
|
{
|
|
SListNode* m_next;
|
|
};
|
|
|
|
class ProximalVertex
|
|
{
|
|
public:
|
|
const SListNode* m_vertices;
|
|
|
|
ProximalVertex(const SListNode* next)
|
|
: m_vertices(next)
|
|
{
|
|
}
|
|
|
|
bool operator<(const ProximalVertex& other) const
|
|
{
|
|
if(!(operator==(other)))
|
|
{
|
|
return m_vertices < other.m_vertices;
|
|
}
|
|
return false;
|
|
}
|
|
bool operator==(const ProximalVertex& other) const
|
|
{
|
|
const SListNode* v = m_vertices;
|
|
std::size_t DEBUG_LOOP = 0;
|
|
do
|
|
{
|
|
if(v == other.m_vertices)
|
|
return true;
|
|
v = v->m_next;
|
|
//ASSERT_MESSAGE(DEBUG_LOOP < c_brush_maxFaces, "infinite loop");
|
|
if(!(DEBUG_LOOP < c_brush_maxFaces))
|
|
{
|
|
break;
|
|
}
|
|
++DEBUG_LOOP;
|
|
}
|
|
while(v != m_vertices);
|
|
return false;
|
|
}
|
|
};
|
|
|
|
typedef Array<SListNode> ProximalVertexArray;
|
|
std::size_t ProximalVertexArray_index(const ProximalVertexArray& array, const ProximalVertex& vertex)
|
|
{
|
|
return vertex.m_vertices - array.data();
|
|
}
|
|
|
|
|
|
|
|
inline bool Brush_isBounded(const Brush& brush)
|
|
{
|
|
for(Brush::const_iterator i = brush.begin(); i != brush.end(); ++i)
|
|
{
|
|
if(!(*i)->is_bounded())
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Brush::buildBRep()
|
|
{
|
|
bool degenerate = buildWindings();
|
|
|
|
std::size_t faces_size = 0;
|
|
std::size_t faceVerticesCount = 0;
|
|
for(Faces::const_iterator i = m_faces.begin(); i != m_faces.end(); ++i)
|
|
{
|
|
if((*i)->contributes())
|
|
{
|
|
++faces_size;
|
|
}
|
|
faceVerticesCount += (*i)->getWinding().numpoints;
|
|
}
|
|
|
|
if(degenerate || faces_size < 4 || faceVerticesCount != (faceVerticesCount>>1)<<1) // sum of vertices for each face of a valid polyhedron is always even
|
|
{
|
|
m_uniqueVertexPoints.resize(0);
|
|
|
|
vertex_clear();
|
|
edge_clear();
|
|
|
|
m_edge_indices.resize(0);
|
|
m_edge_faces.resize(0);
|
|
|
|
m_faceCentroidPoints.resize(0);
|
|
m_uniqueEdgePoints.resize(0);
|
|
m_uniqueVertexPoints.resize(0);
|
|
|
|
for(Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i)
|
|
{
|
|
(*i)->getWinding().resize(0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
{
|
|
typedef std::vector<FaceVertexId> FaceVertices;
|
|
FaceVertices faceVertices;
|
|
faceVertices.reserve(faceVerticesCount);
|
|
|
|
{
|
|
for(std::size_t i = 0; i != m_faces.size(); ++i)
|
|
{
|
|
for(std::size_t j = 0; j < m_faces[i]->getWinding().numpoints; ++j)
|
|
{
|
|
faceVertices.push_back(FaceVertexId(i, j));
|
|
}
|
|
}
|
|
}
|
|
|
|
IndexBuffer uniqueEdgeIndices;
|
|
typedef VertexBuffer<ProximalVertex> UniqueEdges;
|
|
UniqueEdges uniqueEdges;
|
|
|
|
uniqueEdgeIndices.reserve(faceVertices.size());
|
|
uniqueEdges.reserve(faceVertices.size());
|
|
|
|
{
|
|
ProximalVertexArray edgePairs;
|
|
edgePairs.resize(faceVertices.size());
|
|
|
|
{
|
|
for(std::size_t i=0; i<faceVertices.size(); ++i)
|
|
{
|
|
edgePairs[i].m_next = edgePairs.data() + absoluteIndex(next_edge(m_faces, faceVertices[i]));
|
|
}
|
|
}
|
|
|
|
{
|
|
UniqueVertexBuffer<ProximalVertex> inserter(uniqueEdges);
|
|
for(ProximalVertexArray::iterator i = edgePairs.begin(); i != edgePairs.end(); ++i)
|
|
{
|
|
uniqueEdgeIndices.insert(inserter.insert(ProximalVertex(&(*i))));
|
|
}
|
|
}
|
|
|
|
{
|
|
edge_clear();
|
|
m_select_edges.reserve(uniqueEdges.size());
|
|
for(UniqueEdges::iterator i = uniqueEdges.begin(); i != uniqueEdges.end(); ++i)
|
|
{
|
|
edge_push_back(faceVertices[ProximalVertexArray_index(edgePairs, *i)]);
|
|
}
|
|
}
|
|
|
|
{
|
|
m_edge_faces.resize(uniqueEdges.size());
|
|
for(std::size_t i=0; i<uniqueEdges.size(); ++i)
|
|
{
|
|
FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
|
|
m_edge_faces[i] = EdgeFaces(faceVertex.getFace(), m_faces[faceVertex.getFace()]->getWinding()[faceVertex.getVertex()].adjacent);
|
|
}
|
|
}
|
|
|
|
{
|
|
m_uniqueEdgePoints.resize(uniqueEdges.size());
|
|
for(std::size_t i=0; i<uniqueEdges.size(); ++i)
|
|
{
|
|
FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
|
|
|
|
const Winding& w = m_faces[faceVertex.getFace()]->getWinding();
|
|
Vector3 edge = vector3_mid(w[faceVertex.getVertex()].vertex, w[Winding_next(w, faceVertex.getVertex())].vertex);
|
|
m_uniqueEdgePoints[i] = pointvertex_for_windingpoint(edge, colour_vertex);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
IndexBuffer uniqueVertexIndices;
|
|
typedef VertexBuffer<ProximalVertex> UniqueVertices;
|
|
UniqueVertices uniqueVertices;
|
|
|
|
uniqueVertexIndices.reserve(faceVertices.size());
|
|
uniqueVertices.reserve(faceVertices.size());
|
|
|
|
{
|
|
ProximalVertexArray vertexRings;
|
|
vertexRings.resize(faceVertices.size());
|
|
|
|
{
|
|
for(std::size_t i=0; i<faceVertices.size(); ++i)
|
|
{
|
|
vertexRings[i].m_next = vertexRings.data() + absoluteIndex(next_vertex(m_faces, faceVertices[i]));
|
|
}
|
|
}
|
|
|
|
{
|
|
UniqueVertexBuffer<ProximalVertex> inserter(uniqueVertices);
|
|
for(ProximalVertexArray::iterator i = vertexRings.begin(); i != vertexRings.end(); ++i)
|
|
{
|
|
uniqueVertexIndices.insert(inserter.insert(ProximalVertex(&(*i))));
|
|
}
|
|
}
|
|
|
|
{
|
|
vertex_clear();
|
|
m_select_vertices.reserve(uniqueVertices.size());
|
|
for(UniqueVertices::iterator i = uniqueVertices.begin(); i != uniqueVertices.end(); ++i)
|
|
{
|
|
vertex_push_back(faceVertices[ProximalVertexArray_index(vertexRings, (*i))]);
|
|
}
|
|
}
|
|
|
|
{
|
|
m_uniqueVertexPoints.resize(uniqueVertices.size());
|
|
for(std::size_t i=0; i<uniqueVertices.size(); ++i)
|
|
{
|
|
FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(vertexRings, uniqueVertices[i])];
|
|
|
|
const Winding& winding = m_faces[faceVertex.getFace()]->getWinding();
|
|
m_uniqueVertexPoints[i] = pointvertex_for_windingpoint(winding[faceVertex.getVertex()].vertex, colour_vertex);
|
|
}
|
|
}
|
|
}
|
|
|
|
if((uniqueVertices.size() + faces_size) - uniqueEdges.size() != 2)
|
|
{
|
|
globalErrorStream() << "Final B-Rep: inconsistent vertex count\n";
|
|
}
|
|
|
|
#if BRUSH_CONNECTIVITY_DEBUG
|
|
if((uniqueVertices.size() + faces_size) - uniqueEdges.size() != 2)
|
|
{
|
|
for(Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i)
|
|
{
|
|
std::size_t faceIndex = std::distance(m_faces.begin(), i);
|
|
|
|
if(!(*i)->contributes())
|
|
{
|
|
globalOutputStream() << "face: " << Unsigned(faceIndex) << " does not contribute\n";
|
|
}
|
|
|
|
Winding_printConnectivity((*i)->getWinding());
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// edge-index list for wireframe rendering
|
|
{
|
|
m_edge_indices.resize(uniqueEdgeIndices.size());
|
|
|
|
for(std::size_t i=0, count=0; i<m_faces.size(); ++i)
|
|
{
|
|
const Winding& winding = m_faces[i]->getWinding();
|
|
for(std::size_t j = 0; j < winding.numpoints; ++j)
|
|
{
|
|
const RenderIndex edge_index = uniqueEdgeIndices[count+j];
|
|
|
|
m_edge_indices[edge_index].first = uniqueVertexIndices[count + j];
|
|
m_edge_indices[edge_index].second = uniqueVertexIndices[count + Winding_next(winding, j)];
|
|
}
|
|
count += winding.numpoints;
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
m_faceCentroidPoints.resize(m_faces.size());
|
|
for(std::size_t i=0; i<m_faces.size(); ++i)
|
|
{
|
|
m_faces[i]->construct_centroid();
|
|
m_faceCentroidPoints[i] = pointvertex_for_windingpoint(m_faces[i]->centroid(), colour_vertex);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
class FaceFilterWrapper : public Filter
|
|
{
|
|
FaceFilter& m_filter;
|
|
bool m_active;
|
|
bool m_invert;
|
|
public:
|
|
FaceFilterWrapper(FaceFilter& filter, bool invert) :
|
|
m_filter(filter),
|
|
m_invert(invert)
|
|
{
|
|
}
|
|
void setActive(bool active)
|
|
{
|
|
m_active = active;
|
|
}
|
|
bool active()
|
|
{
|
|
return m_active;
|
|
}
|
|
bool filter(const Face& face)
|
|
{
|
|
return m_invert ^ m_filter.filter(face);
|
|
}
|
|
};
|
|
|
|
|
|
typedef std::list<FaceFilterWrapper> FaceFilters;
|
|
FaceFilters g_faceFilters;
|
|
|
|
void add_face_filter(FaceFilter& filter, int mask, bool invert)
|
|
{
|
|
g_faceFilters.push_back(FaceFilterWrapper(filter, invert));
|
|
GlobalFilterSystem().addFilter(g_faceFilters.back(), mask);
|
|
}
|
|
|
|
bool face_filtered(Face& face)
|
|
{
|
|
for(FaceFilters::iterator i = g_faceFilters.begin(); i != g_faceFilters.end(); ++i)
|
|
{
|
|
if((*i).active() && (*i).filter(face))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
class BrushFilterWrapper : public Filter
|
|
{
|
|
bool m_active;
|
|
bool m_invert;
|
|
BrushFilter& m_filter;
|
|
public:
|
|
BrushFilterWrapper(BrushFilter& filter, bool invert) : m_invert(invert), m_filter(filter)
|
|
{
|
|
}
|
|
void setActive(bool active)
|
|
{
|
|
m_active = active;
|
|
}
|
|
bool active()
|
|
{
|
|
return m_active;
|
|
}
|
|
bool filter(const Brush& brush)
|
|
{
|
|
return m_invert ^ m_filter.filter(brush);
|
|
}
|
|
};
|
|
|
|
|
|
typedef std::list<BrushFilterWrapper> BrushFilters;
|
|
BrushFilters g_brushFilters;
|
|
|
|
void add_brush_filter(BrushFilter& filter, int mask, bool invert)
|
|
{
|
|
g_brushFilters.push_back(BrushFilterWrapper(filter, invert));
|
|
GlobalFilterSystem().addFilter(g_brushFilters.back(), mask);
|
|
}
|
|
|
|
bool brush_filtered(Brush& brush)
|
|
{
|
|
for(BrushFilters::iterator i = g_brushFilters.begin(); i != g_brushFilters.end(); ++i)
|
|
{
|
|
if((*i).active() && (*i).filter(brush))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|