mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-30 07:31:30 +00:00
8037810110
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
69 lines
2.4 KiB
HTML
69 lines
2.4 KiB
HTML
<html>
|
|
<head>
|
|
<title>Q3Radiant Editor Manual: New functionality in GtkRadiant</title>
|
|
<link rel = "stylesheet" type = "text/css" href = "../styles/q3rad.css">
|
|
</head>
|
|
<body>
|
|
|
|
|
|
<a href="gtkrad/pg1_1.htm#camera">Better movement in camera window</a>
|
|
|
|
<h1 class = "MsoTitle">Q3Radiant Editor Manual</h1>
|
|
<hr>
|
|
<h2><a name = "camera">Better movement in camera window</a></h2>
|
|
|
|
<p>
|
|
By enabling "Freelook in 3D window" in the preferences screen you can use a
|
|
noclip style of movement in the camera window. Rightclick in your camera window
|
|
(or shift+rightclick if you are in 2 mouse button mode) to start freelook mode.
|
|
The mouse can be used to look around, up arrow is forward, down arrow is
|
|
backwards, left and right are strafing. You can control the sensitivity of the
|
|
camera controls in the preferences screen, directional velocity is for movement
|
|
(forward/back/strafe) and angular velocity is mouse sensitivity. Also you can
|
|
enable inversed mouse mode here.
|
|
</p>
|
|
|
|
<p>
|
|
Another way of moving backward and forward in the camera window is by using
|
|
your mousewheel, scroll up is forward, scroll down is backwards. This works in
|
|
all camera modes, classic as well as freelook.
|
|
</p>
|
|
|
|
<h2><a name = "mods">Mod support</a></h2>
|
|
|
|
<p>
|
|
1.1-TA was the first version to add builting support for mod directories,
|
|
bringing easy editing capabilities for Quake III: Team Arena. This has been
|
|
extended to support any mod developement. Simply open the project settings
|
|
dialog to set the mod directory (among several builtins,
|
|
Quake III Arena, Quake III: Team Arena and custom mods).
|
|
</p>
|
|
|
|
<h2><a name = "misc">Misc functionalities</a></h2>
|
|
|
|
<p>
|
|
The mousewheel has gotten another new option for the 2D windows. Scroll up is
|
|
zoom in, scroll down is zoom out.
|
|
</p>
|
|
|
|
<p>
|
|
It is possible to texture faces simply by selecting a texture in the
|
|
texturewindow and dragging it into the 3D (Cam) window onto the face you want
|
|
to texture with it.
|
|
</p>
|
|
|
|
<p>
|
|
More GtkRadiant tips and tricks have been gathered on the
|
|
<a href="http://www.qeradiant.com/faq/index.cgi?file=151">qeradiant.com FAQ</a>.
|
|
</p>
|
|
|
|
<h2><a name = "issues">Known issues</a></h2>
|
|
|
|
<p>
|
|
Current known issues for GtkRadiant releases are listed in the
|
|
<a href="http://www.qeradiant.com/faq/index.cgi?file=7">qeradiant.com FAQ</a>.
|
|
</p>
|
|
|
|
<p align = "center">Back | <a href = "../index.htm">Home</a> | <a href = "../ch03/pg3_1.htm">Next</a>
|
|
</body>
|
|
</html>
|