mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-26 22:01:38 +00:00
8d4bd599b6
Both functions now work with multiple selectionbrushes, allowing complex selection operations. - Added entries for the selectionfunctions in "Edit" and the main toolbar. git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@113 8a3a26a2-13c4-0310-b231-cf6edde360e5
1214 lines
32 KiB
C++
1214 lines
32 KiB
C++
/*
|
|
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "select.h"
|
|
|
|
#include "debugging/debugging.h"
|
|
|
|
#include "ientity.h"
|
|
#include "iselection.h"
|
|
#include "iundo.h"
|
|
|
|
#include <vector>
|
|
|
|
#include "stream/stringstream.h"
|
|
#include "signal/isignal.h"
|
|
#include "shaderlib.h"
|
|
#include "scenelib.h"
|
|
|
|
#include "gtkutil/idledraw.h"
|
|
#include "gtkutil/dialog.h"
|
|
#include "gtkutil/widget.h"
|
|
#include "brushmanip.h"
|
|
#include "brush.h"
|
|
#include "patchmanip.h"
|
|
#include "patchdialog.h"
|
|
#include "selection.h"
|
|
#include "texwindow.h"
|
|
#include "gtkmisc.h"
|
|
#include "mainframe.h"
|
|
#include "grid.h"
|
|
#include "map.h"
|
|
|
|
|
|
|
|
select_workzone_t g_select_workzone;
|
|
|
|
|
|
/**
|
|
Loops over all selected brushes and stores their
|
|
world AABBs in the specified array.
|
|
*/
|
|
class CollectSelectedBrushesBounds : public SelectionSystem::Visitor
|
|
{
|
|
AABB* m_bounds; // array of AABBs
|
|
Unsigned m_max; // max AABB-elements in array
|
|
Unsigned& m_count;// count of valid AABBs stored in array
|
|
|
|
public:
|
|
CollectSelectedBrushesBounds(AABB* bounds, Unsigned max, Unsigned& count)
|
|
: m_bounds(bounds),
|
|
m_max(max),
|
|
m_count(count)
|
|
{
|
|
m_count = 0;
|
|
}
|
|
|
|
void visit(scene::Instance& instance) const
|
|
{
|
|
ASSERT_MESSAGE(m_count <= m_max, "Invalid m_count in CollectSelectedBrushesBounds");
|
|
|
|
// stop if the array is already full
|
|
if(m_count == m_max)
|
|
return;
|
|
|
|
Selectable* selectable = Instance_getSelectable(instance);
|
|
if((selectable != 0)
|
|
&& instance.isSelected())
|
|
{
|
|
// brushes only
|
|
if(Instance_getBrush(instance) != 0)
|
|
{
|
|
m_bounds[m_count] = instance.worldAABB();
|
|
++m_count;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
Selects all objects that intersect one of the bounding AABBs.
|
|
The exact intersection-method is specified through TSelectionPolicy
|
|
*/
|
|
template<class TSelectionPolicy>
|
|
class SelectByBounds : public scene::Graph::Walker
|
|
{
|
|
AABB* m_aabbs; // selection aabbs
|
|
Unsigned m_count; // number of aabbs in m_aabbs
|
|
TSelectionPolicy policy; // type that contains a custom intersection method aabb<->aabb
|
|
|
|
public:
|
|
SelectByBounds(AABB* aabbs, Unsigned count)
|
|
: m_aabbs(aabbs),
|
|
m_count(count)
|
|
{
|
|
}
|
|
|
|
bool pre(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
Selectable* selectable = Instance_getSelectable(instance);
|
|
|
|
// ignore worldspawn
|
|
Entity* entity = Node_getEntity(path.top());
|
|
if(entity)
|
|
{
|
|
if(string_equal(entity->getKeyValue("classname"), "worldspawn"))
|
|
return true;
|
|
}
|
|
|
|
if( (path.size() > 1) &&
|
|
(!path.top().get().isRoot()) &&
|
|
(selectable != 0)
|
|
)
|
|
{
|
|
for(Unsigned i = 0; i < m_count; ++i)
|
|
{
|
|
if(policy.Evaluate(m_aabbs[i], instance))
|
|
{
|
|
selectable->setSelected(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
Performs selection operation on the global scenegraph.
|
|
If delete_bounds_src is true, then the objects which were
|
|
used as source for the selection aabbs will be deleted.
|
|
*/
|
|
static void DoSelection(bool delete_bounds_src = true)
|
|
{
|
|
if(GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive)
|
|
{
|
|
// we may not need all AABBs since not all selected objects have to be brushes
|
|
const Unsigned max = (Unsigned)GlobalSelectionSystem().countSelected();
|
|
AABB* aabbs = new AABB[max];
|
|
|
|
Unsigned count;
|
|
CollectSelectedBrushesBounds collector(aabbs, max, count);
|
|
GlobalSelectionSystem().foreachSelected(collector);
|
|
|
|
// nothing usable in selection
|
|
if(!count)
|
|
{
|
|
delete[] aabbs;
|
|
return;
|
|
}
|
|
|
|
// delete selected objects
|
|
if(delete_bounds_src)// see deleteSelection
|
|
{
|
|
UndoableCommand undo("deleteSelected");
|
|
Select_Delete();
|
|
}
|
|
|
|
// select objects with bounds
|
|
GlobalSceneGraph().traverse(SelectByBounds<TSelectionPolicy>(aabbs, count));
|
|
|
|
SceneChangeNotify();
|
|
delete[] aabbs;
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
SelectionPolicy for SelectByBounds
|
|
Returns true if box and the AABB of instance intersect
|
|
*/
|
|
class SelectionPolicy_Touching
|
|
{
|
|
public:
|
|
bool Evaluate(const AABB& box, scene::Instance& instance) const
|
|
{
|
|
const AABB& other(instance.worldAABB());
|
|
for(Unsigned i = 0; i < 3; ++i)
|
|
{
|
|
if(fabsf(box.origin[i] - other.origin[i]) > (box.extents[i] + other.extents[i]))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/**
|
|
SelectionPolicy for SelectByBounds
|
|
Returns true if the AABB of instance is inside box
|
|
*/
|
|
class SelectionPolicy_Inside
|
|
{
|
|
public:
|
|
bool Evaluate(const AABB& box, scene::Instance& instance) const
|
|
{
|
|
const AABB& other(instance.worldAABB());
|
|
for(Unsigned i = 0; i < 3; ++i)
|
|
{
|
|
if(fabsf(box.origin[i] - other.origin[i]) > (box.extents[i] - other.extents[i]))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class DeleteSelected : public scene::Graph::Walker
|
|
{
|
|
mutable bool m_remove;
|
|
mutable bool m_removedChild;
|
|
public:
|
|
DeleteSelected()
|
|
: m_remove(false), m_removedChild(false)
|
|
{
|
|
}
|
|
bool pre(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
m_removedChild = false;
|
|
|
|
Selectable* selectable = Instance_getSelectable(instance);
|
|
if(selectable != 0
|
|
&& selectable->isSelected()
|
|
&& path.size() > 1
|
|
&& !path.top().get().isRoot())
|
|
{
|
|
m_remove = true;
|
|
|
|
return false;// dont traverse into child elements
|
|
}
|
|
return true;
|
|
}
|
|
void post(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
|
|
if(m_removedChild)
|
|
{
|
|
m_removedChild = false;
|
|
|
|
// delete empty entities
|
|
Entity* entity = Node_getEntity(path.top());
|
|
if(entity != 0
|
|
&& path.top().get_pointer() != Map_FindWorldspawn(g_map)
|
|
&& Node_getTraversable(path.top())->empty())
|
|
{
|
|
Path_deleteTop(path);
|
|
}
|
|
}
|
|
|
|
// node should be removed
|
|
if(m_remove)
|
|
{
|
|
if(Node_isEntity(path.parent()) != 0)
|
|
{
|
|
m_removedChild = true;
|
|
}
|
|
|
|
m_remove = false;
|
|
Path_deleteTop(path);
|
|
}
|
|
}
|
|
};
|
|
|
|
void Scene_DeleteSelected(scene::Graph& graph)
|
|
{
|
|
graph.traverse(DeleteSelected());
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
void Select_Delete (void)
|
|
{
|
|
Scene_DeleteSelected(GlobalSceneGraph());
|
|
}
|
|
|
|
class InvertSelectionWalker : public scene::Graph::Walker
|
|
{
|
|
SelectionSystem::EMode m_mode;
|
|
mutable Selectable* m_selectable;
|
|
public:
|
|
InvertSelectionWalker(SelectionSystem::EMode mode)
|
|
: m_mode(mode), m_selectable(0)
|
|
{
|
|
}
|
|
bool pre(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
Selectable* selectable = Instance_getSelectable(instance);
|
|
if(selectable)
|
|
{
|
|
switch(m_mode)
|
|
{
|
|
case SelectionSystem::eEntity:
|
|
if(Node_isEntity(path.top()) != 0)
|
|
{
|
|
m_selectable = path.top().get().visible() ? selectable : 0;
|
|
}
|
|
break;
|
|
case SelectionSystem::ePrimitive:
|
|
m_selectable = path.top().get().visible() ? selectable : 0;
|
|
break;
|
|
case SelectionSystem::eComponent:
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
void post(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
if(m_selectable != 0)
|
|
{
|
|
m_selectable->setSelected(!m_selectable->isSelected());
|
|
m_selectable = 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
void Scene_Invert_Selection(scene::Graph& graph)
|
|
{
|
|
graph.traverse(InvertSelectionWalker(GlobalSelectionSystem().Mode()));
|
|
}
|
|
|
|
void Select_Invert()
|
|
{
|
|
Scene_Invert_Selection(GlobalSceneGraph());
|
|
}
|
|
|
|
class ExpandSelectionToEntitiesWalker : public scene::Graph::Walker
|
|
{
|
|
mutable std::size_t m_depth;
|
|
public:
|
|
ExpandSelectionToEntitiesWalker() : m_depth(0)
|
|
{
|
|
}
|
|
bool pre(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
++m_depth;
|
|
if(m_depth == 2) // entity depth
|
|
{
|
|
// traverse and select children if any one is selected
|
|
return Node_getEntity(path.top())->isContainer() && instance.childSelected();
|
|
}
|
|
else if(m_depth == 3) // primitive depth
|
|
{
|
|
Instance_setSelected(instance, true);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
void post(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
--m_depth;
|
|
}
|
|
};
|
|
|
|
void Scene_ExpandSelectionToEntities()
|
|
{
|
|
GlobalSceneGraph().traverse(ExpandSelectionToEntitiesWalker());
|
|
}
|
|
|
|
|
|
namespace
|
|
{
|
|
void Selection_UpdateWorkzone()
|
|
{
|
|
if(GlobalSelectionSystem().countSelected() != 0)
|
|
{
|
|
Select_GetBounds(g_select_workzone.d_work_min, g_select_workzone.d_work_max);
|
|
}
|
|
}
|
|
typedef FreeCaller<Selection_UpdateWorkzone> SelectionUpdateWorkzoneCaller;
|
|
|
|
IdleDraw g_idleWorkzone = IdleDraw(SelectionUpdateWorkzoneCaller());
|
|
}
|
|
|
|
const select_workzone_t& Select_getWorkZone()
|
|
{
|
|
g_idleWorkzone.flush();
|
|
return g_select_workzone;
|
|
}
|
|
|
|
void UpdateWorkzone_ForSelection()
|
|
{
|
|
g_idleWorkzone.queueDraw();
|
|
}
|
|
|
|
// update the workzone to the current selection
|
|
void UpdateWorkzone_ForSelectionChanged(const Selectable& selectable)
|
|
{
|
|
if(selectable.isSelected())
|
|
{
|
|
UpdateWorkzone_ForSelection();
|
|
}
|
|
}
|
|
|
|
void Select_SetShader(const char* shader)
|
|
{
|
|
if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
|
|
{
|
|
Scene_BrushSetShader_Selected(GlobalSceneGraph(), shader);
|
|
Scene_PatchSetShader_Selected(GlobalSceneGraph(), shader);
|
|
}
|
|
Scene_BrushSetShader_Component_Selected(GlobalSceneGraph(), shader);
|
|
}
|
|
|
|
void Select_SetTexdef(const TextureProjection& projection)
|
|
{
|
|
if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
|
|
{
|
|
Scene_BrushSetTexdef_Selected(GlobalSceneGraph(), projection);
|
|
}
|
|
Scene_BrushSetTexdef_Component_Selected(GlobalSceneGraph(), projection);
|
|
}
|
|
|
|
void Select_SetFlags(const ContentsFlagsValue& flags)
|
|
{
|
|
if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
|
|
{
|
|
Scene_BrushSetFlags_Selected(GlobalSceneGraph(), flags);
|
|
}
|
|
Scene_BrushSetFlags_Component_Selected(GlobalSceneGraph(), flags);
|
|
}
|
|
|
|
void Select_GetBounds (Vector3& mins, Vector3& maxs)
|
|
{
|
|
AABB bounds;
|
|
Scene_BoundsSelected(GlobalSceneGraph(), bounds);
|
|
maxs = vector3_added(bounds.origin, bounds.extents);
|
|
mins = vector3_subtracted(bounds.origin, bounds.extents);
|
|
}
|
|
|
|
void Select_GetMid (Vector3& mid)
|
|
{
|
|
AABB bounds;
|
|
Scene_BoundsSelected(GlobalSceneGraph(), bounds);
|
|
mid = vector3_snapped(bounds.origin);
|
|
}
|
|
|
|
|
|
void Select_FlipAxis (int axis)
|
|
{
|
|
Vector3 flip(1, 1, 1);
|
|
flip[axis] = -1;
|
|
GlobalSelectionSystem().scaleSelected(flip);
|
|
}
|
|
|
|
|
|
void Select_Scale(float x, float y, float z)
|
|
{
|
|
GlobalSelectionSystem().scaleSelected(Vector3(x, y, z));
|
|
}
|
|
|
|
enum axis_t
|
|
{
|
|
eAxisX = 0,
|
|
eAxisY = 1,
|
|
eAxisZ = 2,
|
|
};
|
|
|
|
enum sign_t
|
|
{
|
|
eSignPositive = 1,
|
|
eSignNegative = -1,
|
|
};
|
|
|
|
inline Matrix4 matrix4_rotation_for_axis90(axis_t axis, sign_t sign)
|
|
{
|
|
switch(axis)
|
|
{
|
|
case eAxisX:
|
|
if(sign == eSignPositive)
|
|
{
|
|
return matrix4_rotation_for_sincos_x(1, 0);
|
|
}
|
|
else
|
|
{
|
|
return matrix4_rotation_for_sincos_x(-1, 0);
|
|
}
|
|
case eAxisY:
|
|
if(sign == eSignPositive)
|
|
{
|
|
return matrix4_rotation_for_sincos_y(1, 0);
|
|
}
|
|
else
|
|
{
|
|
return matrix4_rotation_for_sincos_y(-1, 0);
|
|
}
|
|
default://case eAxisZ:
|
|
if(sign == eSignPositive)
|
|
{
|
|
return matrix4_rotation_for_sincos_z(1, 0);
|
|
}
|
|
else
|
|
{
|
|
return matrix4_rotation_for_sincos_z(-1, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void matrix4_rotate_by_axis90(Matrix4& matrix, axis_t axis, sign_t sign)
|
|
{
|
|
matrix4_multiply_by_matrix4(matrix, matrix4_rotation_for_axis90(axis, sign));
|
|
}
|
|
|
|
inline void matrix4_pivoted_rotate_by_axis90(Matrix4& matrix, axis_t axis, sign_t sign, const Vector3& pivotpoint)
|
|
{
|
|
matrix4_translate_by_vec3(matrix, pivotpoint);
|
|
matrix4_rotate_by_axis90(matrix, axis, sign);
|
|
matrix4_translate_by_vec3(matrix, vector3_negated(pivotpoint));
|
|
}
|
|
|
|
inline Quaternion quaternion_for_axis90(axis_t axis, sign_t sign)
|
|
{
|
|
#if 1
|
|
switch(axis)
|
|
{
|
|
case eAxisX:
|
|
if(sign == eSignPositive)
|
|
{
|
|
return Quaternion(c_half_sqrt2f, 0, 0, c_half_sqrt2f);
|
|
}
|
|
else
|
|
{
|
|
return Quaternion(-c_half_sqrt2f, 0, 0, -c_half_sqrt2f);
|
|
}
|
|
case eAxisY:
|
|
if(sign == eSignPositive)
|
|
{
|
|
return Quaternion(0, c_half_sqrt2f, 0, c_half_sqrt2f);
|
|
}
|
|
else
|
|
{
|
|
return Quaternion(0, -c_half_sqrt2f, 0, -c_half_sqrt2f);
|
|
}
|
|
default://case eAxisZ:
|
|
if(sign == eSignPositive)
|
|
{
|
|
return Quaternion(0, 0, c_half_sqrt2f, c_half_sqrt2f);
|
|
}
|
|
else
|
|
{
|
|
return Quaternion(0, 0, -c_half_sqrt2f, -c_half_sqrt2f);
|
|
}
|
|
}
|
|
#else
|
|
quaternion_for_matrix4_rotation(matrix4_rotation_for_axis90((axis_t)axis, (deg > 0) ? eSignPositive : eSignNegative));
|
|
#endif
|
|
}
|
|
|
|
void Select_RotateAxis (int axis, float deg)
|
|
{
|
|
if(fabs(deg) == 90.f)
|
|
{
|
|
GlobalSelectionSystem().rotateSelected(quaternion_for_axis90((axis_t)axis, (deg > 0) ? eSignPositive : eSignNegative));
|
|
}
|
|
else
|
|
{
|
|
switch(axis)
|
|
{
|
|
case 0:
|
|
GlobalSelectionSystem().rotateSelected(quaternion_for_matrix4_rotation(matrix4_rotation_for_x_degrees(deg)));
|
|
break;
|
|
case 1:
|
|
GlobalSelectionSystem().rotateSelected(quaternion_for_matrix4_rotation(matrix4_rotation_for_y_degrees(deg)));
|
|
break;
|
|
case 2:
|
|
GlobalSelectionSystem().rotateSelected(quaternion_for_matrix4_rotation(matrix4_rotation_for_z_degrees(deg)));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Select_ShiftTexture(float x, float y)
|
|
{
|
|
if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
|
|
{
|
|
Scene_BrushShiftTexdef_Selected(GlobalSceneGraph(), x, y);
|
|
Scene_PatchTranslateTexture_Selected(GlobalSceneGraph(), x, y);
|
|
}
|
|
//globalOutputStream() << "shift selected face textures: s=" << x << " t=" << y << '\n';
|
|
Scene_BrushShiftTexdef_Component_Selected(GlobalSceneGraph(), x, y);
|
|
}
|
|
|
|
void Select_ScaleTexture(float x, float y)
|
|
{
|
|
if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
|
|
{
|
|
Scene_BrushScaleTexdef_Selected(GlobalSceneGraph(), x, y);
|
|
Scene_PatchScaleTexture_Selected(GlobalSceneGraph(), x, y);
|
|
}
|
|
Scene_BrushScaleTexdef_Component_Selected(GlobalSceneGraph(), x, y);
|
|
}
|
|
|
|
void Select_RotateTexture(float amt)
|
|
{
|
|
if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
|
|
{
|
|
Scene_BrushRotateTexdef_Selected(GlobalSceneGraph(), amt);
|
|
Scene_PatchRotateTexture_Selected(GlobalSceneGraph(), amt);
|
|
}
|
|
Scene_BrushRotateTexdef_Component_Selected(GlobalSceneGraph(), amt);
|
|
}
|
|
|
|
// TTimo modified to handle shader architecture:
|
|
// expects shader names at input, comparison relies on shader names .. texture names no longer relevant
|
|
void FindReplaceTextures(const char* pFind, const char* pReplace, bool bSelected)
|
|
{
|
|
if(!texdef_name_valid(pFind))
|
|
{
|
|
globalErrorStream() << "FindReplaceTextures: invalid texture name: '" << pFind << "', aborted\n";
|
|
return;
|
|
}
|
|
if(!texdef_name_valid(pReplace))
|
|
{
|
|
globalErrorStream() << "FindReplaceTextures: invalid texture name: '" << pReplace << "', aborted\n";
|
|
return;
|
|
}
|
|
|
|
StringOutputStream command;
|
|
command << "textureFindReplace -find " << pFind << " -replace " << pReplace;
|
|
UndoableCommand undo(command.c_str());
|
|
|
|
if(bSelected)
|
|
{
|
|
if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
|
|
{
|
|
Scene_BrushFindReplaceShader_Selected(GlobalSceneGraph(), pFind, pReplace);
|
|
Scene_PatchFindReplaceShader_Selected(GlobalSceneGraph(), pFind, pReplace);
|
|
}
|
|
Scene_BrushFindReplaceShader_Component_Selected(GlobalSceneGraph(), pFind, pReplace);
|
|
}
|
|
else
|
|
{
|
|
Scene_BrushFindReplaceShader(GlobalSceneGraph(), pFind, pReplace);
|
|
Scene_PatchFindReplaceShader(GlobalSceneGraph(), pFind, pReplace);
|
|
}
|
|
}
|
|
|
|
typedef std::vector<const char*> Classnames;
|
|
|
|
bool classnames_match_entity(const Classnames& classnames, Entity* entity)
|
|
{
|
|
for(Classnames::const_iterator i = classnames.begin(); i != classnames.end(); ++i)
|
|
{
|
|
if(string_equal(entity->getKeyValue("classname"), *i))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
class EntityFindByClassnameWalker : public scene::Graph::Walker
|
|
{
|
|
const Classnames& m_classnames;
|
|
public:
|
|
EntityFindByClassnameWalker(const Classnames& classnames)
|
|
: m_classnames(classnames)
|
|
{
|
|
}
|
|
bool pre(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
Entity* entity = Node_getEntity(path.top());
|
|
if(entity != 0
|
|
&& classnames_match_entity(m_classnames, entity))
|
|
{
|
|
Instance_getSelectable(instance)->setSelected(true);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void Scene_EntitySelectByClassnames(scene::Graph& graph, const Classnames& classnames)
|
|
{
|
|
graph.traverse(EntityFindByClassnameWalker(classnames));
|
|
}
|
|
|
|
class EntityGetSelectedClassnamesWalker : public scene::Graph::Walker
|
|
{
|
|
Classnames& m_classnames;
|
|
public:
|
|
EntityGetSelectedClassnamesWalker(Classnames& classnames)
|
|
: m_classnames(classnames)
|
|
{
|
|
}
|
|
bool pre(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
Selectable* selectable = Instance_getSelectable(instance);
|
|
if(selectable != 0
|
|
&& selectable->isSelected())
|
|
{
|
|
Entity* entity = Node_getEntity(path.top());
|
|
if(entity != 0)
|
|
{
|
|
m_classnames.push_back(entity->getKeyValue("classname"));
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void Scene_EntityGetClassnames(scene::Graph& graph, Classnames& classnames)
|
|
{
|
|
graph.traverse(EntityGetSelectedClassnamesWalker(classnames));
|
|
}
|
|
|
|
void Select_AllOfType()
|
|
{
|
|
if(GlobalSelectionSystem().Mode() == SelectionSystem::eComponent)
|
|
{
|
|
if(GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace)
|
|
{
|
|
GlobalSelectionSystem().setSelectedAllComponents(false);
|
|
Scene_BrushSelectByShader_Component(GlobalSceneGraph(), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Classnames classnames;
|
|
Scene_EntityGetClassnames(GlobalSceneGraph(), classnames);
|
|
GlobalSelectionSystem().setSelectedAll(false);
|
|
if(!classnames.empty())
|
|
{
|
|
Scene_EntitySelectByClassnames(GlobalSceneGraph(), classnames);
|
|
}
|
|
else
|
|
{
|
|
Scene_BrushSelectByShader(GlobalSceneGraph(), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
|
|
Scene_PatchSelectByShader(GlobalSceneGraph(), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
|
|
}
|
|
}
|
|
}
|
|
|
|
void Select_Inside(void)
|
|
{
|
|
SelectByBounds<SelectionPolicy_Inside>::DoSelection();
|
|
}
|
|
|
|
void Select_Touching(void)
|
|
{
|
|
SelectByBounds<SelectionPolicy_Touching>::DoSelection(false);
|
|
}
|
|
|
|
void Select_FitTexture(float horizontal, float vertical)
|
|
{
|
|
if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
|
|
{
|
|
Scene_BrushFitTexture_Selected(GlobalSceneGraph(), horizontal, vertical);
|
|
}
|
|
Scene_BrushFitTexture_Component_Selected(GlobalSceneGraph(), horizontal, vertical);
|
|
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
inline void hide_node(scene::Node& node, bool hide)
|
|
{
|
|
hide
|
|
? node.enable(scene::Node::eHidden)
|
|
: node.disable(scene::Node::eHidden);
|
|
}
|
|
|
|
class HideSelectedWalker : public scene::Graph::Walker
|
|
{
|
|
bool m_hide;
|
|
public:
|
|
HideSelectedWalker(bool hide)
|
|
: m_hide(hide)
|
|
{
|
|
}
|
|
bool pre(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
Selectable* selectable = Instance_getSelectable(instance);
|
|
if(selectable != 0
|
|
&& selectable->isSelected())
|
|
{
|
|
hide_node(path.top(), m_hide);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void Scene_Hide_Selected(bool hide)
|
|
{
|
|
GlobalSceneGraph().traverse(HideSelectedWalker(hide));
|
|
}
|
|
|
|
void Select_Hide()
|
|
{
|
|
Scene_Hide_Selected(true);
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
void HideSelected()
|
|
{
|
|
Select_Hide();
|
|
GlobalSelectionSystem().setSelectedAll(false);
|
|
}
|
|
|
|
|
|
class HideAllWalker : public scene::Graph::Walker
|
|
{
|
|
bool m_hide;
|
|
public:
|
|
HideAllWalker(bool hide)
|
|
: m_hide(hide)
|
|
{
|
|
}
|
|
bool pre(const scene::Path& path, scene::Instance& instance) const
|
|
{
|
|
hide_node(path.top(), m_hide);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void Scene_Hide_All(bool hide)
|
|
{
|
|
GlobalSceneGraph().traverse(HideAllWalker(hide));
|
|
}
|
|
|
|
void Select_ShowAllHidden()
|
|
{
|
|
Scene_Hide_All(false);
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
|
|
|
|
void Selection_Flipx()
|
|
{
|
|
UndoableCommand undo("mirrorSelected -axis x");
|
|
Select_FlipAxis(0);
|
|
}
|
|
|
|
void Selection_Flipy()
|
|
{
|
|
UndoableCommand undo("mirrorSelected -axis y");
|
|
Select_FlipAxis(1);
|
|
}
|
|
|
|
void Selection_Flipz()
|
|
{
|
|
UndoableCommand undo("mirrorSelected -axis z");
|
|
Select_FlipAxis(2);
|
|
}
|
|
|
|
void Selection_Rotatex()
|
|
{
|
|
UndoableCommand undo("rotateSelected -axis x -angle -90");
|
|
Select_RotateAxis(0,-90);
|
|
}
|
|
|
|
void Selection_Rotatey()
|
|
{
|
|
UndoableCommand undo("rotateSelected -axis y -angle 90");
|
|
Select_RotateAxis(1, 90);
|
|
}
|
|
|
|
void Selection_Rotatez()
|
|
{
|
|
UndoableCommand undo("rotateSelected -axis z -angle -90");
|
|
Select_RotateAxis(2,-90);
|
|
}
|
|
|
|
|
|
|
|
void Nudge(int nDim, float fNudge)
|
|
{
|
|
Vector3 translate(0, 0, 0);
|
|
translate[nDim] = fNudge;
|
|
|
|
GlobalSelectionSystem().translateSelected(translate);
|
|
}
|
|
|
|
void Selection_NudgeZ(float amount)
|
|
{
|
|
StringOutputStream command;
|
|
command << "nudgeSelected -axis z -amount " << amount;
|
|
UndoableCommand undo(command.c_str());
|
|
|
|
Nudge(2, amount);
|
|
}
|
|
|
|
void Selection_MoveDown()
|
|
{
|
|
Selection_NudgeZ(-GetGridSize());
|
|
}
|
|
|
|
void Selection_MoveUp()
|
|
{
|
|
Selection_NudgeZ(GetGridSize());
|
|
}
|
|
|
|
void SceneSelectionChange(const Selectable& selectable)
|
|
{
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
SignalHandlerId Selection_boundsChanged;
|
|
|
|
void Selection_construct()
|
|
{
|
|
typedef FreeCaller1<const Selectable&, SceneSelectionChange> SceneSelectionChangeCaller;
|
|
GlobalSelectionSystem().addSelectionChangeCallback(SceneSelectionChangeCaller());
|
|
typedef FreeCaller1<const Selectable&, UpdateWorkzone_ForSelectionChanged> UpdateWorkzoneForSelectionChangedCaller;
|
|
GlobalSelectionSystem().addSelectionChangeCallback(UpdateWorkzoneForSelectionChangedCaller());
|
|
typedef FreeCaller<UpdateWorkzone_ForSelection> UpdateWorkzoneForSelectionCaller;
|
|
Selection_boundsChanged = GlobalSceneGraph().addBoundsChangedCallback(UpdateWorkzoneForSelectionCaller());
|
|
}
|
|
|
|
void Selection_destroy()
|
|
{
|
|
GlobalSceneGraph().removeBoundsChangedCallback(Selection_boundsChanged);
|
|
}
|
|
|
|
|
|
#include "gtkdlgs.h"
|
|
#include <gtk/gtkbox.h>
|
|
#include <gtk/gtkspinbutton.h>
|
|
#include <gtk/gtktable.h>
|
|
#include <gtk/gtklabel.h>
|
|
#include <gdk/gdkkeysyms.h>
|
|
|
|
|
|
inline Quaternion quaternion_for_euler_xyz_degrees(const Vector3& eulerXYZ)
|
|
{
|
|
#if 0
|
|
return quaternion_for_matrix4_rotation(matrix4_rotation_for_euler_xyz_degrees(eulerXYZ));
|
|
#elif 0
|
|
return quaternion_multiplied_by_quaternion(
|
|
quaternion_multiplied_by_quaternion(
|
|
quaternion_for_z(degrees_to_radians(eulerXYZ[2])),
|
|
quaternion_for_y(degrees_to_radians(eulerXYZ[1]))
|
|
),
|
|
quaternion_for_x(degrees_to_radians(eulerXYZ[0]))
|
|
);
|
|
#elif 1
|
|
double cx = cos(degrees_to_radians(eulerXYZ[0] * 0.5));
|
|
double sx = sin(degrees_to_radians(eulerXYZ[0] * 0.5));
|
|
double cy = cos(degrees_to_radians(eulerXYZ[1] * 0.5));
|
|
double sy = sin(degrees_to_radians(eulerXYZ[1] * 0.5));
|
|
double cz = cos(degrees_to_radians(eulerXYZ[2] * 0.5));
|
|
double sz = sin(degrees_to_radians(eulerXYZ[2] * 0.5));
|
|
|
|
return Quaternion(
|
|
cz * cy * sx - sz * sy * cx,
|
|
cz * sy * cx + sz * cy * sx,
|
|
sz * cy * cx - cz * sy * sx,
|
|
cz * cy * cx + sz * sy * sx
|
|
);
|
|
#endif
|
|
}
|
|
|
|
struct RotateDialog
|
|
{
|
|
GtkSpinButton* x;
|
|
GtkSpinButton* y;
|
|
GtkSpinButton* z;
|
|
};
|
|
|
|
static void rotatedlg_apply (GtkWidget *widget, RotateDialog* rotateDialog)
|
|
{
|
|
Vector3 eulerXYZ;
|
|
|
|
eulerXYZ[0] = static_cast<float>(gtk_spin_button_get_value(rotateDialog->x));
|
|
gtk_spin_button_set_value(rotateDialog->x, 0.0f); // reset to 0 on Apply
|
|
|
|
eulerXYZ[1] = static_cast<float>(gtk_spin_button_get_value(rotateDialog->y));
|
|
gtk_spin_button_set_value(rotateDialog->y, 0.0f);
|
|
|
|
eulerXYZ[2] = static_cast<float>(gtk_spin_button_get_value(rotateDialog->z));
|
|
gtk_spin_button_set_value(rotateDialog->z, 0.0f);
|
|
|
|
StringOutputStream command;
|
|
command << "rotateSelectedEulerXYZ -x " << eulerXYZ[0] << " -y " << eulerXYZ[1] << " -z " << eulerXYZ[2];
|
|
UndoableCommand undo(command.c_str());
|
|
|
|
GlobalSelectionSystem().rotateSelected(quaternion_for_euler_xyz_degrees(eulerXYZ));
|
|
}
|
|
|
|
void DoRotateDlg()
|
|
{
|
|
ModalDialog dialog;
|
|
RotateDialog rotateDialog;
|
|
|
|
GtkWindow* window = create_dialog_window(MainFrame_getWindow(), "Arbitrary rotation", G_CALLBACK(dialog_delete_callback), &dialog);
|
|
|
|
GtkAccelGroup* accel = gtk_accel_group_new();
|
|
gtk_window_add_accel_group(window, accel);
|
|
|
|
{
|
|
GtkHBox* hbox = create_dialog_hbox(4, 4);
|
|
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(hbox));
|
|
{
|
|
GtkTable* table = create_dialog_table(3, 2, 4, 4);
|
|
gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(table), TRUE, TRUE, 0);
|
|
{
|
|
GtkWidget* label = gtk_label_new (" X ");
|
|
gtk_widget_show (label);
|
|
gtk_table_attach(table, label, 0, 1, 0, 1,
|
|
(GtkAttachOptions) (0),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
}
|
|
{
|
|
GtkWidget* label = gtk_label_new (" Y ");
|
|
gtk_widget_show (label);
|
|
gtk_table_attach(table, label, 0, 1, 1, 2,
|
|
(GtkAttachOptions) (0),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
}
|
|
{
|
|
GtkWidget* label = gtk_label_new (" Z ");
|
|
gtk_widget_show (label);
|
|
gtk_table_attach(table, label, 0, 1, 2, 3,
|
|
(GtkAttachOptions) (0),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
}
|
|
{
|
|
GtkAdjustment* adj = GTK_ADJUSTMENT(gtk_adjustment_new(0, -359, 359, 1, 10, 10));
|
|
GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(adj, 1, 0));
|
|
gtk_widget_show(GTK_WIDGET(spin));
|
|
gtk_table_attach(table, GTK_WIDGET(spin), 1, 2, 0, 1,
|
|
(GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
gtk_widget_set_size_request(GTK_WIDGET(spin), 64, -1);
|
|
gtk_spin_button_set_wrap(spin, TRUE);
|
|
|
|
gtk_widget_grab_focus(GTK_WIDGET(spin));
|
|
|
|
rotateDialog.x = spin;
|
|
}
|
|
{
|
|
GtkAdjustment* adj = GTK_ADJUSTMENT(gtk_adjustment_new(0, -359, 359, 1, 10, 10));
|
|
GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(adj, 1, 0));
|
|
gtk_widget_show(GTK_WIDGET(spin));
|
|
gtk_table_attach(table, GTK_WIDGET(spin), 1, 2, 1, 2,
|
|
(GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
gtk_widget_set_size_request(GTK_WIDGET(spin), 64, -1);
|
|
gtk_spin_button_set_wrap(spin, TRUE);
|
|
|
|
rotateDialog.y = spin;
|
|
}
|
|
{
|
|
GtkAdjustment* adj = GTK_ADJUSTMENT(gtk_adjustment_new(0, -359, 359, 1, 10, 10));
|
|
GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(adj, 1, 0));
|
|
gtk_widget_show(GTK_WIDGET(spin));
|
|
gtk_table_attach(table, GTK_WIDGET(spin), 1, 2, 2, 3,
|
|
(GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
gtk_widget_set_size_request(GTK_WIDGET(spin), 64, -1);
|
|
gtk_spin_button_set_wrap(spin, TRUE);
|
|
|
|
rotateDialog.z = spin;
|
|
}
|
|
}
|
|
{
|
|
GtkVBox* vbox = create_dialog_vbox(4);
|
|
gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(vbox), TRUE, TRUE, 0);
|
|
{
|
|
GtkButton* button = create_dialog_button("OK", G_CALLBACK(dialog_button_ok), &dialog);
|
|
gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
|
|
widget_make_default(GTK_WIDGET(button));
|
|
gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Return, (GdkModifierType)0, (GtkAccelFlags)0);
|
|
}
|
|
{
|
|
GtkButton* button = create_dialog_button("Cancel", G_CALLBACK(dialog_button_cancel), &dialog);
|
|
gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
|
|
gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Escape, (GdkModifierType)0, (GtkAccelFlags)0);
|
|
}
|
|
{
|
|
GtkButton* button = create_dialog_button("Apply", G_CALLBACK(rotatedlg_apply), &rotateDialog);
|
|
gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(modal_dialog_show(window, dialog) == eIDOK)
|
|
{
|
|
rotatedlg_apply(0, &rotateDialog);
|
|
}
|
|
|
|
gtk_widget_destroy(GTK_WIDGET(window));
|
|
}
|
|
|
|
void DoScaleDlg()
|
|
{
|
|
ModalDialog dialog;
|
|
GtkWidget* x;
|
|
GtkWidget* y;
|
|
GtkWidget* z;
|
|
|
|
GtkWindow* window = create_dialog_window(MainFrame_getWindow(), "Scale", G_CALLBACK(dialog_delete_callback), &dialog);
|
|
|
|
GtkAccelGroup* accel = gtk_accel_group_new();
|
|
gtk_window_add_accel_group(window, accel);
|
|
|
|
{
|
|
GtkHBox* hbox = create_dialog_hbox(4, 4);
|
|
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(hbox));
|
|
{
|
|
GtkTable* table = create_dialog_table(3, 2, 4, 4);
|
|
gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(table), TRUE, TRUE, 0);
|
|
{
|
|
GtkWidget* label = gtk_label_new ("X:");
|
|
gtk_widget_show (label);
|
|
gtk_table_attach(table, label, 0, 1, 0, 1,
|
|
(GtkAttachOptions) (GTK_FILL),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
|
|
}
|
|
{
|
|
GtkWidget* label = gtk_label_new ("Y:");
|
|
gtk_widget_show (label);
|
|
gtk_table_attach(table, label, 0, 1, 1, 2,
|
|
(GtkAttachOptions) (GTK_FILL),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
|
|
}
|
|
{
|
|
GtkWidget* label = gtk_label_new ("Z:");
|
|
gtk_widget_show (label);
|
|
gtk_table_attach(table, label, 0, 1, 2, 3,
|
|
(GtkAttachOptions) (GTK_FILL),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
|
|
}
|
|
{
|
|
GtkWidget* entry = gtk_entry_new();
|
|
gtk_widget_show (entry);
|
|
gtk_table_attach(table, entry, 1, 2, 0, 1,
|
|
(GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
|
|
gtk_widget_grab_focus(entry);
|
|
|
|
x = entry;
|
|
}
|
|
{
|
|
GtkWidget* entry = gtk_entry_new();
|
|
gtk_widget_show (entry);
|
|
gtk_table_attach(table, entry, 1, 2, 1, 2,
|
|
(GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
|
|
y = entry;
|
|
}
|
|
{
|
|
GtkWidget* entry = gtk_entry_new();
|
|
gtk_widget_show (entry);
|
|
gtk_table_attach(table, entry, 1, 2, 2, 3,
|
|
(GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
|
|
(GtkAttachOptions) (0), 0, 0);
|
|
|
|
z = entry;
|
|
}
|
|
}
|
|
{
|
|
GtkVBox* vbox = create_dialog_vbox(4);
|
|
gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(vbox), TRUE, TRUE, 0);
|
|
{
|
|
GtkButton* button = create_dialog_button("OK", G_CALLBACK(dialog_button_ok), &dialog);
|
|
gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
|
|
widget_make_default(GTK_WIDGET(button));
|
|
gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Return, (GdkModifierType)0, (GtkAccelFlags)0);
|
|
}
|
|
{
|
|
GtkButton* button = create_dialog_button("Cancel", G_CALLBACK(dialog_button_cancel), &dialog);
|
|
gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
|
|
gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Escape, (GdkModifierType)0, (GtkAccelFlags)0);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Initialize dialog
|
|
gtk_entry_set_text (GTK_ENTRY (x), "1.0");
|
|
gtk_entry_set_text (GTK_ENTRY (y), "1.0");
|
|
gtk_entry_set_text (GTK_ENTRY (z), "1.0");
|
|
|
|
if(modal_dialog_show(window, dialog) == eIDOK)
|
|
{
|
|
float sx, sy, sz;
|
|
sx = static_cast<float>(atof(gtk_entry_get_text (GTK_ENTRY (x))));
|
|
sy = static_cast<float>(atof(gtk_entry_get_text (GTK_ENTRY (y))));
|
|
sz = static_cast<float>(atof(gtk_entry_get_text (GTK_ENTRY (z))));
|
|
|
|
if (sx > 0 && sy > 0 && sz > 0)
|
|
{
|
|
StringOutputStream command;
|
|
command << "scaleSelected -x " << sx << " -y " << sy << " -z " << sz;
|
|
UndoableCommand undo(command.c_str());
|
|
|
|
Select_Scale(sx, sy, sz);
|
|
}
|
|
else
|
|
{
|
|
globalOutputStream() << "Warning.. Tried to scale by a zero value.";
|
|
}
|
|
}
|
|
|
|
gtk_widget_destroy(GTK_WIDGET(window));
|
|
}
|