mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-22 11:51:22 +00:00
33efc90892
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@185 8a3a26a2-13c4-0310-b231-cf6edde360e5
973 lines
23 KiB
C++
973 lines
23 KiB
C++
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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QERadiant Undo/Redo
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basic setup:
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<-g_undolist---------g_lastundo> <---map data---> <-g_lastredo---------g_redolist->
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undo/redo on the world_entity is special, only the epair changes are remembered
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and the world entity never gets deleted.
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FIXME: maybe reset the Undo system at map load
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maybe also reset the entityId at map load
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*/
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#include "stdafx.h"
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typedef struct undo_s
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{
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double time; //time operation was performed
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int id; //every undo has an unique id
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int done; //true when undo is build
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char *operation; //name of the operation
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brush_t brushlist; //deleted brushes
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entity_t entitylist; //deleted entities
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struct undo_s *prev, *next; //next and prev undo in list
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} undo_t;
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undo_t *g_undolist; //first undo in the list
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undo_t *g_lastundo; //last undo in the list
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undo_t *g_redolist; //first redo in the list
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undo_t *g_lastredo; //last undo in list
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int g_undoMaxSize = 64; //maximum number of undos
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int g_undoSize = 0; //number of undos in the list
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int g_undoMaxMemorySize = 2*1024*1024; //maximum undo memory (default 2 MB)
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int g_undoMemorySize = 0; //memory size of undo buffer
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int g_undoId = 1; //current undo ID (zero is invalid id)
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int g_redoId = 1; //current redo ID (zero is invalid id)
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/*
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=============
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Undo_MemorySize
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=============
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*/
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int Undo_MemorySize(void)
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{
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return g_undoMemorySize;
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}
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/*
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=============
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Undo_ClearRedo
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=============
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*/
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void Undo_ClearRedo(void)
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{
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undo_t *redo, *nextredo;
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brush_t *pBrush, *pNextBrush;
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entity_t *pEntity, *pNextEntity;
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for (redo = g_redolist; redo; redo = nextredo)
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{
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nextredo = redo->next;
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for (pBrush = redo->brushlist.next ; pBrush != NULL && pBrush != &redo->brushlist ; pBrush = pNextBrush)
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{
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pNextBrush = pBrush->next;
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Brush_Free(pBrush);
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}
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for (pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = pNextEntity)
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{
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pNextEntity = pEntity->next;
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Entity_Free(pEntity);
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}
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free(redo);
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}
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g_redolist = NULL;
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g_lastredo = NULL;
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g_redoId = 1;
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}
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/*
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=============
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Undo_Clear
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Clears the undo buffer.
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=============
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*/
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void Undo_Clear(void)
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{
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undo_t *undo, *nextundo;
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brush_t *pBrush, *pNextBrush;
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entity_t *pEntity, *pNextEntity;
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Undo_ClearRedo();
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for (undo = g_undolist; undo; undo = nextundo)
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{
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nextundo = undo->next;
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for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush)
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{
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pNextBrush = pBrush->next;
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g_undoMemorySize -= Brush_MemorySize(pBrush);
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Brush_Free(pBrush);
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}
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for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity)
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{
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pNextEntity = pEntity->next;
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g_undoMemorySize -= Entity_MemorySize(pEntity);
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Entity_Free(pEntity);
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}
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g_undoMemorySize -= sizeof(undo_t);
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free(undo);
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}
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g_undolist = NULL;
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g_lastundo = NULL;
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g_undoSize = 0;
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g_undoMemorySize = 0;
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g_undoId = 1;
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}
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/*
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=============
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Undo_SetMaxSize
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=============
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*/
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void Undo_SetMaxSize(int size)
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{
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Undo_Clear();
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if (size < 1) g_undoMaxSize = 1;
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else g_undoMaxSize = size;
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}
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/*
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=============
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Undo_GetMaxSize
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=============
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*/
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int Undo_GetMaxSize(void)
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{
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return g_undoMaxSize;
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}
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/*
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=============
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Undo_SetMaxMemorySize
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=============
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*/
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void Undo_SetMaxMemorySize(int size)
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{
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Undo_Clear();
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if (size < 1024) g_undoMaxMemorySize = 1024;
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else g_undoMaxMemorySize = size;
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}
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/*
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=============
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Undo_GetMaxMemorySize
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=============
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*/
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int Undo_GetMaxMemorySize(void)
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{
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return g_undoMaxMemorySize;
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}
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/*
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=============
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Undo_FreeFirstUndo
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=============
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*/
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void Undo_FreeFirstUndo(void)
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{
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undo_t *undo;
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brush_t *pBrush, *pNextBrush;
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entity_t *pEntity, *pNextEntity;
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//remove the oldest undo from the undo buffer
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undo = g_undolist;
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g_undolist = g_undolist->next;
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g_undolist->prev = NULL;
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//
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for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush)
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{
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pNextBrush = pBrush->next;
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g_undoMemorySize -= Brush_MemorySize(pBrush);
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Brush_Free(pBrush);
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}
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for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity)
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{
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pNextEntity = pEntity->next;
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g_undoMemorySize -= Entity_MemorySize(pEntity);
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Entity_Free(pEntity);
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}
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g_undoMemorySize -= sizeof(undo_t);
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free(undo);
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g_undoSize--;
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}
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/*
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=============
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Undo_GeneralStart
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=============
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*/
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void Undo_GeneralStart(char *operation)
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{
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undo_t *undo;
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brush_t *pBrush;
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entity_t *pEntity;
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if (g_lastundo)
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{
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if (!g_lastundo->done)
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{
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Sys_Printf("Undo_Start: WARNING last undo not finished.\n");
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}
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}
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undo = (undo_t *) malloc(sizeof(undo_t));
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if (!undo)
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return;
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memset(undo, 0, sizeof(undo_t));
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undo->brushlist.next = &undo->brushlist;
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undo->brushlist.prev = &undo->brushlist;
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undo->entitylist.next = &undo->entitylist;
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undo->entitylist.prev = &undo->entitylist;
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if (g_lastundo)
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g_lastundo->next = undo;
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else
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g_undolist = undo;
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undo->prev = g_lastundo;
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undo->next = NULL;
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g_lastundo = undo;
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undo->time = Sys_DoubleTime();
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//
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if (g_undoId > g_undoMaxSize * 2) g_undoId = 1;
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if (g_undoId <= 0) g_undoId = 1;
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undo->id = g_undoId++;
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undo->done = false;
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undo->operation = operation;
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//reset the undo IDs of all brushes using the new ID
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for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next)
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{
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if (pBrush->undoId == undo->id)
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{
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pBrush->undoId = 0;
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}
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}
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for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next)
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{
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if (pBrush->undoId == undo->id)
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{
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pBrush->undoId = 0;
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}
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}
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//reset the undo IDs of all entities using thew new ID
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for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next)
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{
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if (pEntity->undoId == undo->id)
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{
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pEntity->undoId = 0;
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}
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}
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g_undoMemorySize += sizeof(undo_t);
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g_undoSize++;
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//undo buffer is bound to a max
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if (g_undoSize > g_undoMaxSize)
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{
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Undo_FreeFirstUndo();
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}
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}
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/*
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=============
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Undo_BrushInUndo
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=============
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*/
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int Undo_BrushInUndo(undo_t *undo, brush_t *brush)
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{
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/* brush_t *b;
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for (b = undo->brushlist.next; b != &undo->brushlist; b = b->next)
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{
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// Arnout: NOTE - can't do a pointer compare as the brushes get cloned into the undo brushlist, and not just referenced from it
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// For entities we have a unique ID, for brushes we have numberID - but brush full clone increases that anyway so it's useless right now.
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if (b == brush) return true;
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}*/
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// Arnout: function is pointless right now, see above explanation
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return false;
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}
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/*
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=============
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Undo_EntityInUndo
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=============
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*/
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int Undo_EntityInUndo(undo_t *undo, entity_t *ent)
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{
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entity_t *e;
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for (e = undo->entitylist.next; e != &undo->entitylist; e = e->next)
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{
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// Arnout: NOTE - can't do a pointer compare as the entities get cloned into the undo entitylist, and not just referenced from it
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//if (e == ent) return true;
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if( e->entityId == ent->entityId ) return true;
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}
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return false;
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}
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/*
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=============
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Undo_Start
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=============
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*/
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void Undo_Start(char *operation)
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{
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// spog - disable undo if undo levels = 0
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if (g_PrefsDlg.m_nUndoLevels == 0)
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{
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#ifdef DBG_UNDO
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Sys_Printf("Undo_Start: undo is disabled.\n");
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#endif
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return;
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}
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Undo_ClearRedo();
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Undo_GeneralStart(operation);
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}
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/*
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=============
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Undo_AddBrush
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=============
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*/
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void Undo_AddBrush(brush_t *pBrush)
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{
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// spog - disable undo if undo levels = 0
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if (g_PrefsDlg.m_nUndoLevels == 0)
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{
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#ifdef DBG_UNDO
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Sys_Printf("Undo_AddBrush: undo is disabled.\n");
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#endif
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return;
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}
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if (!g_lastundo)
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{
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Sys_Printf("Undo_AddBrushList: no last undo.\n");
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return;
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}
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if (g_lastundo->entitylist.next != &g_lastundo->entitylist)
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{
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Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n");
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}
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//if the brush is already in the undo
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if (Undo_BrushInUndo(g_lastundo, pBrush))
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return;
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//clone the brush
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brush_t* pClone = Brush_FullClone(pBrush);
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//save the ID of the owner entity
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pClone->ownerId = pBrush->owner->entityId;
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//save the old undo ID for previous undos
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pClone->undoId = pBrush->undoId;
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Brush_AddToList (pClone, &g_lastundo->brushlist);
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//
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g_undoMemorySize += Brush_MemorySize(pClone);
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}
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/*
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=============
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Undo_AddBrushList
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TTimo: some brushes are just there for UI, and the information is somewhere else
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for patches it's in the patchMesh_t structure, so when we clone the brush we get that information (brush_t::pPatch)
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but: models are stored in pBrush->owner->md3Class, and owner epairs and origin parameters are important
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so, we detect models and push the entity in the undo session (as well as it's BBox brush)
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same for other items like weapons and ammo etc.
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=============
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*/
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void Undo_AddBrushList(brush_t *brushlist)
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{
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// spog - disable undo if undo levels = 0
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if (g_PrefsDlg.m_nUndoLevels == 0)
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{
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#ifdef DBG_UNDO
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Sys_Printf("Undo_AddBrushList: undo is disabled.\n");
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#endif
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return;
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}
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brush_t *pBrush;
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if (!g_lastundo)
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{
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Sys_Printf("Undo_AddBrushList: no last undo.\n");
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return;
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}
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if (g_lastundo->entitylist.next != &g_lastundo->entitylist)
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{
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Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n");
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}
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//copy the brushes to the undo
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for (pBrush = brushlist->next ; pBrush != NULL && pBrush != brushlist; pBrush=pBrush->next)
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{
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//if the brush is already in the undo
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//++timo FIXME: when does this happen?
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if (Undo_BrushInUndo(g_lastundo, pBrush))
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continue;
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// do we need to store this brush's entity in the undo?
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// if it's a fixed size entity, the brush that reprents it is not really relevant, it's used for selecting and moving around
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// what we want to store for undo is the owner entity, epairs and origin/angle stuff
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//++timo FIXME: if the entity is not fixed size I don't know, so I don't do it yet
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if (pBrush->owner->eclass->fixedsize == 1)
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Undo_AddEntity( pBrush->owner );
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// clone the brush
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brush_t* pClone = Brush_FullClone(pBrush);
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// save the ID of the owner entity
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pClone->ownerId = pBrush->owner->entityId;
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// save the old undo ID from previous undos
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pClone->undoId = pBrush->undoId;
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Brush_AddToList (pClone, &g_lastundo->brushlist);
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// track memory size used by undo
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g_undoMemorySize += Brush_MemorySize(pClone);
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}
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}
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/*
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=============
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Undo_EndBrush
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=============
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*/
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void Undo_EndBrush(brush_t *pBrush)
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{
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// spog - disable undo if undo levels = 0
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if (g_PrefsDlg.m_nUndoLevels == 0)
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{
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#ifdef DBG_UNDO
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Sys_Printf("Undo_EndBrush: undo is disabled.\n");
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#endif
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return;
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}
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if (!g_lastundo)
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{
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//Sys_Printf("Undo_End: no last undo.\n");
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return;
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}
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if (g_lastundo->done)
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{
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//Sys_Printf("Undo_End: last undo already finished.\n");
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return;
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}
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pBrush->undoId = g_lastundo->id;
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}
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/*
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=============
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Undo_EndBrushList
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=============
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*/
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void Undo_EndBrushList(brush_t *brushlist)
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{
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// spog - disable undo if undo levels = 0
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if (g_PrefsDlg.m_nUndoLevels == 0)
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{
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#ifdef DBG_UNDO
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Sys_Printf("Undo_EndBrushList: undo is disabled.\n");
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#endif
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return;
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}
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if (!g_lastundo)
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{
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//Sys_Printf("Undo_End: no last undo.\n");
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return;
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}
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if (g_lastundo->done)
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{
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//Sys_Printf("Undo_End: last undo already finished.\n");
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return;
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}
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for (brush_t* pBrush = brushlist->next; pBrush != NULL && pBrush != brushlist; pBrush=pBrush->next)
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{
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pBrush->undoId = g_lastundo->id;
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}
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}
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|
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/*
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=============
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Undo_AddEntity
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=============
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*/
|
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void Undo_AddEntity(entity_t *entity)
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{
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// spog - disable undo if undo levels = 0
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if (g_PrefsDlg.m_nUndoLevels == 0)
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{
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#ifdef DBG_UNDO
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Sys_Printf("Undo_AddEntity: undo is disabled.\n");
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#endif
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return;
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}
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entity_t* pClone;
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|
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if (!g_lastundo)
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{
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Sys_Printf("Undo_AddEntity: no last undo.\n");
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return;
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}
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//if the entity is already in the undo
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if (Undo_EntityInUndo(g_lastundo, entity))
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return;
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//clone the entity
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pClone = Entity_Clone(entity);
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//save the old undo ID for previous undos
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pClone->undoId = entity->undoId;
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//save the entity ID (we need a full clone)
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pClone->entityId = entity->entityId;
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|
//
|
|
Entity_AddToList(pClone, &g_lastundo->entitylist);
|
|
//
|
|
g_undoMemorySize += Entity_MemorySize(pClone);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Undo_EndEntity
|
|
=============
|
|
*/
|
|
void Undo_EndEntity(entity_t *entity)
|
|
{
|
|
// spog - disable undo if undo levels = 0
|
|
if (g_PrefsDlg.m_nUndoLevels == 0)
|
|
{
|
|
#ifdef DBG_UNDO
|
|
Sys_Printf("Undo_EndEntity: undo is disabled.\n");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
|
|
if (!g_lastundo)
|
|
{
|
|
#ifdef _DEBUG
|
|
Sys_Printf("Undo_End: no last undo.\n");
|
|
#endif
|
|
return;
|
|
}
|
|
if (g_lastundo->done)
|
|
{
|
|
#ifdef _DEBUG
|
|
Sys_Printf("Undo_End: last undo already finished.\n");
|
|
#endif
|
|
return;
|
|
}
|
|
if (entity == world_entity)
|
|
{
|
|
//Sys_Printf("Undo_AddEntity: undo on world entity.\n");
|
|
//NOTE: we never delete the world entity when undoing an operation
|
|
// we only transfer the epairs
|
|
return;
|
|
}
|
|
entity->undoId = g_lastundo->id;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Undo_End
|
|
=============
|
|
*/
|
|
void Undo_End(void)
|
|
{
|
|
// spog - disable undo if undo levels = 0
|
|
if (g_PrefsDlg.m_nUndoLevels == 0)
|
|
{
|
|
#ifdef DBG_UNDO
|
|
Sys_Printf("Undo_End: undo is disabled.\n");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
|
|
if (!g_lastundo)
|
|
{
|
|
//Sys_Printf("Undo_End: no last undo.\n");
|
|
return;
|
|
}
|
|
if (g_lastundo->done)
|
|
{
|
|
//Sys_Printf("Undo_End: last undo already finished.\n");
|
|
return;
|
|
}
|
|
g_lastundo->done = true;
|
|
|
|
//undo memory size is bound to a max
|
|
while (g_undoMemorySize > g_undoMaxMemorySize)
|
|
{
|
|
//always keep one undo
|
|
if (g_undolist == g_lastundo) break;
|
|
Undo_FreeFirstUndo();
|
|
}
|
|
//
|
|
//Sys_Printf("undo size = %d, undo memory = %d\n", g_undoSize, g_undoMemorySize);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Undo_Undo
|
|
=============
|
|
*/
|
|
void Undo_Undo(boolean bSilent)
|
|
{
|
|
// spog - disable undo if undo levels = 0
|
|
if (g_PrefsDlg.m_nUndoLevels == 0)
|
|
{
|
|
Sys_Printf("Undo_Undo: undo is disabled.\n");
|
|
return;
|
|
}
|
|
|
|
undo_t *undo, *redo;
|
|
brush_t *pBrush, *pNextBrush;
|
|
entity_t *pEntity, *pNextEntity, *pUndoEntity;
|
|
|
|
if (!g_lastundo)
|
|
{
|
|
Sys_Printf("Nothing left to undo.\n");
|
|
return;
|
|
}
|
|
if (!g_lastundo->done)
|
|
{
|
|
Sys_Printf("Undo_Undo: WARNING: last undo not yet finished!\n");
|
|
}
|
|
// get the last undo
|
|
undo = g_lastundo;
|
|
if (g_lastundo->prev) g_lastundo->prev->next = NULL;
|
|
else g_undolist = NULL;
|
|
g_lastundo = g_lastundo->prev;
|
|
|
|
//allocate a new redo
|
|
redo = (undo_t *) malloc(sizeof(undo_t));
|
|
if (!redo) return;
|
|
memset(redo, 0, sizeof(undo_t));
|
|
redo->brushlist.next = &redo->brushlist;
|
|
redo->brushlist.prev = &redo->brushlist;
|
|
redo->entitylist.next = &redo->entitylist;
|
|
redo->entitylist.prev = &redo->entitylist;
|
|
if (g_lastredo) g_lastredo->next = redo;
|
|
else g_redolist = redo;
|
|
redo->prev = g_lastredo;
|
|
redo->next = NULL;
|
|
g_lastredo = redo;
|
|
redo->time = Sys_DoubleTime();
|
|
redo->id = g_redoId++;
|
|
redo->done = true;
|
|
redo->operation = undo->operation;
|
|
|
|
//reset the redo IDs of all brushes using the new ID
|
|
for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next)
|
|
{
|
|
if (pBrush->redoId == redo->id)
|
|
{
|
|
pBrush->redoId = 0;
|
|
}
|
|
}
|
|
for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next)
|
|
{
|
|
if (pBrush->redoId == redo->id)
|
|
{
|
|
pBrush->redoId = 0;
|
|
}
|
|
}
|
|
//reset the redo IDs of all entities using thew new ID
|
|
for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next)
|
|
{
|
|
if (pEntity->redoId == redo->id)
|
|
{
|
|
pEntity->redoId = 0;
|
|
}
|
|
}
|
|
|
|
// deselect current sutff
|
|
Select_Deselect();
|
|
// move "created" brushes to the redo
|
|
for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush=pNextBrush)
|
|
{
|
|
pNextBrush = pBrush->next;
|
|
if (pBrush->undoId == undo->id)
|
|
{
|
|
//Brush_Free(pBrush);
|
|
//move the brush to the redo
|
|
Brush_RemoveFromList(pBrush);
|
|
Brush_AddToList(pBrush, &redo->brushlist);
|
|
//make sure the ID of the owner is stored
|
|
pBrush->ownerId = pBrush->owner->entityId;
|
|
//unlink the brush from the owner entity
|
|
Entity_UnlinkBrush(pBrush);
|
|
}
|
|
}
|
|
// move "created" entities to the redo
|
|
for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity)
|
|
{
|
|
pNextEntity = pEntity->next;
|
|
if (pEntity->undoId == undo->id)
|
|
{
|
|
// check if this entity is in the undo
|
|
for (pUndoEntity = undo->entitylist.next; pUndoEntity != NULL && pUndoEntity != &undo->entitylist; pUndoEntity = pUndoEntity->next)
|
|
{
|
|
// move brushes to the undo entity
|
|
if (pUndoEntity->entityId == pEntity->entityId)
|
|
{
|
|
pUndoEntity->brushes.next = pEntity->brushes.next;
|
|
pUndoEntity->brushes.prev = pEntity->brushes.prev;
|
|
pEntity->brushes.next = &pEntity->brushes;
|
|
pEntity->brushes.prev = &pEntity->brushes;
|
|
}
|
|
}
|
|
//
|
|
//Entity_Free(pEntity);
|
|
//move the entity to the redo
|
|
Entity_RemoveFromList(pEntity);
|
|
Entity_AddToList(pEntity, &redo->entitylist);
|
|
}
|
|
}
|
|
// add the undo entities back into the entity list
|
|
for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = undo->entitylist.next)
|
|
{
|
|
g_undoMemorySize -= Entity_MemorySize(pEntity);
|
|
//if this is the world entity
|
|
if (pEntity->entityId == world_entity->entityId)
|
|
{
|
|
epair_t* tmp = world_entity->epairs;
|
|
world_entity->epairs = pEntity->epairs;
|
|
pEntity->epairs = tmp;
|
|
Entity_Free(pEntity);
|
|
}
|
|
else
|
|
{
|
|
Entity_RemoveFromList(pEntity);
|
|
Entity_AddToList(pEntity, &entities);
|
|
pEntity->redoId = redo->id;
|
|
}
|
|
}
|
|
// add the undo brushes back into the selected brushes
|
|
for (pBrush = undo->brushlist.next; pBrush != NULL && pBrush != &undo->brushlist; pBrush = undo->brushlist.next)
|
|
{
|
|
//Sys_Printf("Owner ID: %i\n",pBrush->ownerId);
|
|
g_undoMemorySize -= Brush_MemorySize(pBrush);
|
|
Brush_RemoveFromList(pBrush);
|
|
Brush_AddToList(pBrush, &active_brushes);
|
|
for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) // fixes broken undo on entities
|
|
{
|
|
//Sys_Printf("Entity ID: %i\n",pEntity->entityId);
|
|
if (pEntity->entityId == pBrush->ownerId)
|
|
{
|
|
Entity_LinkBrush(pEntity, pBrush);
|
|
break;
|
|
}
|
|
}
|
|
//if the brush is not linked then it should be linked into the world entity
|
|
//++timo FIXME: maybe not, maybe we've lost this entity's owner!
|
|
if (pEntity == NULL || pEntity == &entities)
|
|
{
|
|
Entity_LinkBrush(world_entity, pBrush);
|
|
}
|
|
//build the brush
|
|
//Brush_Build(pBrush);
|
|
Select_Brush(pBrush);
|
|
pBrush->redoId = redo->id;
|
|
}
|
|
if (!bSilent)
|
|
Sys_Printf("%s undone.\n", undo->operation);
|
|
// free the undo
|
|
g_undoMemorySize -= sizeof(undo_t);
|
|
free(undo);
|
|
g_undoSize--;
|
|
g_undoId--;
|
|
if (g_undoId <= 0) g_undoId = 2 * g_undoMaxSize;
|
|
//
|
|
g_bScreenUpdates = true;
|
|
UpdateSurfaceDialog();
|
|
Sys_UpdateWindows(W_ALL);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Undo_Redo
|
|
=============
|
|
*/
|
|
void Undo_Redo(void)
|
|
{
|
|
// spog - disable undo if undo levels = 0
|
|
if (g_PrefsDlg.m_nUndoLevels == 0)
|
|
{
|
|
Sys_Printf("Undo_Redo: undo is disabled.\n");
|
|
return;
|
|
}
|
|
|
|
undo_t *redo;
|
|
brush_t *pBrush, *pNextBrush;
|
|
entity_t *pEntity, *pNextEntity, *pRedoEntity;
|
|
|
|
if (!g_lastredo)
|
|
{
|
|
Sys_Printf("Nothing left to redo.\n");
|
|
return;
|
|
}
|
|
if (g_lastundo)
|
|
{
|
|
if (!g_lastundo->done)
|
|
{
|
|
Sys_Printf("WARNING: last undo not finished.\n");
|
|
}
|
|
}
|
|
// get the last redo
|
|
redo = g_lastredo;
|
|
if (g_lastredo->prev) g_lastredo->prev->next = NULL;
|
|
else g_redolist = NULL;
|
|
g_lastredo = g_lastredo->prev;
|
|
//
|
|
Undo_GeneralStart(redo->operation);
|
|
// remove current selection
|
|
Select_Deselect();
|
|
// move "created" brushes back to the last undo
|
|
for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pNextBrush)
|
|
{
|
|
pNextBrush = pBrush->next;
|
|
if (pBrush->redoId == redo->id)
|
|
{
|
|
//move the brush to the undo
|
|
Brush_RemoveFromList(pBrush);
|
|
Brush_AddToList(pBrush, &g_lastundo->brushlist);
|
|
g_undoMemorySize += Brush_MemorySize(pBrush);
|
|
pBrush->ownerId = pBrush->owner->entityId;
|
|
Entity_UnlinkBrush(pBrush);
|
|
}
|
|
}
|
|
// move "created" entities back to the last undo
|
|
for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity)
|
|
{
|
|
pNextEntity = pEntity->next;
|
|
if (pEntity->redoId == redo->id)
|
|
{
|
|
// check if this entity is in the redo
|
|
for (pRedoEntity = redo->entitylist.next; pRedoEntity != NULL && pRedoEntity != &redo->entitylist; pRedoEntity = pRedoEntity->next)
|
|
{
|
|
// move brushes to the redo entity
|
|
if (pRedoEntity->entityId == pEntity->entityId)
|
|
{
|
|
pRedoEntity->brushes.next = pEntity->brushes.next;
|
|
pRedoEntity->brushes.prev = pEntity->brushes.prev;
|
|
pEntity->brushes.next = &pEntity->brushes;
|
|
pEntity->brushes.prev = &pEntity->brushes;
|
|
}
|
|
}
|
|
//
|
|
//Entity_Free(pEntity);
|
|
//move the entity to the redo
|
|
Entity_RemoveFromList(pEntity);
|
|
Entity_AddToList(pEntity, &g_lastundo->entitylist);
|
|
g_undoMemorySize += Entity_MemorySize(pEntity);
|
|
}
|
|
}
|
|
// add the undo entities back into the entity list
|
|
for (pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = redo->entitylist.next)
|
|
{
|
|
//if this is the world entity
|
|
if (pEntity->entityId == world_entity->entityId)
|
|
{
|
|
epair_t* tmp = world_entity->epairs;
|
|
world_entity->epairs = pEntity->epairs;
|
|
pEntity->epairs = tmp;
|
|
Entity_Free(pEntity);
|
|
}
|
|
else
|
|
{
|
|
Entity_RemoveFromList(pEntity);
|
|
Entity_AddToList(pEntity, &entities);
|
|
}
|
|
}
|
|
// add the redo brushes back into the selected brushes
|
|
for (pBrush = redo->brushlist.next; pBrush != NULL && pBrush != &redo->brushlist; pBrush = redo->brushlist.next)
|
|
{
|
|
Brush_RemoveFromList(pBrush);
|
|
Brush_AddToList(pBrush, &active_brushes);
|
|
for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) // fixes broken undo on entities
|
|
{
|
|
if (pEntity->entityId == pBrush->ownerId)
|
|
{
|
|
Entity_LinkBrush(pEntity, pBrush);
|
|
break;
|
|
}
|
|
}
|
|
//if the brush is not linked then it should be linked into the world entity
|
|
if (pEntity == NULL || pEntity == &entities)
|
|
{
|
|
Entity_LinkBrush(world_entity, pBrush);
|
|
}
|
|
//build the brush
|
|
//Brush_Build(pBrush);
|
|
Select_Brush(pBrush);
|
|
}
|
|
//
|
|
Undo_End();
|
|
//
|
|
Sys_Printf("%s redone.\n", redo->operation);
|
|
//
|
|
g_redoId--;
|
|
// free the undo
|
|
free(redo);
|
|
//
|
|
g_bScreenUpdates = true;
|
|
UpdateSurfaceDialog();
|
|
Sys_UpdateWindows(W_ALL);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Undo_RedoAvailable
|
|
=============
|
|
*/
|
|
int Undo_RedoAvailable(void)
|
|
{
|
|
if (g_lastredo) return true;
|
|
return false;
|
|
}
|
|
|
|
int Undo_GetUndoId(void)
|
|
{
|
|
if (g_lastundo)
|
|
return g_lastundo->id;
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Undo_UndoAvailable
|
|
=============
|
|
*/
|
|
int Undo_UndoAvailable(void)
|
|
{
|
|
if (g_lastundo)
|
|
{
|
|
if (g_lastundo->done)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|