mirror of
https://github.com/UberGames/GtkRadiant.git
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9998050654
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
171 lines
4.3 KiB
C++
171 lines
4.3 KiB
C++
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _CAMWINDOW_H_
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#define _CAMWINDOW_H_
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class XYWnd;
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#include "glwindow.h"
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class rectangle_t
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{
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public:
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rectangle_t()
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: x(0), y(0), w(0), h(0)
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{}
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rectangle_t(float _x, float _y, float _w, float _h)
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: x(_x), y(_y), w(_w), h(_h)
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{}
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float x;
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float y;
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float w;
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float h;
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};
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class XORRectangle
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{
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public:
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XORRectangle(GtkWidget* widget)
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: m_widget(widget), m_gc(NULL)
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{}
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~XORRectangle()
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{
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if(initialised())
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gdk_gc_unref(m_gc);
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}
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void set(rectangle_t rectangle)
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{
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lazy_init();
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draw();
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m_rectangle = rectangle;
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draw();
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}
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private:
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bool initialised() const
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{
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return m_gc != NULL;
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}
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void lazy_init()
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{
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if(!initialised())
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{
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m_gc = gdk_gc_new(m_widget->window);
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GdkColor color = { 0, 0xffff, 0xffff, 0xffff, };
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GdkColormap* colormap = gdk_window_get_colormap(m_widget->window);
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gdk_colormap_alloc_color (colormap, &color, FALSE, TRUE);
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gdk_gc_copy(m_gc, m_widget->style->white_gc);
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gdk_gc_set_foreground(m_gc, &color);
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gdk_gc_set_background(m_gc, &color);
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gdk_gc_set_function(m_gc, GDK_XOR);
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}
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}
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void draw() const
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{
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const int x = (int)m_rectangle.x;
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const int y = (int)m_rectangle.y;
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const int w = (int)m_rectangle.w;
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const int h = (int)m_rectangle.h;
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gdk_draw_rectangle(m_widget->window, m_gc, TRUE, x, -(h) - (y - m_widget->allocation.height), w, h);
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}
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rectangle_t m_rectangle;
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GdkGC* m_gc;
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GtkWidget* m_widget;
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};
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class CamWnd : public GLWindow
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{
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public:
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void MatchViewAxes(const vec3_t P, const vec3_t vec, int &axis, float &sgn);
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void ReInitGL();
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void BenchMark();
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CamWnd();
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virtual ~CamWnd();
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camera_t *Camera(){return &m_Camera;};
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void Cam_MouseControl(float dtime);
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void Cam_ChangeFloor(qboolean up);
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void ToggleFreeMove();
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bool m_bFreeMove;
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protected:
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void Cam_Init();
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void Cam_BuildMatrix();
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void Cam_PositionDrag();
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void Cam_KeyControl(float dtime);
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void Cam_MouseDown(int x, int y, int buttons);
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void Cam_MouseUp (int x, int y, int buttons);
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void Cam_MouseMoved (int x, int y, int buttons);
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void InitCull();
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qboolean CullBrush (brush_t *b);
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void Cam_Draw();
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void Cam_DrawStuff();
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void Cam_DrawBrushes(int mode);
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void Cam_DrawBrush(brush_t *b, int mode);
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brush_t* m_TransBrushes[MAX_MAP_BRUSHES];
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int m_nNumTransBrushes;
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camera_t m_Camera;
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int m_nCambuttonstate;
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int m_ptButtonX;
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int m_ptCursorX;
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int m_ptLastCursorX;
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int m_ptLastCamCursorX;
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int m_ptButtonY;
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int m_ptCursorY;
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int m_ptLastCursorY;
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int m_ptLastCamCursorY;
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face_t* m_pSide_select;
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vec3_t m_vCull1;
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vec3_t m_vCull2;
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int m_nCullv1[3];
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int m_nCullv2[3];
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bool m_bClipMode;
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guint m_FocusOutHandler_id;
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void OnCreate ();
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void OnExpose ();
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void OnLButtonDown (guint32 flags, int x, int y);
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void OnRButtonDown (guint32 flags, int x, int y);
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void OnMButtonDown (guint32 flags, int x, int y);
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void OnLButtonUp (guint32 flags, int pointx, int pointy);
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void OnRButtonUp (guint32 flags, int pointx, int pointy);
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void OnMButtonUp (guint32 flags, int pointx, int pointy);
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void OnMouseMove (guint32 flags, int pointx, int pointy);
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void OnMouseWheel(bool bUp);
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void OnSize(int cx, int cy);
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protected:
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void OriginalMouseDown (guint32 nFlags, int pointX, int pointY);
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void OriginalMouseUp (guint32 nFlags, int pointX, int pointY);
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private:
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XORRectangle m_XORRectangle;
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// project a point in geometric space into camera space
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void ProjectCamera(const vec3_t A, vec_t B[2]);
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};
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#endif // _CAMWINDOW_H_
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