gtkradiant/setup/win32/components/jk2_data.xml
TTimo 12b372f89c ok
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-02-10 22:01:20 +00:00

417 lines
12 KiB
XML

<?xml version="1.0"?>
<component subdirectory="base">
<file name="mapextras.pk3"/>
<file name="mapextras2.pk3"/>
<dir name="maps">
<file name="kejim_post.map"/>
<file name="ctf_bespin.map"/>
<file name="duel_valley.map"/>
<file name="cairn_dock1.map"/>
<file name="ctf_ns_streets.map"/>
<dir name="prefabs">
<file name="artus_control.map"/>
<file name="atst_physics.map"/>
<file name="center.map"/>
<file name="goodie_crate.map"/>
<file name="imp_controls.map"/>
<file name="lights_leavemealonedudethatmeansyou.map"/>
<file name="new_imp_controls.map"/>
<file name="open_srate.map"/>
<file name="ravensclaw.map"/>
<file name="scow_physics.map"/>
<file name="shuttle_physics.map"/>
<file name="standing_lamp_physics.map"/>
<file name="tie_physics.map"/>
<file name="xwing_physics.map"/>
<dir name="Bespin">
<file name="cortosis.map"/>
<file name="doubledoor.map"/>
</dir>
</dir>
</dir>
<dir name="models">
<dir name="chunks">
<dir name="crate">
<file name="crate2_4.md3"/>
<file name="crate1_2.md3"/>
<file name="crate1_3.md3"/>
<file name="crate1_4.md3"/>
<file name="crate2_1.md3"/>
<file name="crate2_2.md3"/>
<file name="crate2_3.md3"/>
<file name="crate1_1.md3"/>
</dir>
<dir name="generic">
<file name="chunks_2.md3"/>
<file name="chunks_1.md3"/>
</dir>
<dir name="metal">
<file name="wmetal1_4.md3"/>
<file name="metal1_2.md3"/>
<file name="metal1_3.md3"/>
<file name="metal1_4.md3"/>
<file name="metal2_1.md3"/>
<file name="metal2_2.md3"/>
<file name="metal2_3.md3"/>
<file name="metal2_4.md3"/>
<file name="wmetal1_1.md3"/>
<file name="wmetal1_2.md3"/>
<file name="wmetal1_3.md3"/>
<file name="metal1_1.md3"/>
</dir>
<dir name="rock">
<file name="rock3_4.md3"/>
<file name="rock1_2.md3"/>
<file name="rock1_3.md3"/>
<file name="rock1_4.md3"/>
<file name="rock2_1.md3"/>
<file name="rock2_2.md3"/>
<file name="rock2_3.md3"/>
<file name="rock2_4.md3"/>
<file name="rock3_1.md3"/>
<file name="rock3_2.md3"/>
<file name="rock3_3.md3"/>
<file name="rock1_1.md3"/>
</dir>
</dir>
<dir name="flags">
<file name="r_flag_ysal.md3"/>
<file name="b_flag_ysal.md3"/>
<file name="r_flag.md3"/>
<file name="b_flag.md3"/>
</dir>
<dir name="items">
<file name="sphere.md3"/>
<file name="a_shield_converter.md3"/>
<file name="bacta.md3"/>
<file name="battery.md3"/>
<file name="binoculars.md3"/>
<file name="datapad.md3"/>
<file name="energy_cell.md3"/>
<file name="forcegem.md3"/>
<file name="key.md3"/>
<file name="medpac.md3"/>
<file name="metallic_bolts.md3"/>
<file name="power_cell.md3"/>
<file name="psd.md3"/>
<file name="psd_sm.md3"/>
<file name="remote.md3"/>
<file name="rockets.md3"/>
<file name="a_pwr_converter.md3"/>
</dir>
<dir name="map_objects">
<dir name="bespin">
<file name="twinpodcc.md3"/>
<file name="chair.md3"/>
<file name="panels.md3"/>
<file name="sconce.md3"/>
<file name="scow.md3"/>
<file name="statue.md3"/>
<file name="streetlight.md3"/>
<file name="bench.md3"/>
<file name="landostatue.md3"/>
</dir>
<dir name="cairn">
<file name="welder.md3"/>
<file name="absorber_d1.md3"/>
<file name="barrels.md3"/>
<file name="cargo_big.md3"/>
<file name="cargo_sm.md3"/>
<file name="container.md3"/>
<file name="controlpanel.md3"/>
<file name="emitter.md3"/>
<file name="floorlight.md3"/>
<file name="light.md3"/>
<file name="receptor.md3"/>
<file name="utilitylight.md3"/>
<file name="absorber.md3"/>
</dir>
<dir name="cinematics">
<file name="table.md3"/>
<file name="crystal2.md3"/>
<file name="crystal3.md3"/>
<file name="desk.md3"/>
<file name="imp_shuttle.md3"/>
<file name="kylesleg.md3"/>
<file name="pod.md3"/>
<file name="pod_hatch.md3"/>
<file name="raven_cockpit.md3"/>
<file name="ravensclaw.md3"/>
<file name="shuttle.md3"/>
<file name="chair.md3"/>
<file name="substatue.md3"/>
<file name="asteroid.md3"/>
<file name="crystal.md3"/>
<file name="crystals.md3"/>
<file name="ladyluck_chairs.md3"/>
<file name="statue.md3"/>
</dir>
<dir name="doom">
<file name="antenna.md3"/>
<file name="heater.md3"/>
<file name="airpurifier.md3"/>
</dir>
<dir name="force_holocrons">
<file name="speed.md3"/>
<file name="pull.md3"/>
<file name="push.md3"/>
<file name="jump.md3"/>
<file name="telepathy.md3"/>
<file name="grip.md3"/>
<file name="heal.md3"/>
<file name="L1.md3"/>
</dir>
<dir name="imp_detention">
<file name="transport.md3"/>
<file name="door_lock.md3"/>
<file name="tie_fighter.md3"/>
<file name="tie_fighter_1.md3"/>
<file name="atst.md3"/>
<file name="tie_fighter_damage.md3"/>
</dir>
<dir name="imp_mine">
<file name="x_wing_1.md3"/>
<file name="con2.md3"/>
<file name="control_panel.md3"/>
<file name="crate.md3"/>
<file name="crate_open.md3"/>
<file name="crystal_raw.md3"/>
<file name="flightsuit.md3"/>
<file name="generator.md3"/>
<file name="generator_u1.md3"/>
<file name="ion_cannon_damage.md3"/>
<file name="ladyluck_gun.md3"/>
<file name="lamp.md3"/>
<file name="mbay.md3"/>
<file name="mine_drill.md3"/>
<file name="shuttle.md3"/>
<file name="spotlight.md3"/>
<file name="tank.md3"/>
<file name="turret_damage.md3"/>
<file name="x_wing.md3"/>
<file name="con1.md3"/>
<file name="turret_cannon2.md3"/>
<file name="turret_cannon2_damage.md3"/>
<file name="turret_cannon.md3"/>
<file name="wall_tank2.md3"/>
<file name="chair.md3"/>
<file name="desk.md3"/>
<file name="gonkdestroyed.md3"/>
<file name="ioncannon.md3"/>
<file name="ore_cart.md3"/>
<file name="ore_cart_rocks.md3"/>
<file name="probedestroyed.md3"/>
<file name="probedestroyed_1.md3"/>
<file name="psgun.md3"/>
<file name="r5destroyed.md3"/>
</dir>
<dir name="kejim">
<file name="weaponsrung.md3"/>
<file name="bombard_upper.md3"/>
<file name="cargo_small.md3"/>
<file name="crate_01.md3"/>
<file name="crate_02.md3"/>
<file name="crate_04.md3"/>
<file name="crate_xplode.md3"/>
<file name="crystal_machine.md3"/>
<file name="crystal_machine_d1.md3"/>
<file name="cutter.md3"/>
<file name="cutter_u1.md3"/>
<file name="dish.md3"/>
<file name="examiner.md3"/>
<file name="generator.md3"/>
<file name="generator_big.md3"/>
<file name="generator_big_d1.md3"/>
<file name="impcam.md3"/>
<file name="impcam_base.md3"/>
<file name="inc_mod.md3"/>
<file name="junction.md3"/>
<file name="ravensclaw.md3"/>
<file name="sec_panel.md3"/>
<file name="tram.md3"/>
<file name="tube.md3"/>
<file name="weaponsrack.md3"/>
<file name="bombard_base.md3"/>
<file name="stasistube.md3"/>
<file name="bombard.md3"/>
<file name="camera.md3"/>
</dir>
<dir name="mp">
<file name="ysalimari.md3"/>
<file name="dk_drain.md3"/>
<file name="dk_enlightenment.md3"/>
<file name="dk_grip.md3"/>
<file name="dk_lightning.md3"/>
<file name="dk_powerother.md3"/>
<file name="dk_rage.md3"/>
<file name="force_boon.md3"/>
<file name="force_jump.md3"/>
<file name="force_pull.md3"/>
<file name="force_push.md3"/>
<file name="force_sight.md3"/>
<file name="force_speed.md3"/>
<file name="holo.md3"/>
<file name="jedi_enlightenment.md3"/>
<file name="lt_absorb.md3"/>
<file name="lt_heal.md3"/>
<file name="lt_healother.md3"/>
<file name="lt_protect.md3"/>
<file name="lt_telepathy.md3"/>
<file name="medpac.md3"/>
<file name="psd.md3"/>
<file name="psd_sm.md3"/>
<file name="saber_attack.md3"/>
<file name="saber_defend.md3"/>
<file name="saber_throw.md3"/>
<file name="shield.md3"/>
<file name="sphere.md3"/>
<file name="sphere_1.md3"/>
<file name="bacta.md3"/>
</dir>
<dir name="nar_shaddar">
<file name="wine.md3"/>
<file name="book.md3"/>
<file name="coffee_pot.md3"/>
<file name="crate_xplode.md3"/>
<file name="cup.md3"/>
<file name="dualpod.md3"/>
<file name="fishtank.md3"/>
<file name="jabacam.md3"/>
<file name="plant.md3"/>
<file name="podbod.md3"/>
<file name="skiff.md3"/>
<file name="turret_cannon_damage.md3"/>
<file name="beerglass.md3"/>
<file name="bench01.md3"/>
<file name="crate.md3"/>
<file name="crate_banded.md3"/>
<file name="light_wall.md3"/>
<file name="reelochair.md3"/>
<file name="reelosdesk.md3"/>
<file name="table01.md3"/>
</dir>
<dir name="ships">
<file name="x_wing.md3"/>
<file name="tie_fighter.md3"/>
</dir>
<dir name="yavin">
<file name="tree09_b.md3"/>
<file name="glowlight.md3"/>
<file name="grass_b.md3"/>
<file name="grass_tall_b.md3"/>
<file name="head.md3"/>
<file name="plant.md3"/>
<file name="tree_sidehill_b.md3"/>
<file name="tree02.md3"/>
<file name="tree02_b.md3"/>
<file name="tree05.md3"/>
<file name="tree05_b.md3"/>
<file name="tree06_b.md3"/>
<file name="tree08_b.md3"/>
<file name="tree09.md3"/>
<file name="fern3_b.md3"/>
<file name="tree_sidehill.md3"/>
<file name="fern2.md3"/>
<file name="fern2_b.md3"/>
<file name="fern3.md3"/>
<file name="fern.md3"/>
<file name="ferntwo.md3"/>
<file name="grass.md3"/>
<file name="grass_tall.md3"/>
</dir>
</dir>
<dir name="players">
<dir name="droids">
<file name="r5d2_head.md3"/>
<file name="probe_droid_head.md3"/>
<file name="probe_droid_smleg.md3"/>
<file name="r5d2.md3"/>
<file name="probe_droid_bigleg.md3"/>
</dir>
<dir name="mouse">
<file name="lower.md3"/>
</dir>
<dir name="shadowtrooper">
<file name="test.md3"/>
</dir>
<dir name="remote">
<file name="lower.md3"/>
</dir>
</dir>
<dir name="weapons2">
<dir name="blaster_r">
<file name="blaster.md3"/>
</dir>
<dir name="bowcaster">
<file name="bowcaster.md3"/>
</dir>
<dir name="briar_pistol">
<file name="briar_pistol.md3"/>
</dir>
<dir name="demp2">
<file name="demp2.md3"/>
</dir>
<dir name="detpack">
<file name="det_pack.md3"/>
</dir>
<dir name="disruptor">
<file name="disruptor.md3"/>
</dir>
<dir name="golan_arms">
<file name="golan_arms.md3"/>
</dir>
<dir name="heavy_repeater">
<file name="heavy_repeater.md3"/>
</dir>
<dir name="imp_pistol">
<file name="pistol.md3"/>
</dir>
<dir name="laser_trap">
<file name="laser_trap.md3"/>
</dir>
<dir name="merr_sonn">
<file name="merr_sonn.md3"/>
</dir>
<dir name="stun_baton">
<file name="baton.md3"/>
</dir>
<dir name="thermal">
<file name="thermal.md3"/>
</dir>
<dir name="saber">
<file name="saber_w.md3"/>
</dir>
</dir>
</dir>
<dir name="shaders">
<file name="zoom.shader"/>
<file name="cinematics.shader"/>
<file name="common.shader"/>
<file name="decals.shader"/>
<file name="doomgiver.shader"/>
<file name="effects.shader"/>
<file name="explosions.shader"/>
<file name="flares.shader"/>
<file name="fogs.shader"/>
<file name="gfx.shader"/>
<file name="gfx2.shader"/>
<file name="imperial.shader"/>
<file name="items.shader"/>
<file name="marks.shader"/>
<file name="metashader.shader"/>
<file name="models.shader"/>
<file name="mp.shader"/>
<file name="nar_shaddaa.shader"/>
<file name="players.shader"/>
<file name="sabers.shader"/>
<file name="scavenger.shader"/>
<file name="skies.shader"/>
<file name="sprites.shader"/>
<file name="system.shader"/>
<file name="test.shader"/>
<file name="text_crawl.shader"/>
<file name="ui.shader"/>
<file name="yavin.shader"/>
<file name="bespin.shader"/>
</dir>
</component>