mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-29 23:22:23 +00:00
cd725d680a
Simplify and flatten the code while we're at it.
659 lines
14 KiB
C++
659 lines
14 KiB
C++
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// BrushScript stuff
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//
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/*!
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\todo is this still used / in working state?
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should we cleanup and remove it for good
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*/
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#include "stdafx.h"
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#include "gtkmisc.h"
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//
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struct SVariableDef
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{
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CString m_strName;
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CString m_strInput;
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float m_fValue;
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};
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struct SVecVariableDef
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{
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CString m_strName;
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CString m_strInput;
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vec3_t m_vValue;
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};
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const int MAX_VARIABLES = 64;
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brush_t* g_pHold1 = NULL;
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brush_t* g_pHold2 = NULL;
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brush_t* g_pHold3 = NULL;
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bool g_bRotateAroundSelection;
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int g_nVariableCount;
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int g_nVecVariableCount;
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int g_nLoopCounter;
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float g_fDefault = 9999.9f;
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vec3_t g_vDefault;
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bool g_bStartLoop;
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char* g_pLooper;
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bool g_bKeepGoing;
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SVariableDef g_Variables[MAX_VARIABLES];
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SVecVariableDef g_VecVariables[MAX_VARIABLES];
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void InitForScriptRun(){
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g_pHold1 = NULL;
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g_pHold2 = NULL;
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g_pHold3 = NULL;
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g_bRotateAroundSelection = true;
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g_nVariableCount = 0;
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g_nVecVariableCount = 0;
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g_nLoopCounter = 0;
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g_bStartLoop = false;
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g_pLooper = NULL;
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g_bKeepGoing = true;
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}
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void AddVariable( const char* pName, float fValue, const char* pInput = NULL ){
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if ( g_nVariableCount < MAX_VARIABLES ) {
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g_Variables[g_nVariableCount].m_strName = pName;
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g_Variables[g_nVariableCount].m_strName.MakeLower();
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g_Variables[g_nVariableCount].m_fValue = fValue;
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if ( pInput ) {
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g_Variables[g_nVariableCount].m_strInput = pInput;
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}
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g_nVariableCount++;
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}
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else{
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gtk_MessageBox( g_pParentWnd->m_pWidget, "Maximum script variable limit reached!" );
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}
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}
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float VariableValue( const char* pName ){
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CString strName = pName;
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strName.MakeLower();
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for ( int n = 0; n < g_nVariableCount; n++ )
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{
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if ( strName == g_Variables[n].m_strName ) {
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return g_Variables[n].m_fValue;
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}
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}
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//strName.Format("Reference to non-existant varirable %s", pName);
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//g_pParentWnd->MessageBox(strName);
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return g_fDefault;
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}
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void SetVariableValue( const char* pName, float fValue ){
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CString strName = pName;
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strName.MakeLower();
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for ( int n = 0; n < g_nVariableCount; n++ )
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{
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if ( strName == g_Variables[n].m_strName ) {
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g_Variables[n].m_fValue = fValue;
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}
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}
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}
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void AddVectorVariable( const char* pName, const char* pInput = NULL ){
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if ( g_nVecVariableCount < MAX_VARIABLES ) {
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g_VecVariables[g_nVecVariableCount].m_strName = pName;
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g_VecVariables[g_nVecVariableCount].m_strName.MakeLower();
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if ( pInput ) {
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g_VecVariables[g_nVariableCount].m_strInput = pInput;
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}
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g_nVecVariableCount++;
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}
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else{
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gtk_MessageBox( g_pParentWnd->m_pWidget, "Maximum script variable limit reached!" );
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}
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}
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void VectorVariableValue( const char* pName, vec3_t& v ){
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CString strName = pName;
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strName.MakeLower();
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for ( int n = 0; n < g_nVecVariableCount; n++ )
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{
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if ( strName == g_VecVariables[n].m_strName ) {
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VectorCopy( g_VecVariables[n].m_vValue, v );
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return;
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}
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}
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strName.Format( "Reference to non-existant variable %s", pName );
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gtk_MessageBox( g_pParentWnd->m_pWidget, strName );
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}
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void SetVectorVariableValue( const char* pName, vec3_t v ){
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CString strName = pName;
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strName.MakeLower();
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for ( int n = 0; n < g_nVecVariableCount; n++ )
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{
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if ( strName == g_VecVariables[n].m_strName ) {
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VectorCopy( v, g_VecVariables[n].m_vValue );
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}
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}
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}
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// commands
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//
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// _CopySelected(nHoldPos)
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// copies selected brush to hold spot 1, 2 or 3
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//
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// _MoveSelected(x, y, z)
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// moves selected brush by coords provided
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//
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// _RotateSelected(x, y, z)
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// rotates selected brush by coords provided
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//
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// _MoveHold(nHoldPos, x, y, z)
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// moves brush in hold pos by coords provided
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//
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// _RotateHold(nHoldPos, x, y, z)
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// rotates brush in hold pos by coords provided
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//
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// _CopyToMap(nHoldPos)
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// copies hold brush to map
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//
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// _CopyAndSelect(nHoldPos)
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// copies hold brush to map and selects it
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//
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// _Input(VarName1, ... VarNamennn)
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// inputs a list of values from the user
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//
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typedef void ( PFNScript )( char*& );
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struct SBrushScript
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{
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const char* m_pName;
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PFNScript* m_pProc;
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};
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const char* GetParam( char*& pBuffer ){
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static CString strParam;
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bool bStringMode = false;
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while ( *pBuffer != (char)NULL && isspace( *pBuffer ) ) // skip and whitespace
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pBuffer++;
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if ( *pBuffer == '(' ) { // if it's an opening paren, skip it
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pBuffer++;
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}
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if ( *pBuffer == '\"' ) { // string ?
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pBuffer++;
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bStringMode = true;
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}
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strParam = "";
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if ( bStringMode ) {
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while ( *pBuffer != (char)NULL && *pBuffer != '\"' )
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strParam += *pBuffer++;
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}
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else
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{
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while ( *pBuffer != (char)NULL && *pBuffer != ' ' && *pBuffer != ')' && *pBuffer != ',' )
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strParam += *pBuffer++;
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}
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if ( *pBuffer != (char)NULL ) { // skip last char
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pBuffer++;
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}
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if ( strParam.GetLength() > 0 ) {
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if ( strParam.GetAt( 0 ) == '$' ) { // ? variable name
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float f = VariableValue( strParam );
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if ( f != g_fDefault ) {
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strParam.Format( "%f", f );
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}
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}
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}
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return strParam;
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}
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brush_t* CopyBrush( brush_t* p ){
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brush_t* pCopy = Brush_Clone( p );
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//Brush_AddToList (pCopy, &active_brushes);
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//Entity_LinkBrush (world_entity, pCopy);
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Brush_Build( pCopy, false );
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return pCopy;
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}
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void CopySelected( char*& pBuffer ){
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// expects one param
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CString strParam = GetParam( pBuffer );
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int n = atoi( strParam );
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brush_t* pCopy = NULL;
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if ( selected_brushes.next != &selected_brushes &&
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selected_brushes.next->next == &selected_brushes ) {
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pCopy = selected_brushes.next;
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}
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if ( pCopy ) {
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if ( n == 1 ) {
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//if (g_pHold1)
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//Brush_Free(g_pHold1);
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g_pHold1 = CopyBrush( pCopy );
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}
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else if ( n == 2 ) {
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//if (g_pHold2)
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//Brush_Free(g_pHold2);
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g_pHold2 = CopyBrush( pCopy );
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}
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else
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{
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//if (g_pHold3)
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//Brush_Free(g_pHold3);
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g_pHold3 = CopyBrush( pCopy );
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}
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}
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}
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void MoveSelected( char*& pBuffer ){
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vec3_t v;
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CString strParam = GetParam( pBuffer );
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v[0] = atof( strParam );
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strParam = GetParam( pBuffer );
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v[1] = atof( strParam );
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strParam = GetParam( pBuffer );
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v[2] = atof( strParam );
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Select_Move( v, false );
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Sys_UpdateWindows( W_ALL );
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}
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void RotateSelected( char*& pBuffer ){
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vec3_t v;
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if ( g_bRotateAroundSelection ) {
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Select_GetTrueMid( v );
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VectorCopy( v, g_pParentWnd->ActiveXY()->RotateOrigin() );
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}
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CString strParam = GetParam( pBuffer );
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v[0] = atof( strParam );
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strParam = GetParam( pBuffer );
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v[1] = atof( strParam );
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strParam = GetParam( pBuffer );
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v[2] = atof( strParam );
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for ( int i = 0; i < 3; i++ )
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if ( v[i] != 0.0 ) {
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Select_RotateAxis( i, v[i], false, true );
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}
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Sys_UpdateWindows( W_ALL );
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}
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void MoveHold( char*& pBuffer ){
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CString strParam = GetParam( pBuffer );
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brush_t* pBrush = NULL;
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int nHold = atoi( strParam );
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if ( nHold == 1 ) {
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pBrush = g_pHold1;
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}
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else if ( nHold == 2 ) {
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pBrush = g_pHold2;
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}
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else{
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pBrush = g_pHold3;
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}
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if ( pBrush ) {
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vec3_t v;
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strParam = GetParam( pBuffer );
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v[0] = atof( strParam );
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strParam = GetParam( pBuffer );
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v[1] = atof( strParam );
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strParam = GetParam( pBuffer );
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v[2] = atof( strParam );
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Brush_Move( pBrush, v, false );
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}
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}
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void RotateHold( char*& pBuffer ){
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CString strParam = GetParam( pBuffer );
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brush_t* pBrush = NULL;
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int nHold = atoi( strParam );
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if ( nHold == 1 ) {
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pBrush = g_pHold1;
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}
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else if ( nHold == 2 ) {
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pBrush = g_pHold2;
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}
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else{
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pBrush = g_pHold3;
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}
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if ( pBrush ) {
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vec3_t v;
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strParam = GetParam( pBuffer );
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v[0] = atof( strParam );
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strParam = GetParam( pBuffer );
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v[1] = atof( strParam );
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strParam = GetParam( pBuffer );
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v[2] = atof( strParam );
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for ( int i = 0; i < 3; i++ )
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if ( v[i] != 0.0 ) {
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Select_RotateAxis( i, v[i] );
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}
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}
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}
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void CopyToMap( char*& pBuffer ){
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CString strParam = GetParam( pBuffer );
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brush_t* pBrush = NULL;
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int nHold = atoi( strParam );
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if ( nHold == 1 ) {
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pBrush = g_pHold1;
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}
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else if ( nHold == 2 ) {
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pBrush = g_pHold2;
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}
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else{
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pBrush = g_pHold3;
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}
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if ( pBrush ) {
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Brush_AddToList( pBrush, &active_brushes );
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Entity_LinkBrush( world_entity, pBrush );
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Brush_Build( pBrush, false );
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Sys_UpdateWindows( W_ALL );
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}
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}
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void CopyAndSelect( char*& pBuffer ){
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CString strParam = GetParam( pBuffer );
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brush_t* pBrush = NULL;
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int nHold = atoi( strParam );
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if ( nHold == 1 ) {
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pBrush = g_pHold1;
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}
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else if ( nHold == 2 ) {
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pBrush = g_pHold2;
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}
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else{
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pBrush = g_pHold3;
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}
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if ( pBrush ) {
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Select_Deselect();
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Brush_AddToList( pBrush, &active_brushes );
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Entity_LinkBrush( world_entity, pBrush );
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Brush_Build( pBrush, false );
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Select_Brush( pBrush );
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Sys_UpdateWindows( W_ALL );
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}
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}
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void Input( char*& pBuffer ){
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bool bGo = false;
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const char *fields[5] = { "", "", "", "", "" };
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float values[5];
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for ( int n = 0; n < 5 && n < g_nVariableCount; n++ )
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{
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if ( g_Variables[n].m_strInput.GetLength() > 0 ) {
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bGo = true;
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fields[n] = g_Variables[n].m_strInput.GetBuffer();
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}
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}
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if ( !bGo ) {
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return;
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}
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if ( DoBSInputDlg( fields, values ) != IDOK ) {
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g_bKeepGoing = false;
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return;
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}
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for ( int n = 0; n < 5 && n < g_nVariableCount; n++ )
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{
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if ( g_Variables[n].m_strInput.GetLength() > 0 ) {
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g_Variables[n].m_fValue = values[n];
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}
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}
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}
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bool g_bWaiting;
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void _3DPointDone( bool b, int n ){
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g_bWaiting = false;
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}
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void _3DPointInput( char*& pBuffer ){
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CString strParam = GetParam( pBuffer );
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CString strParam2 = GetParam( pBuffer );
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ShowInfoDialog( strParam2 );
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AddVectorVariable( strParam, strParam2 );
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g_bWaiting = true;
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AcquirePath( 2, &_3DPointDone );
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while ( g_bWaiting )
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gtk_main_iteration();
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HideInfoDialog();
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SetVectorVariableValue( strParam, g_PathPoints[0] );
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}
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void SetRotateOrigin( char*& pBuffer ){
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vec3_t v;
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CString strParam = GetParam( pBuffer );
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VectorVariableValue( strParam, v );
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VectorCopy( v, g_pParentWnd->ActiveXY()->RotateOrigin() );
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g_bRotateAroundSelection = false;
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}
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void InputVar( char*& pBuffer ){
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CString strParam = GetParam( pBuffer );
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CString strParam2 = GetParam( pBuffer );
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AddVariable( strParam, 0.0, strParam2 );
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}
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void LoopCount( char*& pBuffer ){
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CString strParam = GetParam( pBuffer );
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g_nLoopCounter = atoi( strParam );
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if ( g_nLoopCounter == 0 ) {
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g_nLoopCounter = (int)VariableValue( strParam );
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}
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if ( g_nLoopCounter > 0 ) {
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g_pLooper = pBuffer;
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}
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}
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void LoopRun( char*& pBuffer ){
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if ( g_bStartLoop == true ) {
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g_nLoopCounter--;
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if ( g_nLoopCounter == 0 ) {
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g_bStartLoop = false;
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GetParam( pBuffer );
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}
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else{
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pBuffer = g_pLooper;
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}
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}
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else
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{
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if ( g_pLooper && g_nLoopCounter > 0 ) {
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g_bStartLoop = true;
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pBuffer = g_pLooper;
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}
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else
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{
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GetParam( pBuffer );
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}
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}
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}
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void ConfirmMessage( char*& pBuffer ){
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CString strParam = GetParam( pBuffer );
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if ( gtk_MessageBox( g_pParentWnd->m_pWidget, strParam, "Script Info", MB_OKCANCEL ) == IDCANCEL ) {
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g_bKeepGoing = false;
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}
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}
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void Spherize( char*& pBuffer ){
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g_bScreenUpdates = false;
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for ( int n = 0; n < 120; n += 36 )
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{
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for ( int i = 0; i < 360; i += 36 )
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{
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Select_RotateAxis( 0, i, false, true );
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CSG_Subtract();
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}
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Select_RotateAxis( 2, n, false, true );
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}
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g_bScreenUpdates = true;
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}
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void RunIt( char*& pBuffer );
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SBrushScript g_ScriptCmds[] =
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{
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{"_CopySelected", &CopySelected},
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{"_MoveSelected", &MoveSelected},
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{"_RotateSelected", &RotateSelected},
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{"_MoveHold", &MoveHold},
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{"_RotateHold", &RotateHold},
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{"_CopyToMap", &CopyToMap},
|
|
{"_CopyAndSelect", &CopyAndSelect},
|
|
{"_Input", &Input},
|
|
{"_3DPointInput", &_3DPointInput},
|
|
{"_SetRotateOrigin", &SetRotateOrigin},
|
|
{"_InputVar", &InputVar},
|
|
{"_LoopCount", &LoopCount},
|
|
{"_LoopRun", &LoopRun},
|
|
{"_ConfirmMessage", &ConfirmMessage},
|
|
{"_Spherize", &Spherize},
|
|
{"_RunScript", RunIt}
|
|
};
|
|
|
|
const int g_nScriptCmdCount = sizeof( g_ScriptCmds ) / sizeof( SBrushScript );
|
|
|
|
void RunScript( char* pBuffer ){
|
|
g_pHold1 = NULL;
|
|
g_pHold2 = NULL;
|
|
g_pHold3 = NULL;
|
|
|
|
while ( g_bKeepGoing && pBuffer && *pBuffer )
|
|
{
|
|
while ( *pBuffer != (char)NULL && *pBuffer != '_' )
|
|
pBuffer++;
|
|
|
|
char* pTemp = pBuffer;
|
|
int nLen = 0;
|
|
while ( *pTemp != (char)NULL && *pTemp != '(' )
|
|
{
|
|
pTemp++;
|
|
nLen++;
|
|
}
|
|
if ( *pBuffer != (char)NULL ) {
|
|
bool bFound = false;
|
|
for ( int i = 0; i < g_nScriptCmdCount; i++ )
|
|
{
|
|
//if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, strlen(g_ScriptCmds[i].m_pName)) == 0)
|
|
if ( strnicmp( g_ScriptCmds[i].m_pName, pBuffer, nLen ) == 0 ) {
|
|
pBuffer += strlen( g_ScriptCmds[i].m_pName );
|
|
g_ScriptCmds[i].m_pProc( pBuffer );
|
|
if ( g_bStartLoop ) {
|
|
}
|
|
bFound = true;
|
|
break;
|
|
}
|
|
}
|
|
if ( !bFound ) {
|
|
pBuffer++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void RunScriptByName( char* pBuffer, bool bInit ){
|
|
if ( bInit ) {
|
|
InitForScriptRun();
|
|
}
|
|
char* pScript = new char[4096];
|
|
CString strINI;
|
|
strINI = g_strGameToolsPath;
|
|
strINI += "/scripts.ini";
|
|
CString strScript;
|
|
FILE *f;
|
|
|
|
f = fopen( strINI.GetBuffer(), "rt" );
|
|
if ( f != NULL ) {
|
|
char line[1024], *ptr;
|
|
|
|
// read section names
|
|
while ( fgets( line, 1024, f ) != 0 )
|
|
{
|
|
if ( line[0] != '[' ) {
|
|
continue;
|
|
}
|
|
|
|
ptr = strchr( line, ']' );
|
|
*ptr = '\0';
|
|
|
|
if ( strcmp( line, pScript ) == 0 ) {
|
|
while ( fgets( line, 1024, f ) != 0 )
|
|
{
|
|
if ( ( strchr( line, '=' ) == NULL ) ||
|
|
strlen( line ) == 0 ) {
|
|
break;
|
|
}
|
|
strScript += line;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
fclose( f );
|
|
}
|
|
RunScript( (char*)strScript.GetBuffer() );
|
|
}
|
|
|
|
|
|
void RunIt( char*& pBuffer ){
|
|
brush_t* p1 = g_pHold1;
|
|
brush_t* p2 = g_pHold2;
|
|
brush_t* p3 = g_pHold3;
|
|
|
|
CString strParam = GetParam( pBuffer );
|
|
RunScriptByName( (char*)strParam.GetBuffer(), false );
|
|
|
|
g_pHold3 = p3;
|
|
g_pHold2 = p2;
|
|
g_pHold1 = p1;
|
|
}
|