mirror of
https://github.com/UberGames/GtkRadiant.git
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8037810110
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
92 lines
5.4 KiB
Text
92 lines
5.4 KiB
Text
./replace.pl bsp.c 255
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./replace.pl facebsp.c 240
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./replace.pl facebsp.c 251
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./replace.pl facebsp.c 260
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./replace.pl fog.c 83
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./replace.pl fog.c 439
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./replace.pl fog.c 529
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./replace.pl fog.c 530
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./replace.pl fog.c 531
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./replace.pl fog.c 532
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./replace.pl leakfile.c 34
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./replace.pl leakfile.c 75
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light.c:212: qprintf ("--- CountLightmaps ---\n");
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light.c:228: qprintf( "%5i drawSurfaces\n", numDrawSurfaces );
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light.c:229: qprintf( "%5i lightmaps\n", count );
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light.c:252: qprintf ("--- CreateSurfaceLights ---\n");
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light.c:1730: qprintf( "%5i gridPoints\n", numGridPoints );
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light.c:1786: qprintf ("--- CreateLights ---\n");
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light.c:1788: qprintf ("%i point lights\n", numPointLights);
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light.c:1789: qprintf ("%i area lights\n", numAreaLights);
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light.c:1792: qprintf ("--- TraceGrid ---\n");
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light.c:1794: qprintf( "%i x %i x %i = %i grid\n", gridBounds[0], gridBounds[1],
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light.c:1798: qprintf ("--- TraceLtm ---\n");
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light.c:1800: qprintf( "%5i visible samples\n", c_visible );
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light.c:1801: qprintf( "%5i occluded samples\n", c_occluded );
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lightmaps.c:312: qprintf ("--- AllocateLightmaps ---\n");
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lightmaps.c:347: qprintf( "%5i unique shaders\n", numSortShaders );
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lightmaps.c:369: qprintf( "%7i exact lightmap texels\n", c_exactLightmap );
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lightmaps.c:370: qprintf( "%7i block lightmap texels\n", numLightmaps * LIGHTMAP_WIDTH*LIGHTMAP_HEIGHT );
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lightv.c:4769: qprintf("light in solid at %1.1f %1.1f %1.1f\n", light->origin[0], light->origin[1], light->origin[2]);
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lightv.c:4771: qprintf("spot light in solid at %1.1f %1.1f %1.1f\n", light->origin[0], light->origin[1], light->origin[2]);
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map.c:294: qprintf ("Entity %i, Brush %i: mixed face contents\n"
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map.c:1138: qprintf ("--- LoadMapFile ---\n");
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map.c:1163: qprintf ("%5i total world brushes\n", CountBrushList( entities[0].brushes ) );
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map.c:1164: qprintf ("%5i detail brushes\n", c_detail );
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map.c:1165: qprintf ("%5i patches\n", numMapPatches);
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map.c:1166: qprintf ("%5i boxbevels\n", c_boxbevels);
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map.c:1167: qprintf ("%5i edgebevels\n", c_edgebevels);
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map.c:1168: qprintf ("%5i entities\n", num_entities);
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map.c:1169: qprintf ("%5i planes\n", nummapplanes);
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map.c:1170: qprintf ("%5i areaportals\n", c_areaportals);
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map.c:1171: qprintf ("size: %5.0f,%5.0f,%5.0f to %5.0f,%5.0f,%5.0f\n", map_mins[0],map_mins[1],map_mins[2],
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misc_model.c:411: qprintf("----- AddTriangleModels -----\n");
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misc_model.c:446: qprintf( "%5i triangle models\n", c_triangleModels );
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misc_model.c:447: qprintf( "%5i triangle surfaces\n", c_triangleSurfaces );
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misc_model.c:448: qprintf( "%5i triangle vertexes\n", c_triangleVertexes );
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misc_model.c:449: qprintf( "%5i triangle indexes\n", c_triangleIndexes );
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patch.c:176: qprintf( "----- PatchMapDrawSurfs -----\n" );
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patch.c:262: qprintf( "%5i patches\n", patchCount );
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patch.c:263: qprintf( "%5i patch LOD groups\n", groupCount );
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portals.c:500: qprintf( "----- MakeTreePortals -----\n");
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portals.c:503: qprintf("%6d tiny portals\n", c_tinyportals);
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portals.c:589: qprintf ("--- FloodEntities ---\n");
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portals.c:608: qprintf("%5i flooded leafs\n", c_floodedleafs );
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portals.c:612: qprintf ("no entities in open -- no filling\n");
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portals.c:616: qprintf ("entity reached from outside -- no filling\n");
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portals.c:762: qprintf ("--- FloodAreas ---\n");
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portals.c:768: qprintf ("%5i areas\n", c_areas);
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portals.c:813: qprintf ("--- FillOutside ---\n");
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portals.c:815: qprintf ("%5i solid leafs\n", c_solid);
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portals.c:816: qprintf ("%5i leafs filled\n", c_outside);
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portals.c:817: qprintf ("%5i inside leafs\n", c_inside);
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prtfile.c:213: qprintf ("--- NumberClusters ---\n");
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prtfile.c:218: qprintf ("%5i visclusters\n", num_visclusters);
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prtfile.c:219: qprintf ("%5i visportals\n", num_visportals);
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prtfile.c:220: qprintf ("%5i solidfaces\n", num_solidfaces);
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prtfile.c:232: qprintf ("--- WritePortalFile ---\n");
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shaders.c:301:// qprintf( "shaderFile: %s\n", filename );
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shaders.c:600: qprintf( "%5i shaderInfo\n", numShaderInfo);
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surface.c:176: qprintf( "----- MergeSides -----\n");
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surface.c:182: qprintf( "%5i siderefs\n", numSideRefs );
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surface.c:266: qprintf( "----- SubdivideDrawSurfs -----\n");
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surface.c:365: qprintf( "----- ClipSidesIntoTree -----\n");
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surface.c:1013: qprintf( "----- FilterDrawsurfsIntoTree -----\n");
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surface.c:1045: qprintf( "%5i emited drawsurfs\n", c_surfs );
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surface.c:1046: qprintf( "%5i references\n", c_refs );
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surface.c:1047: qprintf( "%5i stripfaces\n", c_stripSurfaces );
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surface.c:1048: qprintf( "%5i fanfaces\n", c_fanSurfaces );
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tjunction.c:476: qprintf("----- FixTJunctions -----\n");
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tjunction.c:508: qprintf( "%6i axial edge lines\n", axialEdgeLines );
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tjunction.c:509: qprintf( "%6i non-axial edge lines\n", numEdgeLines - axialEdgeLines );
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tjunction.c:510: qprintf( "%6i degenerate edges\n", c_degenerateEdges );
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tjunction.c:525: qprintf( "%6i verts added for tjunctions\n", c_addedVerts );
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tjunction.c:526: qprintf( "%6i total verts\n", c_totalVerts );
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tjunction.c:527: qprintf( "%6i naturally ordered\n", c_natural );
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tjunction.c:528: qprintf( "%6i rotated orders\n", c_rotate );
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tjunction.c:529: qprintf( "%6i can't order\n", c_cant );
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vis.c:223: qprintf ("cluster %4i : %4i visible\n", leafnum, numvis);
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visflow.c:642: qprintf ("portal:%4i mightsee:%4i cansee:%4i (%i chains)\n",
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visflow.c:774: qprintf ("portal:%4i mightsee:%4i cansee:%4i (%i chains)\n",
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visflow.c:1037: qprintf ("portal:%4i mightsee:%4i cansee:%4i (%i chains)\n",
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writebsp.c:388: qprintf ("--- EndModel ---\n");
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